Zero Escape: Virtue's Last Reward --> Zero Time Dilemma is one of the biggest cases of blue balls I've ever felt with a game series.
Been reading the whole thread, waiting for this.
VLR:
-Relatively tame, but interesting, atmosphere
-Multifaceted characters (except Quark, Clover and Alice and tbh the other six was enough) that tie into the series meta and to each other's pasts in incredible ways
-Treatise on the Prisoner's Dilemma, and some incredible scenarios resulting from that
-Practically brand new OST save for a couple tracks
-Incredible endings
-Good old pseudoscience
ZTD:
-The previous game was shat on for going 3D, so let's crank that up to 11 and also turn it into a shittily animated video game, because who wants to read visual novels amirite
-Too much violence with no substance
-The game tries to continue from the emotional high of VLR's finale but does so while introducing absolutely nothing fucking new and not even paying any proper homage or thought to the previous games
-Too short
-Thanks to the Team and Fragment system, character interactions are limited, there is no character development to speak of whatsoever, and there's almost no long and proper storyline
-Reuses old tracks and remixes WAY too much