[/LIST]
The mouse itself is not "too easy" as an aiming device.
Compared to the real thing? Sure, it is. Not even a solider on Speed AND Steroids could wave around weapons like you do in your average *realsitic* shooter (arcade settings NOT included). So yeah. The same is true for controllers, though.
Novint Falcon looks like it's able to reproduce a much more realistic feeling. Obviously that's much better than your standard rumble, which only would be a small step in the right direction.
But as I read this thread, I kinda get while no one is innovating the pc game controls, despite they are around for . There is just no audience for it, no interest in better (read: more immersive/real, add sense for touch, FF etc.) control input methods. People just want to stick to what they are used to for decades now. That's understandable, I guess.
I'm really looking forward to what console manufcatures try next. Nintendo brought some movement to the whole thing which is nice, even though I don't like the Wii. I hope the future isn't the kinect bullshit because that's kinda the opposite I'm looking for (but there's the possibility to use kinect tech in a different, better way obviously). We'll see.