No, you can't play online with Loadiine, not sure about Sm4sh method though.
What about if I have a legit physical copy of a game and I remove the SD card?
No, you can't play online with Loadiine, not sure about Sm4sh method though.
Oh, you mean something different, SD card with homebrew files on it doesn't affect console behavoir. It only disable online when you load games from SD card through Loadiine.What about if I have a legit physical copy of a game and I remove the SD card?
Yes, Loadiine/digital/disc saves use the same format. Use saviine to dump your save.Okay so here's a quick question. I have a copy of Tokyo Mirage Sessions #FE and I want to apply the restoration patch. I'm at chapter 3 on the game though. Is there any way to use my save file if I dump the game using ddd?
Really sucks nothing's coming out of the HB community... with its 2GB when it was first hacked I was dreaming of playing at the very least CPS2 games full speed on the gamepad... super weird not even Retroarch has a fork for it.
What's happening? Please explain.OMG!
It's finally happening I'm so happy... I even prefer it than playing it on my DS or N3DS!
Quick question that I may have missed the answer to:
After you inject a game into the wrapper from another VC title and load it onto the Wii U, are you able to keep it on the Wii U's internal storage indefinitely, or do you need to load it into the Wii U's memory every time you want to play it?
What's happening? Please explain.
You have to use Loadiine and load it from the SD card each time. We don't have a way to install titles to the Wii U yet. (And honestly, I'm not sure we ever will, given how quiet the Wii U HB scene is..)
Please do not apply the patch to a game on your SD card, this can cause space and speed issue and cause corruption of your game files.
Trying to patch my TMS#FE, and when I was looking at the patch thread this was stated
Is there another way to patch the game aside from the SD card?
Perhaps it just means to patch the game while on your computer HDD, not directly on an SD Card? Then move the game to an SD Card for use. (Just a guess...)
I still can't get anything to load from Loadiine, not sure what step I'm missing. Turn on Wii U, go to web browser, launch hack site, click on Homebrew Channel, Homebrew Channel launches, load Loadiine from HBC, Select Game from Loadiine, Black Screen forces hard reboot. What am I missing?
Regarding hax progress, our pace has picked up a little bit compared to the last month. UI stuff is coming along well, and I'm presently working on implementing about 3 different features which all require a ton of reverse-engineering. That's been going well so far though. After that there's a lot more user-facing functionality (the Bonus Features) we need for launch, as well as making sure UX is good and stuff Just Works(tm) without much hassle. Once stuff is a bit more coherent and UI is up to snuff I figure we'll do some sorta demo video? Once we're at that point we'll prolly be close to launch anyways and it'll be more appropriate to drum up a bunch of hype, I figure.
Welp, guess there's no point in keeping this sekrit anymore
Here y'all nerds go, the full Wii U OTP dumped with SALT's tools!
Ye might be all askin "Nikki, why leak this now?"
I don't really care about the Wii U anymore and someone (not saying who) was going to leak this anyway
btw, Make sure yOu tRack thE New eXit arouNd thE WaShing machine SOON
How would I use this to make the Wii U region free? I want to play a physical copy of Fatal Frame V
Nikki has "leaked"/published the a Wii U's OTP that she got using SALT's tools. If you follow the 3DS scene, you know what this means.
Apparently, you can get the OTP even on latest firmware (5.5.1), but I can't post it since, well, it's not-so-legal content. That's what the pastebin said, though:
So looking into this, even if she did get an OTP, it's not very useful as it. Most of it is redacted either because it's still not accessible (system blocked access) or because it's console specific... Since it's not in any way annotated beyond that, I'm not sure there is anyone in the hacking scene that can do anything with it either, except maybe use it as confirmation if they managed to dump their own that their's is legit.
I think now's a good time to unplug my Wii U. Homebrew may not have moved Nintendo to update the console, but an IOSU exploit might.
Is there any way to remove the dark filter from the n64 paper mario vc?
Is there any way to remove the dark filter from the n64 paper mario vc?
I looked into this too and I couldn't find much information. Would be nice to have emulation support on the gamepad that didn't suck.
Has there been any update on game ripping? The only ripper I knew of didn't work for me as it required a dump to network storage.
I really want to try running Mario Kart 8 on Cemu
OMG!
It's finally happening I'm so happy... I even prefer it than playing it on my DS or N3DS!
What makes it better than using a ds?OMG!
It's finally happening I'm so happy... I even prefer it than playing it on my DS or N3DS!
Does dumping the digital games work properly? Does it include also the saves? How does it work, if at all?
Yes. Yes. Same as dumping a disc game.
I can't get my 128GB card to work with the WiiU. I think I tried everything, format it to Fat32 with different tools (e.g. GUIformat), 32 and 64 cluster size, nothing worked.I always get SD mount failed.
It is a Samsung MicroSDXC 128GB EVO Plus UHS-I Grade 1 Class 10 card. Is this card maybe not compatible with the WiiU? Is there anything else I could try to get it to work?
http://gbatemp.net/threads/otp-access-via-iosu-kernel.445063/
There's a thread devoted to this already, but figured that will die down and we'll want to continue the discussion here.
Download the file, place it in the a wii u/apps/iosu folder on your Wii U SD card and boot up the .elf from the Homebrew Loader. I can confirm that it works (after a few tries). Also...
DON'T POST YOUR OTP ONLINE. It's copyrighted material.