AzureJericho said:Where have you been, he's been on point with the DBZ references in this thread. :lol
thanks you, thank you~
edit: worst top of page ever >_<
AzureJericho said:Where have you been, he's been on point with the DBZ references in this thread. :lol
Introduced in 2009.Instro said:I've been wondering about this for awhile, but how new are the CPU and GPU in the Vita? Both have been around for at least a year havent they?
Clevinger said:PS Vita shows at least Sony is still interested in the bleeding edge.
i don't know why people keep overlooking this.Truth101 said:Not really,
Any game made for the PS4/720 should easily be scalable down to the Wii U. Which was not the case for the Wii.
xtop said:what's bleeding edge about it?
Lol, no it's not. Not even close.Clevinger said:It's basically a handheld PS3. Compared to the 3DS, it's bleeding edge for a handheld.
Considering that the last two genterations of Nvidia and ATI/AMD cards have mostly been refinements in efficiency more than giant leaps forward in visual capability what would MS and Sony be left to do if they wanted to launch consoles in the next couple years magnitudes more powerful than the Wii U? Launch with 2012/early 2013 GPU tech?OMT said:Also:
NES - Ten-year-old CPU, PPU uses around four-year-old tech
Genesis - Ten-year-old CPU, recycled seven-year-old VDC
SNES - Seven-year-old CPU, custom PPU based on five-year-old tech
Saturn - CPU uses five-year-old tech, same with VPU
PlayStation - CPU uses seven-year-old tech, 3D relies on CPU, graphics processor about the same
N64 - CPU uses five-year-old tech, same with graphics/sound processor
Dreamcast - CPU development of eight-year-old tech, PVR uses three-year-old tech
PS2 - CPU based on five-year-old tech, Graphics Synthesizer completely new
GCN - CPU based on four-year-old tech, Flipper completely new
Xbox - CPU based on two-year-old tech, XGPU completely new
Xbox 360 - CPU completely new, GPU completely new
PS3 - CPU completely new, GPU completely new
Wii - CPU based on nine-year-old tech, Hollywood based on five-year-old tech
The PS360 aren't the rule, they're the aberrations. Looks like they attempted to push Nintendo out of the market, and got sidestepped. There's no reason to believe that they'll push for the bleeding edge next generation.
Trunchisholm said:What? The 360 CPU is hardly new; it's a PowerPC derivative. It's custom made, but you can't possibly say that it's new technology. Also, RSX is also pretty much not what you would call new. It's essentially a modified NV47 GPU. The only new, cutting-edge parts this gen are Cell and Xenos.
Clevinger said:It's basically a handheld PS3. Compared to the 3DS, it's bleeding edge for a handheld.
plagiarize said:i don't know why people keep overlooking this.
i guess they'll keep on overlooking this until Wii U continues getting multiplatform support after the PS4 and 720 come out.
even if the PS4 and 720 are based on DX11 parts, there is little to nothing that those parts can do that 770 chipsets can't also do. it'll just be a matter of scaling things down enough that it runs on the Wii U. it can share the same engine, and tools and so forth. it conceivably would just need toned down shaders, geometry and texture sizes.
the API changes of DX11 were more about standardising things that were already possible (computing on the GPU and tesselation etc). that won't really be an issue with a fixed hardware design like the Wii U will have.
Clevinger said:It's basically a handheld PS3. Compared to the 3DS, it's bleeding edge for a handheld.
xtop said:what's bleeding edge about it?
Vinci said:Good god, it's no wonder people like you always think Nintendo is a technological midget. Are you joking?
Nope. Late 2013 tech is when we are going to get a massive increase in computational power. That is when nvidia launch their new Maxwell architecture and we get the 20nm production process. If Sony/MS launch in 2013 at 20nm then we'd likely get something at least GTX580 power as with that production process its total TDP would be near 100W.Saint Gregory said:Considering that the last two genterations of Nvidia and ATI/AMD cards have mostly been refinements in efficiency more than giant leaps forward in visual capability what would MS and Sony be left to do if they wanted to launch consoles in the next couple years magnitudes more powerful than the Wii U? Launch with 2012/early 2013 GPU tech?
By the time it hit the market. Quad core tablets are going to be in the market for a few months.HomerSimpson-Man said:Quadcore mobile processor. Tablets and cellphones are just now getting into the dualcore market with dual-core.
Quadcore tablets are coming this summer and the quadcore phones are due by next holiday season.HomerSimpson-Man said:Quadcore mobile processor. Tablets and cellphones are just now getting into the dualcore market with dual-core.
They both cost the same for performance a generation apart. Blame Nintendo for that perception of performance of disparity.
Lonely1 said:By the times it hit the market. Quad core tablets are going to be in the market for a few months.
right. architecture is as big a reason as power gap as to why the Wii didn't get much third party support.Krowley said:If this is true, then coming out with the first console of the next-gen could be a big advantage for Nintendo. If everything is going to be scaled anyway when it comes to 3rd party support, getting a head start on install-base could be huge.
Clevinger said:It's basically a handheld PS3. Compared to the 3DS, it's bleeding edge for a handheld.
Yup.wsippel said:And probably at least three times the air flow.
That is not going to happen.Mr_Brit said:Nope. Late 2013 tech is when we are going to get a massive increase in computational power. That is when nvidia launch their new Maxwell architecture and we get the 20nm production process. If Sony/MS launch in 2013 at 20nm then we'd likely get something at least GTX580 power as with that production process its total TDP would be near 100W.
lol 20nm BELIEVEMr_Brit said:Nope. Late 2013 tech is when we are going to get a massive increase in computational power. That is when nvidia launch their new Maxwell architecture and we get the 20nm production process. If Sony/MS launch in 2013 at 20nm then we'd likely get something at least GTX580 power as with that production process its total TDP would be near 100W.
Saint Gregory said:Considering that the last two genterations of Nvidia and ATI/AMD cards have mostly been refinements in efficiency more than giant leaps forward in visual capability what would MS and Sony be left to do if they wanted to launch consoles in the next couple years magnitudes more powerful than the Wii U? Launch with 2012/early 2013 GPU tech?
It's kind of funny that while everyone has been arguing back and forth about how weak or powerful the U is if the rumors floating around are acurate and the chart I quoted is acurate the Nintendo is actually following the typical path to a true next gen console, not just a next gen Wii.Mr_Brit said:Nope. Late 2013 tech is when we are going to get a massive increase in computational power. That is when nvidia launch their new Maxwell architecture and we get the 20nm production process. If Sony/MS launch in 2013 at 20nm then we'd likely get something at least GTX580 power as with that production process its total TDP would be near 100W.
OMT said:Broadway and Cell are also PowerPC derivatives. Xenon and Cell are essentially cousins, each constituting a significant departure from the development of the rest of the PowerPC line (Xenon being the gimped, undeveloped version). That's why I'm OK with calling them both completely new for 2005-6. RSX and NV47 developed concurrently with one another, which is also why I'm OK with calling it completely new (for the time).
The point is that the console drove the development of the hardware, rather than existing hardware determining the nature of the console.
heringer said:It's certainly funny that some of the people claiming that PS4/720 graphics will destroy WiiU's are the same people saying Vita is basically a portable PS3.
OMT said:Also:
NES - Ten-year-old CPU, PPU uses around four-year-old tech
Genesis - Ten-year-old CPU, recycled seven-year-old VDC
SNES - Seven-year-old CPU, custom PPU based on five-year-old tech
Saturn - CPU uses five-year-old tech, same with VPU
PlayStation - CPU uses seven-year-old tech, 3D relies on CPU, graphics processor about the same
N64 - CPU uses five-year-old tech, same with graphics/sound processor
Dreamcast - CPU development of eight-year-old tech, PVR uses three-year-old tech
PS2 - CPU based on five-year-old tech, Graphics Synthesizer completely new
GCN - CPU based on four-year-old tech, Flipper completely new
Xbox - CPU based on two-year-old tech, XGPU completely new
Xbox 360 - CPU completely new, GPU completely new
PS3 - CPU completely new, GPU completely new
Wii - CPU based on nine-year-old tech, Hollywood based on five-year-old tech
The PS360 aren't the rule, they're the aberrations. Looks like they attempted to push Nintendo out of the market, and got sidestepped. There's no reason to believe that they'll push for the bleeding edge next generation.
Don't expect anything from Engadget anymore. The important and good people left few months ago. You can find them here: www.thisismynext.comherzogzwei1989 said:Engadget's reporting really sucks. I expect more and better from them.
They don't even get the name of the chip right, it's RV770, not R770.
This sucks because we still know almost nothing.
cyberheater said:Well, from a graphics point of view, it's pretty close. I don't know how you could argue otherwise.
cyberheater said:Well, from a graphics point of view, it's pretty close. I don't know how you could argue otherwise.
duk said:This could mean anything from a decent chip to pretty good chip as RV770 is the foundation for a number of chips right?
Well here's the thing: the "50%" figure is third hand information at best. First there's Nintendo handing out lowballed dev units to see what they can do with the architecture, then there's the developers giving information to financial and market analysts (NOT tech analysts) who may or may not have any idea of what to look for in the information in the first place, and then it was put upon the gaming enthusiast media which has been known to be less than mature about these sorts of things. The context of everything behind the 50% number is being filtered through a giant game of game industry telephone. I trust it about as much as I trust every other rumor, which is to say not at all, though the R700 rumors tend to be more prevalent, so I'd put just a bit more stock into those. I have my thoughts on what Nintendo would probably do with an R700 chip to reduce power draw (particularly shrinking the die to 40nm processes, maybe even 28nm if ATI has them down by then with the HD7000 series), but mostly, it's useless speculation. Just like everything else regarding the power of the system.AzureJericho said:I agree we're missing something here. If the people that claimed 50% more were doing it by offhand measures or were inexperienced folks looking at something going on off screen, I would back this more, but fact of the matter is, these are devs working on the system stating this. It seems as though there are a few possible conclusions here:
- If this is right, then Nintendo nerfed the potential of the GPU somewhat. (For what purpose though?)
- If the dev kits weren't finalized and what was shown at E3 more for the sake of showing something running than running on the absolute final hardware with finalized clocks, RAM amounts and the like (since every other bit of hardware has to be locked down at this point), then we could be in for a surprise next year when the system comes out.
- There is also the possibility that another chip in the family was used and tweaked to Nintendo's design goal from the R700 series. The issue here is whether or not they belong to what was the highest end of the 700 chip series (4830, 4850, 4870), the performanceower sweetheart (RV740 aka 4770) or the rest of the family which goes from 360x2 to barely functioning 360.
DennisK4 said:That is not going to happen.
Late 2013 release of Maxwell (more like sometime 2014 knowing Nvidia) is too late for PS4/720.
And talk of "...at least GTX580 power...." is pie in the sky.
Look, I wish that nextgen would release with Tri-SLI GTX680 but lets be realistic, times have changed.
Still way too expensive, hot and power-hungry for a home console at that time.Zombie James said:Why? By the time fall 2012 comes around (I don't think either Microsoft or Sony will launch a new system by then, anyways) the 580 will be 2 years old.
doomed1 said:Well here's the thing: the "50%" figure is third hand information at best. First there's Nintendo handing out lowballed dev units to see what they can do with the architecture, then there's the developers giving information to financial and market analysts (NOT tech analysts) who may or may not have any idea of what to look for in the information in the first place, and then it was put upon the gaming enthusiast media which has been known to be less than mature about these sorts of things. The context of everything behind the 50% number is being filtered through a giant game of game industry telephone. I trust it about as much as I trust every other rumor, which is to say not at all, though the R700 rumors tend to be more prevalent, so I'd put just a bit more stock into those. I have my thoughts on what Nintendo would probably do with an R700 chip to reduce power draw (particularly shrinking the die to 32nm processes, maybe even 28nm if ATI has them down yet), but mostly, it's useless speculation. Just like everything else regarding the power of the system.
not that this is what will happen, but imagine if every game was targetted at your PC, and your PC didn't have to run an OS, and DX9 wasn't the baseline for the games, but DX10.1 was, and imagine if every game used every feature your graphics card had instead of just the most common ones.WrikaWrek said:Not even up to par to my pc?
Damn. Interest went down.
Trunchisholm said:It's fair to say that, while both are partly based on the PowerPC architecture, the whole concept behind the SPUs, arguably, what sets Cell apart from other CPUs, was fairly new; it is only the PPU that is structurally similar to the PPC. The same can't be said of Xenon, which was largely a set of modified (simplified mostly) PowerPC cores. Also, by time the PS3 was released in Japan, NV47 was already a year and a half old. I don't think it's fair to brand either Xenon or RSX as new designs.
PS4 won't be either. Modern GPUs draw too much power. It all comes down to how deals the best with ATi at this point. Unless Fermi gets shrinked down, there might even not be the equivalent of a 560Ti in the bowels of the PS4. At this point, you may very well bank on cloud computing if you want a real jump in image quality.WrikaWrek said:Not even up to par to my pc?
Damn. Interest went down.
Do you have a real source about this ? As said earlier, the 4870 is the only graphics card in the line-up that contains GDDR5 memory. If we do get GDDR5 besides the WiiU GPU and if the RV770 rumour holds true, then we'll have some pretty decent beast inside.antonz said:Honestly unless its the 4850 or 4870 the R770s would be a poor choice to build from. The R740 4770 outperforms the 4830 and 4730 and has a smaller power usage
The 50% more powerful could just reference the boner that the devs got from being able to work on the hardware for all we know. Ubisoft was basically tied down and gagged by Nintendo on the spec and hardware portion, so they were forced to focus on the gameplay. You could see it in their eyes that they were thinking "we know! we know! Fuck, but we're not allowed to say!"Jin34 said:There's also the possibility that the 50% more powerful is merely in reference to the CPU. Also in the Ubi roundtable they gave the vague comment about how some things will be improved spec wise. So yeah we still don't have it pinned down to where we can make an accurate guess and probably won't until Nintendo releases final dev kits and we get leaks on those.
Zombie James said:Why? By the time fall 2012 comes around (I don't think either Microsoft or Sony will launch a new system by then, anyways) the 580 will be 2 years old.
is it cheaper and does it have an identical featureset?antonz said:Honestly unless its the 4850 or 4870 the R770s would be a poor choice to build from. The R740 4770 outperforms the 4830 and 4730 and has a smaller power usage
I doubt they will have the same GPU specs, but even if they do, I don't see how releasing something that's the best tech possible for the moment, is anything to scoff at.Saint Gregory said:Quadcore tablets are coming this summer and the quadcore phones are due by next holiday season.
Edit:beaten
What mobile device outputs better looking graphics?Jerk said:Get your eyes checked.
Vita looks significantly better than 3DS, but it is by no means bleeding edge.