What? even first Xbox have some 720p games. A few? lol...
Xbox 360 and PS3 was a greater "change" (talking about differences between last and next gen) and both showed a big jump.
Don't disagree at all. There's no doubt the Wii U is not going to offer a significant technological jump like what we saw last gen.
That said, I don't believe we have seen a game from any 1st, 2nd, or 3rd party developer which has had the budget, resources, and time invested to really demonstrate the Wii U's capabilities. The Xbox 360 and PS3 however had such investments at launch.
I'll be quite interested in seeing what titles on the console look like 12 months from now. I am midly confident we haven't seen anywhere near the Wii U's capabilities yet.
I don't want to destroy your hopes but there is a big chance to see more sub720p games even on the WiiU in the future... It avoid tiling in the edram & guarantee more steady fps, it's almost a key of success to optimize a lot of the bottleneck.
What hopes? When did i say there would be no more sub 720p games on the Wii U?
I have no doubt that we will see a number of future titles run at sub 720p native resolution on Wii U. Especially titles that are targetting 60fps. I also wouldn't be surprised if we saw sub 720p games on the next Xbox and Playstation. Running at say 640p native, upscaled to 1080p, and spend the extra resources freed up on improved visual quality. I can see a lot of developers going down this route, especially with the Wii U.