Nah.. this year's going to be ceiling tiles.
There won't be cats or a crazed mutant child with a scissors fixation will there?
Nah.. this year's going to be ceiling tiles.
There won't be cats or a crazed mutant child with a scissors fixation will there?
I have a good feeling about Nintendo at E3 this year. I just have a feeling that they're going to kill it.
...
Yeah, it really is Nintendo's E3 to lose. We know MS and Sony aren't ready to show off their next consoles, and I don't think we'll be getting too much in the form of earth-shattering surprises from them. Nintendo, on the other hand, has been so (FUCKING) quiet this past year that anything they show is going to seem out of left field. Of course that's a double-edged sword, since surprises tend to amplify people's reactions, good or bad.
Like I've said for a while, Nintendo needs a new T or M-rated exclusive franchise if they ever hope to capture the Xbox/PlayStation demographic like they've said they want to. Having the definitive versions of multiplatform games is great and all, but it would really help for Wii U to have it's own Uncharted or Gears. I think Nintendo's best bet would be to let Retro make their own IP, rather than limiting them to already-established Nintendo franchises. Not necessarily a dudebro FPS, or anything, but something unique that caters to a Western audience more so than Metroid Prime did. Showing a title like that at E3, even just in video form, could prove to be quite the game-changer.
I think for Nintendo to kill it, they need to do a few things:
- lots of games
- online surprises
- lots of games
- surprise exclusive
- surprise new IP, first-party
- surprise new IP, third-party
- graphical showcase first-party game
- something memorable with Miyamoto on-stage (more for fan endearment than anything else)
- lots of games
- surprising new direction for a known first-party IP
- surprising new non-gaming feature, non-pad-centered
- lots of games
- surpring new feature around the tablet
If Nintendo can keep people going "OH SHIT" and "OMG" and "I SAID WOW" for the better part of the second half of the conference, they've got this in the bag. Obviously, surprise is the big element here, and it's pretty obvious from their silence that they have that aspect nailed-down.
Where Nintendo needs to 'kill it' is with online functionality. They need to a) make something that is competent and b) does something unique or interesting that sets it apart from what Live and PSN already do or are likely to do in their next generation. That's a tall order. Online is really the space where Nintendo is suffering with the core gaming audience, IMO, as it's acting as a barrier to appropriate 3rd party experiences. I mean, yeah, Retro working on a new IP? That would be awesome. What would make it even harder to ignore or get lost in the shuffle is if Retro made a new IP that took full advantage of the controller (in an intelligent, elegant way) and also utilized online functionality that we haven't really seen tackled before.
Another tall order.
I think for Nintendo to kill it, they need to do a few things:
- lots of games
- online surprises
- lots of games
- surprise exclusive
- surprise new IP, first-party
- surprise new IP, third-party
- graphical showcase first-party game
- something memorable with Miyamoto on-stage (more for fan endearment than anything else)
- lots of games
- surprising new direction for a known first-party IP
- surprising new non-gaming feature, non-pad-centered
- lots of games
- surpring new feature around the tablet
If Nintendo can keep people going "OH SHIT" and "OMG" and "I SAID WOW" for the better part of the second half of the conference, they've got this in the bag. Obviously, surprise is the big element here, and it's pretty obvious from their silence that they have that aspect nailed-down.
If Nintendo can keep people going "OH SHIT" and "OMG" and "I SAID WOW" for the better part of the second half of the conference, they've got this in the bag. Obviously, surprise is the big element here, and it's pretty obvious from their silence that they have that aspect nailed-down.
I agree, but I'm not as worried about them making a competent online gaming experience as many seem to be. Online gaming isn't rocket science; there's nothing Nintendo has to invent out of thin air to make it possible. They only need a desire to do it, which if we go by the 3DS lately, they do. Wii simply didn't have the RAM for a compelling online service (just 88MB total), where you need something always running in the background checking friend lists, ready for text/voice chat, and all that. If IdeaMan is right, Wii U will have a surprisingly large chunk of RAM reserved for OS functions - and what else would that need to be there for but online stuff?
Yep! And I'm pretty sure Nintendo has some nice features regarding online, something "original" and competitive with the HD twins. Nintendo stressed too much about their "flexible" online approach to not have a big card in his hand.I agree, but I'm not as worried about them making a competent online gaming experience as many seem to be. Online gaming isn't rocket science; there's nothing Nintendo has to invent out of thin air to make it possible. They only need a desire to do it, which if we go by the 3DS lately, they do. Wii simply didn't have the RAM for a compelling online service (just 88MB total), where you need something always running in the background checking friend lists, ready for text/voice chat, and all that. If IdeaMan is right, Wii U will have a surprisingly large chunk of RAM reserved for OS functions - and what else would that need to be there for but online stuff?
Thing is, Nintendo always feels the need to be different than the competition. Iwata and Miyamoto both said this regarding Wii U's online plan.I agree, but I'm not as worried about them making a competent online gaming experience as many seem to be. Online gaming isn't rocket science; there's nothing Nintendo has to invent out of thin air to make it possible. They only need a desire to do it, which if we go by the 3DS lately, they do. Wii simply didn't have the RAM for a compelling online service (just 88MB total), where you need something always running in the background checking friend lists, ready for text/voice chat, and all that. If IdeaMan is right, Wii U will have a surprisingly large chunk of RAM reserved for OS functions - and what else would that need to be there for but online stuff?
Thing is, Nintendo always feels the need to be different than the competition. Iwata and Miyamoto both said this regarding Wii U's online plan.
I wanted to add that, but you were ahead of me. This is the part that kind of worries me. I'm not much of an online type, but I do realise Nintendo needs a working system and pronto. The 3DS is a good start, but it's still babysteps. Babysteps won't cut it.Well, they're right. They need to be different, just not at the expense of functionality.
Man I go away for a week, and come back to ST4? how are you guys doing this with pretty much NOTHING from Nintendo for a whole year?!
Yeah, talk about how Nintendo couldn't take on the opposition and failed.Nintendo could exit the industry tomorrow, and we'd still find plenty to talk about. They inspire that much love (and hate).
Yeah, talk about how Nintendo couldn't take on the opposition and failed.
re, nintendo online:
What they could/should add:
- better e-shop interface. Web based, menu on Upad, view content on tv screen.
Yeah, talk about how Nintendo couldn't take on the opposition and failed.
re, nintendo online:
What they could/should add:
<BUNCHA STUFF>
RE: Wii U online.
I think a lot of people are going to be surprised by it. From what we've been hearing (see the old 1up article and IdeaMan's posts) there's going to a lot of functions that people don't even realise they want that will push Nintendo Network ahead.
I'm not at all worried on that front. My only real concern for the Wii U is Nintendo not stepping up their own output. I think they're getting better, but we can't have half a year without a release (or even a month) from them.
As long as it loads fast like a website on PC, then it shouldnt matter that much. I think that a lot of stores uses the http protocol anyway.You're contradicting yourself there aren't you?
Capcom Hiring for Next-Gen MT Framework Refresh In 2013
http://exophase.com/34972/capcom-hiring-for-next-gen-mt-framework-refresh-in-2013/
Capcom basically bet their business on the success of the HD twins and were spurred to develop their MT-Framework engine when the 360 came out. Most if all their AAA titles were built from it. It took a while for the Wii to get a version of engine. This is why Wii, the leading console, basically got crap support from Capcom. There is a mobile version made for the 3DS.
So when I read this announcement, Im not expecting any serious WiiU support from Capcom till one or both of the HD twins releases a successor. And Im wondering if Capcom again is using Microsoft's new offering as a lead platform instead of the WiiU. Or, when Microsoft back in November or December showed their console, Capcom was able to determine what next gen actually looked like based on the WiiU and Durango.
This is how they are going to expand their engine:
Shader
CG program
Physical Simulation
AI system
At any rate, Capcom probably did not port their current MT-Framework engine to the WiiU. And thats why there is a good chance that Res6, etc. might not make an appearance on the WiiU. That said, Nintendo might of convinced Capcom to at least make one exclusive title for the WiiU that will be presented at E3 or TGS. And Im thinking its Monster Hunter. I think Nintendo really wants to capitalize on online gaming. A reason why they are also making inroads in Korea.
.
You're contradicting yourself there aren't you?
The stories of them building new development building(s) and hiring tons of new folks are encouraging. Nintendo output is of prime priority, given the possibility that they might have to carry their console even more at some point in the future.
I've heard a concern expressed, and true, increasing their output might squeeze third parties, but what should they do, really? Wait for those trustworthy third parties to step-up their output? Ha. Ha. Ha.
As long as it loads fast like a website on PC, then it shouldnt matter that much. I think that a lot of stores uses the http protocol anyway.
Not if they would support CSS3/HTML 5.
https://chrome.google.com/webstore/
It would be a massive improvement over what they currently have, and more importantly: they can update the shop without needing firmware updates etc.. A webapp store is just a very flexible and fast way to work.
Think about this, what if instead of going third party Nintendo is reacting to market trends by positioning to become ENTIRELY first party. What if they build themselves up to the point where a future Nintendo console is viable as a Nintendo exclusive one?
I personally would love it, as I like their quality and that certain innate style that most Nintendo games carry, and I don't trust third parties any farther than I could throw 'em.. but I suspect they'd catch hell for it.
Any pity I had for third parties evaporated over the past four years. It'd take an incredible bump in human and physical resources, but if anyone can do it, Nintendo would be that company.
It's weird. The OG Gamecube controller is godly, but the Wavebird is to big and uncomfortable for me.
Not all third parties are bad. A Firaxis/Nintendo partnership would be pretty godly, for instance. I know you won't deny that!
The one thing I'm worried about is being able to "share" the experience of WiiU with another person watching.
My girlfriend often likes to watch me play games, but I'd there are elements, especially really cool ones, that are only on the pad, she can't experience it.
It's like her trying to watch me play a handheld...
I know.. just speaking in general. There are some tha are downright godly, Nintendo-like even!
How is that possible. The grips and lay-out are exactly the same size. The WB just has an extension in the middle.
I think that was the Wii. Faced with a market and publishers that had rejected GameCube, they rejected the standard upgrade path and made decisions based on what would be easiest for their own development without risking losses if it was another low performer.shadyspace said:Think about this, what if instead of going third party Nintendo is reacting to market trends by positioning to become ENTIRELY first party. What if they build themselves up to the point where a future Nintendo console is viable as a Nintendo exclusive one?
The Wii store is web-based.Not if they would support CSS3/HTML 5.
https://chrome.google.com/webstore/
It would be a massive improvement over what they currently have, and more importantly: they can update the shop without needing firmware updates etc.. A webapp store is just a very flexible and fast way to work.
Not all third parties are bad. A Firaxis/Nintendo partnership would be pretty godly, for instance. I know you won't deny that!
BTW, what are your personal Shigs-level godmaster companies of gaming? The ones who have to really struggle to do wrong in your eyes.
I'm thinking Nintendo, Firaxis, GabeCo… anybody else? Maybe Wright?
RE: Wii U online.
I think a lot of people are going to be surprised by it. From what we've been hearing (see the old 1up article and IdeaMan's posts) there's going to a lot of functions that people don't even realise they want that will push Nintendo Network ahead.
I'm not at all worried on that front. My only real concern for the Wii U is Nintendo not stepping up their own output. I think they're getting better, but we can't have half a year without a release (or even a month) from them.
Not all third parties are bad. A Firaxis/Nintendo partnership would be pretty godly, for instance. I know you won't deny that!
I think I missed that one.
I still think it's just 3DS except with allowing more than one account tied to the system, and friend codes remain. Not changing my mind until I see concrete proof otherwise.
An interesting interview of Hayashida about Mario 3D Land gamedesign
It could nurture the speculation about the future iteration of the franchise on Wii U
That would be awesome...please give me a real civilization for my Wii U or...or XCOM would be great also...
Seriously
I had this dream of collaborations between Nintendo and more PC-Centric developers since, phew.
Imagine an Alpha Centauri, but Nintendoed.
and a Sim City in the mario universe, with green pipes, brick streets, karts, pink ladies castles, lakes, mushrooms houses, etc.