I conceded the rootkit in my initial post on the subject.
Marketers masquerading as regular people? Surely you're not suggesting Sony are alone in that regard? Besides, "shady marketing practices" is redundant.
[an elaborate ad hominem attack]
I'm sure you spent a lot of time on that, but sorry, it's not a rebuttal. It's just an attempt at character assassination. Not even a very good one, since it mostly served to point out there are numerous reasons to be wary of MS.
First off, Joe did NOT start the interview like that. Why do you feel the need to lie and stretch the truth in order to make your point appear stronger? The Interview starts off by Joe being friendly, and trying to small talk, and then goes to talk to Major Nelson about the friends list. Major actually talks to him and gives him respectful responses. Then, THE FIRST TIME he mentions the DRM, Major Nelson just accepts it and goes to clarify Family Sharing. Major Nelson tries to answer questions and be respectful, he isn't being as rude as you're trying to make it out as you're making it.
Sorry, I was paraphrasing an interview I haven't watched in months. If you feel I've mischaracterized their interaction, people are free to
watch it for themselves. One thing is certain, Joe didn't come away with the impression that Hyrb and MS were particularly concerned with his desires as one of their most loyal customers.
On the subject of Hyrb being respectful, look at his reaction to Joe saying he "knew" it would be easy to disable the DRM. I'm not seeing much respect there.
You're being very netpicky with this, by the way.
I'm not nitpicking. Hyrb was very specific with the phrase he used, and he used it multiple times. "They can check it out." Over and over. That sounds like a phrase PR comes up with in response to the imperative "We need a way to talk about this demo without specifically saying, 'It's a demo.'" Don't forget, Hyrb is also the one who came up with "fastest-selling console." Weasel words are how he earns his living, and he choose his words carefully. The fact that he used this phrase repeatedly and never used another tells me it was marketing-speak carefully designed to obfuscate the truth, allowing fans to dream of things which would never come to pass.
We have COUNTLESS other interviews and clarifications where they clearly state it gave others the full game, but only one can play it at once.
Sorry, but after-the-fact claims from executives who've spent months actively pumping us with misinformation don't hold much sway with me. Do you not find it the least bit suspicious they couldn't give anyone a straight answer until
after the program had been canceled? When the program was in place, the only description they could give us was, "They'll be able to check it out." Only after it was canceled did they come out and say, "Yes! Yes! It was going to be everything you hoped for and
more!! Aren't you sorry now?? Never question us again."
Got a Cybershot? You've gotta shell out for a Memory Stick rather than just a standard SD Card that costs half the price.
Sure, proprietary formats can suck, but there's nothing "shady" about them in and of themselves. For example, did Sony actively try to destroy the SD standard so it couldn't compete with their products?
That's what MS did to Java and Netscape.
So again, Sony isn't run by angels, but no way are they in Microsoft's league.
OT: Are you from Oconomowoc?
Well, you described an excellent DRM system for having your content unlocked on X devices you own, but a terrible system that enables, you, as the owner of the content, to share with other people when no one is playing.
The challenge was to describe a system which allows you to share content with family and friends without requiring a periodic check-in. Sony's system does precisely that. The only "flaw" in Sony's system was that it allowed you to share content with too many people. That's why I have a hard time believing the plan was to replace it with a system which would make it even easier to share with even more people.