Favorite != "best" (best for who? best on what?) different people has different tastes, story and culture, thinking that Mario is the absolute best is just being narrow minded.
If it's not limited on Sega and Nintendo games/console it could be an awesome idea.
I don't understand what this has to do with story (which story?) or culture. Thinking Mario is the best (that I know) is not narrow minded, it's just an opinion based on the tight mechanics and the clever usage of them in the level design.Favorite != "best" (best for who? best on what?) different people has different tastes, story and culture, thinking that Mario is the absolute best is just being narrow minded.
If it's not limited on Sega and Nintendo games/console it could be an awesome idea.
No need to limit it! Plenty of good platformers beyond Sega and Nintendo. I was particularly fond of Keen 4, but I'm just gonna go ahead and assume you're heading in an Amiga direction.
There can only be one
Super Mario World
Probably Sonic 3 & Knuckles
I don't understand what this has to do with story (which story?) or culture. Thinking Mario is the best (that I know) is not narrow minded, it's just an opinion based on the tight mechanics and the clever usage of them in the level design.
Why would anyone even want to limit a platformer appreciation thread to Nintendo and Sega? Everyone who likes platformers should know the major Mario and Sonic games anyway, isn't it more interesting to discuss and recommend games many people do not know? Also even if it was a thread to dicuss the very best platformers and only huge Nintendo / Sega fans would be participating, they would still probably want to mention some Rare or Capcom games for instance (not talking Mega Man here, which obviously is not a platformer).
Ghouls & Ghosts (Arcade, Mega Drive, PCE etc) - A classic, nuff said.
Wardner (Arcade, Mega Drive) - Not sure if this got a western release, but it's a tough pixel-perfect jumps type of platformer in a similar boy saves girl in undead fantasy world as G&G, it looks a little rough compared to the competition but trust me, it's great and very rewarding.
Marvel Land (Arcade, Mega Drive) - Another pixel-perfect jumps platformer, the bosses are a game of rock/paper/scissors just like Alex Kidd, but it's set in an amusement park - lots of Namco character cameos and even levels that are on a rollercoaster! Great music too.
Magical Hat Flying Turbo Adventure (Mega Drive, reskined and released in West as Decap Attack) - If you ever played Psycho Fox on the master system, this will feel very familiar. Can be frustrating due to the running/skidding and weird jumping physics but still very good.
Legend Of Hero Tonma (Arcade, PCE) - I played this a lot on arcade but rarely got passed the first boss as a kid. Another Ghouls & Ghosts type game. Nice power up weapon system which feels more like a shooter almost like Gradius.
I really love platform games, since the NES era to the present time, platform games (at least for me) are like "what games are about" in terms of gameplay and design... And with the 16 bits era (SNES, Genesis) we lived the "boom" with games like Super Mario World, Sonic, Aero the Acrobat and the Donkey Kong Country Saga.
So, GAF, what is your favorite platform game of the 16 bits era?
My choice is Donkey Kong Country 2. For me is one of the best games ever. The level design is awesome, the graphics and art direction are really good, with a lot of scenarios and situations. And of course the OST is still a god tier, even in 2014.
What is your choice? Please elaborate
"absolute best"= for everyone(i edited my post to be more clear) obviously people have all the good reasons to prefer Mario they should just not think that Mario is the perfect platformer for everyone.
About thread limitations... well look at this thread and see how many non Nintendo and Sega posts are there...
There can only be one
Super Mario World
Again favorite is not equal to "best", and what "best" means? People have different ideas of "best".Yeah, as I said, the reason for that is that we are limiting to 16 bit here, and only asking for the favourite games, not for games one also liked or did something clever. Regarding Mario: Everyone is free to disagreee, but Mario platformers have an amount of care in their mechanics and level design that only few games can match.
You may prefer different games, granted, but if someone had never played a platformer and asked me what to play, I'd definitely recommend a Mario platformer (over Yoshi's Island which I personally prefer, by the way), because due to its accessibility and masterful design it is the best candidate to enthuse someone for platformers. So I'd choose NSMBU, SMW or SMB3 (GBA/SNES version).
Can you see the difference?Super Mario World first level map
Super Mario World last special level map
Superfrog first level
Superfrog last level
I read it, I just answered it how I saw fit.Most of you people might have misunderstood the intention of this thread, nor seem to have bothered to read the first post-
Again favorite is not equal to "best", and what "best" means? People have different ideas of "best".
You have all the good reasons to think that Mario is the best platformer and suggest it to everyone, but Mario is not the only way to make platformers, just a little example:
Can you see the difference?
I(and many europeans in general) grew up playing platformers with big complex multidirectional level where a big part of the fun was exploration and finding secret passages, as much Mario is refined and fun i just can't suffer mostly left to right maps, i respect people who loves them, but just don't pretend that Mario is the best platformer for everyone.
It´s super Mario 3 and not World.
World features a bunch of maps that also go way up and down.
Favorite != "best" (best for who? best on what?) different people have different tastes, story and culture, thinking that Mario is the absolute best for everyone is just being narrow minded.
If it's not limited on Sega and Nintendo games/consoles it could be an awesome idea.
Obviously i loved c64 and Amiga platformers, but platformers were my favorite genre and i would like to know what good games i missed on other platforms too, not just the obvious overtalked Nintendo/Sega platformers that everyone already know.
My #1Probably Sonic 3 & Knuckles
.
and #2It might not be the best, but I would probably nominate Rocket Knight Adventures as my favourite.
It's full of character and charm, has unique mechanics, plenty of level variety and great music. What more could you want?
You are right!
Sorry i typed Super Mario World and those were in the results :
EDIT:
i changed the maps, thanks
Are those right this time right? :
"I think this is the best" and "This is my favourite" are not exactly the same, "the best" has a more absolute meaning. However, there are still a lot of things that can be rated at least semi-objective and the Mario games really shine there. Which is a big reason why Mario games still exist nowadays.Again favorite is not equal to "best", and what "best" means? People have different ideas of "best".
Sadly, no, because your Superfrog images are not displaying for me. However, I have played the Vita game and if they are similar (if not, ignore the following two sentences), then they should be huge levels that can be explored in any direction and offer a huge amount of collectibles. However I need to add that from what I have played, the base mchanics are slightly sloppy and the level design is big but lacks finesse - which is not due to the style of the game, these problems do not occur in Yoshi's Island for instance. By the way: I'm European too and also grew up to exploration based platformers (not exclusively though, I've played all kinds of platformers).You have all the good reasons to think that Mario is the best platformer and suggest it to everyone, but Mario is not the only way to make platformers, just a little example:
Can you see the difference?
I don't want to say that Mario platformers are the best for everyone, in fact, my favourite 2D platformer is Yoshis Island (not a Mario game) and my favourite 3D platformer is tied between Banjo-Kazooie and Super Mario Galaxy 2, with Banjo not being a Mario game. However, prefering collectathons, precision / skill-platformers or performance platformers does not say much about the observable quality of the games in the specific subgenres. I've pointed out the three major sub genres platformers have from my perspective, and I will shortly explain them:I(and many europeans in general) grew up playing platformers with big complex multidirectional level where a big part of the fun was exploration and finding secret passages, as much Mario is refined and fun i just can't suffer mostly left to right maps, i respect people who loves them, but just don't pretend that Mario is the best platformer for everyone.
"I think this is the best" and "This is my favourite" are not exactly the same, "the best" has a more absolute meaning. However, there are still a lot of things that can be rated at least semi-objective and the Mario games really shine there. Which is a big reason why Mario games still exist nowadays.
Sadly, no, because your Superfrog images are not displaying for me. However, I have played the Vita game and if they are similar (if not, ignore the following two sentences), then they should be huge levels that can be explored in any direction and offer a huge amount of collectibles. However I need to add that from what I have played, the base mchanics are slightly sloppy and the level design is big but lacks finesse - which is not due to the style of the game, these problems do not occur in Yoshi's Island for instance. By the way: I'm European too and also grew up to exploration based platformers (not exclusively though, I've played all kinds of platformers).
I don't want to say that Mario platformers are the best for everyone, in fact, my favourite 2D platformer is Yoshis Island (not a Mario game) and my favourite 3D platformer is tied between Banjo-Kazooie and Super Mario Galaxy 2, with Banjo not being a Mario game. However, prefering collectathons, precision / skill-platformers or performance platformers does not say much about the observable quality of the games in the specific subgenres. I've pointed out the three major sub genres platformers have from my perspective, and I will shortly explain them:
- Collectathon: Exploration based platformers with some slight puzzle elements, relatively big levels with many directions to take. Notable examples: Yoshi's Island series, Mario 64 / Sunshine, Banjo series, Spyro series, Jak & Daxter; from my experience with the Vita Superfrog game, I'd put Superfrog here too.
- Precision / skill-platformers: The predominant platformers from the 8 / 16bit era with simple level designs that require well placed jumps, sometimes offer mild exploration, but mainly focus on precise platforming skills. Notable examples: All 2D Marios, Rayman 1-3, Donkey Kong Country 1-3, Super Mario Galaxy 1 & 2, Super Mario 3D Land / World
- Performance platformers: Mostly high speed platformers with a very active surrounding world demanding quick reflexes and offering some extra thrills through adrenaline driving moments. Notable examples: Sonic series, DKCR / Tropical Freeze, Rayman Origins / Legends, Jazz Jackrabbit
Nah, that's a stomp n' gun.
I wonder if this can count as a platformer hybrid.
There can only be one
Super Mario World
Is there a platforming minigame or...This is super hard...
I'll go by hours played and leave out Street Fighter 2 and say either
Magical Drop 2
or
Super Bomberman
Is there a platforming minigame or...
Twinbee Rainbow Bell Adventure (SNES)