Does this game let you save between levels? iirc the others didn't.
Gaaaah, I really wanted to try that game, but 30$ (which is around 70$ for me) is just too expensive. It's a shame, the game seems like the quirky cheerful game I've been on the mood to play.
At least for me, I've easily spent 15 hours on it already, and I'm not halfway through the game yet. I think it has been worth the 30 bucks.I guess you don't want it enough. I hope it has a sale myself. Looks like a $20 game to me.
Hmm, interesting, figures that they would do that to the backpacks. Makes it seem a bit more doable. I'm not sure how I will beat the 2nd crab boss with a limited amount of tries though!It's all substance and no style.
They should've kept the 2D sprites of the PS game at least, even though I far prefer the look of the sufami game.
I just beat the 2nd tadpole boss. Pretty safe to say this is the hardest of the UK games. Filling in some of those paths with red using Survival mode is going to suuuuuuck. The backpacks go back to being 1ups, though, and there are plenty to go around.
I can't get to the hidden exit on Stage 7 after a tooon of tries and I feel like I'm so bad at this. Holy hell.
Maybe I should tackle the SFC game first.
I know, I was wondering the same thing! That guy is a fishing rod - slinging wizard. I like to imagine Xate is some super fan who had already mastered the Japanese release. Just to feel better.Is anyone here Xate? I curse him out daily.
You can just jump off of the block in the top right corner to hook onto the top block instead of slingshotting in 7. There isn't a whole lot of slingshotting required to open all the doors and get all of the backpacks.Mostly the slingshotting, but I'm horribly inconsistent with the last part of the running jump (after clearing the little upwards incline), too.
An ugly 3D port of a weird niche Japanese-only SFC platformer is not worth $30. Nintendo is out of their minds.
1030 blocks.How many blocks is it?
Streaming it for a bit just incase anyone curious about the game wants to see:
http://www.hitbox.tv/InfiniteNine
Yeah, watching others play is a lot like reliving the experience of learning the ropes of the game. It's fun.I never knew how entertaining it could be to watch someone die in a platformer repeatedly. I kind of need this game now lol. Game looks pretty challenging for sure.
got dang frikken Stage 17!!!
how do u beat?!?!
I was stuck for like 20 minutes trying to clear that last jump/swing...
cant do it
>_<
there has to be a trick to it, there always is...
I've been trying that too~!!!Don't worry so much about swinging far enough to land on the platform. Just swing far enough so you can grapple onto the platform the door is on and then reel your line in to pull yourself up the ice slope to get to the door.
I've been trying that too~!!!
the space that you can grapple onto tho is VERY tiny,
requires way too much precision that I've yet to achieve...
also doing that won't allow you to grab the backpack above the door so I still think there's another way...
Build enough running speed from the swing, then jump and hook to the platform. The backpack can be retrieved once you're at the door.I've been trying that too~!!!
the space that you can grapple onto tho is VERY tiny,
requires way too much precision that I've yet to achieve...
also doing that won't allow you to grab the backpack above the door so I still think there's another way...
nnnnope! cant do it!
I cant get any running speed! you're running against a steep uphill, the moment you touch the slope it kills all your momentum,
likewise if you try to jump, it pushes you way the heck backwards.
ugh... someone show me a video plz ;_;
The above video is more difficult to do if you haven't gotten used to swinging.nnnnope! cant do it!
I cant get any running speed! you're running against a steep uphill, the moment you touch the slope it kills all your momentum,
likewise if you try to jump, it pushes you way the heck backwards.
ugh... someone show me a video plz ;_;
You could also approach it from the right by climbing up the wall, but best of luck in trying that.That's how you get that bag!? Whateeeeever! lol, I would have been there for days.
You could also approach it from the right by climbing up the wall, but best of luck in trying that.
An ugly 3D port of a weird niche Japanese-only SFC platformer is not worth $30. Nintendo is out of their minds.
Is there a list of all the characters / how to unlock them?
how tf do you get the backpack in Stage 22? Are you supposed to swing around the door platform on the right side? Seems impossible with the chunk of ice there.
Pretty sure the unlockable characters are Yumi's original (SFC) outfit, her Shun outfit, and young Yumi, and they're all unlocked by getting bags.
Though it's possible to swing yourself onto the platform on the right side, I believe you can also get the bag by lowering the platform just enough so you can jump onto it from the right and grab the bag with your hook.