ShockingAlberto
Member
I feel like the big problem is that there's no way they didn't know there was a problem beforehand and, rather than let people make an informed decision, they pimped the game until the bug became known and then disappeared.
I feel like the big problem is that there's no way they didn't know there was a problem beforehand and, rather than let people make an informed decision, they pimped the game until the bug became known and then disappeared.
Yes, probably. To be extra safe, don't even save in puzzle rooms while in novel sections.Got through the PEC room successfully... does that mean that I should be safe as long as I don't save in Puzzle rooms from now on?
Is this still rampant? I've been thinking about using some Amazon credit to pick up 999, but if this isn't fixed I'd probably just get VLR on the Vita and be done with it.
999 is completely fine, and I would strongly recommend playing it. If you are getting VLR, however, definitely get it for Vita.Is this still rampant? I've been thinking about using some Amazon credit to pick up 999, but if this isn't fixed I'd probably just get VLR on the Vita and be done with it.
I suppose I was pretty lucky in that I was able to get through the whole game without ever crashing. I never saved in puzzle rooms, even during novel sections, though... the worst thing I experienced was occasional slowdown in puzzle rooms.
Isn't there an aksys rep/dev on gaf or something?
Surprised s/he hasn't chimed in
In the meantime, our suggested workaround is to avoid saving in puzzle rooms. The PEC (pressure exchange) room particular should never be saved in to avoid affecting a save file. A great deal of the game takes place outside of the puzzle stages and gives clear signs when you'll be entering a puzzle room beforehand, so we advise saving at these moment.
We're very appreciative of your caution and we apologise for the inconvenience caused by the bug. We hope you will still enjoy the game as much as we did.
That's a real shame and we are really sorry to hear you've been affected by the bug. Unfortunately we've no news on whether we can expect a patch. Without the assets and skills to develop a fix ourselves it's entirely down to the developer and they've still not confirmed their intentions for the future.
I'll ask our development coordinator, Sarah, in the office tomorrow if there is anything we can do to help you and if the data will ever be recovered, although I imagine it will be unlikely.
We're equally annoyed this game has had to suffer this issue.
The fact that this still hasn't been patched is extremely disappointing :/
Those were individual quotes from RSG staff members on Facebook.Who said that and where?
At this point, it's just guesswork. And useless guesswork at that. There might be a huge slip up in QA, I can imagine play testers just breeze through the puzzles after having spent so much time with the game... but what does it matter in the end?It is baffling why Chunsoft wouldn't just fix it or even why they let it go out the door that way in the first place. In a lot of ways, the 3DS version seems like an outsourced port.
Those were individual quotes from RSG staff members on Facebook.
First being from their official page, second being from my own correspondence with them.
Yes, as far as I know they didn't put out a PR message stating "yeah our game is broken and we probably won't fix it.", but that would be a complete suicide for sales.
Not trying to defend it, but it makes sense from a business perspective. My guess is that they try to get Chunsoft to fix this problem, and then hit us with the PR. Anything else wouldn't make much sense for them now, would it?
And let's not forget that this wasn't a screw up on either aksys or RSGs part. Chunsoft dun goofed.
I feel like Aksys is in a really tough position. From what I've heard the margins for localization of these niche titles are razor thin, and code changes are extremely expensive, especially to issue a patch for a game that's already been printed. Don't forget that they would have to QA the entire game for any fix to make sure the fix doesn't introduce any new bugs, and issuing a patch probably isn't free. Double Fine revealed last year that it costs about $40K to certify a patch on Xbox.
If they can't afford to fix it, I think issuing a press release saying "We know there's a problem and we're not going to fix it" would do more harm than good from Aksys's point of view.
If they can't afford to fix it, I think issuing a press release saying "We know there's a problem and we're not going to fix it" would do more harm than good from Aksys's point of view.
I feel like Aksys is in a really tough position. From what I've heard the margins for localization of these niche titles are razor thin, and code changes are extremely expensive, especially to issue a patch for a game that's already been printed. Don't forget that they would have to QA the entire game for any fix to make sure the fix doesn't introduce any new bugs, and issuing a patch probably isn't free. Double Fine revealed last year that it costs about $40K to certify a patch on Xbox.
If they can't afford to fix it, I think issuing a press release saying "We know there's a problem and we're not going to fix it" would do more harm than good from Aksys's point of view.
Aksys has me in a bind, because I know and they know I have to go through them to get Zero Escape 3 in english.
But this whole thing has basically ensured that's the only series they get my money for.
But it's not their fault .. :/
It's now up to the developers to fix it, and since the japanese version has been out for a long time, i don't think they will bother.
Thinking of double-dipping for the Vita version... but then again I do it that means I'll be rewarding their general treatment of this whole issue. Meh....
It's not their fault if the money people use to buy the 3DS version is not going to their pockets. Is this the case?
Looks like you need to read my post again.
But it's not their fault .. :/
It's now up to the developers to fix it, and since the japanese version has been out for a long time, i don't think they will bother.
This is kinda similar to what happened with Project Zero 4, but this time the publisher didn't refuse to ship it like Nintendo did.
That sucks.I've been trying to get past the PEC room for three hours straight. Game crashed on me four times now. Ridiculous stuff.
The lack of support on this matter is ridiculous. I don't understand how the 3DS version got so badly gimped. No SD saves? One save slot? Lack of extra pen colors? Data corruption without a patch? Some bullshit.
I don't blame Aksys, but Spike Chunsoft won't be getting any of my money for the sequel at this rate.
did you play virtues last reward???
i'll admit the save bug is bullshit, but i'm kind of finding impossible to not play the sequel after experiencing vlr's ending.
The lack of support on this matter is ridiculous. I don't understand how the 3DS version got so badly gimped. No SD saves? One save slot? Lack of extra pen colors? Data corruption without a patch? Some bullshit.