Zeliard said:Damn, I just shot a Helghan in the kidney with the Magnum and he let out this disturbingly high-pitched yell while grabbing his side and stumbling back. It almost made me feel bad, and then I shot him in the head.
So does it work like CoD4?Bugnology said:
All I know and read is that once you are in a game with your friends, you will play with them until you quit. Maybe someone else can give you extra info.RedRedSuit said:So the "no party system" thing was only phrased that way because you never explicitly "create a party," I guess?
(Deep apologies if I'm retreading something from 100 pages ago.)
What is CoD4?blindrocket said:So does it work like CoD4?
Next-gen rumble!mintylurb said:Some glitch pictures! Btw, I noticed that when I'm playing kz2 I can hear rather loud noise coming from my ps3's hdd. It's killing my ps3!!
C'est wowsomme.Kittonwy said:Oui? Je veux nomnomnom. Killzone 2 est AFW.
dfyb said:what aspect of the design is influenced? because all the similarities i see between the two designs are their tank-like features (treads, armor, mounted gun). otherwise the designs are quite different. i used to play 40k, btw.
edit:
see what i mean by 'quite different'?
The magnum also causes actual damage on the bodies, unlike the assault rifles. I think it's only the killing blow though. I shot a Helghast in the back and there was a big hole around the impact. Not sure if the STA-17 does the same thing, I'm too busy going for headshots with it to notice. Funny thing is this happened right when I was lamenting the lack of actual damage on the bodies. It's like the game was reading my mind.Zeliard said:Damn, I just shot a Helghan in the kidney with the Magnum and he let out this disturbingly high-pitched yell while grabbing his side and stumbling back. It almost made me feel bad, and then I shot him in the head.
Nobody gives a fuck about 40k.dfyb said:http://upload.dfyb.net/uploaded/006_helghast_aapc.jpg
another shot. the design is nothing like 40k's.
MvmntInGrn said:So not too bad.
Or perhaps just to put him out of his misery. :lol
RoboPlato said:The magnum also causes actual damage on the bodies, unlike the assault rifles. I think it's only the killing blow though. I shot a Helghast in the back and there was a big hole around the impact. Not sure if the STA-17 does the same thing, I'm too busy going for headshots with it to notice. Funny thing is this happened right when I was lamenting the lack of actual damage on the bodies. It's like the game was reading my mind.
Tylahedras said:I said influence I didn't say copy infringement. :lol
Getting a headshot with that thing while a Helghast is charging you to do a melee is incredibly satisfying. Seeing that death animation up close is a bit disturbing though, especially when they fall forward at you.Zeliard said:I can't describe in words how awesome that animation was, btw. He's bending down clutching his side, and he starts to lift his head up and I plug him in it point-blank with the Magnum, and his head snaps backwards and body swings back like he just slipped on some ice.
It was like this but his body reacted with even more force:
Batman should steal this for his new tumbler.dfyb said:
dralla said:is the game really than 'shiny' on your TV, or just the off-sceenishness of it
blindrocket said:I think WW2 came out before 40k
Zeliard said:I can't describe in words how awesome that animation was, btw. He's bending down clutching his side, and he starts to lift his head up and I plug him in it point-blank with the Magnum, and his head snaps backwards and body swings back like he just slipped on some ice.
It was like this but his body reacted with even more force:
The hig that appears on the rooftop (in the warehouse) has it. You have to shoot him in the knees when he's close to the edge so he'll fall off and drop it._leech_ said:Where is this gun?
Full Recovery said:The hig that appears on the rooftop (in the warehouse) has it. You have to shoot him in the knees when he's close to the edge so he'll fall off and drop it.
Tylahedras said:Clearly a blatant ripoff. Killzone doesn't even have it's own style it just steals wholesale from 40k. I mean at least Starcraft vaguely tried to cover it up.
thanTylahedras said:My balls are more chocolate salty then sweaty stinky, here have a taste.
Tylahedras said:
Clearly a blatant ripoff. Killzone doesn't even have it's own style it just steals wholesale from 40k. I mean at least Starcraft vaguely tried to cover it up.
Tylahedras said:http://i729.photobucket.com/albums/ww292/kaplara/hellghastxi6.jpg[/IMG]
http://img237.imageshack.us/img237/8516/cadiankasrkinsor0.gif[/IMG]
Clearly a blatant ripoff. Killzone doesn't even have it's own style it just steals wholesale from 40k. I mean at least Starcraft vaguely tried to cover it up.
The StA-14 is a semi-automatic rotating bolt rifle, requiring a pull of the trigger and a short reload pause for each round fired out of its eight-round drum clip. The design of the weapon prioritizes range and accuracy over rate of fire, making it more suited for defensive roles from cover.
If you team up with one or two assault rifle wielders who can provide suppressive fire, the StA-14 becomes particularly devastating. At range, the weapon has a distinct advantage over the M82 or StA-52, although it requires a steady hand. Against snipers, it allows you to snap off flurries of shots, even while relocating. The StA-14 also requires much less time to acquire and service a target than a dedicated sniper rifle.
Be warned, though: In situations where carefully picking your shots is not an option, the StA-14 can become a liability. It doesn't provide the volume of fire required for effective suppression, so it's not suitable for assaulting. Additionally, it lacks the magazine size to defend a position against groups of fast-moving enemies - especially when there are no natural choke points to hold them up...
Does that happen to anyone else?Content is not available
Again, WW2 came out before 40k.Tylahedras said:
Clearly a blatant ripoff. Killzone doesn't even have it's own style it just steals wholesale from 40k. I mean at least Starcraft vaguely tried to cover it up.
I don't care but KILLZONE 2 make some people's balls itch and get real sweaty and stinky. I don't know why. :lolHellsing321 said:Why are you guys blowing something like someone suggesting the Helgahst transports looks like something from another fictional futuristic universe so out of proportion? It's not like he demanded they pay royalties to Games Workshop.
not at all man, really, bisou.Tylahedras said:Quiet, I have spoken of the hidden truth which was vowed as secrecy, I must be destroyed.
Damn, those are 2 dogs i wouldn't want to spoony bard with.blindrocket said:EDIT: Check out the masks on the dogs.
I didn't get any errors.blindrocket said:I wouldn't push your luck there.
Anyway, anyone try to log-in to the killzone.com site and get that error?
Tylahedras said:From the above those Helgast troop transports show obvious signs of Warhammer 40k influence...
midnight, where?BruceLeeRoy said:Damn midnight is such a long time to wait.
Thanks for checking. Perhaps it's my browser.archnemesis said:I didn't get any errors.
.BruceLeeRoy said:Damn midnight is such a long time to wait.
How many more hours away is this? I live in Australia, so my time zone is different.BruceLeeRoy said:Damn midnight is such a long time to wait.