New?!I don't think it's defensive, if you've been following DF over the years you'd realize it's a new element injected in their pieces that's wholly unnecessary.
This is face-off of Castlevania:LoS from 10/2010!
http://www.eurogamer.net/articles/digitalfoundry-castlevania-lords-of-shadow-face-off?page=2From Digital Foundry's perspective, the original 8/10 score for Lords of Shadow is a fair assessment for both PlayStation 3 and Xbox 360 versions of the game, but having spent a humongous amount of time playing the game for this feature, it's also fair to add that it can be frustrating and annoying. It's obvious the game is somewhat unpolished in areas and could have done with more playtesting. The developers seem to give you advice for dealing with the obvious things, but then leave you high and dry when you can really use the help. Something akin to the hint system in Uncharted 2 would have made a hell of a lot of difference.
It also seems that the developers are intent on performing many cruel and unusual punishments on the player, often taking you around in circles rather than subtly guiding you where to go next, or putting you back at the beginning of a puzzle and making you repeat a range of time-consuming activities to get back to where you were. The select opponents who soak up massive amounts of damage also serve to artificially prolong play and leave you annoyed rather than enjoying what is a pretty solid combat system.
They always gave their feedback about gameplay.
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What set pieces? Point me chapter please, because i didnt see any.Yes, it's sub TRUE-HD, sub native rez. 1080p has been the standard now for a minute.
The order has great vistas and set pieces too. Resolution is higher and it's native in fidelity. Textures, effects, motion blur and IQ are all superior and more expensive in the order 1886.
Native resolution doesnt matter, because they blur IQ anyway. Compare screenshots from both games and tell that You see difference in clarity.
Motion Blur is lower quality, same goes for DoF. DoF is actually 1/4 res in The Order, where it is 1/2 in Ryse.
I wont make tech breakdown list for both games, because i'm waiting for DF article about The Order features.
I think that You are forgetting that one game is running on weaker machine.