Iced Arcade
Member
10%? hahahahahahaha no! that's not even the sales tax where I live
They are asking a question in a survey. It doesn't mean they are going to do it.
Microsoft are priming everyone for the all digital future. Sure, now it seems it's better than nothing, but when 10% is the only option, suddenly it's not that hot of a deal.
Don't let Microsoft set this precedent, shoot for at least 40%, so when Sony jumps on the train, they can't go much lower either.
10%? Hahaha
I can resell new retail games one month after they come out for 70/80%
50% the first year of purchase, 10% less each year until it reaches finally 10%, then why not.
so they are investing and then raking in profit.
wow....
Microsoft are priming everyone for the all digital future. Sure, now it seems it's better than nothing, but when 10% is the only option, suddenly it's not that hot of a deal.
Don't let Microsoft set this precedent, shoot for at least 40%, so when Sony jumps on the train, they can't go much lower either.
That would be okay. Not with supervision, in that case I'd prefer an online secondhand marketplace. But a 10% fee on what you paid originally to transfer your license to someone else. I would accept that.10% would be an okay fee for transferring your software license to some other user account, e.g. end-user A sells a digital game to end-user B and the platform holder takes a 10% cut of said transaction.
None of your existing shit is going to work on the new iterative XBOX platform.
We're already tight on development resources, so there's no fucking way we're giving you backwards compatibility.
To make this bitter pill easier to swallow, we're going to give you back 10 cents on the dollar for those soon to be broken worthless games you already paid full price for.
Your collection won't work on the new XBOX platform, so something is better than nothing, right? Doesn't this sound like a great deal guys? ... Guys?
10%?
Haha.
Microsoft is gonna Microsoft.
All hail, Phil Spencer!
10%?
Haha.
Microsoft is gonna Microsoft.
All hail, Phil Spencer!
The fuck is that you are quoting?
50% the first year of purchase, 10% less each year until it reaches finally 10%, then why not.
Quoting Phil Spencer from the future, it's just a matter of time.
Quoting Phil Spencer from the future, it's just a matter of time.
Yeah, it says 10% off the price you paid, seems like they're trying to keep it simple rather than create a formula for now value should deteriorate over time. 10% for a game that just came out is insulting, but for a game you bought a year ago, aren't playing, and is now $20 new it might be different.10% isn't bad for an old game. Something sitting in my catalog. But probably not for a game I just bought.
10%?
Haha.
Microsoft is gonna Microsoft.
All hail, Phil Spencer!
Quoting Phil Spencer from the future, it's just a matter of time.
The 10% figure isn't making me more likely to buy digital and I can understand that the 30% figure isn't realistic for MS, what I don't understand is how MS had never considered this before committing so wholeheartedly to an always on-line console with a digital store being so prominent.
I don't even know if I'd consider this to be better than nothing. With nothing, at least I don't feel like a fool getting taken advantage of.
10%? Lol. Come on now... At least double that if not more. Just have a dynamic system similar to retail games, that changes depending on how new or old the title is.
10%? Lol. Come on now... At least double that if not more. Just have a dynamic system similar to retail games, that changes depending on how new or old the title is.
I don't even know if I'd consider this to be better than nothing. With nothing, at least I don't feel like a fool getting taken advantage of.
If the digital game was sold on 50% of msrp and you get 10% of the msrp upon selling.. Debatable..
Paying a digital game 60 euros and selling it for 6 is insulting..
That's what you get for allows Gamestop to do apply a similar de-valuation on physical game..
Clearly the digital de-valuation is even steeper..
My answer? No
José Mourinho;198712831 said:Maybe it's been clarified already, but is it 10% of the release, purchased or current price?
Simple, allow me to gift my license game and work outside the radar?They get a 30% cut and this 10% is coming from that. How would you deal with this?
Do you hear me defending other companies?What do others offer? What does the companies in which you buy digital media offer?
They get a 30% cut and this 10% is coming from that. How would you deal with this?
Do you hear me defending other companies?
In the console world digital costs as much as physical, so "locking" stuff like steam or gog do, it's a travesty
What do you resell digital games for?
They get a 30% cut and this 10% is coming from that. How would you deal with this?
Ask the publishers to pay up, just like the trump wall for mexico...
Simple, allow me to gift my license game and work outside the radar?
I buy an house? I sell an house..
Car? Same
Pc components? Same
Pc used to be the same, Now it's not with digital (but at least the price of games is usually in the 30 eur range easily..)
Console games used to be the same, Now they are trying to under mine it via season pass in the box//content unlocked via dlc codes inside the game box..
And Now they want to coax us into going full digital and give us an illusionary cash back option for pittance, while payi FULL PRICE for the digital game (legion you can get for 25.. Over watch original for 35.. That's Why pc digital thrives, competitive pricing)..
But people will say it's fine, just like it was fine with the very first dlc (horse armor..) and boy that sure went a long way..
Digital on console should be tradable with a minimal fee (3 eur or like that), end of story..
Anything less is just sugarcoating the Gamestop pills applying it to th digital realm..
But newer digital games tend to sell for more anyway, so I suppose by virtue percentages may be aligned. I suppose the only way they could negotiate a higher percentage is if they could get the Publisher to agree to give back a certain percentage too, on the proviso that these digital resale funds could be used towards purchasing more (new) digital games, perhaps more than the buyer would ordinarily invest in as a result of the trade in value.
Ask the publishers to pay up, just like the trump wall for mexico...