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choose one sequel that you wish that was never made

Foliorum Viridum said:
I agree. It seemed like a mess of a story when I played at originally aged 11, but when I went back to it years later I understood the concepts Hideo was getting at better and really appreciated how interesting/post-modern the game was.

I'm not sure if any game narrative will top it for me.
Don't get me wrong. MGS2 is pretty crazy and pretty convulted, but it's story and themes have depth and are understandable. People just throw the term stupid out there without really saying why and when asked to explain it's "lol arm", but even that is'nt stupid. This is a series with a Giant AND Shaman, Cyborg Ninjas who should be dead, clones, and Psycho Mantis. It's already got unrealistic things. MGS is fantasy military. But the thing is MGS2 has much in it's story. It says so much about the internet and how it effects our society that to just say "it's stupid" just seems ignorant to me. No, it's not a shinning beacon of writing, but it's anything but stupid. I mean this game did the entire meta player thing well before Bioshock.
 

Oppo

Member
I always thought the best lens through which to view the MGS series was "comic book".

It's no more or less outlandish than, say, X-men or anything else. Viewed that way, as extreme manga-infuse militaristic and somewhat preachy pulp, it's pretty good. ;)
 
Rahxephon91 said:
Don't get me wrong. MGS2 is pretty crazy and pretty convulted, but it's story and themes have depth and are understandable. People just throw the term stupid out there without really saying why and when asked to explain it's "lol arm", but even that is'nt stupid. This is a series with a Giant AND Shaman, Cyborg Ninjas who should be dead, clones, and Psycho Mantis. It's already got unrealistic things. MGS is fantasy military. But the thing is MGS2 has much in it's story. It says so much about the internet and how it effects our society that to just say "it's stupid" just seems ignorant to me. No, it's not a shinning beacon of writing, but it's anything but stupid. I mean this game did the entire meta player thing well before Bioshock.
Well said :)

I think the end section of the game where Kojima really starts fucking with you is one of those great video game moments, personally. I wonder how many people turned off their PS2 when they were told to...
 

RooMHM

Member
dark10x said:
How have they've hurt the media?

Call of Duty is a much better answer. Those two games were smartly designed and advanced the shooter genre while Call of Duty has held it back in many ways.

CoD2 was a nice hardcore FPS with very fun multi player. For me halo is the game that started the FPS crash. After the success of halo, the FPS genre never stopped going down with auto aiming, slow paced gameplay, iron sights, limited movement, generic weapons, tea bagging, etc... It brought the casual and the immature people into my favorite genre. I'm a PC player and halo killed my favorite genre.

Gears of War is the game that negates the idea of aiming. The crosshairs are bigger than the ennemies' heads and bodies, you can't hope to kill someone at a distance without a sniper, you just run to cover and shoot. I still don't get how people like this kind of game but well that's my opinion.

These games brought nothing to the video games or to their genre. In fact they simplified and destroyed them in a way I cannot accept. Halo is inferior to everything made on PC around 2000 (see Half-Life, Quake 3, and all the Deux Ex). How has making something worse become a good thing?
 

Dunk#7

Member
People that are discussing MGS story elements:

It is my favorite series of all time and I cannot see where everybody has an issue with it.

Why does everybody keep trying to force realism down MGS' throat? Everything does not have to make perfect sense in the real world. Is it not a video game? Is it not a fictional story?

Everybody accepts the perpetual insane boss characters that inundate the series, but scream and yell about small, petty aspects of the story that don't seem "real" enough

I just do not get the problem people have with the series.
 
Dunk#7 said:
People that are discussing MGS story elements:

It is my favorite series of all time and I cannot see where everybody has an issue with it.

Why does everybody keep trying to force realism down MGS' throat? Everything does not have to make perfect sense in the real world. Is it not a video game? Is it not a fictional story?

Everybody accepts the perpetual insane boss characters that inundate the series, but scream and yell about small, petty aspects of the story that don't seem "real" enough

I just do not get the problem people have with the series.
It's really Kojima who tried to force realism on everything when you think about it. I was okay with Vamp being a vampire, but nope, nanomachines. I was cool with a dude being taken over by a hand, but nope, he was hypnotised...

That's one of the reasons I hate MGS4 - Kojima tried to explains things that couldn't be explained, rather than simply saying "fuck you" to the people who kept banging on about needing an explanation and just telling a good story.
 

Dunk#7

Member
Foliorum Viridum said:
It's really Kojima who tried to force realism on everything when you think about it. I was okay with Vamp being a vampire, but nope, nanomachines. I was cool with a dude being taken over by a hand, but nope, he was hypnotised...

That's one of the reasons I hate MGS4 - Kojima tried to explains things that couldn't be explained, rather than simply saying "fuck you" to the people who kept banging on about needing an explanation and just telling a good story.


LOL I see what you mean.

But in reality you are really just switching out one impossible event for another. Just because the game changed your original understanding does not make it a bad game.
 
Dunk#7 said:
LOL I see what you mean.

But in reality you are really just switching out one impossible event for another. Just because the game changed your original understanding does not make it a bad game.
It was unsatisfying and not entertaining, though. I had to sit through 20 minutes of cutscenes explaining "nanomachines?" every hour or so when it didn't need to be addressed at all. Furthermore, when it was sci-fi then it was cool, when you try really hard to justify it in real world terms then it's just uncool and underlines how stupid the characters are in that reality. Without them being explained it was just a weird sci-fi world with some supernatural people and it was at least consistent.

I don't think it's just the story that makes it a bad game, though. Although the gameplay felt very good, I hated the structure of the game. Area, plane, area, plane, area, plane... it felt disjointed. I loved the sense of progression in previous MGS games and that was gone in 4.
 

Dunk#7

Member
Foliorum Viridum said:
It was unsatisfying and not entertaining, though. I had to sit through 20 minutes of cutscenes explaining "nanomachines?" every hour or so when it didn't need to be addressed at all.

I don't think it's just the story that makes it a bad game, though. Although the gameplay felt very good, I hated the structure of the game. Area, plane, area, plane, area, plane... it felt disjointed. I loved the sense of progression in previous MGS games and that was gone in 4.

True, maybe my love for the series clouds my judgement. lol

I think the "fan service" aspects won me over. It was like reliving my childhood by going back to shadow moses.

I also thoroughly enjoyed the final fist fight that slowly progressed through the series at the end of MGS4. It really made me think back about the entire series.
 
StuBurns said:
Vamp was never a vampire.
True, but he was still a weird and fascinating character. It was the first example that came to my head :)
Dunk#7 said:
True, maybe my love for the series clouds my judgement. lol

I think the "fan service" aspects won me over. It was like reliving my childhood by going back to shadow moses.

I also thoroughly enjoyed the final fist fight that slowly progressed through the series at the end of MGS4. It really made me think back about the entire series.
I enjoyed the fan service a lot too, but even that was ruined somewhat. When you got back to Shadow Moses you had to face those shitty little robots rather than real guards, for example. That really took away from the moment for me.

I know I'm majorly anti-4, but it's just because I wanted to love it so much. I bought a PS3 a year before the game was out solely for it. :( By far my biggest gaming disappointment ever.
 

Dunk#7

Member
Foliorum Viridum said:
True, but he was still a weird and fascinating character. It was the first example that came to my head :)

I enjoyed the fan service a lot too, but even that was ruined somewhat. When you got back to Shadow Moses you had to face those shitty little robots rather than real guards, for example. That really took away from the moment for me.

I know I'm majorly anti-4, but it's just because I wanted to love it so much. I bought a PS3 a year before the game was out solely for it. :( By far my biggest gaming disappointment ever.


Come to think of it those little robots were pretty stupid.

I was fine with the Gekkos, but the little annoying ball-shaped robots were annoying and unnecessary.

However, you can't expect Shadow Moses to be a carbon copy of your past memory from MGS1. It would be pretty unrealistic for them to post guards in the same positions and patrol unnecessary routes. "You stand here and guard this abandoned storeroom inside this abandoned building. lol
 
It didn't need to be guarded in exactly the same way, but those bots weren't fun to play against full stop, so I would've preferred it if that section was more about just walking around Shadow Moses again with a few guards here or there.

Anyway, I think I've outlined my dislike for the game enough now :)
 

mclaren777

Member
I loved the first game.

xsE82.jpg
 

dark10x

Digital Foundry pixel pusher
CoD2 was a nice hardcore FPS with very fun multi player. For me halo is the game that started the FPS crash. After the success of halo, the FPS genre never stopped going down with auto aiming, slow paced gameplay, iron sights, limited movement, generic weapons, tea bagging, etc... It brought the casual and the immature people into my favorite genre. I'm a PC player and halo killed my favorite genre.
Auto aiming is necessary for gamepad play. Removing autoaim results in a more frustrating experience. That said, Halo was not designed to be a twitch game.

Halo was slower paced, but it required more strategy and thought in regards to position and weapon. It wasn't just about keeping your cross hair on an enemy and holding down the trigger. A skilled Halo player can use a weaker weapon set to take down someone with an equipment advantage. When you are attacked you can respond to the attack and potentially turn the tables. The speed of a Halo game is something that has had little impact on the genre, however, as most shooters are much faster paced.

The weapons themselves played a huge role in this area and were anything but generic. There is more to consider than pure damage when selecting a weapon and this only adds to the strategy.

Halo did not feature iron sights. It worked more like Unreal Tournament in that you would simply zoom in with a few weapons but most were fired from the hip. I quite like iron sights myself, however, as I feel it looks great and feels satisfying to use.

I don't understand the whole limited movement complaint.

Are you really blaming Halo for tea bagging? All other forms of grief in older FPS games were acceptable, but tea bagging is that much of a no-no?

These games brought nothing to the video games or to their genre. In fact they simplified and destroyed them in a way I cannot accept. Halo is inferior to everything made on PC around 2000 (see Half-Life, Quake 3, and all the Deux Ex). How has making something worse become a good thing?
That's the stupidest thing I've read all day. I suppose I should consider myself lucky in that I can appreciate all of these games.

Gears of War is the game that negates the idea of aiming. The crosshairs are bigger than the ennemies' heads and bodies, you can't hope to kill someone at a distance without a sniper, you just run to cover and shoot. I still don't get how people like this kind of game but well that's my opinion.
It's basically a new genre. Why are you comparing this to a first person shooter? Prior to Gears all attempts at 3rd person shooters were clunky and terrible to play. The cover system and mechanics surrounding it was a breath of fresh air and opened the way for a new type of shooter.

For the record, I've been playing shooters since the early nineties. I grew up with Wolf 3D, Doom, and Quake. I was there throughout the golden age of PC gaming yet I still respect games like Halo and Gears for what they've accomplished.
 
So Banjo-Tooie, Chrono Cross, Final Fantasy 12, Metal Gear Solid 4, Super Mario Galaxy 1 and 2, Mass Effect 2, Mario Kart DS, Paper Mario and Resident Evil 4 shouldn’t exist... despite the hours of joy they’ve provided to countless people. Wow! All the game play in these were stellar. I’ve not been surprised by posters in a long time. At this rate, why not include Super Mario Bros. 3?
 

dark10x

Digital Foundry pixel pusher
King of the Potato People said:
So Banjo-Tooie, Chrono Cross, Final Fantasy 12, Metal Gear Solid 4, Super Mario Galaxy 1 and 2, Mass Effect 2, Mario Kart DS, Paper Mario and Resident Evil 4 shouldn’t exist... despite the hours of joy they’ve provided to countless people. Wow! All the game play in these were stellar. I’ve not been surprised by posters in a long time. At this rate, why not include Super Mario Bros. 3?
Pretty much. These types of threads are terrible for this reason.

It pretty much becomes an "I hate what's popular" thread.
 
King of the Potato People said:
So Banjo-Tooie, Chrono Cross, Final Fantasy 12, Metal Gear Solid 4, Super Mario Galaxy 1 and 2, Mass Effect 2, Mario Kart DS, Paper Mario and Resident Evil 4 shouldn’t exist... despite the hours of joy they’ve provided to countless people. Wow! All the game play in these were stellar. I’ve not been surprised by posters in a long time. At this rate, why not include Super Mario Bros. 3?
Yes, but I think your taking this thread a bit to seriously. It's just a simple "Worst Sequel" thread.
 
Yep, people are just hating things because they are popular. That's it. Hey when is "Haters going to Hate" going to make it's appearance?
 

Jarmel

Banned
King of the Potato People said:
So Banjo-Tooie, Chrono Cross, Final Fantasy 12, Metal Gear Solid 4, Super Mario Galaxy 1 and 2, Mass Effect 2, Mario Kart DS, Paper Mario and Resident Evil 4 shouldn’t exist... despite the hours of joy they’ve provided to countless people. Wow! All the game play in these were stellar. I’ve not been surprised by posters in a long time. At this rate, why not include Super Mario Bros. 3?

You forgot Wind Waker, Twilight Princess, and Halo 2.

I'm surprised nobody has said Uncharted 2 yet.
 

Owensboro

Member
Rahxephon91 said:
Whats incredibly stupid about MGS2? I think people just don't get it.

Not playing as Snake. I realize it's just an avatar change, but man, what a bait-N-switch. Starting off that way didn't help me when it came time to judge the rollerskating bomb boss, Rose's constant annoying interruptions, the hilariousness that is escorting Otacon's sister for so long only to have her die, the incredible stupidity of the ending twist after twist after twist after twist (the worst in my mind still being Fortune's "Bullets miss me magically, no wait it's a box, no wait! It's actually magic! [later explained as "nano machines", but at the time, MAGIC!], NOT actually fighting Fortune and finding a cool way to kill her (this is why Psycho Mantis was fun and acceptable).

I'll be first to say my expectations for that game were really high. I must have beaten MGS1 over 10 times getting all of the secrets and easter eggs. When I beat MGS2 the first time I was just angry. Just overly inexplicably angry. In fact, it soured my opinion so much that I skipped MGS3 when it came out because I just didn't care anymore. THAT also causes me to dislike MGS2 even more, because MGS3 may be the best one in the entire series.

I played back through it around a year ago just because I felt I missed something, and I still really dislike that game. I came away with more positives then I remember, but still had the bad taste in my mouth.


King of the Potato People said:
So Banjo-Tooie, Chrono Cross, Final Fantasy 12, Metal Gear Solid 4, Super Mario Galaxy 1 and 2, Mass Effect 2, Mario Kart DS, Paper Mario and Resident Evil 4 shouldn’t exist... despite the hours of joy they’ve provided to countless people. Wow! All the game play in these were stellar. I’ve not been surprised by posters in a long time. At this rate, why not include Super Mario Bros. 3?

I think you missed the part of the title where it says "Sequel". All of those games are great in their own right as games. Indeed some people who played those games have no problem with them. But were they appropriate sequels to what came before them? In my mind, MGS2 and Chrono Cross are horrible sequels, but good games. I would have had a ton of fun playing Chrono Cross if had no links to Chrono Trigger at all. Hell, I want another game that has Chrono Cross' battle system. I loved that thing!

Obviously this is completely opinion, and everyone is going to say a game they dislike that everyone likes because they are the outlier, they need to say it and validate it and discuss it (well.... some people... other's just want attention and quotes).
 
Jikagi said:
Super Paper Mario
I was expecting it to be as great as Paper Mario or TTYD, but it really wasn't with it's change of gameplay.
PhantomOfTheKnight said:
Super Paper Mario.

It turned what was a simple and fun RPG into an overly bland and wonky platformer.

Paper Mario: The Thousand Year Door is probably my favorite game of all time.

I had such high expectations for Super Paper Mario. I nearly bought a Wii for it. I played it at a friend's house, and I thanked the stars that I saved my money.

I bought a Wii last Christmas for Donkey Kong Country Returns, which is the sequel I never knew I wanted made. Retro knocked it out of the park, like usual.
 
PortTwo said:
I always thought the best lens through which to view the MGS series was "comic book".

It's no more or less outlandish than, say, X-men or anything else. Viewed that way, as extreme manga-infuse militaristic and somewhat preachy pulp, it's pretty good. ;)

Ditto, I always saw the series through that lens (and i looooooooooved MGS4.. U mad neogaf?)
 

aparisi2274

Member
I am sure I will get flamed for this, but whatever, its my opinion and I'm allowed to have it.

Final-Fantasy-VII.jpg


EDIT: Sorry, I forgot to actually put why I hate the game, so here is a reply I just gave to another user in this thread

I felt that the game was the weakest entry into the series. I have played every FF game since FF on the NES, and to this day I still feel that FF6 is the strongest entry in the series.

When FF7 was being marketed, all the commercials did was showcase the cut scenes, saying how the Playstation was able to produce hollywood style imagery and how it's the next big thing in gaming... Gamers who had never played a FF game before ate that shit up because they were sucked in by the visuals of those cutscenes. So when the game came out and I sat down and played through it I realized that it had a miserable emo main character who did not speak, a final boss who had mommy issues and the actual in-game graphics were a blocky mess of polygons. I would have rather had a sprite based game than the polygonal mess we got with FF7.

I should also include FF13 in my list of sequels that should have never been made, but to me FF7 still takes the cake for the worst entry in the series.
 
bdizzle said:
I hope you get disemboweled by a cyborg ninja.
Me to. Then I'll cut him, he'll cut me. He will stab me, and then I'll push his sword through me and then break dance some more. Then he will break dance while throwing ninja stars at me, that I'll just take them out like nothing, all while being sad that my gf left me. Then people will think I'm cool for some reason.
Owensboro said:
Not playing as Snake. I realize it's just an avatar change, but man, what a bait-N-switch. Starting off that way didn't help me when it came time to judge the rollerskating bomb boss, Rose's constant annoying interruptions, the hilariousness that is escorting Otacon's sister for so long only to have her die, the incredible stupidity of the ending twist after twist after twist after twist (the worst in my mind still being Fortune's "Bullets miss me magically, no wait it's a box, no wait! It's actually magic! [later explained as "nano machines", but at the time, MAGIC!], NOT actually fighting Fortune and finding a cool way to kill her (this is why Psycho Mantis was fun and acceptable).
Your complaints are valid, but I do not agree. Raiden and Snake do not bother me, so the switch did'nt do much for me. I like Snake, but was open to playing a new character and I really like the Plant chapter. Fatman was crazy, but that's what I expect from MGS bosses. I expect them to have wild personalities and be quirky. I also like that boss battle as it's pretty tense. Rose dosen't bother me and helped to add a layer of creepiness when the game started to reveal itself, her presence helped push the idea of control and helplessness. I don't see whats wrong with Otocan's sister dieing and that's not even the funny part(Snake what are you doing?) about that entire part. As for Fortune, her scene I thought helped the plot as it illustrated that even the Patriots and their plans are not absolute. I don't know why everything needs to explained, not if it helps the story and not if it's a small trivial thing in a universe were people do have powers.
 
Banjo Kazooie Nuts and Bolts. Here me out first.

I really enjoyed this game but it shouldn't have been considered a Banjo game. They were going up against all us fans that loved the first two and they removed most of the platforming. It wasn't a bad game, it just wasn't anything like a Banjo game and because we never got a true B3, it still feels like rubbing salt in a wound.

And I know it's not a sequel being the third Banjo game but there are plenty of other games here that follow franchise games.
 

Owensboro

Member
aparisi2274 said:
I am sure I will get flamed for this, but whatever, its my opinion and I'm allowed to have it.


Don't just post an image! Say why! Come on people lets get some discussion up in this board.

How could you not want the game that made RPGs super successful in the west made?
 

.JayZii

Banned
aparisi2274 said:
I am sure I will get flamed for this, but whatever, its my opinion and I'm allowed to have it.
Is it because you don't like the game, or because you don't like the fact that it made RPGs popular in the west? If you're going to hate on something hugely popular and influential, at least give some reasoning please.

EDIT: Wow sorry for posting exactly what is in the post above mine.
 
dark10x said:
Pretty much. These types of threads are terrible for this reason.

It pretty much becomes an "I hate what's popular" thread.
Except some of us have had in-depth discussions about why we dislike such games and as such it's equally frustrating to see claims that people are "hating what's popular" when that's not always the case.

People are allowed to dislike popular games for valid reasons.
 

aparisi2274

Member
.JayZii said:
Is it because you don't like the game, or because you don't like the fact that it made RPGs popular in the west? If you're going to hate on something hugely popular and influential, at least give some reasoning please.

EDIT: Wow sorry for posting exactly what is in the post above mine.

I felt that the game was the weakest entry into the series. I have played every FF game since FF on the NES, and to this day I still feel that FF6 is the strongest entry in the series.

When FF7 was being marketed, all the commercials did was showcase the cut scenes, saying how the Playstation was able to produce hollywood style imagery and how it's the next big thing in gaming... Gamers who had never played a FF game before ate that shit up because they were sucked in by the visuals of those cutscenes. So when the game came out and I sat down and played through it I realized that it had a miserable emo main character who did not speak, a final boss who had mommy issues and the actual in-game graphics were a blocky mess of polygons. I would have rather had a sprite based game than the polygonal mess we got with FF7.

I should also include FF13 in my list of sequels that should have never been made, but to me FF7 still takes the cake for the worst entry in the series.
 

RooMHM

Member
dark10x said:
Auto aiming is necessary for gamepad play. Removing autoaim results in a more frustrating experience. That said, Halo was not designed to be a twitch game.

Halo was slower paced, but it required more strategy and thought in regards to position and weapon. It wasn't just about keeping your cross hair on an enemy and holding down the trigger. A skilled Halo player can use a weaker weapon set to take down someone with an equipment advantage. When you are attacked you can respond to the attack and potentially turn the tables. The speed of a Halo game is something that has had little impact on the genre, however, as most shooters are much faster paced.

The weapons themselves played a huge role in this area and were anything but generic. There is more to consider than pure damage when selecting a weapon and this only adds to the strategy.

Halo did not feature iron sights. It worked more like Unreal Tournament in that you would simply zoom in with a few weapons but most were fired from the hip. I quite like iron sights myself, however, as I feel it looks great and feels satisfying to use.

I don't understand the whole limited movement complaint.

Are you really blaming Halo for tea bagging? All other forms of grief in older FPS games were acceptable, but tea bagging is that much of a no-no?


That's the stupidest thing I've read all day. I suppose I should consider myself lucky in that I can appreciate all of these games.


It's basically a new genre. Why are you comparing this to a first person shooter? Prior to Gears all attempts at 3rd person shooters were clunky and terrible to play. The cover system and mechanics surrounding it was a breath of fresh air and opened the way for a new type of shooter.

For the record, I've been playing shooters since the early nineties. I grew up with Wolf 3D, Doom, and Quake. I was there throughout the golden age of PC gaming yet I still respect games like Halo and Gears for what they've accomplished.

I perfectly understand what you say and I thank you for calling what I say stupid. I grew up with HL and Quake and I can't get myself to jump into this endless pit of shit we have since those games.

What you've said about Halo applies to both HL and Quake any competitive multiplayer FPS. That said, PC fps have movement and aiming on top of that. I understand (not really but let's say I do) how you could adapt to something worse and say "bah, it's okay" but I can't.
You're absolutely right when you say that you can't really play on consoles without auto aiming but that's exactly the point. FPS are not made for consoles, its a hardware problem. The limited movement complain is about the gamepad and the console gamers, they would cry out loud for having to learn something new with a learning curve (like quake III).

You say halo had no influence on gamespeed but it did. The very success of Halo is the beginning of the end. All games play like Halo and CoD. If you tell me CoD is faster than Halo i can agree with you but the gap in speed is so small that its insignificant. Just look at Quake III, Half-Life or Tribes for example, don't you feel the fps we have nowadays are pieces of shit compared to these games?

You are indeed lucky you can have fun with these casual uninteresting limited FPS, I have no good FPS to play so yeah you are lucky.


For Gears you say it's a new genre but how good is a new genre if it has shit gameplay? Is that a feature to remove the only skill based thing in a game? This "new type of shooter" is something we should be happy about? I don't think so.

I might've stayed 10 years back but it's like it is a crime to desire skill based games. How to have fun without learning curves, without needed skills other than adaptation to limited hardware?
 

Roto13

Member
aparisi2274 said:
I felt that the game was the weakest entry into the series. I have played every FF game since FF on the NES, and to this day I still feel that FF6 is the strongest entry in the series.

When FF7 was being marketed, all the commercials did was showcase the cut scenes, saying how the Playstation was able to produce hollywood style imagery and how it's the next big thing in gaming... Gamers who had never played a FF game before ate that shit up because they were sucked in by the visuals of those cutscenes. So when the game came out and I sat down and played through it I realized that it had a miserable emo main character who did not speak, a final boss who had mommy issues and the actual in-game graphics were a blocky mess of polygons. I would have rather had a sprite based game than the polygonal mess we got with FF7.

I should also include FF13 in my list of sequels that should have never been made, but to me FF7 still takes the cake for the worst entry in the series.
I kind of agree with this. I think something was lost in the Final Fantasy series once VII was released and brought a bunch of new fans to the series that liked this one specific game and not the games that lead up to it, which means that VII has been a huge influence on most of the Final Fantasy games developed since then, and I don't think it's a good enough game to deserve it. I don't think it's a bad game. I also don't think it didn't deserve to ever exist, but I don't like what it has done to the series as a whole and JRPGs in general.
 

Verendus

Banned
aparisi2274 said:
I felt that the game was the weakest entry into the series. I have played every FF game since FF on the NES, and to this day I still feel that FF6 is the strongest entry in the series.

When FF7 was being marketed, all the commercials did was showcase the cut scenes, saying how the Playstation was able to produce hollywood style imagery and how it's the next big thing in gaming... Gamers who had never played a FF game before ate that shit up because they were sucked in by the visuals of those cutscenes. So when the game came out and I sat down and played through it I realized that it had a miserable emo main character who did not speak, a final boss who had mommy issues and the actual in-game graphics were a blocky mess of polygons. I would have rather had a sprite based game than the polygonal mess we got with FF7.

I should also include FF13 in my list of sequels that should have never been made, but to me FF7 still takes the cake for the worst entry in the series.
You're not confusing Cloud for Squall, are you? Cloud's character is quite cocky and a little arrogant; somewhat of an asshole with a decent sense of humour. Far from being emo or one that doesn't talk much, that much is for sure.

Anyway, I have no issue with people not liking FF7. I can imagine some of the reasons why people wouldn't. I think it's a shame you thought people would flame you for that opinion though.

It's the same with every game. People will go into different games with different expectations. They have different tastes and various things appeal to them, big or small. Your experiences with games, movies, novels, media, culture etc. shape your tastes, expectations and what appeals to you from a young age. For some, a certain game may be an introduction to certain mechanics and elements, thereby providing a new experience. For that reason, the person develops a strong attachment. There is a lot more to it than that but I'm sure you get the idea. Ultimately, this subjectivity is why hearing people's opinions on why they like or don't like a game is interesting to me. Granted there are people who enjoy some genuine crap but we all have our guilty pleasures.

Either way, to get back to your post, you said it was worse than FF13. That's just uncalled for. Nothing deserves that type of insult, man (except for games which are worse than it, I guess, which FF7 isn't). No bro fist for you. And I give one hell of a bro fist.

Edit:

Jarmel said:
You forgot Wind Waker, Twilight Princess, and Halo 2.

I'm surprised nobody has said Uncharted 2 yet.
Person who says this is legitimately crazy. I can accept people not liking it. But wishing that it didn't exist? Aw hell nah.

Great multiplayer added, original gameplay elements improved and overall much more polished. That alone justifies its existence to me.

I spent 100+ hours in its multiplayer. I haven't played a game for that many hours since I was a child. A child!
 

diffusionx

Gold Member
RooMHM said:
You say halo had no influence on gamespeed but it did. The very success of Halo is the beginning of the end. All games play like Halo and CoD. If you tell me CoD is faster than Halo i can agree with you but the gap in speed is so small that its insignificant. Just look at Quake III, Half-Life or Tribes for example, don't you feel the fps we have nowadays are pieces of shit compared to these games?

speed <> quality

speed <> required skill

RooMHM said:
I might've stayed 10 years back but it's like it is a crime to desire skill based games. How to have fun without learning curves, without needed skills other than adaptation to limited hardware?

Try a few rounds in Halo against the MLG type of people and see how long you last. Calling Halo not skill based IS stupid, sorry. It just is. And don't try waving around your PC e-dick in response, I've played all the same FPS games you have.
 

bengraven

Member
aparisi2274 said:
I am sure I will get flamed for this, but whatever, its my opinion and I'm allowed to have it.

*FFVII*

EDIT: Sorry, I forgot to actually put why I hate the game, so here is a reply I just gave to another user in this thread


Completely agree.

I'm shocked I didn't get anyone bitching at me for putting RE4. I was likely assumed to be trolling, but I was being serious. I miss the gothic horror and campy sci-fi of Raccoon City. Give me a proper sequel (not a shooter) with the over-shoulder cam from the later games with actual zombies in the city.
 
Final Fantasy VII is pretty meh and if it did'nt exist we wouldn't have Dirge and Advent Children. So maybe it would be a worthwhile sacrifice. Still it's not the worst FF, that would be VIII.
 
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