DragonSworne
Banned
It will be a modern day version of Balloon Fight. Iwata loves Balloon Fight.
Capcom had the developers, but it was headed by Fujibayashi, a nintendo man through and through.
http://en.wikipedia.org/wiki/Hidemaro_Fujibayashi
Yeah. Knack is where is at.
Yeah, it seems like she has a few sources, but some of them are either full of shit or she extrapolates what they say behind the limits of credulity.
As long as character designs are still made in Japan.
Next Sunday AD?
see i knew i'd be too late to make this joke
Well they were handheld games, made by a japanese company. And Im not completely sure if Capcom had real input in the game, or just grunt work.Except for those Capcom games. Damnit, reality.
Starfox X Metroid, never forget... never forgive.
So, just like every outsourced project by Nintendo ever?
Even outside first parties have NCL supervisors in SPD or EAD.
You know what?
I would be OK with a non-Mario Kart racer from Retro. As long as it did something interesting with the genre. A futuristic cross-country action/racing/strategy Mach Rider reboot or something.
Yes, your statements have completely converted my sentiments..... oh wait, no it didn't.
It's obvious that Nintendo has run a little dry on the idea well. I loved skyward sword, the story was by far the best of any Zelda game (IMO of course), but aside from motion+ and a stamina meter we didn't really get any new gameplay features.
Hmmm.... a retro Zelda may actually be the ONE exception I'd make to them not going a brand new IP.
Zelda needs a western reboot.
(edit) A Retro studios made Zelda that is.
I'll be disappointed if it's an FPS.
This was never said.
That was debunkedAre you sure? It's something I've kept in the back of my mind for a very long time.
I'm at work and it's hard to do searches for video games, but I stumbled across this:
http://paulgalenetwork.com/home/201...n-a-project-everyone-wants-us-to-do-on-wii-2/
That was debunked
Hmmm.... a retro Zelda may actually be the ONE exception I'd make to them not going a brand new IP.
Zelda needs a western reboot.
(edit) A Retro studios made Zelda that is.
Sooooo.... F-zero?
New Kirby side scroller, or something with an art style that doesn't appeal to adults.
Nah, F-Zero should be co-developed with Sega.
Nintendo said:"We originally planned to release a few first-party titles for Wii U during the first half of this year, but no big titles are scheduled for release before Pikmin 3 in July [in Japan] because we decided to take time to add the final touches to ensure that consumers fully feel that they are valuable titles. The brand of a franchise would be completely degraded without customer satisfaction.
"The reason for the delayed release of our first-party titles was the fact that completing the games released at the same time as the launch of Wii U required more development resources than expected, so some staff members from development teams working on other titles had to help complete them. In short, the development teams of Pikmin 3 and other future games were understaffed during that period."
Iwata also said that software development is becoming more challenging as consumers are being more selective about purchases.
"It is true that it is becoming increasingly challenging to meet the expectations of consumers who are willing to pay $50-$60 for a game, and it is difficult to break even unless a huge number of units is sold all over the world, so it cannot be denied that software development is becoming more challenging.
"Among such packaged software, however, the sales of popular games are much larger than in the past. Therefore, if we create more hit games, the software development business can still be very profitable. All games break even if they sell millions of copies worldwide, so we will continue to do our best to develop games which have high sales potential."
Emily Rogers says lots of things.
Why a western Zelda when it could be StarTropics?Hmmm.... a retro Zelda may actually be the ONE exception I'd make to them not going a brand new IP.
Zelda needs a western reboot.
(edit) A Retro studios made Zelda that is.
Capcom had the developers, but it was headed by Fujibayashi, a nintendo man through and through.
http://en.wikipedia.org/wiki/Hidemaro_Fujibayashi
Is it possible to work on any major game with no staff?
Just out of curiosity, what would a western reboot look like? Are you talking about the fundamental gameplay elements or something like the overall design, look and feel of the game?
Those quirky designs are part of the Zelda charm. Also one aspect of western reboots that often disgusts is the look, so why not avoid that? That and the worst thing Retro could do is try and imitate what the Japanese staff draw.There was some weird character designs in Skyward Sword and Twilight Princess, you sure about that?
I'm hoping 'not so distant future' means E3.
Why a western Zelda when it could be StarTropics?
It would be interesting to see their take on a similar game.
Zelda doesn't need a reboot and CERTAINLY NOT a western one. That would be a terrible idea. Not to mention most western devs now wouldn't even be capable of designing the dungeons in Zelda games as I haven't seen any western game that even comes close (heard Darksiders did?)
I'd just rather they try and take something that is popular and grown a little stale and rework it. Zelda is stuck in a serious rut, a HUGE change, even a "not as good" one may encourage them to continue their experimentations instead of what they've been doing... which has just been refinement.
To be clear, there is NOTHING wrong with the current Zelda games, or in refining games... but after 15 years of refinement it's time for a huge shake up and I think the only way it's going to happen is if an outside studio gets to do most of the work. EAD guidance is okay, as long as Retro has creative control.
This is all possible, but we still have that quote from the Retro employee, don't we? The one where he said "we're working on something everyone wants us to work on".
Is that REALLY Mario Kart?