fallengorn
Bitches love smiley faces
"Your code name for this mission will be Habitual Flounder"
Nice...
Nice...
Darkpen said:there's this guy who's been posting in a MGS thread at the 1up forums, and I believe what he has to say is worth reading, if just to clarify some thoughts of what's been said.
They're the 4 different bosses, and I assume their faces will make an appearance in the game at some point as well, since the Beauty and Beast featurette indicates as much:Laurent said:And here's the correct way to prounounce her name, at 00:45...
Were those pictures released by Konami? Are those hoties the 4 different bosses of the game, or do you consider them to be side characters?
Yeah, the second guy has a lot of good things to say as well:freethought said:That second guy made some good points but the first dude can't get past the idea of the bosses all being mindless killing machines not even capable of independent thought. I don't buy it, why create four characters suffering from PTSD and willing to subject their bodies to (probably) brutal procedures and then never bother to give them any emotional depth.
Plus he's got a fairly annoying way of expressing himself, rather than just saying something he seems to be making a conscious effort to wrap it up in psuedo-intellectual jargon. No offence to the guy, but I just couldn't read it without rolling my eyes. I'm sure he used the phrase "mental construct".
I think the word cliche is cliche.
If people choose to look through their narrow scope then ALL characters are cliche. Already these characters seem more unique than copies. I mean think about it. What makes Master Chief not cliche? How about Snake? How about Kratos? Or Dante?
Every character can be considered cliche, but its how they are properly portrayed, and scripted. Not only that but their interactions with other charcters and of course the environment.
Anybody with a closed mind can easily come in and say "Hehe that's Dr. Octopus and some Megaman bitches" which is what some of the halfbrained idiots are saying. Yet if it was a man in a soldier outfit with huge ass biceps and two huge machine guns on each arm many people would say "Cool man!" not knowing sh*t about him even if he's the most hollow person you've ever seen.
Face it most people (Americans) are into run and gun and "cool" looking sh*t w/o having to think much. You wonder why FPS sell so well here?
Darkpen said:http://www.gamevideos.com/video/id/14192
Note: this is actually a little different than the GT one, as it has Kojima narrating in english.
Huh.... wow.Red Blaster said:Fun fact: Beauty And The Beast was a movie made in 1946 written by Jean Cocteau. In 1950, he wrote the screenplay for a movie titled Les Enfants Terribles
Coincidence? I think not.
Darkpen said:Yeah, the second guy has a lot of good things to say as well:
Darkpen said:I think the first guy is just a big fan of Ghost in the Shell and is really into the psychological depth of GitS and MGS2.
Darkpen said:Its not like he directs all of the cutscenes for all of his games either, man. I recall Kojima saying that a lot of the scripting and cutscenes are done by Murata as well.
If you didn't like the game because it was broken due to the first-person view and the fact that the stinger missile's auto-locking was total trash and the first person view's analog stick sensitivity was trash, then I understand. If it's something else that's bothering you, then care to explain?
Yeah, I admit,brandonh83 said:Right, I just prefer the cutscene direction of the Kojima-directed installments. There's something about the atmosphere and colors and camerawork that is just so much better than what is presented in Twin Snakes. A good example is thedeath scene. In the original, the colors are very dark and bleak, and the music is insanely good and memorable, and it really accented the emptiness and darkness of an Alaskan forest at night. It felt extremely lonely and desolate. In Twin Snakes, the music was changed and not very good, all the wolves came out and howled... it just wasn't nearly as subtle and it took away from the very focused and beautiful atmosphere of the original cutscene. The original sequence was beautiful and haunting, and nothing about the Twin Snakes version stood out whatsoever.Sniper Wolf
This is one aspect that I like most about the MGS franchise and I just don't think Twin Snakes did it justice. They did a decent job with the visual upgrade and the new gameplay mechanics but for me, it's easy to be distraught over some things I found that helped contribute to why I loved the first MGS and what made me fall in love with the series to begin with. There's so much more to MGS than just gameplay (I know, it's a videogame but sometimes you can like a videogame for more than just the gameplay aspects). For instance, Silent Hill. Are they fun to play? Not particularly, but the story, characters, atmosphere, and so on keeps you going. And it's the same with MGS -- though the gameplay is much better, there are many other aspects to the enjoyment of the series and I didn't think Twin Snakes got any of it right beyond the gameplay mechanics.
Infrared seems to be coming up a lot.Blunty said:"Infrared Grizzly", sweeet.
Darkpen said:there's this guy who's been posting in a MGS thread at the 1up forums, and I believe what he has to say is worth reading, if just to clarify some thoughts of what's been said.
Note: The first two are separate posts, of the poster replying to two different people, while the third is someone replying to this poster.
This was a reply to the above post by someone else:
I hope that adds to the conversation.
you mean this?Zenith said:What a load of bollocks. As bad as that MGS2 analysis someone linked a while back.
Brobzoid said:the movie by Jean Cocteau was Les Parents Terrible, not infants.
http://en.wikipedia.org/wiki/Jean_CocteauBrobzoid said:the movie by Jean Cocteau was Les Parents Terrible, not infants.
Both, actually.Brobzoid said:the movie by Jean Cocteau was Les Parents Terrible, not infants.
Following the presentation of the Beauty and the Beast trailer, Kojima engaged a short Q&A session that provided little hard information but a number of laughs from the crowd. When asked whether the recently unveiled Metal Gear Online would be included in MGS4 or released as a separate SKU (or retail item), Kojima and other Konami reps indicated that at least some aspect of MGO's gameplay would appear as an online mode in MGS4. However, the final plans for the eventual release of Metal Gear Online have yet to be decided. He also confirmed that boss characters from some past Metal Gear games will appear as playable characters in MGO.
omgSolidSnakex said:
.....................Mammothtank said:Pedo Bear is "Carnivorous Mantis"
SolidSnakex said:
Because we are the Internetz and resistance is futile?Brobzoid said:god damn you internet. I felt so smart because I knew some shit about Jean Cocteau... why do you make me fell this feels?
Me_Marcadet said:Just for the sake of it. This is how I think the lady fit in the wolf :
WonkyPanda said:This thread needs more Yumi Kikuchi
JB1981 said:Rumble is out. That sucks
freethought said:Just watched the GC trailer on PSN. They all look so good in HD.