Anyone notice that there's no life/damage meters on the wario ware stage?
Could the entire goal be to knock other people into failing the minigames? :O
Maybe there's no stage boundaries, and the entire process is smacking people away from wherethey should be when completing the minigames. And, of course, the more damage someone receives, the further they travel in smash games, so it's easier to keepe people from an umbrella or whatever if they're already at high damage....
Oh, and I know I'm about 100 or so posts late, but <3 The Knee. One of the greatest moves in Melee (along with the STOMP, and Yoshi's forward smash, which can be used as a dodging move AND an attack. It can be quite amazing and annoying to use or be hit with if the user is good with spacing.)