Fushichou187
Member
Jeezus that was... dark.... like, literally. I will say though that it was hysterical watching 75% of the bloodstains I touch show guys just walking off cliffs.
Funny, given it still uses Havok.Ragdolls are gone, thank fucking god.
Man, they picked a rough area to cut up as a beta testing chunk. It was dark in spots, labyrinthine in others, and it made getting summoned and summoning people kind of a chore if those people didn't know what they were doing (I did like 5 chariot runs where people didn't see the wall holes and just got one shot). It's hard to just get plopped down at a bonfire with no sense of where to go (I'm sure some people opened the troll chest, died, and quit the beta), but from what I played (beat both bosses) this seems to be a worthy successor to DS. Once I got the great axe and clocked in on backstabbing, I was taking down red phantoms with one backstab (doing like 800+ damage) and everything felt sort of right again.
My one complaint is that I never could summon anyone, but I'm sure that was a function of my ports not being opened or something and not their fault. I got summoned plenty though, and that experience seemed to be very quick (I'd put the sign down and within ten seconds I was in) which is probably a function of everyone being concentrated in these areas/at this level, but it makes me think it will work a lot better than it did in DS.
Is it just me, or do ragdolls no longer ragdoll? I was trying to get past an enemy and it was like he was made of stone (though he was just a standard enemy and nothing special).
3 hours of total awesome! Beat both bosses, was running up the stairs after theboss when I got disconnected, anything cool I miss up there?chariot
Where was the torch again? Went through the whole beta, without it. Maybe it was the settings on my TV, but I didn't find any of the areas ridiculously dark.
Little grim reaper npc.
3 hours of total awesome! Beat both bosses, was running up the stairs after theboss when I got disconnected, anything cool I miss up there?chariot
I'd imagine a lot of summons failed because everyone was summon at the same time. Other people probly clicked the summon right before u did. I just ran around spamming the button until I'd get a good one.
I beat the skeleton boss, but the beta ran out just as was about to beat the chariot boss! When you beat the chariot boss is there an impenetrable fog gate like after the skeleton boss?
NPC up there talking about the fun ending there.
Jeezus that was... dark.... like, literally. I will say though that it was hysterical watching 75% of the bloodstains I touch show guys just walking off cliffs.
Where was the torch again? Went through the whole beta, without it. Maybe it was the settings on my TV, but I didn't find any of the areas ridiculously dark.
Those were my thoughts as well. In case you kill one and determine you didn't actually want him/her killed. Kind of defeats the purpose if you ask me.
It wasn't an inventory item, you get the option to light a torch when you come across fires on pedestals.
Ah, okay thanks. Will remember for next time.You can light your torch at any bonfire using the toggle option before entering a bonfire.
Aaaand done.
God my eyes are bleeding after 3 hours straight with that frame-rate.
Pvp feels very awkward and clumsy. I just hope it's me and the novelty of it all.
Oh, and creepy whispers from the Archives are back. Heard them when talking to the funny Despatcher guy. There was only a few minutes left so I killed him -- his armour is tres cool.
Questions:
-What does that talisman (or whatever) of Spite do? The one you get from killing the host? I tried using it but nothing happened.
-Beat both bosses (Chariot and Skeleton) -- was there a third one?
-I fell down into a watery cavern and took an elevator down. There was a big treasure chest. But I couldn't find a way out at all. Did I miss something?
-Does Agility makes fast rolling faster? I need that fast roll.
Enjoyed the beta. In my opinion, it was kinda of easy, but I give it a pass as it seemed to be only the initial area. Beated both bosses alone, helped other folks. Got invaded and destroyed three times, but in my defense I have to say that the black phantoms were invisible to me. Despite the bugs, I had fun.
And yes, the game is too dark.
I was stuck there too. You have to press X near the "obvious" door.-I fell down into a watery cavern and took an elevator down. There was a big treasure chest. But I couldn't find a way out at all. Did I miss something?
Damn, interesting to read that people had no trouble with the Skeleton boss. I had a heck of time with that one and couldn't beat it even with help. Was there a trick or some kind of tactic? Never got to the chariot.
Oh, and on the flip side, I must be one of the few who didn't find the game too dark. Outdoor areas were fine, and the indoor areas were lit just enough if you were reasonably cautious. Plus wth the torch and lighting those pillars, it wasn't really an issue.
Anyone beat the black phantom with the greatsword/shield? Only guy that managed to challenge me in the stress test and no matter what I did I couldn't beat him without avoiding him entirely.
I was stuck there too. You have to press X near the "obvious" door.
Anyone beat the black phantom with the greatsword/shield? Only guy that managed to challenge me in the stress test and no matter what I did I couldn't beat him without avoiding him entirely.
Elevator to get back up. There is another door that behaves the same way.Damn, I was beating the piss out of everything with my sword lol hoping to find something. What's on the other side?
But those hook guys terrify me.
Did not know that. Very cool, thanks!Forgot to mention, i did some tests regarding Hollowfication
Everytime you die, you lose about 5% of your Max HP, it took me 10 deaths to reach the 50% cap.
Also, with each death your character becomes more hollow, with 5 deaths my character lost it's hair, became thinner and your body become more rotten.
- Agility as a stat is a terrible idea. It'll either become mandatory for every player or it'll be nearly worthless - there's no middle ground because the actions it affects are so fundamental to the way the game is played, for every build and class.
- Torches are annoying and adds precious little to the game. Tomb of the Giants worked because . . . it wasn't spread out through the entire game. The light stuff feels gimmicky right now.
Forgot to mention, i did some tests regarding Hollowfication
Everytime you die, you lose about 5% of your Max HP, it took me 10 deaths to reach the 50% cap.
Also, with each death your character becomes more hollow, with 5 deaths my character lost it's hair, became thinner and your body become more rotten.
Forgot to mention, i did some tests regarding Hollowfication
Everytime you die, you lose about 5% of your Max HP, it took me 10 deaths to reach the 50% cap.
Also, with each death your character becomes more hollow, with 5 deaths my character lost it's hair, became thinner and your body become more rotten.
Did anybody stop to look up at the sky / lighting? I thought it looked amazing. The silhouette of buildings atop the cliffs was quite spooky I thought.
Especially the part with 2 black phantom hook guys
BIG NOPE.