Morrigan Stark
Arrogant Smirk
It's a demo. I'm sure there won't be that many lifegems around in the real game.
So I should have been putting my points into resistance instead of listening to you people and putting it into agility.
It's a demo. I'm sure there won't be that many lifegems around in the real game.
It's also the fact you can move while using them.
I don't have a problem with how Life Gems work right now, the animation is fairly long and unlike Grass from Demon's Souls it's heal over time for only a portion of your health.
You can still die if you're not careful. Enemies tend to use range attacks if you get too far away, so there's a chance you might even get hit during the animation. From what I played it is slightly harder than Demon's Souls and Dark Souls.
Eh. At a snail's place. The animation isn't exactly short either. I would say that throwing down some grass in DeS is less debilitating.
Agreed. To be perfectly honest, though, none of the games have really been that difficult. They've all offered ways to make the game easier, and this one is no different. It's basically always been as easy or as difficult as you choose to make it. If you grind out a bunch of levels, it's going to be easier. If you farm for a bunch of healing items, it's going to be easier. I say that this is just as difficult as the other games, because it's always depended on how you decide to play it.
I am not too pleased at there not being a visual upgrade in dark souls 2, especially since dark souls 1 was (even on the pc) simply functional and not especially stunning. Additionally, they have had a lot of examples of potentially decent UIs they could have done. From what I'm watching now, it's simply dark souls 1 with excessive motion blur and new zones and armor weapons. Maybe that's all that others wanted, but I wanted more change than that.
I am not too pleased at there not being a visual upgrade in dark souls 2, especially since dark souls 1 was (even on the pc) simply functional and not especially stunning. Additionally, they have had a lot of examples of potentially decent UIs they could have done. From what I'm watching now, it's simply dark souls 1 with excessive motion blur and new zones and armor weapons. Maybe that's all that others wanted, but I wanted more change than that.
I thought there was a nice graphical improvement over the first one. It was better than I expected.