BobFromPikeCreek said:Man I suck at this game...
They should release it in Japan as "Chest Hair Training". It'll sell millions!pancakesandsex said:This game is so goddamn good. I can feel the chest hair growing as i play. I shall use that as an excuse why i cannot beat level 2, its distracting me.
C- Warrior said:Is there a special way to defend against his tail attack that comes from the sides? The only method I know is to quickly run to the extreme end of the screen, but you literally have only a few seconds of reaction for that.
Fuck, you're right!C- Warrior said:PS: When you put the game on hard mode -- the music changes
levious said:might be an altered contra code, like what they did with Shattered Soldier.
C- Warrior said:As for the 1st level. The hardest part is probably the tram that shoots downward.
AGFlamey said:Is there a DS version of the Action Replay?
But enough about the pain side of this masochistic endeavor. What about the pleasure? If you're the type of hard-bitten gamer who has read this review thus far and, rather than being scared away, has responded by growling "Fuck yeah" through clenched teeth while a demented gleam sparkles in your eye, you know the sense of achievement that comes with conquering a game like this.
This is the kind of achievement born of an earlier age--the kind of achievement that distinguishes you as a certified gaming badass, not the kind of achievement that says you collected a hundred dolls and gives you fifty points on the internet.
Contra 4 makes me glad our publication does not use a score-based review system. The game is utterly confident and successful in what it is trying to be, but it is difficult to judge what it is trying to be on a standardized scale. Some will criticize Contra 4 for relying so heavily on what would term as outdated game design concepts. Certainly, within the context of viewing game design as a linear progression, which is the framework in which many reviewers and gamers perceive the industry, Contra 4 is something of a relic.
So what about Easy Mode? When you start Easy Mode, you'll probably initially find it to be a cakewalk, with its plentiful lives and continues and its powerups that are immediately absurdly powerful, even if the last two levels aren't actually available on that difficulty. Once you're fighting bosses and playing levels a bit further in, the horror--and potential depression--will start to sink in as you realize that this is still not actually "easy" in the context of video games as a whole. "Easy" in the context of Contra 4 is relative. Like Burger King, they should just skip that part and call the lowest one "medium."
As always brilliant review. Can't wait to get my copy, when import stores start selling it, that is....Chris Remo said:
We should update the OP with a list.loosus said:Yeesh. I think I'm gonna skip this one. But at least it looks like they've gotten the Contra feel downpat.
AGFlamey said:Overall rating: Contra / 10
Thanks for the kind words!Magicpaint said:As always brilliant review. Can't wait to get my copy, when import stores start selling it, that is....
lyre said:Updated the first post.
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Hairless, Yellow Pansies
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* loosus
C- Warrior said:So, because I'm playing this game on normal, I felt like my dick-hair was coming off.
So I opted to put it on hard.
And let's just say I'd like to apologies to Contra, I shall not be so stupid next time. Maybe I should beat the game first on normal before attempting this.
But holy fuck does this game make Devil May Cry 3 and Ninja Gaiden look like some wii-fit inspired casual crap.
PS: When you put the game on hard mode -- the music changes
Well, as far as the first level goes since I couldn't get passed it. Try it!
C- Warrior said:So, because I'm playing this game on normal, I felt like my dick-hair was coming off.
So I opted to put it on hard.
And let's just say I'd like to apologies to Contra, I shall not be so stupid next time. Maybe I should beat the game first on normal before attempting this.
But holy fuck does this game make Devil May Cry 3 and Ninja Gaiden look like some wii-fit inspired casual crap.
PS: When you put the game on hard mode -- the music changes
Well, as far as the first level goes since I couldn't get passed it. Try it!
GrayFoxPL said:What's the control config? How's diagonal shooting?
Do you have to use stylus somehow?
Pureauthor said:Press 'R' to root yourself to the ground and shoot diagonally.
No unnecessary stylus crud here. Just good ol' D-pad and button action. COME GET SOME!
JSnake said:Am I too weaksauce for this game? I just ordered it, but am I wasting my money? For reference, I've never completed the original Super Mario Bros. And I have tried.
JSnake said:Am I too weaksauce for this game? I just ordered it, but am I wasting my money? For reference, I've never completed the original Super Mario Bros. And I have tried.
Stumpokapow said:Yes. SMB is a cakewalk. 8-3 is pretty much the only level that requires real twitch timing or reflexes in the whole game. Contra, on the other hand, is mercilessly hard, and by all account C4 is just as bad.