twilitesparklemotion
Member
Ice Cap and Green Hill for Sonic, and an instrumental version of his SA theme. Instrumental, like, without lyrics. I bolded the important part.
If this has any weight to it, might be worth a separate thread.ruel said:I got this from Nsider2 (http://nsider2.com/forums/index.php?showtopic=69415)
Sakurai recently said he will make and improve SSBB as optimum as possible.
He also said there will be many playable characters, more than you can imagine, and he said the team is still adding and programming characters. There will be more 3rd party characters too.
The combo control, he said, is relatively easy to control
But to those who already played Melee, he recommends the GC controller
The best news is that SE will be in the best quality that is fun to play alone. It takes more than 10 hours to complete the story mode.
Source: Famitsu
Does anybody have Famitsu so they can verify this info?
Oh looky, you're here too now? :lolTenshiOni said:Brawl to have a 10+ hour story mode? More third parties?
Got this off of Smash Boards (Yes, I realize they're not the most credible of sources but he seems to have support):
If this has any weight to it, might be worth a separate thread.
Nice call, and probably quite a bit more likely than Midna.A Link to the Snitch said:Third character = Animal Crosser
Probably better as a boss. 'Kill the guy that killed gaming'.KevinCow said:I'm hoping Monday's MEGATON update is:
For the last time, Cloud should not be in the game.OliveJuice said:'Kill the guy that killed gaming'.
Burn and truth all in one.ShockingAlberto said:For the last time, Cloud should not be in the game.
I want Sheriff as a playable character, just because it's one of the few Nintendo characters that could be considered more obscure and old-school than Mr. Game & Watch.A Link to the Snitch said:Sheriff = Break the Targets
PIKMANS!!!!!!!!!!!!!!!!!!!!!!!!! Yes.Stumpokapow said:Based on the franchise icon numbers, don't we still have one more first-party franchise left to unveil?
If they had this and Colette was an assist, I'm not sure I'd ever leave that mode. Just her alone would make it awesome, never mind having Knuckle Joe, Jill, Lyn, Samurai Goroh, Saki, Gray Fox, Little Mac, and the Tails and Pokey that some people claim to have seen at E For All. Actually, this is almost sounding better than the real roster to me.AceBandage said:Tonight: Playable Assist Character Mode.
You can play as only assist trophies in this mode with limited combat moves and no FS.
13 should be Game & Watch since it's wedged between Fire Emblem and Ice Climbers (the other SSBM franchises). As for 19, no telling whether it's first-party or third-party, but it's certainly still out there in its unidentified glory.Stumpokapow said:Based on the franchise icon numbers, don't we still have one more first-party franchise left to unveil?
Jiggy37 said:13 should be Game & Watch since it's wedged between Fire Emblem and Ice Climbers (the other SSBM franchises). As for 19, no telling whether it's first-party or third-party, but it's certainly still out there in its unidentified glory.
What news is this?SuperAngelo64 said:Did we get a confirmation/new thread on the Famitsu news?
SuperAngelo64 said:Did we get a confirmation/new thread on the Famitsu news?
TenshiOni posted some info about characters and Subspace length at the top of the page that someone claimed was from Famitsu.AceBandage said:What's this?
#43372SuperAngelo64 said:Did we get a confirmation/new thread on the Famitsu news?
RoboPlato said:TenshiOni posted some info about characters and Subspace length at the top of the page that someone claimed was from Famitsu.
Kirby games take me about 6-7 hours to beat 100%. Of course, most of them are probably easier than Subspace Emissary on the harder difficulties will be--but then, Kirby also probably involves more exploration than SE will, so maybe that acts as a counterbalance. However it turns out, I'm expecting this to be interesting.Cedric said:Regarding the news, 10 hours seems a bit long. I think they tend to exaggerate, 6 or 7 hours should be closer to the real thing.
crowphoenix said:I'll perdict difficulty slider tonight, but boy would I like a character.
By the way, you can also choose the difficulty level.
[B]From Easy to Intense![/B]
If you choose Easy, it will be quite easy indeed, so we definitely want people who arent very good at this type of game to give it a try! Even they will be able to make it to the ending.
But, if you choose a harder difficulty, your rewards will be greater. Thats another part of the fun.
[/quote]
NeonZ said:You probably aren't serious, but... Haven't we already gotten an update about difficulty slider?
http://www.smashbros.com/en_us/gamemode/modea/modea07.html
HURGHT said:Hopefully it'll be something big to commemorate the original release date or the anniversary of melee's release. I'd love to see at least a double update, and I think it'd make up for all of november if we just got a new/veteran character profile.
If I were a dreamer, though, I'd predict a character reveal along the lines of the MGS/Snake blowout update. Here's hoping.
flipping_heck said:Though no one will like this, this video has a convincing enough argument...
http://www.youtube.com/watch?v=VmPoc5UFYj8&eurl=http://krystalarchive.dwightdesign.com/
Every month (bar September and Novemeber) started off with a newcomer, challenger approaching message.
Still hoping for KOS-MOS!!