Zalusithix
Member
$101 Million btw.
Chris is going to have to adjust his $100 million achieved letter now before he posts it.
$101 Million btw.
They touched on this recently, but I'm on mobile so I can't find the source. It's still planned, though I think they were alluding to it only being in certain missions or something. Don't quote me on that though.I seem to be remember some talk that Squadron 42 will support coop play? Is that still true?
They touched on this recently, but I'm on mobile so I can't find the source. It's still planned, though I think they were alluding to it only being in certain missions or something. Don't quote me on that though.
The ships you get in 2.0 should reflect this matrix for ships that aren't flyable in the PU. If anything he should have an Andromeda going by that list, not a Merlin. Unless they changed something... Not like I'd be able to tell easily as I have too many ships to ever make clear sense of what is a loaner for what.
Ahh good catch!
I just realized I may have a gladius because I rented on with Rec for AC. I didn't know that transferred over. This makes more sense now.
It wouldn't surprise me if the list is outdated. Frankly giving an Andromeda to half of those ships as a loaner was rather generous given both the relative size and price point.I know this list isn't accurate. I have a Hull B and all I can pull in 2.0 is a 300i
How come. ?Hate flying the Andromeda.
How come. ?
Eh, Elite is in a safer state to do general advertising for. Getting clueless people into SC isn't a good idea with the game in an alpha state. Also, CIG doesn't spend money on traditional advertising which this would be an example of. Perhaps when the game is released, but for now it's all word of mouth.Oh man, this is cool: Elite: Dangerous advert playing in UK cinemas ahead of The Force Awakens.
CIG should get in on this, too! I didn't even think about this as a possibility but very smart.
Oh man, this is cool: Elite: Dangerous advert playing in UK cinemas ahead of The Force Awakens.
CIG should get in on this, too! I didn't even think about this as a possibility but very smart.
The $$$ for that should go towards
1) making the FPS component actually feel like a Cryengine shooter (Crysis 2)
2) making sure i can customize my avatar so it looks more like me and less like Sam Worthington with a short haircut.
After that and SQ42 are available i'm cool with my donations funding that type of advertising.
Eh, Elite is in a safer state to do general advertising for. Getting clueless people into SC isn't a good idea with the game in an alpha state. Also, CIG doesn't spend money on traditional advertising which this would be an example of. Perhaps when the game is released, but for now it's all word of mouth.
I think the goal is to make it feel something like Rainbow 6.
Anyone know how long the reliant variants will be for sale? I can't find any info on the site.
So you've got a while to make up your mind what, if anything, you want.If youd like to add one to your fleet, theyre available in the pledge store until December 28th.
I think the goal is to make it feel something like Rainbow 6.
I think Roberts mentioned Arma as a target.
Though after playing R6, I agree. They nail CQ gunfights perfectly. If we are also talking about other shooters they need to look at how DICE has done the cover system in BF4. It's hard to go back to sticky cover systems, and free lean after BF4.
But i use the controller.Well, luckily for you he game uses a far cry 3 style cover system with a q and e lean.
Well, luckily for you he game uses a far cry 3 style cover system with a q and e lean.
felt it was implied, looks great though. Wish I could say the same for this gam,eAlmost certainly. Doesn't take away from the amazing rendering.
It's actually right in the comm-link for the sale of them. =P
So you've got a while to make up your mind what, if anything, you want.
Was there even a cover system in FC3? Been years.
But i use the controller.
Yeah, it should be very similar to the one in bf, where you just automatically, without your knowing, enter cover procedurally just by being near objects in front of you (your character places the gun closer to his or her chest or raises it). Then clicking fire blind fires in the direction you choose while raising your sights causes your character to pop up from the cover to aim.
Then you can just leave the cover anytime you want by just moving away from it (or perhaps over it by jumping).
It was a fantastic system in far cry 3 and blood dragon (I have yet to play 4 so I have no idea if it is in there as well) and Star Citizen also adds a generic q and e lean on top. I am so happy CIG chose that instead of the comparatively awful cover systems present in games like Killzone or Crysis 2.
.
Bueno, literally cannot remember anything from FC3 other than hiding in the jungle and being assaulted by flightless birds.
And don't you dare badmouth Killzone (2), we will have fisticuffs.
Oh I won't bad mouth the game (i never played it), but I just thought the way the cover system works in it was rather old school and sticky.
CIG did list killzone as an inspiration for its FPS mechanics. Probably its emphasis on accurate hipfire and gun sounds (my first kill ever in the alpha was via hip fire, and I even happened to capture it in footage).
They're probably talking about the heaviness of the characters. In killzone everything had weight. I imagine the heavy class will move like that.
It was 41M stretch goal which was met 3.31.2014.im pretty sure planet side landing was known way before the reveal last night for Star Citizen.
Ohh, guess i'm fucked then.One of the best comments in the original FPS-module Q & A was where they stated something like 'this is a PC shooter, if you use a controller, you will be severly disadvantaged to your opponent' or something like that.
Given how the stance changes work as well as all the other keys, I am not super surprised a keyboard is especially important.
I'm thinking about jumping in, but they seem to have two packages with different names that appear to be identical otherwise.
PACKAGE - AURORA MR AC STARTER - https://robertsspaceindustries.com/pledge/Packages/Aurora-MR-AC-Starter
and
PACKAGE - SQUADRON 42 PREORDER - https://robertsspaceindustries.com/pledge/Packages/Squadron-42-Preorder
They both seem to have EXACTLY the same content at the same price. Can anyone tell me if there's a different though?z
EDIT: Also, do I get to start playing as soon as I pay?
And don't you dare badmouth Killzone (2), we will have fisticuffs.
Oh yeah, that too.
I think you can notice their different move speeds in the hangar by switching out armour types.
Found my first kill video:
https://fat.gfycat.com/BrownGraciousHedgehog.webm
EDIT: Also, do I get to start playing as soon as I pay?
It is pretty alright atm. It won't hit 60 all the time except for certain moments in Arena COmmander or your Hangar, but it is still good.So, how is a 980 Ti performance in SC 2.0 with 1440p?
Goddamn campers.
On RtV right now, Sean Tracy is telling some hella interesting stories.
What have I missed