1. The Elder Scrolls V: Skyrim ; Bethesda's best effort since Morrowind. A beautiful, cohesive, supremely compelling world to explore that really puts Oblivion's Cyrodiil to shame. Improved combat, animations, voice acting, and quests compared to Oblivion are all present as well. One of the best RPG's I've played in a long time. As of this post, I've played for 108 hours and there's still so much I have to do. Also an essential game for fans of a good soundtrack. Jeremy Soule's work here is his best ever.
2. L.A. Noire ; Most people seeing this at number two are going to think I'm insane, but I loved this game. It's unlike anything else I've played in recent years. A strange hybrid of old school adventure games and more recent sandbox action games. I really got into the clue finding and interrogations and the noir atmosphere and tone of 1940's Los Angeles was spot on. I love games with a strong sense of place that can convincingly immerse you in their setting and L.A. Noire is best in class at this. There's also the much hyped facial animation tech that really does add to the experience. There's a multitude of great performances throughout the game and it's actually a bit jarring to see faces in other games now because nothing else comes close to the animation here. LAN isn't perfect, what with the protagonist's wild mood swings during interviews and lackluster, repetitive side missions, but the main story kept me engaged the whole way through thanks to its characters and atmosphere.
3. Deus Ex: Human Revolution ; This really surprised me. I was fairly convinced that this would end up a disaster. Boy, I couldn't have been more wrong. This is absolutely a worthy sequel to the first game. I fell in love with the cyberpunk atmosphere all over again (something I could use more of in games) and the gameplay really did feel like an updated Deus Ex. I don't even much care for stealth games these days, yet I played through this whole thing without firing a single bullet and had an absolute blast. With my second playthrough, my character would bust in guns blazing every chance he got and that was a blast. The freedom when it comes to how you tackle this game is definitely part of its greatness. The other part was a plot that was fun to see through to the end. One that explored the idea of transhumanism in a really interesting way.
4. Gemini Rue ; An old school adventure game that felt incredibly fresh in 2011. Dripping with cyberpunk atmosphere, they almost could have called this a sequel to the old Blade Runner game and I would have understood why. It also sports some interesting puzzles that are challenging without being frustrating and a plot that genuinely shocked me towards the end with one of its major twists. And did I mention it was all done by a single student at UCLA? Insanely impressive and insanely fun.
5. Bastion ; Filled to the brim with charm and beautiful art design, Bastion was quite simply a joy to play. Rock solid combat that pushed me to go back and beat all of the challenge rooms (something I rarely do in games) with a great story told in a unique minimalist style thanks to the game's narrator. Oh, and I'd be remiss not to mention the soundtrack. Darren Korb did a bang up job of mixing sounds of sci-fi and fantasy with a more rugged western tone. Reminded me a lot of Firefly in that regard.
2010. Fallout: New Vegas ; Some of the best writing from any genre this generation and a fantastic use of the Fallout universe. Obsidian fucking nailed it in that regard. It's literally perfect. Really felt like a return to the atmosphere of the first two Fallouts. The great quests, the different factions, the music, the companions! It's all a Fallout fan could ask for
(yeah, I'm not that good at describing why I love something =\ )
2. L.A. Noire ; Most people seeing this at number two are going to think I'm insane, but I loved this game. It's unlike anything else I've played in recent years. A strange hybrid of old school adventure games and more recent sandbox action games. I really got into the clue finding and interrogations and the noir atmosphere and tone of 1940's Los Angeles was spot on. I love games with a strong sense of place that can convincingly immerse you in their setting and L.A. Noire is best in class at this. There's also the much hyped facial animation tech that really does add to the experience. There's a multitude of great performances throughout the game and it's actually a bit jarring to see faces in other games now because nothing else comes close to the animation here. LAN isn't perfect, what with the protagonist's wild mood swings during interviews and lackluster, repetitive side missions, but the main story kept me engaged the whole way through thanks to its characters and atmosphere.
3. Deus Ex: Human Revolution ; This really surprised me. I was fairly convinced that this would end up a disaster. Boy, I couldn't have been more wrong. This is absolutely a worthy sequel to the first game. I fell in love with the cyberpunk atmosphere all over again (something I could use more of in games) and the gameplay really did feel like an updated Deus Ex. I don't even much care for stealth games these days, yet I played through this whole thing without firing a single bullet and had an absolute blast. With my second playthrough, my character would bust in guns blazing every chance he got and that was a blast. The freedom when it comes to how you tackle this game is definitely part of its greatness. The other part was a plot that was fun to see through to the end. One that explored the idea of transhumanism in a really interesting way.
4. Gemini Rue ; An old school adventure game that felt incredibly fresh in 2011. Dripping with cyberpunk atmosphere, they almost could have called this a sequel to the old Blade Runner game and I would have understood why. It also sports some interesting puzzles that are challenging without being frustrating and a plot that genuinely shocked me towards the end with one of its major twists. And did I mention it was all done by a single student at UCLA? Insanely impressive and insanely fun.
5. Bastion ; Filled to the brim with charm and beautiful art design, Bastion was quite simply a joy to play. Rock solid combat that pushed me to go back and beat all of the challenge rooms (something I rarely do in games) with a great story told in a unique minimalist style thanks to the game's narrator. Oh, and I'd be remiss not to mention the soundtrack. Darren Korb did a bang up job of mixing sounds of sci-fi and fantasy with a more rugged western tone. Reminded me a lot of Firefly in that regard.
2010. Fallout: New Vegas ; Some of the best writing from any genre this generation and a fantastic use of the Fallout universe. Obsidian fucking nailed it in that regard. It's literally perfect. Really felt like a return to the atmosphere of the first two Fallouts. The great quests, the different factions, the music, the companions! It's all a Fallout fan could ask for
(yeah, I'm not that good at describing why I love something =\ )