Spaced Harrier
Member
In short, I think The Evil Within 2 is absolutely fucked.
When The Evil Within 1 Launched, it did so in a console era totally different to where we are now.
The slow cross gen period, It came, a tight Japanese action Horror game, and despite its many flaws delivered something that wasn't available at the time.
This was 2014 an era where Shadow of Mordor and Dragon Age inquisition were "games of the year".
(Shadow of war is another bomb in my eyes, but too boring to warrent a thread.)
But now it is 2017, the period from the end of 2016 to today is likely going to go down as one of the most fruitful of all of gaming. The generation took its time to get a foothold, but its here now.
The Landscape has changed.
This is what The Evil Within 2 is launching into.
And Bethesda are not helping, having gone into a short preview/hype cycles, with a fuck you to reviewing outlets.
It worked once for Doom and emboldened them. It didn't work for Prey.
The Evil Within 1, had the advantage of a far more pedestrian landscape, the Hype of Tango Gameworks first game, the Return of the father of Survival horror, who reinvented it with the best game of all time, Shinji Mikami.
Even the sick artwork, and adverts were drumming up hype and discussion before release for a year.
The Evil Within 2 has none of this.
We've also seen sequels recently, wither from the Sins of the Father Curse regardless of their inherent quality:
Titanfall 2, Watchdogs 2, punished for the issues of the preceding game. To a lesser extent Destiny 2 had a drop. Even poor Knack 2: The Knackening
The Evil Within 1, had myriad technical issues, from forced anamorphic widescreen (later an option, I actually played with it on for atmosphere) to headache inducing frame-rate, especially in the early levels, it was awful.
With the lack of hype and momentum online, to the lack of time given to outlets (SEGA Famously gave an extended period for Yakuza 0 and it paid dividends), and the issues with the first one in the mind of potential buyers, I cannot see a happy ending for this game, which might indeed be apt, but likely, not deserved.
When The Evil Within 1 Launched, it did so in a console era totally different to where we are now.
The slow cross gen period, It came, a tight Japanese action Horror game, and despite its many flaws delivered something that wasn't available at the time.
This was 2014 an era where Shadow of Mordor and Dragon Age inquisition were "games of the year".
(Shadow of war is another bomb in my eyes, but too boring to warrent a thread.)
But now it is 2017, the period from the end of 2016 to today is likely going to go down as one of the most fruitful of all of gaming. The generation took its time to get a foothold, but its here now.
The Landscape has changed.
This is what The Evil Within 2 is launching into.
And Bethesda are not helping, having gone into a short preview/hype cycles, with a fuck you to reviewing outlets.
It worked once for Doom and emboldened them. It didn't work for Prey.
The Evil Within 1, had the advantage of a far more pedestrian landscape, the Hype of Tango Gameworks first game, the Return of the father of Survival horror, who reinvented it with the best game of all time, Shinji Mikami.
Even the sick artwork, and adverts were drumming up hype and discussion before release for a year.
The Evil Within 2 has none of this.
We've also seen sequels recently, wither from the Sins of the Father Curse regardless of their inherent quality:
Titanfall 2, Watchdogs 2, punished for the issues of the preceding game. To a lesser extent Destiny 2 had a drop. Even poor Knack 2: The Knackening
The Evil Within 1, had myriad technical issues, from forced anamorphic widescreen (later an option, I actually played with it on for atmosphere) to headache inducing frame-rate, especially in the early levels, it was awful.
With the lack of hype and momentum online, to the lack of time given to outlets (SEGA Famously gave an extended period for Yakuza 0 and it paid dividends), and the issues with the first one in the mind of potential buyers, I cannot see a happy ending for this game, which might indeed be apt, but likely, not deserved.