zoku88 said:
The cover kinda looks odd. Can't imagine the SMT3 hero not having a neutral face :lol :lol
I completely agree. The Plus edition cover just looks absolutely ridiculous. It comes off as completely uncharacteristic of Kaneko's work
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The disc art for both games looks phenomenal. Stylin'.
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People are posting impressions on various sites. Though no mention of other (if any) changes to Nocturne are noted, Raidou really is just a model and animation swap of Dante-- his moves, though named something different, are functionally the same. Lazy, lazy, lazy, Atlus, lazy, lazy.
As for notes on Raidou 2, L2 acts as a recall button that instantly calls back your two demons to Raidou's side. Holding it down makes them transparent and invulnerable-- this is clearly to make controlling your demons and protecting them easier, as the original required you to unsummon the demon to pull them away from the enemies, then pay to summon them out again.
X is the evade button. While holding it, you roll to the sides or do backflips to get away from the enemy. L1 blocks, and you can do certain moves only while blocking.
Demon AI has been expanded. You can assign tactics, assign specific targets, set them to repeatedly cast a single spell,
Enemies are generally faster and stronger, to compensate for the improved mechanics.
IMPORTANT: It allows you to import data from Raidou 1. You begin with a few bonus items or something if you do so, so don
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Though P4 was announced for the US before the JP release, I'm expecting a longer delay for this. They'll probably use the same translators/editors as Raidou 1 for the sake of continuity, but I think they're busy working on P4.