Fortinbras
Member
Let's say I want to play a 720p game (e.g.) RE5 on my 1080p TV. I know the 360 has a hardware solution for this but I have absolutely no idea how this kind of stuff works for the PS3.
?jett said:It doesn't.
jett said:It doesn't.
jett said:It doesn't.
Came in to post just this. End of thread.jett said:It doesn't.
Husker86 said:How does it handle PS2/PS1 upscaling then?
Aquanox said:If the game supports native 1080p, then that's the resolution you get. If not, the console will upscale it automatically without a performance hit. You should always receive a 1080p signal to your TV whether it's upscaled or not.
For 1080p TVs, I'd say the Xbox 360 is the best performer.
Aquanox said:PS3 Upscaling is only accessible by developers. This is because it has the capability to upscale horizontaly but not vertically, unlike the Xbox 360 which performs full upscaling automatically and by hardware.
In the case of the PS3 you have several scenarios, depending on the settings of the game.
1. The Game just doesn't upscale at all and sends 720p signal to your 1080p TV.
2. The Game gets upscaled by software, which results in a hit in the framerate.
3. In very special cases, like GT5, the game upscales horizontally by hardware resulting in a 1080p image. (This is because the original picture has half the vertical pixels - 960 x 1080 -, and it gets processed after that)
With the Xbox 360, things are simpler:
If the game supports native 1080p, then that's the resolution you get. If not, the console will upscale it automatically without a performance hit. You should always receive a 1080p signal to your TV whether it's upscaled or not.
For 1080p TVs, I'd say the Xbox 360 is the best performer.
Durante said:Note that the 360 solution isn't without its problems (I have it set at 720p even though I have a full hd display).
Second, upscaling on 360 most definitely has a performance hit. Depends hugely on the game. If the game is already on the teetering edge of holding a consistent framerate, 1080p may cause it to drop.
tirant said:Why? Doesn't it have an exclusive chip for upscaling (hana)?
Plug your PS3 to your TV with an HDMI cable. Let the system auto-detect resolution support (you'll be prompted and just have to press X twice). Play your game.Fortinbras said:Let's say I want to play a 720p game (e.g.) RE5 on my 1080p TV.
bcn-ron said:Plug your PS3 to your TV with an HDMI cable. Let the system auto-detect resolution support (you'll be prompted and just have to press X twice). Play your game.
"Problem" solved.
TheExodu5 said:Annoyingly, 720p TVs with 1080i support are given a 1080i res by the PS3. Works fine for 1080p TVs, but I'd be sure to set things manually with a 720p set.
Zoe said:Not for me... if you have both 720p and 1080i checked off, it will default to 720p.
TheExodu5 said:First off, most 1080p games on the PS3 are done as in your case 3. No game I know of on the PS3 is upscaled by software, other than PS1/PS2 games. It's either 720p native, or 960*1080 upscaled.
Second, upscaling on 360 most definitely has a performance hit. Depends hugely on the game. If the game is already on the teetering edge of holding a consistent framerate, 1080p may cause it to drop. Same applies to PS3 games, as 960*1080 is ever so slightly a higher resolution than 720p.
Saint Gregory said:Wait - is this why Fable 2 tears and turns into a slideshow half the time for me? I'm trying it at 720 as soon as I get home.
Oh, yeah, for the XMB and DVD/BD playback that is the case, but 720p takes priority in games.TheExodu5 said:That's because a certain game doesn't support 1080i, I'm guessing (or perhaps games can intelligently tell the console 720p > 1080i). On the XMB, it's clearly 1080i over 720p.
tirant said:What problems?
Aquanox said:PS3 Upscaling is only accessible by developers. This is because it has the capability to upscale horizontaly but not vertically, unlike the Xbox 360 which performs full upscaling automatically and by hardware.
In the case of the PS3 you have several scenarios, depending on the settings of the game.
1. The Game just doesn't upscale at all and sends 720p signal to your 1080p TV.
2. The Game gets upscaled by software, which results in a hit in the framerate.
3. In very special cases, like GT5, the game upscales horizontally by hardware resulting in a 1080p image. (This is because the original picture has half the vertical pixels - 960 x 1080 -, and it gets processed after that)
With the Xbox 360, things are simpler:
If the game supports native 1080p, then that's the resolution you get. If not, the console will upscale it automatically without a performance hit. You should always receive a 1080p signal to your TV whether it's upscaled or not.
For 1080p TVs, I'd say the Xbox 360 is the best performer.
Aquanox said:PS3 Upscaling is only accessible by developers. This is because it has the capability to upscale horizontaly but not vertically, unlike the Xbox 360 which performs full upscaling automatically and by hardware.
In the case of the PS3 you have several scenarios, depending on the settings of the game.
1. The Game just doesn't upscale at all and sends 720p signal to your 1080p TV.
2. The Game gets upscaled by software, which results in a hit in the framerate.
3. In very special cases, like GT5, the game upscales horizontally by hardware resulting in a 1080p image. (This is because the original picture has half the vertical pixels - 960 x 1080 -, and it gets processed after that)
With the Xbox 360, things are simpler:
If the game supports native 1080p, then that's the resolution you get. If not, the console will upscale it automatically without a performance hit. You should always receive a 1080p signal to your TV whether it's upscaled or not.
For 1080p TVs, I'd say the Xbox 360 is the best performer.
This was so good I had to log in to post my smilie. :loljett said:It doesn't.
Husker86 said:How does it handle PS2/PS1 upscaling then?
The game picks its preferred resolution from the list of enabled (checked) resolutions. If a game picks 720p over 1080i, it's because its developers think that's the optimal choice for their title (which is true for virtually every game out there). If the XMB displays in 1080i (which it indeed does), it's because SCE thinks that's the superior choice for a menu system (which I agree with).TheExodu5 said:That's because a certain game doesn't support 1080i, I'm guessing (or perhaps games can intelligently tell the console 720p > 1080i). On the XMB, it's clearly 1080i over 720p.
That would be great, too bad it's not always true. As I said in my first post, I'd love to run my 360 on 1080p, but at least 1/3rd of the games I own show noticeably degraded performance using it.Aquanox said:If the game supports native 1080p, then that's the resolution you get. If not, the console will upscale it automatically without a performance hit. You should always receive a 1080p signal to your TV whether it's upscaled or not..
Durante said:That would be great, too bad it's not always true.
Klocker said:
TheExodu5 said:Well it certainly won't fix the issue, but it should help. Also note that game installs can actually effect performance in some games as well. Lost Odyssey has a lot of slowdown entering battles and new areas without an install. With an install, it's nearly perfectly always 30fps (outside of cutscenes).
Well, to me the end result is that I let my display handle all 360 and PS3 scaling. In fact, 360 is slightly more annoying since I'd have to change my settings to play native 1080p games :/WickedLaharl said:very few games suffer a performance hit while upscaling. it isn't a big deal and certainly isn't anywhere near the ps3s issues with upscaling.
That's my new favorite word.°°ToMmY°° said:* Hardware scaling to the output resolution chosen in the dashboard is automagically performed.
Link said:So wait, are you guys saying that I should uncheck 1080i under display settings if I'm using a 720p tv?
Link said:So wait, are you guys saying that I should uncheck 1080i under display settings if I'm using a 720p tv?
Hmm, I wonder if this is why my Blu-ray movies don't look as good as I think they should. Off to test!Zoe said:For the most part, yes.
WickedLaharl said:very few games suffer a performance hit while upscaling. it isn't a big deal and certainly isn't anywhere near the ps3s issues with upscaling.
Link said:Hmm, I wonder if this is why my Blu-ray movies don't look as good as I think they should. Off to test!
I'm not sure what the problem is, really. When I see BD movies running in stores, they look fantastic, but then I'll watch something at home and it's like "ehh." It's baffling.Zoe said:Well, I would think that BD's would be the exception because scaling is actually in use for 720p whereas 1080i/p would be native.
°°ToMmY°° said:so much fail in a single post...
Link said:I'm not sure what the problem is, really. When I see BD movies running in stores, they look fantastic, but then I'll watch something at home and it's like "ehh." It's baffling.
Link said:I'm not sure what the problem is, really. When I see BD movies running in stores, they look fantastic, but then I'll watch something at home and it's like "ehh." It's baffling.
I'll look into this, thanks.Zoe said:It could be your TV scaler then... Maybe 720p would help after all.
Also, try one of those calibration tools.
Haha, no, I'm actually technically proficient. Have the PS3 hooked up via HDMI.alr1ghtstart said:talk to MrHicks![]()