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PAL Charts - Week 38, 2010

dabra

Member
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Many many thanks to Raist, felipeko, BishopLamont and dabra for taking their time doing it every week!
Thanks to Captain Smoker, Frankfurter, test_account, donny2112 , Phife Dawg, tiong_fi, sensi97, 830920, Verve, Dash Kappei, Road and slaughterking for their contribution.


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UK:

Originally Posted by Chart-Track:

27/Sep/2010

Debuting on Xbox 360, PS3 and PC Codemasters’ ‘F1 2010’ pops open the champagne at the top of the podium, outselling No2 (Halo: Reach) and No3 (Dead Rising 2) combined.

It is the first Formula One game to reach No1 since Sony’s ‘Formula One 2001’ over nine years ago, with this iteration selling more than ten times the 2001 game. With an 80% dip in sales Microsoft’s ‘Halo: Reach’ slips down to No2 and after a four year wait Capcom’s zombie sequel ‘Dead Rising 2’ makes its debut at No3. After an even longer wait of almost five years Sid Meier’s PC strategy franchise returns with ‘Civilization V’ from 2K Games at No4. This means that Sony’s Move title ‘Sports Champions’ (-12%) has been forced down to No5 followed by Activision Blizzard’s sixth Guitar Hero game ‘Guitar Hero: Warriors of Rock’ starting out at No6. Ubisoft’s ‘Prince of Persia: The Forgotten Sands’ (+26%) slips down to No7 and 2K Games’ ‘Mafia II’ (-33%) has dropped by 5 places to No8. Disney’s ‘Toy Story 3’ (-4%) has also dropped 5 places to No9 and another long-standing franchise rounds off the Top 10 with Square Enix’s online-only ‘Final Fantasy XIV’ in at No10. Released first as a collector’s edition, Final Fantasy XIV will be joined by a standard edition next week.

Week 38, 2010 - Individual Formats (Units)

01 (__) 360 F1 2010 (Codemasters)
02 (__) PS3 F1 2010 (Codemasters)
03 (01) 360 Halo: Reach (Microsoft)
04 (__) 360 Dead Rising 2 (Capcom)
05 (__) PS3 Dead Rising 2 (Capcom)
06 (__) PC Civilization V (Take 2)
07 (02) PS3 Sports Champions (Sony Computer Ent.)
08 (__) 360 Guitar Hero: Warriors Of Rock (Activision Blizzard)
09 (__) PC Final Fantasy Xiv (Square Enix Europe)
10 (04) WII Just Dance (Ubisoft)
11 (11) 360 Prince Of Persia: The Forgotten Sands (Ubisoft)
12 (06) WII Super Mario Galaxy 2 (Nintendo)
13 (08) NDS New Super Mario Bros. (Nintendo)
14 (10) WII Wii Sports Resort (Nintendo)
15 (12) 360 Mass Effect 2 (Electronic Arts)
16 (03) PS3 Mafia Ii (Take 2)
17 (05) 360 Mafia Ii (Take 2)
18 (16) WII New Super Mario Bros. Wii (Nintendo)
19 (17) 360 Need For Speed: Shift (Electronic Arts)
20 (23) PS3 Racket Sports (Ubisoft)
21 (14) NDS Toy Story 3 (Disney Interactive Studios)
22 (19) PS3 Start The Party! (Sony Computer Ent.)
23 (__) PS3 Guitar Hero: Warriors Of Rock (Activision Blizzard)
24 (09) WII Wii Fit Plus (Nintendo)
25 (15) NDS Dragon Quest Ix: Sentinels Starry Skies (Nintendo)
26 (__) PC F1 2010 (Codemasters)
27 (__) WII Grease: The Official Video Game (505 Games)
28 (18) PS3 Tiger Woods Pga Tour 11 (Electronic Arts)
29 (33) NDS Last Window: The Secret Of Cape West (Nintendo)
30 (26) 360 Sniper: Ghost Warrior (City Interactive)
31 (37) PS3 Prince Of Persia: The Forgotten Sands (Ubisoft)
32 (25) 360 Red Dead Redemption (Take 2)
33 (32) NDS Art Academy (Nintendo)
34 (28) WII Dance On Broadway (Ubisoft)
35 (34) WII Mario Kart Wii (Nintendo)
36 (24) 360 Kane & Lynch 2: Dog Days (Square Enix Europe)
37 (13) PS3 Resident Evil 5: Gold Edition (Capcom)
38 (07) PS3 Tom Clancy's H.a.w.x. 2 (Ubisoft)
39 (36) NDS Mario Kart Ds (Nintendo)
40 (29) PS3 Red Dead Redemption (Take 2)


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Ireland:
Week 38, 2010 - Entertainment Software (All Prices)

01 (01) Halo: Reach (Microsoft)
02 (__) F1 2010 (Codemasters)
03 (__) Dead Rising 2 (Capcom)
04 (03) Sports Champions (Sony Computer Ent.)
05 (__) Civilization V (Take 2)
06 (02) Mafia Ii (Take 2)
07 (04) Toy Story 3 (Disney Interactive Studios)
08 (__) Prince Of Persia: The Forgotten Sands (Ubisoft)
09 (09) Super Mario Galaxy 2 (Nintendo)
10 (10) Tiger Woods Pga Tour 11 (Electronic Arts)
11 (17) New Super Mario Bros. (Nintendo)
12 (12) Fifa 10 (Electronic Arts)
13 (__) Guitar Hero: Warriors Of Rock (Activision Blizzard)
14 (06) Red Dead Redemption (Take 2)
15 (15) Just Dance (Ubisoft)
16 (__) Art Academy (Nintendo)
17 (19) Wii Sports Resort (Nintendo)
18 (__) Last Window: The Secret Of Cape West (Nintendo)
19 (16) Call Of Duty: Modern Warfare 2 (Activision Blizzard)
20 (08) Tom Clancy's H.a.w.x. 2 (Ubisoft)


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Denmark:
Week 38, 2010 - Entertainment Software (All Prices)

01 (__) Civilization V (Nordic Game Supply)
02 (__) F1 2010 (Namco Bandai Games)
03 (02) Sports Champions (Nordisk Film)
04 (__) Dead Rising 2 (Pan Vision)
05 (09) Wii Sports Resort (Nintendo)
06 (01) Halo: Reach (Microsoft)
07 (04) Starcraft Ii: Wings Of Liberty (Activision Blizzard)
08 (06) Fifa 10 (Electronic Arts)
09 (05) The Sims 3: Fast Lane Stuff (Electronic Arts)
10 (03) Mafia Ii (Nordic Game Supply)
11 (__) Guitar Hero: Warriors Of Rock (Activision Blizzard)
12 (07) Call Of Duty: Modern Warfare 2 (Activision Blizzard)
13 (10) Wii Fit Plus (Nintendo)
14 (14) Lego Harry Potter: Years 1-4 (Pan Vision)
15 (11) Just Dance (Ubisoft)
16 (19) Grand Theft Auto Iv (Nordic Game Supply)
17 (17) Red Dead Redemption (Nordic Game Supply)
18 (13) Mario Kart Wii (Nintendo)
19 (15) Counter-strike: Source (Electronic Arts)
20 (16) Madden Nfl 11 (Electronic Arts)


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Netherlands:
Week 38, 2010

01 (01) [360] Halo: Reach (Microsoft)
02 (02) [PS3] Mafia II (Take 2)
03 (06) [WII] Super Mario Galaxy 2 (Nintendo)
04 (__) [PS3] Sports Champions (Sony Computer Ent.)
05 (05) [PC] Starcraft II: Wings Of Liberty (Activision Blizzard)
06 (08) [WII] New Super Mario Bros. Wii (Nintendo)
07 (__) [PS3] F1 2010 (Codemasters)
08 (03) [360] Mafia II (Take 2)
09 (07) [PS3] Call of Duty: Modern Warfare 2 (Activision Blizzard)
10 (09) [WII] Wii Fit Plus (Nintendo)


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France:
week 37, 2010

01 (__) [360] Halo: Reach (Microsoft)
02 (__) [360] Halo: Reach - Edition collector (Microsoft)
03 (__) [PS3] Sports Champions (Sony)
04 (__) [360] Halo: Reach - Edition légendaire (Microsoft)
05 (__) [WII] Wii Fit Plus + Balance Board (Nintendo)


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Week 37
Week 36
Week 34
Week 33
Week 32
 

dabra

Member
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Spain :



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Italy :
Week 37, 2010

01 (__) [360] Halo: Reach (Microsoft)
02 (__) [360] Halo: Reach Limited Edition (Microsoft)
03 (__) [PS3] Sports Champions (Sony)
04 (__) [360] Halo: Reach Legendary Edition (Microsoft)
05 (03) [PSP] Kingdom Hearts: Birth By Sleep (Square Enix Europe)
06 (04) [WII] Super Mario Galaxy 2 (Nintendo)
07 (02) [PS3] Mafia II (Take 2)
08 (01) [WII] Wii Fit Plus + Balance Board (Nintendo)
09 (05) [WII] Mario Kart Wii (Nintendo)
10 (07) [WII] New Super Mario Bros Wii (Nintendo)


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Norway:



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Finland:
Week 37 + 38, 2010

01 (__) NHL 11 (Electronic Arts)
02 (01) SingStar SuomiHitit (Sony)
03 (__) Halo Reach (Microsoft)
04 (__) Civilization V (Take 2)
05 (__) F1 2010 (Codemasters)
06 (__) Sports Champions (Sony)
07 (__) NHL Slapshot (Electronic Arts)
08 (__) Super Mario Galaxy 2 (Nintendo)
09 (02) Mafia II (Take 2)
10 (__) Dead Rising 2 (Capcom)


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Sweden :
Week 38, 2010

01 (__) [PC] Civilization V
02 (02) [PS3] NHL 11
03 (01) [360] Halo Reach
04 (03) [360] NHL 11
05 (__) [PS3] F1 2010
06 (04) [PS3] Sports Championship
07 (05) [PC] Starcraft II: Wings Of Liberty
08 (__) [360] Dead Rising 2
09 (__) [360] F1 2010
10 (__) [PS3] Dead Rising 2
11 (__) [PS3] Assassin's Creed 2
12 (__) [PS3] Fifa 10
13 (08) [PC] The Sims 3 Gasen i Botten
14 (__) [360] Guitar Hero Warriors of Rock
15 (__) [360] Assassin's Creed 2
16 (06) [PS3] Mafia 2
17 (__) [PS3] Guitar Hero Warriors of Rock
18 (13) [WII] New Super Mario Bros Wii
19 (10) [NDS] New Super Mario Bros.
20 (11) [WII] Super Mario Galaxy 2


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Germany :
Week 38, 2010

01 (__) [PS3] F1 2010
02 (__) [360] F1 2010
03 (__) [PS3] Sports Champions
04 (01) [360] Halo: Reach Standard Edition
05 (__) [WII] Schlag den Raab
06 (03) [NDS] Art Academy
07 (04) [WII] Super Mario Galaxy 2
08 (05) [NDS] Dragon Quest IX
09 (06) [WII] New Super Mario Bros. Wii
10 (__) [PS3] Mafia II


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Australia :



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New Zealand :



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Dennis

Banned
Three PC games in the UK chart, nice.

A little surprised by F1 2010.

Front loaded Halo: Reach as expected.
 
Relatively small drop-off for Sports Champions, but still no indication of what its sales actually are!

The Halo drop is pretty huge - 415k first week (IIRC) to, what, 83k this week?
 

SmokyDave

Member
DennisK4 said:
Three PC games in the UK chart, nice.

A little surprised by F1 2010.

Front loaded Halo: Reach as expected.
I'm single handedly responsible for 18% of all games sales in England. The charts are reflecting my current obsession.
 

Mush

6.0
After what Lewis did on Sunday, I wouldn't be surprised to see F12010 drop out of the charts next week. :p
 

Dennis

Banned
SmokyDave said:
I'm single handedly responsible for 18% of all games sales in England. The charts are reflecting my current obsession.
How is that possible? There are no PSP games in the chart.....
 
From last weeks thread:

So Halo Reach went from 430k to 85k, which means:

1. F1 2010 (At worst 165k, based on being higher than #2 + #3 combined)
2. Halo Reach (85k)
3. Dead Rising 2 (?)
4. Civilization V (?)
5. Sports Champions (?)
6. Guitar Hero: Warriors of Rock (?)
7. Prince of Persia: The Forgotten Sands (?)
8. Mafia II (8k)

Massive drop for Halo Reach, Dead Rising 2 and Guitar Hero absolutely bombed and Sports Champion is...okay with sales around 30k (not confirmed).

V_Ben said:
Nice to see DR2 doing relatively well on both platforms.

Less than 85k combined is not exactly great.
 

SmokyDave

Member
DennisK4 said:
How is that possible? There are no PSP games in the chart.....
PSP Go :(

I genuinely believe that PSP sales are a fair bit better than these charts reflect.
I believe all kinds of shit :(


Edit: Beaten by The Big 'J' :)
 
szaromir said:
BTW does UKIE (ELSPA) give sales awards anymore?

Not seen them in a wee while, so I'm not sure. They were one of the few ways we could actually get a feel for hard sales, rather than just placements and extrapolations.
 
Cosmonaut X said:
Asked in the other thread, but where do you get that figure from? Extrapolation or...?

Extrapolation.

Sales dropped 12% which means for Week 37 it could only have sold a maximum of 95k (as it's now below 85k after the reduction).

Sports Champion may then have sold anything between 8k and 85k, but with a drop of five places a figure of 35/45k is a reasonable guess(?).
 

Carl

Member
Expected Reach to stay up top for longer than that, but good to see F1 at the top this week.

Also, good to see Sports Champs relatively steady
 
To F1 fans in the UK, was there much coverage of the game during the F1 pre-race shows?

I'm not surprised at its position though, F1 was always huge when I lived there.
 
Opus Angelorum said:
Extrapolation.

Sales dropped 12% which means for Week 37 it could only have sold a maximum of 95k (as it's now below 85k after the reduction).

Sports Champion may then have sold anything between 8k and 85k, but with a drop of five places a figure of 35/45k is a reasonable guess(?).


Don't forget DR2 is higher than Sports Champions and lower than Reach in the multiplat, so it must be less than half 85k assuming they're evenly split. Edit: correction, it has to be less than half regardless.
 

Pooya

Member
Kingdom Hearts is out of top 40 in it's 3rd week, same thing happened to Peace Walker :\ .
It's kinda odd, PSP games stop selling completely very fast, you would expect the game should hang around 20-40 position considering numbers must be really low for those games, but no it just drops out of the chart completely and will never come back :| .
 
Graphics Horse said:
Don't forget DR2 is higher than Sports Champions and lower than Reach in the multiplat, so it must be less than half 85k assuming they're evenly split. Edit: correction, it has to be less than half regardless.

Explain.
 

Withnail

Member
Graphics Horse said:
Don't forget DR2 is higher than Sports Champions and lower than Reach in the multiplat, so it must be less than half 85k assuming they're evenly split.

Civ 5 is in there as well. In the absolute best case Sports Champions did nearly 42k this week, and thus about 47k last week, meaning a maximum of 89k to date in the UK. In reality though the Dead Rising 2 platform split is unlikely to be even, and there will be a gap between DR2 PS3 and Civ5, and another gap between Civ5 and SC.

I'd guess it's probably around 35k for this week and around 75k to date.
 

Garjon

Member
Didn't expect to see the 360 version of F1 outsell the PS3 version. Still, like NFS:Shift last year, I expect it to linger around the top 10 for quite some time, bugs and glitches aside.
 
Graphics Horse said:
Dead Rising 2 is between Sports Champions and Reach in both charts, so the combined DR2 sales are less than Halo, and the worse selling PS3 DR2 must be less than half DR2's combined sales, therefore it's also less than half of Halo's sales.

That makes sense, so my original guess of 75k first week sales was pretty close. Do I win something? ;)

Garjon said:
Didn't expect to see the 360 version of F1 outsell the PS3 version.

Indeed, most people including myself had the PS3 version ahead purely because of its Playstation roots.
 

V_Ben

Banned
Garjon said:
Didn't expect to see the 360 version of F1 outsell the PS3 version. Still, like NFS:Shift last year, I expect it to linger around the top 10 for quite some time, bugs and glitches aside.

There's a PS3 racing game coming out this year. If somebody is just interested in Racing, then they're bound to be holding off F1, and are probably waiting for that one... :D
 

Withnail

Member
Opus Angelorum said:
That makes sense, so my original guess of 75k first week sales was pretty close. Do I win something? ;)

I don't think that's right. The absolute best case scenario for SC this week is:

Halo: 85k
DR2 360: 42.5k
DR2 PS3: (42.5k - 1)
Civ 5: (42.5k - 2)
SC: (42.5k - 3)

Which means that with a 12% drop it sold around 48k last week. However it's likely to be a fair bit worse than this.
 

Momo

Banned
F12010 deserves to rot on store shelves, I came within an inch of buying it, luckily I waited for player reviews.
 

gofreak

GAF's Bob Woodward
If SC was around 70k or 80k sold to date...is this bad? Under expectations?

If it was representative of performance across Europe, then EU sales to date could be in the 350-400k region?

This wouldn't seem bad at all to me. Depending on the attach rate of the game with Move it would suggest pretty decent things for Move sales too. Or I don't know, did people expect multi-million Move users (and thus maybe a million copies of SC) in ~10 days in Europe?

edit - the week on week drop is also small. That may reflect good word of mouth which ought to help it build steadily if it keeps up.
 

szaromir

Banned
There's a PS3 racing game coming out this year. If somebody is just interested in Racing, then they're bound to be holding off F1, and are probably waiting for that one...
I don't think it works this way. The big franchises popularize their respective genres on the platform, not kill any sales in them.
If SC was around 70k or 80k sold to date...is this bad?
If Move was positioned as a separate platform, it would be terrible (given the supply).But sincefor now it'll serve mostly as an alternate control scheme, it can grow gradually over time.
 
Withnail said:
I don't think that's right. The absolute best case scenario for SC this week is:

Halo: 85k
DR2 360: 42.5k
DR2 PS3: (42.5k - 1)
Civ 5: (42.5k - 2)
SC: (42.5k - 3)

Which means that with a 12% drop it sold around 48k last week. However it's likely to be a fair bit worse than this.

Agh, so 75k over the two weeks is more likely. I'm not sure if that's good or not.
 
szaromir said:
If Move was positioned as a separate platform, it would be terrible (given the supply).But sincefor now it'll serve mostly as an alternate control scheme, it can grow gradually over time.

Pretty much. I think it's just going to end up being a solid alternate control scheme for the system, with a set of decent dedicated games and patched-in support in others. I can't see it being a "Wii killer" or any of the other guff some of the more crazed fanboys suggest, but it's another nice little tick on the box for Sony.

Part of this is that they've been very smart about positioning it as a extra functionality (in much the same way they have with other elements, like BR and the "Does Everything" campaigns) and setting a reasonable entry price. Whether Microsoft can manage the same is very much up in the air, but the way they're approaching Kinect makes me wonder if Sony's lower-risk, lower-cost "copy and tweak" would have been wiser...
 
gofreak said:
If SC was around 70k or 80k sold to date...is this bad? Under expectations?

I think the next few weeks of sales will give a better indication. If it continues to drop at a rate of 10+% then momentum won't be great, however.

Much like any console peripheral they tend to have long legs, trending higher with the release of a game or around the holiday period. If sales improve then word of mouth could be a good catalyst for sales.


Cosmonaut X said:
...makes me wonder if Sony's lower-risk, lower-cost "copy and tweak" would have been wiser...

My thoughts exactly, Microsoft are trying too hard to market Kinect as the future of the Xbox brand.
 

gofreak

GAF's Bob Woodward
szaromir said:
I don't think it works this way. The big franchises popularize their respective genres on the platform, not kill any sales in them.

If Move was positioned as a separate platform, it would be terrible (given the supply).But sincefor now it'll serve mostly as an alternate control scheme, it can grow gradually over time.

Supply wasn't very strong, I don't think.

I think this kind of figure suggests at the very least ~500k Move users in Europe since launch. (If the linear/naive extrapolation of 350-400k for SC was true, perhaps quite a bit more than that depending on attach rate of that game. If it was 50% for example, it might suggest 700-800k Move users).

Sony's not given a public sales target, but either end of that range seems decent to me. Especially given that they have 3 months of holiday sales still to come.

I'd ask again, even in 'seperate platform terms', where do you expect Move by the end of the year for example? Microsoft wants to be at 3m globally with Kinect by the end of the year. Move's already probably passed 1m users worldwide, unless US has severely underperformed Europe.

The UK figures do not compare well with the PS3's launch (if we're talking about platforms), but then funnily enough the PS3's launch weekend there was the biggest ever (165k units). Move maybe reached ~50-60k users in its first weekend? This would however compare better to the 360's launch in the UK (70k).
 
Pretty hard to guess what Sports Champions did now - first I thought from 2 to 7 is quite a drop-off, but then the titles above it are all new big titles or Halo's second week, so it may well have done similar to last week. I'm expecting this title to not drop much (in sales, not position) all the way to January and maybe rise during the holidays, but this is the fickle UK so we'll see.

Of course it is important to realise that in Europe Sports Champions is not bundled ...
 

KingDizzi

Banned
Mush said:
After what Lewis did on Sunday, I wouldn't be surprised to see F12010 drop out of the charts next week. :p

You're implying we british want that bitch or Button to win, I'm getting the game now thanks to what happened yesterday. :p

Big Reach drop but expected, those are some big F1 numbers which shows the UK still loves racing games.............hopes for GT5 are very high!
 
Maastricht said:
Pretty hard to guess what Sports Champions did now - first I thought from 2 to 7 is quite a drop-off, but then the titles above it are all new big titles or Halo's second week, so it may well have done similar to last week. I'm expecting this title to not drop much (in sales, not position) all the way to January and maybe rise during the holidays, but this is the fickle UK so we'll see.

Of course it is important to realise that in Europe Sports Champions is not bundled ...

The drop off is the easy bit, they tell you it dropped 12%. Which doesn't seem too bad considering the rate other titles go, but they should really be hoping it becomes an evergreen title.
 
@ goFreak

I think the overall success of Move (and Kinetic) will be determined by growth of the platform itself.

The goal for Sony is to attract 'casual' gamers (I hate using that term). If Move only appeals to a small percentage of the current PS3 install base then that is the failure?

Eurogamer said:
Speaking with Eurogamer this week, Sony Computer Entertainment senior vice president Ray Maguire chose to compare the Move's launch to that of the EyeToy for the PlayStation 2, saying that "exactly as with EyeToy in the PS2 days, it's a product that needs to be sampled. You need to get your hands on it. You need to understand it. You need to try it." Maguire further went on to say he's "not particularly" expecting "massive" day one sales, but that he expects sales to grow as word of mouth spreads

I think this is smart. Microsoft on the other-hand have been very bullish and it may well bite them on the ass.
 

gofreak

GAF's Bob Woodward
Opus Angelorum said:
@ goFreak

I think the overall success of Move (and Kinetic) will be determined by growth of the platform itself.

The goal for Sony is to attract 'casual' gamers (I hate using that term). If Move only appeals to a small percentage of the current PS3 install base then that is the failure?

Expansion of the userbase is something we'll have to wait for after the holidays to judge I think. That'll be hard in Sony's case, at least, to assign to any one factor in Europe anyway (i.e. GT5 is likely to muddy the pool of userbase expanding factors). Slim could do the same for MS more generally.

However, sustainability of the (sub-)platform itself won't be a function of whether its users are new or existing-userbase...that doesn't matter in that context. All that matters there is how many people are using it and buying software for it whatever their background.

Also, the 12% drop week-on-week is in fact small. If it was indicative of momentum going forward (i.e. if that's ALL they could expect it to drop on an ongoing basis), the game would be up around a quarter of a million in the UK alone within a couple of months. Sony should be so lucky. There'll be a bigger drop next week, it'll be 7 days vs 7 days instead of 7 vs 3 as was the case this week. Sales will fall for a while, the question is how and whether they curve up once the holiday shopping starts.
 

szaromir

Banned
gofreak said:
Supply wasn't very strong, I don't think.

I think this kind of figure suggests at the very least ~500k Move users in Europe since launch. (If the linear/naive extrapolation of 350-400k for SC was true, perhaps quite a bit more than that depending on attach rate of that game. If it was 50% for example, it might suggest 700-800k Move users).

Sony's not given a public sales target, but either end of that range seems decent to me. Especially given that they have 3 months of holiday sales still to come.

I'd ask again, even in 'seperate platform terms', where do you expect Move by the end of the year for example? Microsoft wants to be at 3m globally with Kinect by the end of the year. Move's already probably passed 1m users worldwide, unless US has severely underperformed Europe.

The UK figures do not compare well with the PS3's launch (if we're talking about platforms), but then funnily enough the PS3's launch weekend there was the biggest ever (165k units). Move maybe reached ~50-60k users in its first weekend? This would however compare better to the 360's launch in the UK (70k).
Ithink your extrapolation is indeed naive - there's no reason to simply take UK sales and multiply it by 5 (or whatever the factor is), even UK is 1/5 Europe's market (or 1/5 Sony's European market). It might have sold 10x elsewhere, it could have been 3x. We don't know that and speculation is pointless. Though seeing no PR boasting I assume the launch was n't quite so spectacular, not aroun 1M yet (though I don't know how you can exactly count Move sales given that some users might have bought more than one controller and there are like a hundred different SKUs for the thing). Either way it's ok, because the marketing campaign is not of "hundreds of millions of dollars" scale, so I think the project might be bringing profitright from the start.
 
Opus Angelorum said:
I think this is smart. Microsoft on the other-hand have been very bullish and it may well bite them on the ass.

I think EyeToy-level success is pretty much what should be expected from Move, but I could be wrong - certainly, it lends itself to a wider variety of titles than EyeToy, and the ability to retrofit games to use it may help it gain wider appeal.
 

Prine

Banned
I expect Reach will pick up around Christmas. And forever remain in the chart until 360 dies. Similar behavior to previous Halo's.

Which reminds me, i have to buy my mate his birthday present. He's a PS3 fan but loves 360. Add another +1 to Halo Reach, (4th time im buying it, lots of mates with 360s but no live). This should get him to renew his membership.
 

szaromir

Banned
Prine said:
I expect Reach will pick up around Christmas. And forever remain in the chart until 360 dies. Similar behavior to previous Halo's.
Previous Halos dropped off from the main top 40, though they were reappearing on some occasions. Too bad we don't seem to get sales awards, we can't keep track of long term sales anymore. :/
 
gofreak said:
However, sustainability of the (sub-)platform itself won't be a function of whether its users are new or existing-userbase...that doesn't matter in that context. All that matters there is how many people are using it and buying software for it whatever their background.

Wouldn't Sony rather have consumers moving (pun intended) to the PS3 platform because of Move?
 
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