Eurogamer just put up a new interview with John Carmack today. It seems there are a lot of review embargoes ending with him.
Today's topics? The power of next generation consoles and cloud computing.
Today's topics? The power of next generation consoles and cloud computing.
Eurogamer said:Eurogamer: Despite them being out for five years?
John Carmack: There is too much there. If you just looked at the manual sets for everything about the core processor, the cell processors, the GPUs and the development environments on there, probably no-one even knows all the switches to the linker to optimise all the different things on here. It's just too much information for one person to know at that level of detail. And hence there's still unexplored territory for different ways to go about things.
So, I'm happy. I'd like us to do a few more games with all this technology we've leveraged on here. The next-generation will be here soon, in a couple of years. That's going to be that much farther beyond that. It'll be another ten times as powerful as this. I'd be surprised if that doesn't last over a decade before people wind up saying, well, we've really tapped out everything you could possibly do on there.
Eurogamer said:Eurogamer: But for the time being you're happy with the PlayStation 3 and Xbox 360?
John Carmack: I really am. We've got other games in development now that are working with this. There's still a lot more we can use. We'll suck up any resources that are given to us. If people come out and say, OK, now you've got four gigs of RAM and all this, we'll happily use it. It'll make our lives better. The games will get better. The graphics will get better. Things will improve in a lot of ways.
But I'm not feeling terribly constrained by this current generation yet.
Source: http://www.eurogamer.net/articles/2011-06-16-john-carmack-the-future-now-interviewEurogamer said:John Carmack: There are a lot of factors that can go on there. And shoot, once we're out ten years cloud-based gaming is almost a shoe-in. It's not a shoe-in this year or next year, but if you look ten years out, piping everything over a broadband connection, there are huge advantages to doing that.
Eurogamer: Does that mean the end of home consoles?
John Carmack: It might. There are a lot of different factors there, where computing power is getting so ridiculously cheap and we carry so much of it around. People's telephones could be their home console, and it just beams over to the TV set when they're there and they want that experience. Do we want these separate walled gardens: here's what we've got on our PC, here's what we've got on our console, here's what we've got on our mobile phone?
There's at least an argument that you wind up carrying around enough processing power with you to satisfy all of those and you dock them into different things when you go there. It could play out in lots of different ways. There's not one valid path to the next-generation of technology.