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NVIDIA’s Wil Braithwaite on the effect of GPUs in visual effects over the last 10 yrs

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XiaNaphryz

LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
At fxguide's site: http://www.fxguide.com/fxguidetv/fxguidetv-185-gpus-in-vfx/

This week on fxguidetv we feature a presentation from the CVMP 2013 conference in London. NVIDIA’s Wil Braithwaite takes us through a decade of GPU use in visual effects and post production.

It's a 20+ minute presentation.

Some of the slides from the video, for proper context you'll need to watch it obviously:

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The numbers below are the types of speed-ups you can get using a GPU-based solution for these particular cases:

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I know CUDA gets a lot of hate from a lot of places, but it's well entrenched in a lot of high-end CG/CV facilities.

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And a look back at various ways effects houses have utilized GPUs over the past several years:

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It should be noted that ILM is getting a Technical Achievement Award this year at the Sci-tech Oscars for the Plume system mentioned above.

To Olivier Maury, Ian Sachs and Dan Piponi for the creation of the ILM Plume system that simulates and renders fire, smoke and explosions for motion picture visual effects.
The unique construction of this system combines fluid solving and final image rendering on the GPU (Graphics Processing Unit) hardware without needing an intermediate step involving the CPU. This innovation reduces turnaround time, resulting in significant efficiency gains for the ILM effects department.
 

Tablo

Member
It is pretty impressive the strides GPU computing has made, funny that we still have a ways to go for full on ray tracing.
Will watch this, thanks OP.
 

XiaNaphryz

LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
It is pretty impressive the strides GPU computing has made, funny that we still have a ways to go for full on ray tracing.

Will be really interesting to see how Volta will affect things at the really high end if they can get to 32-64 GB of memory on the cards.
 

Esch

Banned
How much should we tip him for this presentation? And is he circumcised?

edit: damn this is thorough. thanks.
 
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