http://www.ign.com/articles/2006/05/08/e3-2006-final-fantasy-versus-xiii-revealed
Remember that fateful day over 8 years ago? On May 8 2006, Square Enix announced a trio of Final Fantasy XIII titles - among them Final Fantasy Versus XIII, now known as Final Fantasy XV. The game was slated for the Playstation 3, but now is will be released on the Playstation 4 and Xbox One instead, at some point in the future. It has changed names, changed platforms, changed staff members, and still has no release date. In fact people continue to debate if it will even show up at this year's Tokyo Game Show.
But this thread is not about that. It isn't to discuss why the game took so long, or how Square Enix is a terrible company, or any of that. Instead, using the announcement date of the game as marker, let's look at major changes and milestones for gaming and popular culture, both good and bad. I don't want to make any strict rules, but generally to make it more interesting, I would suggest pointing out major developments which take a substantial period of time and/or long term stuff which started and completed within the period from 2006 until now.
I'll start it off with an example:
In May 2006, Level-5 was still a work for hire developer making games for other publishers. They had just released Rogue Galaxy for Sony the year before, and were working on Jeanne d'Arc at the time, also for Sony. They were interested in going into self-publishing but had not started yet. They would go on to launch their first independent title in Feb 2007 - Professor Layton and the Curious Village.
Today as of Sept 2014, Level-5 is one of the most successful new game publishers in Japan in the last decade. They have released two trilogies of the Professor Layton series, two trilogies of Inazuma Eleven, and are enjoying great success with their new Yokai Watch series. They have launched three multi-million selling franchises, and have found success in a number of cross-media projects which have produced many animated series, comics, toys, etc. They have collaborated with Studio Ghibli on an original game project. They have collaborated with Sunrise to create an original Gundam series. They have even bought naming rights for a football stadium in their home city.
And Final FantasyVersus XIII XV is still not out.
Remember that fateful day over 8 years ago? On May 8 2006, Square Enix announced a trio of Final Fantasy XIII titles - among them Final Fantasy Versus XIII, now known as Final Fantasy XV. The game was slated for the Playstation 3, but now is will be released on the Playstation 4 and Xbox One instead, at some point in the future. It has changed names, changed platforms, changed staff members, and still has no release date. In fact people continue to debate if it will even show up at this year's Tokyo Game Show.
But this thread is not about that. It isn't to discuss why the game took so long, or how Square Enix is a terrible company, or any of that. Instead, using the announcement date of the game as marker, let's look at major changes and milestones for gaming and popular culture, both good and bad. I don't want to make any strict rules, but generally to make it more interesting, I would suggest pointing out major developments which take a substantial period of time and/or long term stuff which started and completed within the period from 2006 until now.
I'll start it off with an example:
In May 2006, Level-5 was still a work for hire developer making games for other publishers. They had just released Rogue Galaxy for Sony the year before, and were working on Jeanne d'Arc at the time, also for Sony. They were interested in going into self-publishing but had not started yet. They would go on to launch their first independent title in Feb 2007 - Professor Layton and the Curious Village.
Today as of Sept 2014, Level-5 is one of the most successful new game publishers in Japan in the last decade. They have released two trilogies of the Professor Layton series, two trilogies of Inazuma Eleven, and are enjoying great success with their new Yokai Watch series. They have launched three multi-million selling franchises, and have found success in a number of cross-media projects which have produced many animated series, comics, toys, etc. They have collaborated with Studio Ghibli on an original game project. They have collaborated with Sunrise to create an original Gundam series. They have even bought naming rights for a football stadium in their home city.
And Final Fantasy