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Evolve Review Thread

stryke

Member
evolve610.png


Metascore - 78

If scores are missing, it's because the reviews are still in progress as they've decided to wait until multiplayer is under normal public stress conditions. Feel free to PM me when score updates happen.

Polygon - 8 (Provisional)

http://www.polygon.com/2015/2/9/8003383/evolve-review-xbox-one-PS4-PC

Evolve offers something different, even if it doesn't always succeed.

Evolve occasionally brushes against a real breakthrough for Turtle Rock, with its distinctive take on a different kind of multiplayer shooter. New territory always presents new problems, and Evolve doesn't always solve them. But it distinguishes itself from the pack of multiplayer options out there with the flair of something truly different.

PC Gamer -

http://www.pcgamer.com/evolve-review/#page-1

Evolve’s emphasis on skillful movement, spotting, and out-maneuvering your opponent make it an excellent competitive game. The Hunters and monsters have some of the most elegantly simple-but-deep mechanics I’ve laid hands on. And Evolve is one of the best-looking games on PC, blessed with splashy particle effects, smart UI, and monsters worthy of Pacific Rim.

But I’m concerned about Evolve’s longevity. At first touch, Turtle Rock’s 4v1 formula has tons of novelty. Over dozens of matches, though, the short, intense matches that it (usually) produces felt less memorable and remarkable. Without maps that bolster its replay value, or mod support to fill in, it’ll fall to paid DLC and Evolve’s planned free map releases to keep pace with players’ content fatigue.

Eurogamer -

http://www.eurogamer.net/articles/2015-02-09-evolve-thrills-but-for-how-long

Left 4 Dead's replayability was obvious even during the first run through of every level - the way it toyed with players and how its systems crafted drama with alarming regularity. Evolve maintains some of these qualities - especially when you're surprised by marauding wildlife - but its best ideas are already repeating themselves

Gamespot - 8

http://www.gamespot.com/reviews/evolve-review/1900-6416026/

As with Turtle Rock’s Left 4 Dead, Evolve is best when you play with buddies; getting matched with a novice can lead to ghastly results if your newfound friend constantly seeks out the nonexistent “I” in “team.” It doesn’t take long to whip a newcomer into shape, at least, meaning you can usually focus on Evolve’s unique brand of greatness: the suspense of the hunt, the exhilaration of battle, and the drive to dominate Shear. Even Sasquatch would shiver at the dangers.

IGN - 9

http://au.ign.com/articles/2015/02/12/evolve-review

It’s rare for a big multiplayer game like Evolve to feel so considered and intelligent. Everything – skills, mechanics, and design choices – seem to interlock in a way that’s both natural and purposeful. That it’s so mechanically rich and still conveys the raw energy and fun of duking it out with huge monsters and action-figure-esque hunters is a real design feat. Its progression system stifles it a bit early on, but regardless, Evolve is a deeply rewarding multiplayer experience that packs both brains and brawn.

Shacknews - 7

http://www.shacknews.com/article/88009/evolve-review-evolution-does-not-happen-overnight

Overall, it's a bit of a time investment, but after learning the ins-and-outs of hunting, Evolve starts to become a more engaging time-killer. Evacuation is a keen way to mix the game's otherwise uninspired game modes and its solid bot play means that I'll still be able to enjoy it even during down hours. The table for an enjoyable multiplayer session is set, whether jumping in with friends or getting more anti-social and devouring opponents as a lone monster. But considering some of the subpar game modes, I can't help but feel this package could have been something bigger.

MMGN - 8

http://mmgn.com/xboxone/evolve-review

There’s still time to evaluate Evolve on a matchmaking front, and so our final score could change once public servers go online. Having played alongside friends, the game excels with planned tactics and when communication is tight. But what will Evolve be purely as a matchmaking experience with random players? Can it hold up? We don’t know this yet. What we do know is that as a pure co-op shooter -- or as a single-player rampage simulator -- Evolve stands up as one of the genre’s best.

Stevivor - 7.5

http://stevivor.com/2015/02/review-evolve/

In the end, this one’s really a mixed bag. If you adore multiplayer, belong to a dedicated clan, thrive in competitive eSports-style play or simply turn your nose at the thought of single-player, this one’s for you. Pretending to have a single player mode is a cardinal gaming sin, and one that Evolve is guilty of. This game shouldn’t be played alone, and as such, lone wolves need not apply.

Gametrailers -

http://www.gametrailers.com/videos/v6opmt/evolve-pre-launch-report

Escapist - 4.5/5

http://www.escapistmagazine.com/art...views/12957-Turtle-Rock-Studios-Evolve-Review

Evolve is a strong co-op title that rewards good teamwork with an amazing experience. Plenty of variety in classes and game types makes every round something new.

Venturebeat -

http://venturebeat.com/2015/02/08/e...t-still-has-a-few-kinks-to-work-out/view-all/

What you’ll like

- It’s easy to learn and difficult to master
- The evacuation mode is a stroke of genius

What you won’t like

- The jump/climb mechanic still doesn’t work
- Like all multiplayer games, balance will be an issue at launch

Gamesradar - 3.5/5

http://www.gamesradar.com/evolve-review/

It's not a game you can boot up and enjoy casually, mind. Constant comminution is required to coordinate the Hunters different abilities effectively, meaning Evolve is much smoother when played with pals rather than randoms. My multiplayer matches so far have usually ended with battles against the Monster that devolve into massive clusterf**ks. But hey, they've been fun clusterf**ks.

Game Informer - 8.5

http://www.gameinformer.com/games/e...e/2015/02/11/evolve-review-game-informer.aspx

As it is, Evolve does its one thing remarkably well, and the few other gripes I have – including long, multi-stage load times and the inability to customize A.I. teammates when playing with friends – don't dampen my enthusiasm for playing more. Evolve's matchups offer a lot of replayability and competitive thrills, and I can see myself returning to it consistently in the following months – even if those play sessions do inevitably end with me lusting for more to do in the world.
 

TriniTrin

war of titties grampa
I like how most of the outlets refrained from giving a score until servers are live at launch. It's a good start for these kinda games.
 

TomShoe

Banned
Sometimes 8's mean a solid game, sometimes they mean an uncontroversial score not to get on a publisher's bad side.

I'm feeling the latter with these 8's.
 

Abdiel

Member
No idea how it will review at large, but I as far as preorders go, it isn't doing very well at least where I've checked. Not very confident in its performance. Maybe there will be a big turn around or positive word of mouth after release, but I've heard very little buzz from customers.
 
I'm not knocking you in any way, but is this a GAF meme? Or is it a coincidence? I feel like it gets posted within the first 10 posts of almost every review thread.

I wouldnt know, I havent been around as long as most. I was just legitimately giving my opinion. I expect the game to be good but not great. So i guess coincidence.
 

bounchfx

Member
from what I've seen and played a ~7.8 seems pretty much what I expected. I wish it the best, I just don't see it getting much of an audience.
 

stevivor

Junior Member
We gave it at 7.5.

http://stevivor.com/2015/02/review-evolve/

Long story short, great with friends, awful alone, and we're completely worried playing without a set crew will greatly impact your enjoyment of the game.

PS - I notice that ReptileScorpio linked to this previously, and I'll admit I've NO IDEA what protocol calls for in this instance. If this post should be deleted, feel free to murder it. :)
 

NESpowerhouse

Perhaps he's wondering why someone would shoot a man before throwing him out of a plane.
I expect 7s, 8s, and 9s.
And a stray 10 somewhere
 

Bgamer90

Banned
Yeah, I expected 7s and 8s.

The alpha/beta just didn't click with me for some reason. Don't think I'll ever get this.
 

Rembrandt

Banned
Why is that? Plenty of people enjoyed the Beta.

This game has always gotten a lot of mediocre reception around here for some reason. this game was winning tons of awards at every show and people still weren't sold. I loved L4D and I thought the alpha/beta was pretty good. There was a layer of depth that L4D didn't have and it encourages teamwork just as well, if not better than L4D. from what I played at least. it might not get all of the love L4D did from a general audience, though. I'm betting a lot of people are underestimating how much it's gonna sell.

but yeah, these scores sound about right.
 

Rymuth

Member
No idea how it will review at large, but I as far as preorders go, it isn't doing very well at least where I've checked. Not very confident in its performance. Maybe there will be a big turn around or positive word of mouth after release, but I've heard very little buzz from customers.
I can only speak for myself on my side of things but it's really bizarre... I keep forgetting this game's coming out. I'm not actively hating it but I can't seem to commit it to memory...and people around me seem to have the same problem.
 
The scores dont really matter that much.

What PC Gamers Review states is true. If the game cant create a community, it will be forgotten pretty soon. And 2Ks DLC tactics arent really helping...
 
I'm very curious about the longevity of this title. The Beta was decent, seems like it will be an ok multiplayer game with friends.

But will I still be wanting to play this in 6 months? Not so sure about that.
 
Awesome!! I had faith that Turtle Rock would deliver a solid experience. All ready to grab my pre-order tomorrow. W00t! Also going in blind, have only seen a couple of screens of this game.

It's been ages since a game came out that I was actually looking forward to (last one was Dark Souls II). So stoked!
 
Looks like I can leave this one until a few months down the track, or even a year - like Titanfall. Then of course you take the risk of not having any players (like titanfall) but the game is everything it should have been at launch. BUT my main thing is having a good crew, and matching with pubs is always risking biz.
 

soultron

Banned
Alpha was really fun, I'm buying. Reviews so far are what I'm expecting. Content and longevity are definite questions I would like to see answered, especially mod support on PC.
 

GnawtyDog

Banned
Looks like a decent game.

Since when did 7,8 become bad? Expecting every game to hit average 9's across the board will make you miss some gems.
 

Toki767

Member
About what I figured when playing the alpha. I'm sure they have a lot of things they can improve upon in a sequel.
 
Looks like I can leave this one until a few months down the track, or even a year - like Titanfall. Then of course you take the risk of not having any players (like titanfall) but the game is everything it should have been at launch. BUT my main thing is having a good crew, and matching with pubs is always risking biz.

Unlike Titanfall this is game is playable offline with bots. Even if most of your interest is playing online, the fact that it gives you that option and it's not tied to a server (which will eventually be pulled, leaving your digital download or disc useless) is a big plus for me.
 

Gamezone

Gold Member
Unlike Titanfall this is game is playable offline with bots. Even if most of your interest is playing online, the fact that it gives you that option and it's not tied to a server (which will eventually be pulled, leaving your digital download or disc useless) is a big plus for me.

Even the bots AI is solid. I even play Unreal Tournament with bots today because of good AI bots. Every games should have this option.
 

dmr87

Member
A point or two higher than I expected, we'll see how it turns out. Gut feeling is that it won't have any legs.
 
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