dragonbane
Member
I really wonder if we are going to see tessellation at all outside of GT.The only info in this regard is 40K for generic Helghast enemy soldiers at their highest LOD. Logical conclusion derived from the trend that important characters possess greater poly count, would indicate the same for KZSF.
I am sort of bummed out about tessellation not being used instead of LOD, at least for character models.
I expect big things in general. Lots of beautiful games coming on all platforms IMO.40-60k
ND, Bioware, and CDProjekt are devs that I'm massively excited to see what they can do on PS4. Same with SSM. I expect big things out of those studios.
I can see 200k.I wonder if it'll be possible for a game on the PS4 to have 250k polycount characters one day?...