Thomas Jefferson
Metroidvania denotes a genre, and Metroid can denote either a genre or the actual franchise.
I guess?
So he's merely the one who popularized the term.
Metroidvania denotes a genre, and Metroid can denote either a genre or the actual franchise.
I guess?
That guy's got some 'tudeTFrog tweeted back:
I thought it was Scott Sharkey, back in one of those Retronauts bonus stage videos.
That guy's got some 'tude
There's a thread from here in 2005 with the term, so it has to go way back
http://www.neogaf.com/forum/showthread.php?t=75549&highlight=metroidvania
This is how I see it. Similar to Rogue-likes. Diablo-likes.
Metroidvania was coined back when there where two pillars defining the genre.
Somebody that didn't understand the differences between Super Metroid and Symphony of the Night.
There's a thread from here in 2005 with the term, so it has to go way back
http://www.neogaf.com/forum/showthread.php?t=75549&highlight=metroidvania
not so successful term, considering SNES Metroid was never that popular. Especially during the time SOTN was released.
Here's an Amazon review from May 2003 with the word 'Metroidvania' in it.
http://www.amazon.com/review/R2C0GV...SIN=B00008KU9T&nodeID=468642&store=videogames
Here's an Amazon review from May 2003 with the word 'Metroidvania' in it.
http://www.amazon.com/review/R2C0GV...SIN=B00008KU9T&nodeID=468642&store=videogames
There's a thread from here in 2005 with the term, so it has to go way back
http://www.neogaf.com/forum/showthread.php?t=75549&highlight=metroidvania
Isn't legend of zelda similar in its use of backtracking and unlocking previously inaccessible areas?
Yes, but between Zelda and Metroid, only one of those is immediately compatible with Castlevania's side-scrolling design.Isn't legend of zelda similar in its use of backtracking and unlocking previously inaccessible areas?
But Zelda isn't 2D...that aside there was a joystiq article a few days ago; 'Metroidvania' should actually be 'Zeldavania'Isn't legend of zelda similar in its use of backtracking and unlocking previously inaccessible areas?
So googles search by date. Is it supposed to actually work? I thought this would be a good shortcut but the problem seems it missunderstands actual dates and also if metroidvania has been in the news that can throw up an unrelated story from 2003 (as the page had the term in the recent news sidebar).
So googles search by date. Is it supposed to actually work? I thought this would be a good shortcut but the problem seems it missunderstands actual dates and also if metroidvania has been in the news that can throw up an unrelated story from 2003 (as the page had the term in the recent news sidebar).
But Zelda isn't 2D...that aside there was a joystiq article a few days ago; 'Metroidvania' should actually be 'Zeldavania'
Isn't legend of zelda similar in its use of backtracking and unlocking previously inaccessible areas?
I remember seeing the term way back when the GBA games were released, maybe I'm misremembering though.
But Zelda isn't 2D...that aside there was a joystiq article a few days ago; 'Metroidvania' should actually be 'Zeldavania'
The headline that launched a thousand shoulder chips. Thanks so much, Mr. Mitchell.
Yep I remember seeing it around '03-'04ish...
Are you saying that because of the notions that Iga just put out there in regards to where he was actually drawing inspiration from when creating his games? Because he said he wasn't drawing on Metroid, but instead LoZ.
Maybe it was IGA himself?
So googles search by date. Is it supposed to actually work? I thought this would be a good shortcut but the problem seems it missunderstands actual dates and also if metroidvania has been in the news that can throw up an unrelated story from 2003 (as the page had the term in the recent news sidebar).
Because Castlevania was more commonly known for being pretty straightforward action-platformers, Symphony of the Night did the whole open-ended exploration & upgrades opening up new areas thing in a much bigger way than any Castlevania before. So it's a Metroid-like-Castlevania, Metroidvania.Then why combine the words if they mean the same thing?
no, I'm saying that because both Zelda and Metroid feel similar to me in the way they present their entire map but limit access to sections until you've progressively tooled up.
Parish categorized this review of Metroid (1987) as Metroidvania when he reviews the updated version in 2002: http://www.telebunny.net/toastywiki/index.php/Games/Metroid
Though the article itself makes no reference to the term metroidvania.
I think this term has been around since metroid and castlevania were a thing.
Just doing a search on Google Groups' Usenet archives of rec. posts, I found one result going back to June of 2001 using the term in the thread title: "Metroidvania is great..." Pretty sure that, even with not all of Usenet being archived, someone could find an even earlier use on record.
The difference I always see between Metroid and Zelda (with exceptions) is that Zelda has this big world, filled with smaller worlds that have little to do with each other. Whereas, Metroid has one big expansive world and the areas all have something to do with each other.no, I'm saying that because both Zelda and Metroid feel similar to me in the way they present their entire map but limit access to sections until you've progressively tooled up.
Isn't legend of zelda similar in its use of backtracking and unlocking previously inaccessible areas?
New Genre:
Blaster Zeldaster
Zeldaster Master
Just doing a search on Google Groups' Usenet archives of rec. posts, I found one result going back to June of 2001 using the term in the thread title: "Metroidvania is great..." Pretty sure that, even with not all of Usenet being archived, someone could find an even earlier use on record.