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Who First Coined The Phrase "Metroidvania"??

OneEightZero

aka ThreeOneFour
That kind of style of game.
That kind of Metroid style of game.
That kind of Castlevania style of game.
That kind of Metroidvania style of game.
That kind of Castleroid style of game.
That kind of platform-adventure of game.
 
TFrog tweeted back:

13428670174_07862f2bb5_b.jpg
That guy's got some 'tude
 

Archaix

Drunky McMurder
Up until the last few years (maybe since Shadow Complex), I remember "Metroidvania" being used to describe that specific style of Castlevania games, not the genre as a whole. It works in context of talking about the IGA-style Castlevania games against the more traditional (or the newer versions) but it is a terrible attempt at a genre name. And now it gets thrown on games that don't even fit that narrow genre. Dust is an example of a great game that gets called a Metroidvania for pretty much no reason at all.
 

petran79

Banned
This is how I see it. Similar to Rogue-likes. Diablo-likes.

Metroidvania was coined back when there where two pillars defining the genre.

not so successful term, considering SNES Metroid was never that popular. Especially during the time SOTN was released.
 
Somebody that didn't understand the differences between Super Metroid and Symphony of the Night.

I've always found the phrase a bit confusing, I'm glad I'm not the only one. Certainly I get the idea, it's functional and reasonable enough, and I'm sure I've even used it, but there's still a part of me that feels like it's sorta like grouping, I dunno, Mega Man X and Contra or something. Of course, I haven't really played a Castlevania since SotN (assuming Mercury Steam's take doesn't count for this discussion), maybe it's even more appropriate now, I dunno.
 

Meier

Member
There's a thread from here in 2005 with the term, so it has to go way back

http://www.neogaf.com/forum/showthread.php?t=75549&highlight=metroidvania

I wonder what ever happened to Matlock. I like to think that everyone who got banned ages ago and escaped GAF's clutches went on to be very successful like Thera.

not so successful term, considering SNES Metroid was never that popular. Especially during the time SOTN was released.

What?
 

Kai Dracon

Writing a dinosaur space opera symphony
Isn't legend of zelda similar in its use of backtracking and unlocking previously inaccessible areas?

I suppose in most Zelda games, you simply can't proceed until you have the required tool / emblem to get into the next dungeon. But you proceed through the game world in a relatively linear order.

Given that Nintendo made both Zelda and Metroid of course, there are obvious design influences in both directions.
 

marrec

Banned
That's the earliest reference on the Web that I can find via Google.

Even looked up Castleroid and didn't find anything earlier.
 
So googles search by date. Is it supposed to actually work? I thought this would be a good shortcut but the problem seems it missunderstands actual dates and also if metroidvania has been in the news that can throw up an unrelated story from 2003 (as the page had the term in the recent news sidebar).

Isn't legend of zelda similar in its use of backtracking and unlocking previously inaccessible areas?
But Zelda isn't 2D...that aside there was a joystiq article a few days ago; 'Metroidvania' should actually be 'Zeldavania'
 
So googles search by date. Is it supposed to actually work? I thought this would be a good shortcut but the problem seems it missunderstands actual dates and also if metroidvania has been in the news that can throw up an unrelated story from 2003 (as the page had the term in the recent news sidebar).

Yep, I had the same problem. I wish there were a way to filter it only by when a page was first crawled.
 

mrklaw

MrArseFace
So googles search by date. Is it supposed to actually work? I thought this would be a good shortcut but the problem seems it missunderstands actual dates and also if metroidvania has been in the news that can throw up an unrelated story from 2003 (as the page had the term in the recent news sidebar).


But Zelda isn't 2D...that aside there was a joystiq article a few days ago; 'Metroidvania' should actually be 'Zeldavania'

except Metroid solidly uses that mechanic, and Castlevania only used it for certain games - or has it now become enough of a staple of the franchise to use it generally?

Zelda and Metroid seem the most regular users of backtracking.
 

injurai

Banned
Isn't legend of zelda similar in its use of backtracking and unlocking previously inaccessible areas?

Are you saying that because of the notions that Iga just put out there in regards to where he was actually drawing inspiration from when creating his games? Because he said he wasn't drawing on Metroid, but instead LoZ.
 

injurai

Banned
The headline that launched a thousand shoulder chips. Thanks so much, Mr. Mitchell.

Yeah a whole bunch of Metroid fans have come out of the wordworks as staunchly against whatever DNA castlevania might be sporting. It's been really weird to see these past few weeks.
 

mrklaw

MrArseFace
Are you saying that because of the notions that Iga just put out there in regards to where he was actually drawing inspiration from when creating his games? Because he said he wasn't drawing on Metroid, but instead LoZ.

no, I'm saying that because both Zelda and Metroid feel similar to me in the way they present their entire map but limit access to sections until you've progressively tooled up.
 
I remember one of my co-workers mentioning it in Summer '07, which was the first time I'd heard it. This topic now has me very curious about where it initially came from.
 

marrec

Banned
So googles search by date. Is it supposed to actually work? I thought this would be a good shortcut but the problem seems it missunderstands actual dates and also if metroidvania has been in the news that can throw up an unrelated story from 2003 (as the page had the term in the recent news sidebar).

I google searched by date and then removed any website that was getting hits for the recent IGA stories that have been going around (i.e. "Metroidvania -gamasutra -digitalspy") cleaned up the results quite a bit. Then I had to - a bunch of Parish indexing sites.
 

Famassu

Member
Then why combine the words if they mean the same thing?
Because Castlevania was more commonly known for being pretty straightforward action-platformers, Symphony of the Night did the whole open-ended exploration & upgrades opening up new areas thing in a much bigger way than any Castlevania before. So it's a Metroid-like-Castlevania, Metroidvania.
 

injurai

Banned
no, I'm saying that because both Zelda and Metroid feel similar to me in the way they present their entire map but limit access to sections until you've progressively tooled up.

Yeah, I guess that means the games were successful in their design. Keycard progression can get tiring, it's fun to have in incorporated into navigation.

Parish categorized this review of Metroid (1987) as Metroidvania when he reviews the updated version in 2002: http://www.telebunny.net/toastywiki/index.php/Games/Metroid

Though the article itself makes no reference to the term metroidvania.

I think this term has been around since metroid and castlevania were a thing.

Potentially goes back to 97 on some forum then. I really would sort of expect it to be a fan coined, internet propagated term.


Wow, the use was literally an action of coining a term of reference.
 
no, I'm saying that because both Zelda and Metroid feel similar to me in the way they present their entire map but limit access to sections until you've progressively tooled up.
The difference I always see between Metroid and Zelda (with exceptions) is that Zelda has this big world, filled with smaller worlds that have little to do with each other. Whereas, Metroid has one big expansive world and the areas all have something to do with each other.

Castlevania: Portrait of Ruin and Order of Ecclessia are more similar to Zelda than Metroid, for example, but other games are closer to Metroid.

That's my take, at least.
 

Archaix

Drunky McMurder
New Genre:

Blaster Zeldaster

Zeldaster Master


I get where you're going, but I think we still need to keep Metroid for being the best example and Castlevania for sticking with the formula the longest. The perspective isn't really the biggest factor, especially since top down 2D games are mostly a thing of the past.

I present you with...

Blastlevania Zeldroid

I like it. Sounds like a villain from a bad 80s anime dub.
 

FiggyCal

Banned
I'm finding a lot of really cool things from the past. I just found an article from 1992, talking about why violent video games are the most popular ones on the NES as well as an article about the future of VR also form 1992. Neat stuff.
 
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