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Media Create Sales: Week 12, 2014 (Mar 17 - Mar 23)

Busaiku

Member
I seriously doubt Iwata wouldn't chase after another gimmick to be added to the device.

Hey, it could be possible that he learned that hardware gimmicks aren't gonna do much nowadays, and the best way to compete is to offer easier development to supplement the lineup of their own titles.
Who am I kidding.
 
Hey, it could be possible that he learned that hardware gimmicks aren't gonna do much nowadays, and the best way to compete is to offer easier development to supplement the lineup of their own titles.
Who am I kidding.

About as likely as Dayton winning the NCAA championship.
inb4 they do win it all, making my post look stupid
 

Biker19

Banned
Unless they add another useless gimmicky stuff that cost fucktons of money and make other part of its hardware compensate for it, yes they could make it stronger and cheaper than Vita.

That would be so embarrassing.

I seriously doubt Iwata wouldn't chase after another gimmick to be added to the device.

Yep, it's Iwata we're talking about. I would give him the benefit of the doubt, but he's been making bad decisions as of recently.
 
I want 3DS to cease selling so poorly :(

It won't.

saturation and the DS went through the same situation in its 3rd or 4th year too apparently

first and third party software is doing nicely tho

Bullshit.

DS had 21 million at the same time frame and still managed a 4 million year, something the 3DS is struggling to do at 15 million.

DSi also came and caused it the have ANOTHER 4 million year.
 
Pikmin 3 sold 223k in 2013, how much will DK sell :p

For comparison

Code:
01./00. [WIU] Pikmin 3 - 92.720 / NEW <48,45%>
03./01. [WIU] Pikmin 3 - 28.513 / 121.233 (-69%)
10./03. [WIU] Pikmin 3 - 14.161 / 135.393 (-50%)
12./10. [WIU] Pikmin 3 - 10.342 / 145.735 (-27%)
10./12. [WIU] Pikmin 3 -  8.969 / 154.704 (-13%)
[B]09./10. [WIU] Pikmin 3 - 10.956 / 165.660 (+22%)[/B]
12./09. [WIU] Pikmin 3 -  5.741 / 171.401 (-48%)
16./12. [WIU] Pikmin 3 -  4.364 / 175.765 (-24%)

versus

Code:
02./00. [WIU] Donkey Kong Country: Tropical Freeze - 35.717 / NEW <35,28%>
12./02. [WIU] Donkey Kong Country: Tropical Freeze - 14.330 / 50.047 (-60%)
17./12. [WIU] Donkey Kong Country: Tropical Freeze - 10.056 / 60.103 (-30%)
15./17. [WIU] Donkey Kong Country: Tropical Freeze -  7.181 / 67.284 (-29%)
17./15. [WIU] Donkey Kong Country: Tropical Freeze -  5.117 / 72.401 (-29%)
29./17. [WIU] Donkey Kong Country: Tropical Freeze -  4.688* / 78.140*

*Numbers from Dengeki

Best I can tell in the same time period, Pikmin sold roughly 166K whereas Donkey Kong has only sold 78K so Donkey Kong is performing around 53% worse.

So maybe around 119K or so for Donkey Kong? Not sure what kind of legs it would have
 
Bullshit.

DS had 21 million at the same time frame and still managed a 4 million year, something the 3DS is struggling to do at 15 million.

DSi also came and caused it the have ANOTHER 4 million year.
oh I was just going off what someone said in here. Then yeah its looking really bleak. I have a feeling MH4G plus the inevitable Pokemon at the end of the year won't do anything to boost hardware either since everyone who wants either of those games already have a 3ds most likely

mh4g probably won't do as well as 4 either...
 
For comparison

Code:
01./00. [WIU] Pikmin 3 - 92.720 / NEW <48,45%>
03./01. [WIU] Pikmin 3 - 28.513 / 121.233 (-69%)
10./03. [WIU] Pikmin 3 - 14.161 / 135.393 (-50%)
12./10. [WIU] Pikmin 3 - 10.342 / 145.735 (-27%)
10./12. [WIU] Pikmin 3 -  8.969 / 154.704 (-13%)
[B]09./10. [WIU] Pikmin 3 - 10.956 / 165.660 (+22%)[/B]
12./09. [WIU] Pikmin 3 -  5.741 / 171.401 (-48%)
16./12. [WIU] Pikmin 3 -  4.364 / 175.765 (-24%)

versus

Code:
02./00. [WIU] Donkey Kong Country: Tropical Freeze - 35.717 / NEW <35,28%>
12./02. [WIU] Donkey Kong Country: Tropical Freeze - 14.330 / 50.047 (-60%)
17./12. [WIU] Donkey Kong Country: Tropical Freeze - 10.056 / 60.103 (-30%)
15./17. [WIU] Donkey Kong Country: Tropical Freeze -  7.181 / 67.284 (-29%)
17./15. [WIU] Donkey Kong Country: Tropical Freeze -  5.117 / 72.401 (-29%)
29./17. [WIU] Donkey Kong Country: Tropical Freeze -  4.688* / 78.140*

*Numbers from Dengeki

Best I can tell in the same time period, Pikmin sold roughly 166K whereas Donkey Kong has only sold 78K so Donkey Kong is performing around 53% worse.

So maybe around 119K or so for Donkey Kong? Not sure what kind of legs it would have

well one would expect DK to have better legs than Pikmin
however, it's also not getting anywhere near it anyway, which is hilarious
 
oh I was just going off what someone said in here. Then yeah its looking really bleak. I have a feeling MH4G plus the inevitable Pokemon at the end of the year won't do anything to boost hardware either since everyone who wants either of those games already have a 3ds most likely

mh4g probably won't do as well as 4 either...

Yeah I don't think anyone is expecting these G versions to ever top the originals anymore now that the series has it's main installments on handhelds as well. I also disagree that it's just natural for the 3DS to be declining so rapidly right now. Really, I think the 3DS is just missing out on a lot of types of games from certain genres and it's tapped the primary Nintendo audience.
 
well one would expect DK to have better legs than Pikmin
however, it's also not getting anywhere near it anyway, which is hilarious

While I think the game was always destined to do poorly [not sure how big budgeted it would be but safe to say bomba?] I do wonder if Nintendo chose a poor release date for it just like Super Mario 3D world in the US. Both launched almost beside the PS4 launch in the respective regions. Granted I'm not sure the people that would buy a PS4 at launch in either country are going to be of similar demographics to those who would either already own a Wii U and be interested in Donkey Kong or be interested enough in Donkey Kong to buy a Wii U
 
While I think the game was always destined to do poorly [not sure how big budgeted it would be but safe to say bomba?] I do wonder if Nintendo chose a poor release date for it just like Super Mario 3D world in the US. Both launched almost beside the PS4 launch in the respective regions. Granted I'm not sure the people that would buy a PS4 at launch in either country are going to be of similar demographics to those who would either already own a Wii U and be interested in Donkey Kong or be interested enough in Donkey Kong to buy a Wii U

I think it has more to do with platformer fatigue on the Wii U over the PS4 launch. The system already comes with a 2d platformer. Another 3D platformer just came out. And then they launch another 2d platformer less than 3 months later.
 

Takao

Banned
It certainly doesn't help that Nintendo has launched a whopping 0 new retail IPs on 3DS to get the attention of people that otherwise wouldn't be playing. New experiences carried the DS, not just Pokemon and Mario games.
 

Tripon

Member
It certainly doesn't help that Nintendo has launched a whopping 0 new retail IPs on 3DS to get the attention of people that otherwise wouldn't be playing. New experiences carried the DS, not just Pokemon and Mario games.

Steel Diver isn't a new IP?
 
I think it has more to do with platformer fatigue on the Wii U over the PS4 launch. The system already comes with a 2d platformer. Another 3D platformer just came out. And then they launch another 2d platformer less than 3 months later.

And then one of the best multiplat ports on the system is Rayman Legends so you do have quite the variety of platformers. Not sure on anything else to be honest

February is also likely a more contracted month sales wise than July I would imagine
 

Takao

Banned
Steel Diver isn't a new IP?

I completely forgot that was a thing released for $40. The point is still valid. Nintendo hasn't really invested in new IP for 3DS outside of smaller eShop games, which aren't going to push hardware because most people won't know they exist until they get the hardware.
 
I completely forgot that was a thing released for $40. The point is still valid. Nintendo hasn't really invested in new IP for 3DS outside of smaller eShop games, which aren't going to push hardware because most people won't know they exist until they get the hardware.

Are you suggesting that Nintendo Directs are not being watched by millions of potential customers just waiting to jump in at the first sign of a new IP on eshop?
lol
 
Are you suggesting that Nintendo Directs are not being watched by millions of potential customers just waiting to jump in at the first sign of a new IP on eshop?
lol

Sadly there are some people that think a new IP on eshop holds the same significance as a new IP at retail.
 

Tripon

Member
Here's the new list of IPs for portable systems:

Nintendo DS

Polarium
Nintendogs
Jump Super Stars
Electroplankton
Big Brain Academy
Brain Age
Clubhouse Games
Magnetica
Elite Beat Agents
Hotel Dusk: Room 215
Trace Memory
Master of Illusion
Slide Adventure MAGKID
Soma Bringer
Jam with the Band
Fossil Fighters
Style Savvy
Glory of Heracles
Friend Collection
Walk with me! Do you know your walking routine?
Cooking Guide: Can't Decide What To Eat?

Dsi
Aura Aura Climber
Art Academy
Kappa Trail
Pinball Pulse: The Ancient Beckons

Nintendo 3ds
Steel Diver

3DS Ware
Harmo Knight
Freakyforms: Your Creations, Alive!
Pushmo
Sakura Samurai: Art of the Sword
Dillon's Rolling Western
Ketzal's Corridors

http://kyoto-report.wikidot.com/forum/t-469495

Its a bit of a catch-22 I think releasing new IPs on retail. If you're doing that, you certainly expect a certain unit number to sell at in order to be profitable. Which means stuff like Harmo Knight, or Pushmo might not get greenlighted in the first place.

For instance, I doubt a game like Soma Bringer wouldn't have gotten greenlighted in today's market, which is an unfortunate casualty.
 

ZSaberLink

Media Create Maven
DS had 21 million at the same time frame and still managed a 4 million year, something the 3DS is struggling to do at 15 million.

DSi also came and caused it the have ANOTHER 4 million year.

Uh the DS had sold over 8m in its second year and 7m in its third year. It was able to sell 4m the next year and the year after because it started off so high to begin with you know... We have no idea whether there's some new type of game in store for the 3DS, but considering the shape of the Wii U I kind of doubt that Nintendo is thinking of revolutionizing the 3DS at this point. This is also where third parties need to try new things, but I think they're mostly doing that on mobile these days.

Let's forget that the 3DS has outsold every Nintendo portable in history apart from the DS, and this is WITHOUT the casual Brain Training, etc. audience, and with mobile as huge competition. That's still pretty remarkable all things considered, and it will likely outsell the PSP and PS2 in Japan eventually (there's still DQXI, likely price drops, maybe a redesign, and possibly more games like P&DZ coming from mobile). I do agree there are some markets unexplored on the 3DS, and that most of Nintendo's new IPs haven't been retail releases.

Btw, Kid Icarus Uprising as a reboot over 20 years later basically is a new IP. Resident Evil Revelations was a great new type of game for a Nintendo portable, as was Street Fighter and the other fighters. Unfortunately that's basically where it ended because they were mostly released when the 3DS wasn't selling well. A new Tales game released now likely would have done well on the 3DS imo but Namco never tried it after the Abyss port during the 3DS's slower 2011 (considering the # of RPGs on 3DS I don't think Tales would move new hardware tho).
 

RalchAC

Member
DS had 21 million at the same time frame and still managed a 4 million year, something the 3DS is struggling to do at 15 million.

DSi also came and caused it the have ANOTHER 4 million year.

Well, we all know that the 3DS is not the DS.The DS sold around 7 million in its best years. The 3DS was 4.5-5 iirc. Selling 4 million another year for the DS is like the 3DS selling around 3 (% wise) which is likely.

I guess there's no chance of Samurai Warriors getting a PS4 version and an English translation? I like that series more than DW.

I bet for a September release. Or they could just wait and make Samurai Warriors 4 XL (or whatever they use) PS3/4/Vita next year.
 
There are people who think all sort of crazy things. Don't get too caught up in fringe opinions. It's no worse than pretending that eShop games don't count at all.

If they are discussed in context of pushing sales of hardware then they don't really count - most people don't even know they exist unless they are already fans of Nintendo.
 
If they are discussed in context of pushing sales of hardware then they don't really count - most people don't even know they exist unless they are already fans of Nintendo.

Yes, that's true. Plenty of people told me Resogun was reason enough to buy PS4 when I told them I wasn't interested in any of the other exclusives and that, to me is the same level of ridiculous. It still seems silly to vent about one or two people's silly, unsupported, or fringe opinions.
 

L~A

Member
first day

Miku 50%
winning post 60-70%
Love + 30% (shipment is low for series)
yaiba bomba

50% seems a bit low for Miku... did SEGA ship tons of copies?
And Love+ seems meh/okay. They've avoided the über-bomba territory, but it's still in the "bomba zone" imo.

Guess we shall see in a few days!
 

Darius

Banned
the difference some really have a hard time to understand is that Nintendo actually has quite big range of popular IPs and last gen there were quite a lot of additions to the staple,that warranted a sequel and therefore resources. no company makes new IPs out of boredom but obviously because the old ones haven´t been successful.
 
Well, we all know that the 3DS is not the DS.The DS sold around 7 million in its best years. The 3DS was 4.5-5 iirc. Selling 4 million another year for the DS is like the 3DS selling around 3 (% wise) which is likely.

Yeah. In 2006 the DS came close to 9m. That's almost double the 3DS' best years. There's no comparison as far as raw figures are concerned. The only real comparison being made is the percentage of their respective declines in year 4, which is eerily similar.
 

watershed

Banned
I seriously doubt Iwata wouldn't chase after another gimmick to be added to the device.

If there's a gimmick I at least hope it's an interactive one. The ds touch screen was an amazing "gimmick", 3d is a nice addition, but it doesn't add much after you get used to it.
 
Weird how Mario Kart 7 still chart from time to time in Dengeki but NSMB2 completely dissappeared. According to Garaph the original NSMB charted serval times in Famitsu even in 2011/2012, 6 years after the game release.
 

Darius

Banned
Yeah. In 2006 the DS came close to 9m. That's almost double the 3DS' best years. There's no comparison as far as raw figures are concerned. The only real comparison being made is the percentage of their respective declines in year 4, which is eerily similar.

this kind of things have to be put in context, the only systems that sold 5m or more in a single year in Japan are 3DS and NDS.
 

Go_Ly_Dow

Member
In surprised Konami went through and still published the 360 version of GZ there.
Thought they were gonna pull another Rising and cancel it.

Those extra 3k sales just covered staff coffee ans toilet paper expenses from those all nighters they pull.

Worth it.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
The only "gimmick" I can see being on next handheld is...the natural evoluion of touch screens: capacitive touch screens with haptic feedback. I don't see other things (unless it's also a phone, but I doubt it).

Yodobashi PS4 stock status, @ 19:55 JPT

PS4 in stock in 15 stores, 1 of which with low stock. 5 stores sold out.
 
Yeah. In 2006 the DS came close to 9m. That's almost double the 3DS' best years. There's no comparison as far as raw figures are concerned. The only real comparison being made is the percentage of their respective declines in year 4, which is eerily similar.

DS:
2004: 1 million (only holiday)
2005: 4 million
2006: 9 million
2007: 7 million (-22%)
2008: 4 million (-43%)
2009: 4 million
2010: 3 million (-25%)
2011: 700k (-77%)
2012: 30k (-96%)

3DS:
2011: 4 million
2012: 5.5 million
2013: 5 million (-10%)
2014: ??? (so far -50%)

I don't think the 3DS is going to hold like the DS did in 2009 and 2010 (so for the 3DS 2015 and 2016). Its going to sink much quicker.
 
DS:
2004: 1 million (only holiday)
2005: 4 million
2006: 9 million
2007: 7 million (-22%)
2008: 4 million (-43%)
2009: 4 million
2010: 3 million (-25%)
2011: 700k (-77%)
2012: 30k (-96%)

3DS:
2011: 4 million
2012: 5.5 million
2013: 5 million (-10%)
2014: ??? (so far -50%)

I don't think the 3DS is going to hold like the DS did in 2009 and 2010 (so for the 3DS 2015 and 2016). Its going to sink much quicker.

Well we'll see if you're right by year's end. We're not even halfway there yet, so your prediction is a bold one. We don't have much info in terms of future releases past 2014 and whether or not a successor will be announced quicker this time.
 
Well we'll see if you're right by year's end. We're not even halfway there yet, so your prediction is a bold one.

We are. Both NDS and GBA sold 60%+ of their final LTD around this time.

Code:
+-----------+------------+------------+----------------------+------------+------------+--------------------+------------+------------+
|   Week    |    Date    |  GBA ltd   | Of GBA final ltd (%) |    Date    |  NDS Ltd   | Of DS final ltd(%) |    Date    |    3DS     |
+-----------+------------+------------+----------------------+------------+------------+--------------------+------------+------------+
| 1         | 3/19/2001  | 611,504    | 3.94                 | 11/29/2004 | 441,485    | 1.34               | 2/21/2011  | 371,326    |
| 25        | 5/21/2001  | 3,051,291  | 19.66                | 1/31/2005  | 2,152,728  | 6.55               | 8/8/2011   | 1,521,326  |
| 50        | 9/3/2001   | 4,867,518  | 31.36                | 5/16/2005  | 3,421,452  | 10.41              | 1/30/2012  | 4,926,816  |
| 75        | 2/25/2002  | 5,872,075  | 37.84                | 11/7/2005  | 7,798,357  | 23.73              | 7/23/2012  | 6,799,293  |
| 100       | 8/19/2002  | 8,277,457  | 53.33                | 5/1/2006   | 11,942,494 | 36.34              | 1/14/2013  | 10,263,418 |
| 125       | 2/10/2003  | 10,053,173 | 64.78                | 10/23/2006 | 16,311,388 | 49.63              | 7/8/2013   | 11,798,003 |
| 150       | 8/4/2003   | 11,659,019 | 75.12                | 4/16/2007  | 19,532,282 | 59.43              | 12/30/2013 | 14,881,931 |
[B]| 161       | 1/26/2004  | 12,258,595 | 78.99                | 10/8/2007  | 21,105,247 | 64.22              | 3/17/2014  | 15,327,707 |[/B]
| 175       | 4/12/2004  | 12,763,413 | 82.24                | 12/24/2007 | 22,221,618 | 67.62              |            |            |
| 200       | 7/19/2004  | 13,940,091 | 89.82                | 3/31/2008  | 23,484,445 | 71.46              |            |            |
| 225       | 1/10/2005  | 14,304,585 | 92.17                | 9/22/2008  | 26,083,750 | 79.37              |            |            |
| 250       | 7/4/2005   | 15,044,186 | 96.93                | 3/16/2009  | 27,694,788 | 84.27              |            |            |
| 275       | 12/26/2005 | 15,345,019 | 98.87                | 9/7/2009   | 29,948,745 | 91.13              |            |            |
| 300       | 6/19/2006  | 15,438,372 | 99.47                | 3/1/2010   | 30,966,922 | 94.23              |            |            |
| Final LTD | 12/11/2006 | 15,520,000 | 100.00               | 12/24/2012 | 32,864,129 | 100.00             |            |            |
+-----------+------------+------------+----------------------+------------+------------+--------------------+------------+------------+
 

saichi

Member
If they are discussed in context of pushing sales of hardware then they don't really count - most people don't even know they exist unless they are already fans of Nintendo.

but when talking about Indie games, they count because more people are aware of them?
 
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