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GeDoSaTo - Downsampling from Infinity and Beyond!

Silly question, but do you have to enable DoF, SMAA, and AO with the numberpad or are they started by default if listed enabled in the .ini as enabled?
 

Durante

Member
Yeah, this is an issue when the game changes the tone mapping, since the AO is now applied pre-tonemapping. It shouldn't really flicker on and off, just be applied with different strength. Sadly I don't have an idea of how to fix that yet.
I think I figured out what causes the momentary flicker in the AO when going through doors. It's not an easy fix, but should b e doable.

I also improved the AO quality with no performance loss, mainly by tweaking the distance calculation.
 

didamangi

Member
I think I figured out what causes the momentary flicker in the AO when going through doors. It's not an easy fix, but should b e doable.

I also improved the AO quality with no performance loss, mainly by tweaking the distance calculation.

Durante, do you plan to add some more features specifically for DS2 on later version? (Disabling mouse cursor, saves backup, skip intro)
 

Durante

Member
Durante, do you plan to add some more features specifically for DS2 on later version? (Disabling mouse cursor, saves backup, skip intro)
I don't see a need for a save backup feature as it's no longer using GFWL which was notorious for corrupting saves. Same for skip intro since you just need to hammer a button to skip it now.

I will add a global mouse cursor disabling setting at some point, not specifically for DS2 but generally for GeDoSaTo. Probably around the same time I tackle borderless windowed mode.
 
Hey, dumb question, and I'm sorry if it's been andswered, but all I want to use GeDoSaTo for is the texture override/modding stuff. Are the default settings fine, performance wise, long as I don't actually use the downsampling resolution?
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
I actually can use the regular, ingame AO, though i don't love it.

Rolling back to GeDoSaTo 0.2 fixed it. Once I ran it, I could use its AO or the DS2 AO as normal. Something definitely broke between 0.2 and 0.3
 

akira28

Member
Rolling back to GeDoSaTo 0.2 fixed it. Once I ran it, I could use its AO or the DS2 AO as normal. Something definitely broke between 0.2 and 0.3

I don't even know how to see what you're looking at, so I don't know if it's missing or not, for me. :\
 

Arulan

Member
Unfortunately i have no idea where to even look for a solution, i guess i could try some run of the mill generic solutions, like reinstalling the drivers.

Try turning the HUD back on and do another comparison. I know if you're using SGSSAA and HBAO+ together you need to disable in-game AA, but that doesn't seem to be your case.
 

Arulan

Member
I don't see a need for a save backup feature as it's no longer using GFWL which was notorious for corrupting saves. Same for skip intro since you just need to hammer a button to skip it now.

I will add a global mouse cursor disabling setting at some point, not specifically for DS2 but generally for GeDoSaTo. Probably around the same time I tackle borderless windowed mode.

Not to add on to what I'm sure is already a lot of work on your part but a nice future-feature for GeDoSaTo would be a frame-rate limiter (I know you currently have Vsync options but the input lag generated by Vsync is often too much). Currently only RivaTuner Statistics Server handles it correctly from my experience, without introducing any additional input lag or frame judder.
 

UrbanRats

Member
Try turning the HUD back on and do another comparison. I know if you're using SGSSAA and HBAO+ together you need to disable in-game AA, but that doesn't seem to be your case.

The hud is on, but i'm using hudless screenshot function of GeDoSaTo.
Also, i'm using downsampling with GeDoSaTo, too.
 

Krakn3Dfx

Member
Dark Souls II is now VAC-enabled. Does this mean I should refrain from using GeDoSaTo with it for now?

Sounds like it's been VAC enabled since launch, it just wasn't listed on the Steam page.

So I dunno. I'll probably stop using it for now until there's a solid word one way or another.
 

Havel

Member
Sounds like it's been VAC enabled since launch, it just wasn't listed on the Steam page.

So I dunno. I'll probably stop using it for now until there's a solid word one way or another.

The way VAC works is it bans you after 2 weeks of it first detecting a 'cheat'.

So it wouldn't make any difference if you stopped using it now or if you used it on launch day.
 
The way VAC works is it bans you after 2 weeks of it first detecting a 'cheat'.

So it wouldn't make any difference if you stopped using it now or if you used it on launch day.

Wait seriously? We're going to get VAC banned for using this? I was already using it before to mess around. Does that mean I've possibly ruined my game?
 
VAC doesn't ban your steam account, it bans you from playing multiplayer on VAC enabled games.

You're not going to lose your account and purchases.

I'll just lose my purchases that are VAC enabled, like DS2? Still stings. Blah. Well, my fault. I should have read into it more deeply before messing with it.
 
I'll just lose my purchases that are VAC enabled, like DS2? Still stings. Blah. Well, my fault. I should have read into it more deeply before messing with it.

It has yet to be confirmed that VAC would ban anyone for anything. You are unwittingly psyching yourself out. If it did, thousands would be banned for basically just trying to make the game look better. There would be a massive outcry. It would not stand at all.
 

UrbanRats

Member
I hope everything works out, i couldn't stand playing the game without GeDoSaTo now.
Especially the post processing and DoF bits.
 
Well, if they could, they probably will. It's automated right?

it could sure, but then manually reversed due to its unfairness.

I would wait it out if you are so nervous. I will happily continue using the mod. If i get a vac ban (for which there are no reports of...)I will raise hell until it is lifted.
 
it could sure, but then manually reversed due to its unfairness.

I would wait it out if you are so nervous. I will happily continue using the mod. If i get a vac ban (for which there are no reports of...)I will raise hell until it is lifted.

Well it's too late now, anyway. An earlier poster said you get banned 2 weeks after your first cheat detected, so if the downsampler in fact trips it, already too late. Going to hold off using it just in case though.
 
I thought VAC only banned you from that game, not all VAC enabled games. So if this gets you banned, then no more Counter-Strike too?
 
Hey Durante, this is probably a little outside of your wheelhouse but do you think VAC would ban users of your mod? I read something about.dll injectors being a problems for VAC enabled titles, does this mod do that? It seems weird since you made an article at PC Gamer about using the mod and I'm sure a ton of people (such as myself) didn't know it would be VAC bannable.Valve wouldn't really do that would they?
 

Thorgal

Member
Hey Durante, this is probably a little outside of your wheelhouse but do you think VAC would ban users of your mod? I read something about.dll injectors being a problems for VAC enabled titles, does this mod do that? It seems weird since you made an article at PC Gamer about using the mod and I'm sure a ton of people (such as myself) didn't know it would be VAC bannable.Valve wouldn't really do that would they?

Durante said It is not trying to hide itself at all . so yes , Programs like VAC will probably detect it and ban you for it.
 
From what we know of VAC, it's not a purely automated process; if it were, we would have already seen bans happen. Valve seems pretty careful about not affecting users who are not actually cheating from the few times they've discussed it.

I had asked about the possibility to anti-cheat bans being caused by GeDoSaTo pages ago mainly for other anti-cheat systems we don't know as much about (namely, GameGuard), which I don't trust to be nearly as careful.
 
Durante said It is not trying to hide itself at all . so yes , Programs like VAC will probably detect it and ban you for it.

Wonderful. Can this be added to the OP so we can at least be aware? Sure its user veware but I wish it had been more front facing. Now I have to race to beat DS2 on PC because my time with it is limited due to the apparently inevitable incoming VAC ban.
 
Reposting for the new page, because this is getting out of hand.

From what we know of VAC, it's not a purely automated process; if it were, we would have already seen bans happen. Valve seems pretty careful about not affecting users who are not actually cheating from the few times they've discussed it.

I had asked about the possibility to anti-cheat bans being caused by GeDoSaTo pages ago mainly for other anti-cheat systems we don't know as much about (namely, GameGuard), which I don't trust to be nearly as careful.

Also, there's this post in the main DS2 PC OT:

Found this post regarding SweetFX and VAC
SweetFX does not inject data into the EXE of the game.

While people call the shader mods injectors, they are not code injectors in the original meaning of the word, in that they do not inject code into another process, but have their own separate process.

SweetFX is a set of shaders that run using the InjectSMAA dlls which is a Direct3D proxy dll that redirects the Direct3D render surface to another surface and then runs an extra shader pass on that surface before returning the output to the backbuffer.

VAC rules does not explicitly state that this is allowed, but neither does it state that this is not allowed.

Since Valve have never explicitly stated that it is allowed, it remains a grey area, but in the two years that such shader mods have existed no one have ever been banned for using them.

VAC seems to only detect things which can be used to cheat and shader mods such as FXAA tool and SweetFX can not be used to cheat.

http://forums.steampowered.com/forums/showpost.php?p=33502359&postcount=6
 

peronmls

Member
Hey Durante, I know this really Isn't a major issue or anything that might not interest anyone else but is it at all possible to make distant enemies/NPCs not locked at 5FPS?
 

Facism

Member
Durante only warned that since GDS does not even try to hide itself . it might and probably will Ban people when trying it in games That have VAC enabled .

ah well what's done is done. Would be shitty if it happened.

Hey Durante, I know this really Isn't a major issue or anything that might not interest anyone else but is it at all possible to make distant enemies/NPCs not locked at 5FPS?

ahhaha yeh there's still that animation LOD shit going on. The dogs look hilarious at a distance. Would love to turn all that shyte off.
 
Reposting for the new page, because this is getting out of hand.

From what we know of VAC, it's not a purely automated process; if it were, we would have already seen bans happen. Valve seems pretty careful about not affecting users who are not actually cheating from the few times they've discussed it.

I had asked about the possibility to anti-cheat bans being caused by GeDoSaTo pages ago mainly for other anti-cheat systems we don't know as much about (namely, GameGuard), which I don't trust to be nearly as careful.

Well, people are freaking out and don't want a BAN when cheating wasn't happening. I'm getting worried myself, I've never had a VAC ban in 10 years as a Steam user and it would suck if one of my favorite games received one just because I was trying to improve the experience. I hope we get some answers soon. I don't want to have to create an alt account just to play DS2...
 
Well, people are freaking out and don't want a BAN when cheating wasn't happening. I'm getting worried myself, I've never had a VAC ban in 10 years as a Steam user and it would suck if one of my favorite games received one just because I was trying to improve the experience. I hope we get some answers soon. I don't want to have to create an alt account just to play DS2...

GeDoSaTo is not a cheating tool, cannot be used to cheat, VAC doesn't have a history of banning people that use tools that can't be used to cheat, and there are probably thousands if not tens of thousands of people using GeDoSaTo. You have better chances of winning the lottery than of being permanently banned by using GeDoSaTo with Dark Souls 2.
 
GeDoSaTo is not a cheating tool, cannot be used to cheat, VAC doesn't have a history of banning people that use tools that can't be used to cheat, and there are probably thousands if not tens of thousands of people using GeDoSaTo. You have better chances of winning the lottery than of being permanently banned by using GeDoSaTo with Dark Souls 2.

As I understand it, the GeDoSaTo tool intercepts the games commands, modifies them and sends it back. Isn't that going to be detected by VAC as a possible cheat system even if it is not being used as such?
 
As I understand it, the GeDoSaTo tool intercepts the games commands, modifies them and sends it back. Isn't that going to be detected by VAC as a possible cheat system even if it is not being used as such?

It intercepts the commands responsible for drawing graphics, which is not a layer that can potentially be used for very effective cheating. Anti-cheat systems have always been more interested in programs that alter game behavior, which GeDoSaTo is not capable of.

It can probably be detected, sure, but the fact there's a delay means there's probably someone at Valve auditing what it's actually doing before pulling the trigger on a blanket ban. They're not going to do that for something this popular (and again, can't be used to cheat).
 

[Asmodean]

Member
Dunno why people are freaking out about VAC lol. Firstly this isn't some shady program that nobody is aware of - it's been plastered all over pc gaming sites since Dark Souls II was released on PC last week. Secondly stopping use of it now, if you've already done so is pointless. More to the point, the more people that keep using it, the less likely you'll be banned. Even if Valve hadn't heard about this app yet, only a pack of morons would think half the community has been cheating since day-one launch.

TL;DR chill out and stop panicking ;p
 
VAC bans supposedly take up to 2 weeks to become active, so we will be left in the dark for another week or so if they happen.

This has been mentioned quite often. Where is the "evidence" or records of it being 2 weeks in duration?

[Asmodean];109838254 said:
Dunno why people are freaking out about VAC lol. Firstly this isn't some shady program that nobody is aware of - it's been plastered all over pc gaming sites since Dark Souls II was released on PC last week. Secondly stopping use of it now, if you've already done so is pointless. More to the point, the more people that keep using it, the less likely you'll be banned. Even if Valve hadn't heard about this app yet, only a pack of morons would think half the community has been cheating since day-one launch.

TL;DR chill out and stop panicking ;p

Same how I feel. If a ban was sent out due to GeDoSaTo in Dark Souls 2... it would be ridiculous.
 
Would this tool offer any advantages if I'm already able to downsample via Nvidia's control panel?

Downsampling designed for a given game's pipeline will always have advantages over forcing it on the driver end - mainly, GeDoSaTo can do its work independently of the UI, adds many possible visual effects that weren't otherwise available, and improves on those that are offered otherwise.
 
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