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Ubisoft: Watch_Dogs will run at 900p on PS4 and 792p on XB1, both at 30fps

Painraze

Unconfirmed Member
Maybe I'm an idiot but I have the XOne and about 6 games and I never once thinkg when playing AC or other games...wow...this resolution sucks.

I don't know man...maybe I'm weird like that. Then I come here and every other thread is about the sky falling...

Nah you're fine. You settle for less which is not a big deal. Some people want the best.
 

Darklor01

Might need to stop sniffing glue
Maybe I'm an idiot but I have the XOne and about 6 games and I never once thinkg when playing AC or other games...wow...this resolution sucks.

I don't know man...maybe I'm weird like that. Then I come here and every other thread is about the sky falling...

The power of the cloud. J/K, I agree.
 

blazeuk

Member
I don't want to sound provocative to anyone, but the truth is that the hardware on both consoles is inferior to the top PC hardware by the time they launched. And please don't think that's something usual. Until last gen, consoles launched with hardware more powerful than PCs. I'm sure devs will learn more about each console from now on, but they'll likely use that not to increase resolution or framerate, but for better graphics.

PC hardware has raced ahead, it's simply not possible to keep up anymore and keep costs down as well as everything else involved in having high end components (form factor, cooling, power consumption etc.). I think for consoles we're looking at what is going to be the normal thing from now on, PC hardware will likely push on and create an even bigger gap but it will still be console gaming which brings in the money to be able to create most of the AAA titles.
 

Keirnoth

Banned
*wipes a tear from eye*

I can't believe that so many people would suddenly lose complete interest in a game and be so indignant about a small fidelity decrease. Oh well, I think the thread provided more enjoyment than the game will for me, anyhow.

Half framerate at lower than advertised console specs = small fidelity decrease.

You heard it here folks.
 
Maybe I'm an idiot but I have the XOne and about 6 games and I never once thinkg when playing AC or other games...wow...this resolution sucks.

I don't know man...maybe I'm weird like that. Then I come here and every other thread is about the sky falling...

You haven't seen it at 1080p so I guess you don't know what you're missing.
 
Maybe I'm an idiot but I have the XOne and about 6 games and I never once thinkg when playing AC or other games...wow...this resolution sucks.

I don't know man...maybe I'm weird like that. Then I come here and every other thread is about the sky falling...

You're weird relative to the majority (or maybe to a vocal minority) of this board.

You're normal relative to the majority of the gaming world.

Most people here seem to be more fixated on whether the game has the perfect frame rate and resolution than whether it's actually fun or not.
 

nynt9

Member
It was a mistake. That they corrected. It was probably written by someone in marketing who has no idea what a frame or a p is.
It's not a grand conspiracy.

Looking forward to finally getting my hands on this after the weird, twisting route it's taken to get here.

Yeah, regardless of the intention or reason, it still got corrected before the launch of the game. That matters.
 
You're weird relative to the majority (or maybe to a vocal minority) of this board.

You're normal relative to the majority of the gaming world.

Most people here seem to be more fixated on whether the game has the perfect frame rate and resolution than whether it's actually fun or not.

These people should buy PCs.
 

Xenon

Member
Considering there are first party One games that aren't 1080p and there's a single non-1080p game on the PS4, you might forgive people for having different opinions on the relative power of the consoles.

Pretending everything is equal and it's people who are funny for reacting differently is like conservative talk radio.

That is because their goal was not 1080p. The developers made a choice to add more detail at the expense of resolution. I would say it paid off in a game like Ryse.

Never have I said the systems are equal. That system war voice in your head is fabricating statements to this conversation.

Ground Zeroes is a multiplatform title that is 1080p and a totally locked 60fps on PS4. Be that as it may, the reason different explanations are given for the different consoles is because of facts, not bias. The fact is, many games run below 1080p on Xbox One, and all of the multiplats run below PS4. On PS4, there has only been one game before this without a native resolution, and it is twice the framerate (and wasn't delayed 6 months for polish either). Watch Dogs is the worst-performing game released on PS4.

Those are all quite good reasons to believe that Xbox One has endemic issues with 1080p, and PS4 has developer issues. (Even if that turns out not to be the case.)


I have never understood this argument. It is precisely the same as saying "I really like this Monet poster I have, there's no point to the actual painting with its greater detail. It could burn up tomorrow and that'd be meaningless."

You seemed to have missed my point and stating that the PS4 runs a whole bunch of multi gen titles at 1080p does not disprove it. 1080p is not something that is hard wired into the PS4. As powerful as the PS4 is there is a limit to processing power. When that is hit the developer has to either scale back on effects and detail or it can lower the resolution. Ubisoft decided on the latter which is probably much easier to do.

This arbitrary 1080p = nexgen is system wars BS that came about since that is how things have played out with the launch games, most PS4 1080p. Now you have a whole bunch of people who have dug a trench and settled in on that concept and have set an unfair expectation on developers to live up to it.

People bringing up Infamous:SS need to realize sacrifices were made to get that res and frame rate. Maybe if the game was 900p we could have had puddles react to Delsin's feet or real reflections on windows instead of a genetic bitmap. But they went for 1080p and it looks awesome. Just like Ryse does at 900p.
 

10k

Banned
Watch it run 1080p30 on Wii U but with a lot less going on and people misinterpret it and go like "OMG EVEN THE WII U CAN RUN IT 1080P stupid Ubi!!!!"
 

cafemomo

Member
I can just take the blue line down to the loop and experience Chicago in my superior 31/20 vision.

Where is your 4K god now PC Master Race?
 

Bold One

Member
Second son manages to pull off 1080 at 30fps upwards unlocked and still looks better than Watch Dogs,

New levels of incompetence reached for Ubi
 

tha_devil

Member
Second son manages to pull off 1080 at 30fps upwards unlocked and still looks better than Watch Dogs,

New levels of incompetence reached for Ubi

Watch dogs seems to be more dense though, more shit going on, vehicles people on foot etc. and its multiplatform.

But agree, should be at least 1080p, 30 fps. never expected 60 for open world game.
 
Second son manages to pull off 1080 at 30fps upwards unlocked and still looks better than Watch Dogs,

New levels of incompetence reached for Ubi

Second Son was done by a high quality first party developer of 100 people with a single platform to focus on. Watch Dogs is being made for 6 vastly different platforms and has probably had 1000 developers touch it from all over the world, Second Son also had a dramatically superior publisher to work with.

It's really not fair to call the Ubisoft developers incompetent, they are doing a good job considering the bad circumstances that their publishers forced them into.
 

TheStruggler

Report me for trolling ND/TLoU2 threads
well this saves me money, especially one day it will likely be free with ps plus, least i can save money for a different game now

never trust a French canadian,
joking
 

jabuseika

Member
Just delay this until they get it right.

900p is almost %50 less pixels!, and 792p? what the hell was new generation of consoles for?!
 
Why are people upset that it's 900p? Battlefield 4 ran at 900p and it looked really good still.

I'm all for 1080p, but it's not the end of the world if a game is only 900p.

Heck, just for fun, I changed my PS4 resolution to 720p during infamous second son and the anti-aliasing is so good it still looked very good.
 

GravyButt

Member
I suppose its the case for gamers like me who have poor eyesight(even with new glasses) that news like this doesnt really bother me. Wouldve been nice to be 1080p 60fps for others, but for me its not make or break.

Guess thats one way to put a positive spin on being blind in one eye.
 

TyrantII

Member
Maybe I'm an idiot but I have the XOne and about 6 games and I never once thinkg when playing AC or other games...wow...this resolution sucks.

I don't know man...maybe I'm weird like that. Then I come here and every other thread is about the sky falling...

Get a bigger display device and/or play some games in native resolution.

BF4 is tough on my 70" after playing native 1080 titles. I'd say its more noticeable than most 40-60 FPS fluctuations (at least if the delta is small and mostly consistant)
 

Swarna

Member
You're weird relative to the majority (or maybe to a vocal minority) of this board.

You're normal relative to the majority of the gaming world.

Most people here seem to be more fixated on whether the game has the perfect frame rate and resolution than whether it's actually fun or not.
In a thread about resolution/frame rates (and on an enthusiast gaming forum) I think it's pretty obvious that you should see expect to see people who care about that type of thing discussing about it. On a side note, I'd argue that higher frame rates make a game more fun to play due to better responsiveness between the player and the game.

This game being 900/30 on the PS4 is kind of a bummer all around. It is suggesting to me that we're going to see slightly worse than Ass Creed 4-level performance on PC rigs.

I hope that this does not become a permanent trend like last-gen where devs push sub-native resolutions and janky frame rates for the purpose of better marketability via visual effects.
 
Why are people upset that it's 900p? Battlefield 4 ran at 900p and it looked really good still.

I'm all for 1080p, but it's not the end of the world if a game is only 900p.

Heck, just for fun, I changed my PS4 resolution to 720p during infamous second son and the anti-aliasing is so good it still looked very good.
Because the graphics aren't exactly stellar. 900p by itself sucks but if it has good textures and overall graphics behind it isn't the end of the world. This game looks ok graphically now. At least in comparison. They dropped the ball hard.
 

HowZatOZ

Banned
So many angry people. Why can't we just think of the games!

I was personally getting the PC version either way, need to hit my 770 with some open-world juice stat. Really excited to see what Watch Dogs offers, everything I've seen has me more than excited to finally have a new open-world title on PC. Technical console designs aside, those dogging on it for looking bland need to get their eyes checked, looks fine in a city-style setting and seems to have a lot going on.
 

Piggus

Member
Glad I'm going with PC.

If you think it's going to be 60 fps on PC then fucking LOL. When was the last time a Ubisoft open world game wasn't heavily CPU bound? People are going to call it unoptimized trash when they won't be as to get a consistent 60 fps while us reasonable people will lock the framerate at 30 and get the fuck over it.

And anyone who actually thought this game would be 60 fps on PS4 is beyond delusional.
 

FLAguy954

Junior Member
AC4 was super smooth (and pretty) on my machine, Far Cry 3 was also excellent. Also, you know asking these general questions where the only qualifier is 'stable consistent framerate' is only asking for trouble. Because you'll get responses to this and then you'll add loads more qualifiers in like:

"Well I bet no one with x hardware, would get that"
or
"Well not at max settings!"
or
"Well not many people actually run it at x"

And then you've drifted quite far from your original point.

For the amount of people bringing up the apparently 'awful' Ubisoft PC ports - that often have PC exclusive, high end scalable settings that NVIDIA and Ubisoft themselves suggest are only for enthusiasts - but people still run them on their lower spec rigs and complain "IT'S NOT OPTIMISED!" yet you run these games without the extra bells and whistles and bring it to a more console spec (or even higher still), you get performance typically in line with other games. I'm not saying they don't have issues, but I think they're greatly exaggerated.

For all the apparent issues with Ubisoft games on PC, none of them have been bad enough to make me even think about getting it on consoles.

Bravo. Great post.
 
I understand that you find the complaining ridiculous. But is it necessary for PC people to come here and tell us were being ridiculous when we all very well know there will be LOADS of complaints when this comes out on PC. It's like turning a blind eye or what? This sense of superiority is unwarranted. Please get off the high horse.
 
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