ReyVGM
Member
I would love if Nintendo could get Namco to make a Zelda game using the 'Tales of' gameplay/engine. I'm not talking about mixing the Tales of universe with the Zelda universe btw.
I've always wanted to play a JRPG based Zelda and the "Tales of" style would fit perfectly for that since battles are already semi-action oriented. Hey, if Mario did it successfully, I'm sure Zelda can do it too.
I always liked how in Super Mario RPG, you are tricked into thinking that the story was going to be the classical 'Bowser kidnaps Peach', but then the real menace is revealed as you battle Bowser in the intro. And not only that, but Bowser actually joined your party as a permanent character. That was really cool.
Imaging having a Link, Zelda/Sheik, Midna, Zora, Goron, whatever, party plus whatever other new or old character, and then later on Ganondorf can join too to battle the real menace of the story.
Dungeons could be like a regular JRPG dungeon, but with puzzles like Golden Sun or Lufia 2 to keep the puzzle tradition.
*edit*
Expanded ideas a little bit.
I've always wanted to play a JRPG based Zelda and the "Tales of" style would fit perfectly for that since battles are already semi-action oriented. Hey, if Mario did it successfully, I'm sure Zelda can do it too.
I always liked how in Super Mario RPG, you are tricked into thinking that the story was going to be the classical 'Bowser kidnaps Peach', but then the real menace is revealed as you battle Bowser in the intro. And not only that, but Bowser actually joined your party as a permanent character. That was really cool.
Imaging having a Link, Zelda/Sheik, Midna, Zora, Goron, whatever, party plus whatever other new or old character, and then later on Ganondorf can join too to battle the real menace of the story.
Dungeons could be like a regular JRPG dungeon, but with puzzles like Golden Sun or Lufia 2 to keep the puzzle tradition.
*edit*
Expanded ideas a little bit.