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STEAM | May 2014 - every time improve protection Steam Guard

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Copons

Member
The game a) isn't very good imo and b) will end up in bundles sooner than later anyway.

Ah thank you!
I was under the impression it was a great game as someone suggested it when I asked for some local co-op games. (yeah I'm talking about you, SteamGAFfer I forgot who! :p )
Then I'm just going to wait for the re-bundle, as someone pointed that Hammerwatch has already been in one.
 
I've seen there's Hammerwatch at 1.49€ on Humble Store https://www.humblebundle.com/store/p/hammerwatch_storefront and this made me wonder if the Hammerwatch image in the Humble banner was referring to this and not to a proper bundle including it. :/

The banner saga was on the store at the same price the day after the daily bundle featuring it.
I think they putted hammerwatch on sale because it'll be in the 1$ tier of the daily, so they can grab that little extra money before.
It would be ridicolous to see hammerwatch in a 5-10$ tier when it's on sale for 1,49€
 

BinaryPork2737

Unconfirmed Member
The banner saga was on the store at the same price the day after the daily bundle featuring it.
I think they putted hammerwatch on sale because it'll be in the 1$ tier of the daily, so they can grab that little extra money before.
It would be ridicolous to see hammerwatch in a 5-10$ tier when it's on sale for 1,49€

I thought the Banner Saga was being sold for $20 on the Humble store while it was $15 in its bundle.

Man I'd really like to get this but I hate all them moeslut designs...

They're too pure for you Tizoc, you wouldn't understand ;_;
 

Stumpokapow

listen to the mad man
I actually think it's quite possible the port is cancelled. The game was days away from release when the release was bumped because of "some stuff". The game was subsequently announced as the first free game for Xbox One Games with Gold.
 

JaseC

gave away the keys to the kingdom.
Anyone know why Max: The Curse of Brotherhood was removed from Steam?

I'd guess that the store page was taken down pending a new release date. The X360 version was quietly delayed to May 21st, which should theoretically mean a PC release date of May 27th.
 

zkylon

zkylewd
I loved Sen's Fortress as it reminded me of the early Tomb Raider games(traps galore). About the Bed of Chaos, it gets a lot of hate but I enjoyed the fact that it was basically just a puzzle. If From ever removes the gfwl garbage and replaces it with Steamworks, I'll immediately replay it again.

yup sen's fortress' fantastic, as was tomb of giants and blighttown and anor londo and all those dungeons were from being the best assholes they could possibly be. i loved it, it's not even that hard but it's just overthinking every step, being forced to make to walk around super ledges and make super tight jumps, it was tense as all fuck

iron keep is the one dungeon that's perfect in dark souls 2. all the other ones have issues with length or difficulty or boss difficulty, etc. i wish they had made less but bigger dungeons instead of so many little ones

bed of chaos wasn't that terrible but walking to it was super annoying (like having to swap rings to go through the lava) and putting platforming in the middle of a boss fight isn't so great. you know, cos souls platforming is all kinds of terrible lol

lost izalith isn't a good level either

and yea if they ever patch in steamworks i'm def doing the ng+++ run! only thing stopping me is i just want to summon some dudes to beat four kings and move on. i hate four kings :I
 

Authority

Banned
Recommend me JRPGS, JHorrors, Dungeon Crawlers like the following games;

  • Unchained Blades
  • Shin Megami Tensei Devil Summoner
  • Steings gate
  • Kodoku
 

JaseC

gave away the keys to the kingdom.
Wolfenstein finally has an unlock date:

Asia: 47 hours from now
America: 36 hours from now
PAL Land (including AU/NZ): 30 hours from now

Disappointing that it's not just unlocking at midnight worldwide.
 

Dusk Golem

A 21st Century Rockefeller
On the flip-side to my opinion on Alan Wake, here's my impressions of Alan Wake's American Nightmare:

header_292x136.jpg


Alan Wake's American Nightmare is a spin-off/sequel to Alan Wake. A heads-up about the game and this review, Alan Wake's American Nightmare takes place after Alan Wake, and has spoilers for the first game. It really shouldn't be played until after the first game, and as such with this review I am going to be comparing it a lot to the first game, and will drop a few spoilers.

Alan Wake's American Nightmare takes place in Arizona, in a fictional town known as Night Springs. However, as we find out early on, Night Springs is not actually a solid place, but rather rather more like an illusion brought to life by the Darkness, and a town that can appear anywhere, just tonight it happens to be in Arizona. When we last saw Alan Wake, he was trapped in the Dark Place, and in American Nightmare he still hasn't quite escaped. Instead, he appears where the darkness goes, and in this case he has written himself into reality as a the hero to an episode of the TV series from the first game, Night Springs. He's done so to combat Mr. Scratch, who's called as such as trying to say his real name comes out like scratching noises. Mr. Scratch is Alan's doppelganger, who was seen briefly towards the end of Alan Wake. He's come into reality since, after Alan's disappearance, rumors of the author who went missing into the night has spread, and these rumors have taken on the form of Mr. Scratch, a psychopathic killer who wears Alan's face.

American Nightmare is even more focused on combat than the original game was, but the combat has seen a lot of improvements. It feels much more solid and fast-paced, on-top of the fact the enemy variety this time is much larger and weirder. There are even more guns, and they manage to feel more varied than the original game as well. This is all backed with still impressive lighting effects, and an overall sleeker look to keep up with the more sci-fi tones this game has.

However, with the improved combat comes a step-down of a lot of the charm the original game had. There's no full-on exploration sequences this time around, and the atmosphere is not nearly as immersive this time either.

ss_29fc81b65a7dcf87436047e2930b86f52b57ca2c.600x338.jpg


Basically, there's a throw-up between improvements and downgrades. For one, the levels are now no longer linear, instead being more hub-like small open-worlds that you can explore, and generally are fun to as well. There are find-able manuscript pages, televisions, and radios like the first game, but they're more spread-out. There are also guns to unlock, and side-areas to explore just to really explore them. This is a welcome change of pace, especially for a much more combat-composed game.

On the other hand, the story is not nearly as interesting. Alan Wake spends most of the narrative chasing down Mr. Scratch, and interacting with a few different chicks that Mr. Scratch has managed to swoon. However, the story in AWAN really doesn't go much further than where Alan Wake ended off, and more elaborates on the ending of the first game rather than move past it, and as such really feels more like filler and sort of lacks climax, conclusion, or really any huge developments.

However, Mr. Scratch is a very enjoyable villain. He makes more of an impact than the antagonists of the first game, being deliciously psychopathic and charismatic, and dealing in twisted acts with a child-like glee. The televisions you can find with him are definitely one of the highlights of the game.

But then, in probably the biggest flaw for the game, and something really stupid, is that in the game's story you go through its three 'hub' stages three times each. The excuse is that Alan Wake is stuck in a time-loop, and time keeps on resetting itself so he has to start from the beginning again until he can break the cycle. What this means for gameplay is that there really are only three levels in the game, and each one is repeated three times. They do change things up, areas not previously available open up and different events happen each visit, but it still is a bizarre design decision.

Made even more bizarre by the game's wave-based horde-like mode. This mode is actually a lot more enjoyable than I thought it would be, and honestly may be more fun than the game's actual campaign. It's very frantic, tense, with an addicting risk-and-reward system to try and get high-scores in the mode's five different stages. And this is where it gets bizarre, as the 5 stages in this mode are completely different than the stages in the main game, hell some of the stages are actually larger than the main game's stages. On-top of this, you can actually see the Horde-mode stages in the background of the main story, and see the main story's stages in the background of the Horde Mode stages. Why these five other locations weren't added to the game's story to help keep things more varied is completely lost on me.

But the game's Horde Mode, known as Arcade Mode, is completely worth taking part in. It's inclusion is surprising, but not nearly as surprising as how well-executed it actually is.

ss_8cbd3122a7af037b926b232ddc10884fe1238cde.600x338.jpg


For an arcade-like shooter, Alan Wake's American Nightmare is not bad at all for a spin-off. It's fun, fairly tightly made, and has some fun content to delve in. However, it also as a spin-off feels it misses the mark of what people loved about Alan Wake in several ways, and focuses on the elements that were less enjoyable. Given here, they definitely have been improved, but it strikes as an odd decision.

If you liked Alan Wake and want more of it, this is and isn't it. In some ways it retains the charms of the original game, but also doesn't quite have everything that made the original game charming. It is more fun strictly gameplay-wise than Alan Wake, but then it is arguable if that actually makes it more enjoyable overall as it misses what made the first game really enjoyable in many ways.

Basically, I cut it like this; The new stuff they introduce is well-done and appreciated, such as the open-world levels, Mr. Scratch as an antagonist, and the surprisingly fun Arcade Mode. The game focuses on combat, which was not the first game's strong point, but it pulls it off much better here, with better mechanics and a larger enemy selection. However, elements like down-time exploration moments, much of the atmosphere, and the narrative are mostly missing or much more limited. And the game is plagued by one big problem, repeating levels, which is made bizarre as the Arcade Mode has completely different levels the devs could of used that are even tied-in with the stories' locations.

But it's an enjoyable little romp, and an interesting spin-off that does expand more on the world of Alan Wake, while also improving over it in some ways. It isn't quite as good, but is enjoyable in its own way. If you like exploration, the locations are fun with multiple landmarks and sections. The music is still appropriate and moody, with a few-stand-out tracks. The voicing gets hammier, but it works with the sort of hammier tone of the game (being modeled after a parody of Twilight Zone and all).

Alan Wake's American Nightmare is not the sequel fans may clamor for, but is an enjoyable arcade spin-off.
 

Dr Dogg

Member
Wolfenstein finally has an unlock date:

Asia: 47 hours from now
America: 36 hours from now
PAL Land (including AU/NZ): 30 hours from now

Disappointing that it's not just unlocking at midnight worldwide.

A touch odd seeing as that old PAL region which shouldn't really apply covers countries in 3 bloody contents with massive differences in time zones.

Still I'm sure there will be a bunch of folks hammering steam://install/201810 in to their browsers over the next 2 days and I'm totally not doing that right now with Killer is Dead :p
 

Lunaniem

Member
Wolfenstein finally has an unlock date:

Asia: 47 hours from now
America: 36 hours from now
PAL Land (including AU/NZ): 30 hours from now

Disappointing that it's not just unlocking at midnight worldwide.

I would play it when it gets unlocked but by the time I actually get my GMG key and preloading goes up, it will take longer to download it. :/
 

Zafir

Member
Hoping my retail copy comes on monday from GAME. Otherwise that unlock time does nothing for me. :(

Would have got it digitally but it was dearer.
 

Dr Dogg

Member
Hoping my retail copy comes on monday from GAME. Otherwise that unlock time does nothing for me. :(

Would have got it digitally but it was dearer.

Well mine got dispatched Friday so fingers crossed. Well I say 'dispatched' but GAME are masters in bullshit when it comes to logistics. I'm taking it as they've packaged it up and franked it ready for postage but is sat in a dusty mail bag in the corner waiting for collection.
 

kudoboi

Member
Wolfenstein finally has an unlock date:

Asia: 47 hours from now
America: 36 hours from now
PAL Land (including AU/NZ): 30 hours from now

Disappointing that it's not just unlocking at midnight worldwide.

great. i can wait for the reviews before making my purchase :) (asia here)
 

Zafir

Member
Well mine got dispatched Friday so fingers crossed. Well I say 'dispatched' but GAME are masters in bullshit when it comes to logistics. I'm taking it as they've packaged it up and franked it ready for postage but is sat in a dusty mail bag in the corner waiting for collection.

Yeah, same here, I got the dispatch email on Friday. As you say though, that means sod all when it comes to GAME.

Mind you, the last thing I pre-ordered from them a few weeks back did come the day before.
 

Stumpokapow

listen to the mad man
Recommend me JRPGS, JHorrors, Dungeon Crawlers like the following games;
  • Unchained Blades
  • Shin Megami Tensei Devil Summoner
  • Steings gate
  • Kodoku

I don't really know what Kodoku is, I don't think it's a game that is released, and "Steings" gate (Steins;gate) isn't a JRPG, horror game except in the loosest sense, or dungeon crawler, but the genres you suggested aren't particularly strong on Steam. Among dungeon crawlers people would probably recommend Dungeons of Dredmor, but it's closer to the traditional roguelike dungeon crawler formula. Outcast and Amnesia are well-liked parts of the recent exploration horror genres, but neither are Japanese at all.

Outside of Steam, I know Corpse Party and its sidequel and sequel are well recommended and are Japanese horror-adventure type games. For J-Horror, the Fatal Frame series is very well regarded. 999 is a very well liked horror visual novel and Japanese. The entire Shin Megami Tensei series is well recommended, especially Nocturne. The Silent Hill series' earliest instalments (1-3 especially) are highly recommended, but they're a little less explicitly Japanese.

A game called Darkout just released on Steam and appears to be Japanese horror.
 
If you go into the settings, there's a option about region. By default it's on restricted, but if you change it, it'll allow you to be matched with people further afield.

Thanks! I was worried that my soul memory was too high to be summoned but hopefully this will help me get more summons.

They were selling steam copies few months back for 5 bucks if i remember correct. Now it's gone again.

Oh God, why did I miss it?
 
Here she blows

ModBot said:
Instructions for participants:
I am giving away a Steam key. To enter this giveaway, send a PM to ModBot with any subject line. In the body, copy and paste the entire line below containing the key.

Rules for this Giveaway:
- If you are a lurker you are not eligible for this giveaway. You need five or more posts in either the current Steam thread or the previous one to be eligible
- This giveaway is a LIGHTNING raffle. The winners will be selected by random draw 15 minutes after the draw was created. Any games not claimed after that point will be given away first come first serve.
- Do not trade keys you win off-site to enrich yourself. Don't try to claim games you have no interest in collecting or playing. Don't claim games to give them to friends off-site.
- If the key is already taken you will not receive a reply. Replies may take a minute or two:


Subject 9 -- MB-1EE58F7DA78095D8 - Taken by Sendou. 5 entrants total.


t1400432241z1.png
 

alr1ght

bish gets all the credit :)
Anybody know which cookie steam uses to verify marketplace login/etc in firefox? I downgraded but made sure I backed up my FF profile (%APPDATA%\Mozilla\Firefox\Profiles\xxxxxxxx.default). Restoring the whole thing has worked in the past, but I'm trying to keep the new profile light.

found it (cookies.sqlite). Makes sense :)
 

Turfster

Member
Humble flash Euro Truck Simulator 2 + DLC 80% off

(Seriously, Valve. Is it time for that talk again? How the hell is something you've been doing for years not automated? Or at least not consistently.)
Edit: And that's 10 minutes. Fuck it. No announcement of the Steam daily it is.
 
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