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Guerrilla: GG's new IP won't be at E3 - not ready to show yet

DevilFox

Member
Uncharted lost its game director (Justin Richmond) , its head writer and creative director (Amy Hennig), and its lead character artist (Michael Knowland). The number of people leaving becomes less relevant when you consider the influence, power, and creativity of the ones that got the boot. People like Amy Hennig are hailed as creative geniuses when they are on staff, but when they cut out suddenly we're not supposed to be concerned because "Oh she was just one person on a staff of hundreds!"

And again I'll qualify these developments as "setbacks". Not the end of the world, but somewhat worrisome. I'd say the same thing about Marty O'Donnell's very abrupt termination from Bungie.

Nope. First, Richmond has been director together with Amy only on Uncharted 3.
Secondly, Knowland is Lead Character Artist of TLOU, Rich Diamant was for Uncharted 1 and 2, Sze Jones for Uncharted 3. You're seeing problems where they don't exist, these positions keeps changing, one talent leaves, one talent arrives. Some other times they just change position, Douglas Holder for example is now in the game designers group, it was a VFX Artist for TLOU.
You can see for yourself, go on Youtube and look for the credits. You'll see many position have changed for every game but no one has ever said anything.
Said that, please, let's be honest here: the very and only big masterpiece of the series is Uncharted 2 and guess who joined the Creative team with Uncharted 2? Right, Straley as a director (from Artist position in Uncharted 1) and Druckmann as a designer (from game designers group in Uncharted 1).
Uncharted 1 was a good try but nothing more than that, most of the time it was a simple TPS. Story and writing were good enough for the type of game while I still find simply gorgeus many of its locations.
Uncharted 3, directed by Amy and Justin Richmond, did a step back without Straley and Druckmann who were doing TLOU, another masterpiece on the same level as Uncharted 2. I'm sure the game has been discussed a lot on neogaf so I will not repeat the same things again but the worst problem of the game is probably its pace.

Straley and Druckmann taking creative positions in Uncharted 4 should make us happy and confident, not pessimist.
Richmond and Amy together failed to deliver what I expected so I can't say I was sad when I hear Richmond was leaving. What about Amy? I love her for Legacy of Kain (10 year ago..) and Uncharted creation but then? Jak and Daxter, not exactly a masterpiece of writing or narrative if I may. As a director she proved herself to be quite good, but not the best.
 
After having lost years of work and millions of dollars. The fact that they lost immense amounts of time and money but will continue on mean that it's almost literally the definition of a "setback", and yet people still get their panties in a twist seeing it categorized as such.

moving goal posts.

nobody is saying those weren't setbacks, but the catastrophic- nay, APOCALYPTIC attitude that people seem to have when they bring it up is taking things way too far, and blowing them way out of proportion. at a certain point it borderlines on concern trolling.
 
I'm still betting that Sony has some surprises in store; they wouldn't reveal all this indie stuff early and show the conference in theaters if there wasn't. Pity about this game not showing up there, but I'm sure it can wait. Don't want another big open FPS RPG stealing Destiny's thunder.
 
What if Project Beast skips E3? That would be pretty surprising.

Do it, Sony!

it's entirely possible, but unlikely in my opinion.

with the trailer bits leaking out and all i would be surprised if it wasn't shown. unless Sony has some other things that would have the same impact if announced, i'd say they will want to announce this one at E3 instead of waiting till GC or TGS.
 
New Sony Computer Entertainment trademarks:
Enwinded
Bloodborne
KILL STRAIN
Guns Up
Pixel Opus

I know about those. They aren't being made by ND, GG, MM or SSM are they? Guns Up! I think won't be a major release, nor Pixel Opus since that is being made by university students. Since the others are not being made by Sony's flagship studios I think that is why there isn't much excitement. It's good that the B tier studios are getting their time to shine though.
 
Ok now you're starting to get annoying..let me break this down for you

here's what you initially said

"A whole second AAA team was broken up and millions were lost, on top of losing one of the main creative directors in Stig. I have no idea how on earth they wouldn't be sweating that, on top of losing 1/3 biggest names at Naughty Dog and a few that followed suit. Sony will be fine, but don't try to downplay a few shitty situations for Sony."

see there's two sections to it. Not only do you think several people leaving is equal to 1/3 of the BIGGEST names leaving the team, you don't even remember your own statement just one post after it.

If you want to specifically focus on JUST the SSM situation then you should have done a better job writing your answer..that fault lies with you.

Different studios are structured differently. Until recently ND only had one team. PD only works on one franchise. SSM does many things. They have their own multiple projects and they also have smaller teams helping others.

When cutting down the workforce moving forward the biggest casualty will be those that didn't produce the result. So it's understandable if all the people that were laid off were of that stig project. but at the same time we have no proof this is the case. It could easily include other staff members that were considered redundant to them from other projects too.

So if you want to count 2+2 = tales out of your ass to justify some make belief unique gloom situation then by all means go right ahead Projects gets cancelled all the time. GOW 1 director left, GOW 2 director left (he has come back), GOW 3 (stig) has left and GOW:A director has left SSM in the recent history...and if history has taught you anything, they have moved on without much of an issue whatsoever.
What in the hell are you talking about? 1/3 of the main top dogs from NG left, as Amy Hennig out of Bruce/Neil trifecta, as well as SSM's 2nd team that failed to do a good job, along with SSM director Stig. Papy left I think 6 months - 1 year ago as well. The tales out of my ass must mean you magically making shit up and making no sense.

I'm sorry for being annoying by the way. What is your opinion on this situation? I'd like to know so I can copy & paste it so you don't get mad other people have different perspectives in a video game forum with thousands of posters.
 

hohoXD123

Member
So that's Tidux's and Dualshockers' credibility down the drain, if they had any in the first place. Now to wait and see if the other rumours are proven false. Anyhow, it's pretty disappointing, from the various murmerings, it seems like a pretty cool RPG.
 

border

Member
moving goal posts.

nobody is saying those weren't setbacks, but the catastrophic- nay, APOCALYPTIC attitude that people seem to have when they bring it up is taking things way too far, and blowing them way out of proportion. at a certain point it borderlines on concern trolling.

I got tired of it too when there was no trailer for The Order at VGX, and everyone was second-guessing whether or not the game was in trouble, or if it was behind in development. I thought it was a totally dumb, hysterical, and unfair assumption.

I guess I wound up on the wrong side of the coin there :p
 
I know about those. They aren't being made by ND, GG, MM or SSM are they? Guns Up! I think won't be a major release, nor Pixel Opus since that is being made by university students. Since the others are not being made by Sony's flagship studios I think that is why there isn't much excitement. It's good that the B tier studios are getting their time to shine though.

The Order isn't made by a flagship Sony Studio either.

There's absolutely no proof implying any of these games are being made by who, much less preconceived notions of A or B.
 
People left Naughty Dog almost every day during the pre-U1 time, according to Naughty Dog. Give it up already. You're wrong.
People left SSM as well as some dogs from NG including one of the 3 main players. Frankly, I don't see it as the end of the world considering the wealth of talent WWS has under its belt but playing it off as it didn't even hurt them is cringeworthy to read. Hopefully dualshockers doesn't have an exclusive story based on neogaf "Sony loses millions on a cancelled project, it dont even mata"
 

Ateron

Member
No, dude. Arrogant Sony allows devs to complete their games. Arrogant Sony doesn't rush incomplete/unfinished products to market. Arrogant Sony unbundles a peripheral that has little gaming application. Arrogant Sony releases a more powerful console than their competitor at a lower price point. Arrogant Sony is back. It's all over.

Calm down. All of the bolded happened before their success. Sony reacted the way it did with the ps3 because they were against the ropes. MS is doing the same right now, with better and more frequent OS updates, announcing more games, dropping prices by unbundling kinect and trying to turn things around.

Sony doesn't need to "turn things around" because, for the most part, they've been doing the right moves. But they seem, to me at least, getting a bit complacent, or at least slower when it comes to rectifying some mistakes/flaws in ps4.

There are a lot of problems with the share feature and they haven't fixed it since launch. Everyone bitched about turning off the led and they don't allow it (for what reason, I don't know). MP3 play is still not available.They seem to be taking their sweet time in giving people what they wanted and what was advertised last year.



I'm just saying that when you're winning by such a large margin you don't feel like you need to react so fast, or at all. Sony doesn't need to drop the price cause they're selling so well. If they weren't, maybe they would consider it just to keep MS on their toes. That kind of thing. I'm not saying they're bad, I love them, but it's easy to get complacent when you're selling more and have, pretty much guaranteed, better versions of 99% of multiplat games out there.

And i'm a huge playstation fan, so I'm not exactly hoping they lose their shit. But being a fan doesn't make me blind to the things i've pointed out. They have the power, the awareness and the price point, it's time to show more exclusives.

EDIT: And I'm OT as fuck, I'm sorry for the derail. Hope they surprise me at E3, still love my ps4 to hell and back,
 
People left SSM as well as some dogs from NG including one of the 3 main players. Frankly, I don't see it as the end of the world considering the wealth of talent WWS has under its belt but playing it off as it didn't even hurt them is cringeworthy to read. Hopefully dualshockers doesn't have an exclusive story based on neogaf "Sony loses millions on a cancelled project, it dont even mata"

Setbacks are an everyday part of life.

There's ones where you overcome it without anyone noticing the struggles. (TLOU)

There's ones where you make major sacrifices to overcome it, but become stronger from it. ( Uncharted 1, where 25 people left and a handheld project got cancelled)

There's ones where it seems like you overcomed it,but it ended up killing you because the wound was too deep. (Bioshock Infinite)

And there's one where you realise you can't win, and cut your losses.
 

Pennywise

Member
So that's Tidux's and Dualshockers' credibility down the drain, if they had any in the first place. Now to wait and see if the other rumours are proven false. Anyhow, it's pretty disappointing, from the various murmerings, it seems like a pretty cool RPG.

I'm far from being anywhere near defending Tidux, however plans get changed.
It's an moving industry and plans are constantly changing, stuff get's pulled and other things move into the spotlight.
Cboat was wrong with Prince of Persia and other leakers with other stuff who were 100% correct before, also had something wrong.
Always take these rumors with a grain of salt, for some people like Tidux, be extra cautious.
An even better solution would be avoiding people like Tidux, give some serious sites a visit and follow those people who got contacts and don't share every hearsay... or are within the industry.
 

B.O.O.M

Member
What in the hell are you talking about? 1/3 of the main top dogs from NG left, as Amy Hennig out of Bruce/Neil trifecta, as well as SSM's 2nd team that failed to do a good job, along with SSM director Stig. Papy left I think 6 months - 1 year ago as well. The tales out of my ass must mean you magically making shit up and making no sense.

I'm sorry for being annoying by the way. What is your opinion on this situation? I'd like to know so I can copy & paste it so you don't get mad other people have different perspectives in a video game forum with thousands of posters.


You can stop being annoying by making some sense and not being all over the place. Many including me would really appreciate it. If you do however want to go down this persecution complex road where people are calling you out because you have a 'different opinion' and for no other reason by all means knock yourself out.

You said 1/3 the top talent left. If a studios top talent is defined by 3 people then that studio is in some deep shit. If by top talent you exclude the people who are actually in charge of the studio, then that's an issue as well. I'm not going to explain why this is silly, it should be fairly obvious.

Naughty Dog lost their 'Founders' in their transition to the PS3. Two more leaving during the transition to the ps4 is hardly a shocker

We have no idea about the nature of this so called 'AAA' 2nd team you are referring to. If you have any facts the rest of us don't know please feel free to share. SSM is built up of multiple teams and the layoffs could have involved all of them for all we know. Stig leaving is not an issue in a historical context because as pointed out to you already it has happened before as well without the studio actually struggling. But hey let's avoid that point for the sake of convenience shall we?

Jeff left, Cory left and Stig has left. Papy did a shit job the game he made too. So what's the surprise here? What's shocking you? This has been happening since God of War 1. So yes tales out of your ass indeed. What is this FOX news?
 

shink

Member
I agree with the first two, but GoW4 won't be shown. SSM said they won't be at E3.

SSM were teasing something for E3 on twitter possibly GOW related. Unless it's just excitement for E3 in general. I assume it's just a GOW Collection for PS4 or something as thuway mentioned remasters everywhere.
 

I-hate-u

Member
SSM were teasing something for E3 on twitter possibly GOW related. Unless it's just excitement for E3 in general. I assume it's just a GOW Collection for PS4 or something as thuway mentioned remasters everywhere.

Was LA earthquake tweet.
 
The Order isn't made by a flagship Sony Studio either.

There's absolutely no proof implying any of these games are being made by who, much less preconceived notions of A or B.

Yeah, I know. Maybe why reactions have been mixed. Of course there is no proof but we do know who won't be at E3. Even if those games are made by the flagship studios they won't be there.
 

Chamber

love on your sleeve
An even better solution would be avoiding people like Tidux, give some serious sites a visit and follow those people who got contacts and don't share every hearsay... or are within the industry.

That would be great. If only random twitter posts from the likes of Tidux and other "insiders" weren't taken as gospel, used to start threads and treated as facts. I don't think anyone learned from the Pete Dodd incident unfortunately.
 

hohoXD123

Member
I'm far from being anywhere near defending Tidux, however plans get changed.
It's an moving industry and plans are constantly changing, stuff get's pulled and other things move into the spotlight.
Cboat was wrong with Prince of Persia and other leakers with other stuff who were 100% correct before, also had something wrong.
Always take these rumors with a grain of salt, for some people like Tidux, be extra cautious.
An even better solution would be avoiding people like Tidux, give some serious sites a visit and follow those people who got contacts and don't share every hearsay... or are within the industry.

Plans indeed do get changed, hence why I'm interested to see how the other rumours pan out. But you cannot deny that this is most certainly a blow to their credibility. The prince of Persia rumour cannot be compared to this scenario since there was some evidence of how that rumour could have been misinterpreted, there is no such thing here. As for your latter suggestion, that is mainly what I do, however giving these people a platform on here to generate extra revenue from unsubstantiated rumours doesn't seem right.
 
Setbacks are an everyday part of life.

There's ones where you overcome it without anyone noticing the struggles. (TLOU)

There's ones where you make major sacrifices to overcome it, but become stronger from it. ( Uncharted 1, where 25 people left and a handheld project got cancelled)

There's ones where it seems like you overcomed it,but it ended up killing you because the wound was too deep. (Bioshock Infinite)

And there's one where you realise you can't win, and cut your losses.
It's pretty obvious such cases come with huge consequences, sometimes it working and other times not. I was merely responding at a ridiculous post by someone who brushed off losing 1/2 AAA teams, several years on a project and millions as not a big deal. And then two people started spazzing out for God knows what.

You can stop being annoying by making some sense and not being all over the place. Many including me would really appreciate it. If you do however want to go down this persecution complex road where people are calling you out because you have a 'different opinion' and for no other reason by all means knock yourself out.

You said 1/3 the top talent left. If a studios top talent is defined by 3 people then that studio is in some deep shit. If by top talent you exclude the people who are actually in charge of the studio, then that's an issue as well. I'm not going to explain why this is silly, it should be fairly obvious.

Naughty Dog lost their 'Founders' in their transition to the PS3. Two more leaving during the transition to the ps4 is hardly a shocker

We have no idea about the nature of this so called 'AAA' 2nd team you are referring to. If you have any facts the rest of us don't know please feel free to share. SSM is built up of multiple teams and the layoffs could have involved all of them for all we know. Stig leaving is not an issue in a historical context because as pointed out to you already it has happened before as well without the studio actually struggling. But hey let's avoid that point for the sake of convenience shall we?

Jeff left, Cory left and Stig has left. Papy did a shit job the game he made too. So what's the surprise here? What's shocking you? This has been happening since God of War 1. So yes tales out of your ass indeed. What is this FOX news?
Who said it's defined by 3 people? I said 1 of the 3 top talents have left. Most would agree with that statement. Leave the computer and calm down, or maybe tweet at Shuhei for a twitter hug or something. My main concern with NG at the moment is that game #2 might take a backseat out of all this as they handle both projects at once at this point in time. I have shown some concerns for NG since Hennig's departure in the past, but nothing that would stop me from buying their games day 1 no matter what.

Barlog came months before and was working on a AAA team. Aug 2013, Barlog came and specified that in the PS Blog post. In Feb, there were 50+ layoffs, including top players for SSM after the cancellation of the project that lasted 1 month away from 4 years. Unless Barlog came to piss away for 7 months, it's assumed he started working on a AAA project while Stig was working on his. When Stig's project was cancelled, many people were fired and the ones that weren't went to Barlog's project, or at least that seems like the likeliest scenario.

Jeff, Cory, Stig and Papy all left after 1 game so another would take over the same franchise. Stig left because he and his team bombed so bad for 4 years, that there is no replacement for him at that project since it died along with his career at SSM (at least for now).
 

B.O.O.M

Member
It's pretty obvious such cases come with huge consequences, sometimes it working and other times not. I was merely responding at a ridiculous post by someone who brushed off losing 1/2 AAA teams, several years on a project and millions as not a big deal. And then two people started spazzing out for God knows what.


Who said it's defined by 3 people? I said 1 of the 3 top talents have left. Most would agree with that statement. Leave the computer and calm down, or maybe tweet at Shuhei for a twitter hug or something. My main concern with NG at the moment is that game #2 might take a backseat out of all this as they handle both projects at once at this point in time. I have shown some concerns for NG since Hennig's departure in the past, but nothing that would stop me from buying their games day 1 no matter what.

Barlog came months before and was working on a AAA team. Aug 2013, Barlog came and specified that in the PS Blog post. In Feb, there were 50+ layoffs, including top players for SSM after the cancellation of the project that lasted 1 month away from 4 years. Unless Barlog came to piss away for 7 months, it's assumed he started working on a AAA project while Stig was working on his. When Stig's project was cancelled, many people were fired and the ones that weren't went to Barlog's project, or at least that seems like the likeliest scenario.

Jeff, Cory, Stig and Papy all left after 1 game so another would take over the same franchise. Stig left because he and his team bombed so bad for 4 years, that there is no replacement for him at that project since it died along with his career at SSM (at least for now).

Your username is LegendofDragoonLives. I'm not the one who needs an internet hug

i'm perfectly calm and I'm showing you how full of shit your initial comments were. No need to get whiny about it.

All you are doing is spreading fud. Now you have concerns that project two is taking a back seat without having information on the stage it's in, the leads of the game and their overall plan of release for it.

So the term top talent when it comes to ND is not defined by three people...but you are referring to three people. facepalm. Do you even read what you type? Top talent is a broad term and a blanket statement that covers many areas of game development. It's regrettable that I have to actually point this out to you word by word. One individual leaving doesn't tip the scale enough to cause huge problems at a studio like ND, when there are people to take over

I don't really understand why you are typing all of that about when Cory joined and when stig left etc. I know of it really well. It has nothing to do with my post. I'm asking you about the structure of this so called AAA '2nd' team..you seem to be awfully knowledgeable about it. Tell me how many of them were working on the project and how many of that team got kicked out? I'm really curious
 

StuBurns

Banned
A whole second AAA team was broken up and millions were lost, on top of losing one of the main creative directors in Stig. I have no idea how on earth they wouldn't be sweating that, on top of losing 1/3 biggest names at Naughty Dog and a few that followed suit. Sony will be fine, but don't try to downplay a few shitty situations for Sony.
Firstly, I said they wouldn't be sweating the Order's delay or the ND shake up, but they would about the money pit of Stig's game.

Secondly, it really seemed like Amy was fired, Sony didn't lose her, they sacked her. Justin Richmond seemingly left, however he was also directing UC4, and ND's management were clearly unhappy with it's quality. He was also commonly cited as being responsible for UC2's multiplayer taking a dive in quality in the community, so despite that being a real instance of losing a staff member, I doubt Sony are concerned about it.

Moreover, my point was that the public perception of Sony isn't affected by Stig's game being canned. Only the kind of people who frequent GAF would have any idea who Stig is, or that the game existed. At most, they might know the SSM name as the GoW people, and they still are, GoW4 will still come, the last one just came last year, so it'll be a few years before people are even expecting to play it.

The idea Sony is in some sketchy position is absurd, they haven't been in a stronger position in ten years.
 
I think this conference will just be Uncharted 4, The Order, Project Beasts and The Last Guardian. That is still not a bad line up. On paper that sounds bad, but I bet each individual game will blow people away, for example Uncharted 4 isn't getting much hype, but I bet the Gameplay reveal will get GAF talking.

2437050-1395088810-colin.gif
 
Sounds good. Everyone around here would nitpick the game apart so it's smart to show it when it's ready. Unless they are just pulling our leg and it's ready and set for e3. If not, I don't see the problem.
 

Some Nobody

Junior Member
That would be great. If only random twitter posts from the likes of Tidux and other "insiders" weren't taken as gospel, used to start threads and treated as facts. I don't think anyone learned from the Pete Dodd incident unfortunately.

lol. Everyone on this site is one correct rumor away from going "the insiders were right"!
 

sora87

Member
So, if Project Beast isn't Sony's only ace, they must have something that no one knows about? U4 and TLG will be huge but we already know about them, so you couldn't really call them aces up the sleeve, or megatons.
Although I guess seeing U4 running could be a megaton in its own right..
 
I bet Sony would like to acquire them, but they aren't in a financial position to do that right now.

I do not believe that's entirely the case considering how they acquired Gaikai relatively recently. I kind of think that they will acquire QD after their next game which I assume will do well as that will have been 3 really successful titles (and the third game in their agreement, unless they extend it instead), especially since not only does QD seem open to it in numerous interviews, Sony now often goes to them for showcases/tech demos etc.

But yeah, perhaps because of the financial issues they may have to space out acquiring both studios if they plan to, should they be considering Ready at Dawn as well.
 

Some Nobody

Junior Member
So, if Project Beast isn't Sony's only ace, they must have something that no one knows about? U4 and TLG will be huge but we already know about them, so you couldn't really call them aces up the sleeve, or megatons.
Although I guess seeing U4 running could be a megaton in its own right..

Eh. My guess is that they've assembled all the IPs people have already mentioned, assumed that's enough and are calling it a day. Someone made a list and said it looked boring--the reaction was "LOL it's actually the best list ever". Sony probably thinks so too.
 

sora87

Member
Eh. My guess is that they've assembled all the IPs people have already mentioned, assumed that's enough and are calling it a day. Someone made a list and said it looked boring--the reaction was "LOL it's actually the best list ever". Sony probably thinks so too.

The list is looking fine to me now my initial disappointment of GG and MM missing out has passed, U4, TLG, Project Beast, Rime, Shadow of the Beast, Everyone's Gone to the Rapture, Driveclub, The Order, very solid.
Just curious now as to what could be considered a second ace.
 
With nothing from MM or GG Sony's E3 isn't looking too good at the moment. Hope they have something surprising up their sleeve. If it's true that Project Beast was their ace there are going to be a lot of disappointed movie theatre goers. Pretty sure UC4 will look great but I want to see new IP.

A full Project Beast will be as big as any earth-shattering announcement from MS. If presented, it will be one of the highlights of the whole E3.
And what is it with the no surprise part! Who gives a shit about surprises, except for childish posters and fanboys from both fences...
Give me impressive looking games that melt the eyes; new concepts and stories; on-stage demos...This horrible obsession about surprises shows how immature the hardcore gaming community is. As if a surprise unveiling for a game that ends up being a turd is better than a full blown reveal with a known quality. GTFO!
 
It's pretty obvious such cases come with huge consequences, sometimes it working and other times not. I was merely responding at a ridiculous post by someone who brushed off losing 1/2 AAA teams, several years on a project and millions as not a big deal. And then two people started spazzing out for God knows what.


Who said it's defined by 3 people? I said 1 of the 3 top talents have left. Most would agree with that statement. Leave the computer and calm down, or maybe tweet at Shuhei for a twitter hug or something. My main concern with NG at the moment is that game #2 might take a backseat out of all this as they handle both projects at once at this point in time. I have shown some concerns for NG since Hennig's departure in the past, but nothing that would stop me from buying their games day 1 no matter what.

Barlog came months before and was working on a AAA team. Aug 2013, Barlog came and specified that in the PS Blog post. In Feb, there were 50+ layoffs, including top players for SSM after the cancellation of the project that lasted 1 month away from 4 years. Unless Barlog came to piss away for 7 months, it's assumed he started working on a AAA project while Stig was working on his. When Stig's project was cancelled, many people were fired and the ones that weren't went to Barlog's project, or at least that seems like the likeliest scenario.

Jeff, Cory, Stig and Papy all left after 1 game so another would take over the same franchise. Stig left because he and his team bombed so bad for 4 years, that there is no replacement for him at that project since it died along with his career at SSM (at least for now).

Well, you have your answer : The project was a stinker and a money burning endeavour. Stop with the drama and read what you furiously write before posting...


While the fact that Sony is having awesome sales numbers is good for them and the industry, I fear that they may become a little arrogant cause of that, like they don't need to show more games since they have the better console for playing third party titles.

Or, just mayyyyybe, they give their teams the necessary time to polish their games...
Maybe, just maybe, the PS4 is in for the next 6 years at least, and the destiny of the platform does not hinge on a couple of surprises at an entertainment show...
 
As if a surprise unveiling for a game that ends up being a turd is better than a full blown reveal with a known quality. GTFO!
Why would compare those two? You can't compare a good situation to a bad one and say "Hey, this good situation is better!" If anything, a surprise game of quality will get a huge rise. Remember Last of Us?
 
Why would compare those two? You can't compare a good situation to a bad one and say "Hey, this good situation is better!" If anything, a surprise game of quality will get a huge rise. Remember Last of Us?

This was a response to all of those who are already dismissing the Uncharted 4 reveal, a possible TLG reintroduction, a potential Project Beast trailer...because, you know, they are not surprises! Well, good luck thinking about surprises that would be more impressive and exciting that those three disappointing (lol) announcements...
 

I-hate-u

Member
With Xbox One launching this year in Japan, could MS possibly get FF15 trailer at their conference or is there a marketing deal between Sony & SE?
 
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