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Eurogamer: Nintendo Wins E3 On Its Own Terms

mclem

Member
i had stated in another thread that there are two e3s- one in which refers to content and another in which refers to presentation. nintendo probably did more to combine the two than they have in the past, or that other companies tend to over the duration of the convention. the e3 we are presented with isn't the one that really matters in terms of what consumers receive, but it does matter in determining the direction of the company. that's what turned so many people off to nintendo's 2008 conference. the impression i got from sony is that they no longer care to put time or effort into promoting a variety of games, despite having them available on the multiple platforms they support.

I said in another thread: Sony's conference came across as trying to be Xbox-360-era-Microsoft. And they did that very well... but in doing so, failed to speak to my interests.
 

Timurse

Banned
How can you have even slight thought about Nintendo "winning" E3, guys?? It's like I talked to everyone I know - from hardcore gamers to the ones casually buying one game once a few months - no one knows ANY game that was presented by Nintendo on E3. Even Zelda. Only one of my friends was like "whhhat they presented a new Zelda???"
 

hughesta

Banned
Sony talked about Powers and metrics for like thirty minutes. A ton of the games they showed were either "cinematic" demonstrations devoid of any real gameplay (The Order, Uncharted), or CG trailers.

Microsoft spent more time on the games, but again had a lot of CG trailers.

Nintendo at the very least showed actual gameplay footage for all of their games except Zelda. For myself, as someone who cares about playing video games, they absolutely won.
 

Sayter

Member
I certainly wouldn't compare my experience of games convention to what little I could stand to watch of the treehouse. Maybe I picked a bad time to tune in when that person who would not shutup was playing Hyrule Warriors as midna in the first day.

He was like the worst kind of lets player : had absolutely nothing interesting to say, wasn't talking about the game and was only mindlessly repeating himself despite not knowing what he wanted to say. Then I didn't tune in again.

Was this the guy with the beard? He was completely annoying. Kept going on and on about he was in control and ended up loosing.

On the other hand, I'm still very excited about Hyrule Warriors.
 

StevieP

Banned
How can you have even slight thought about Nintendo "winning" E3, guys?? It's like I talked to everyone I know - from hardcore gamers to the ones casually buying one game once a few months - no one knows ANY game that was presented by Nintendo on E3. Even Zelda. Only one of my friends was like "whhhat they presented a new Zelda???"

Present anecdotal evidence.
Speak for everyone.
????????
Profit
 

AniHawk

Member
Sony talked about Powers and metrics for like thirty minutes. A ton of the games they showed were either "cinematic" demonstrations devoid of any real gameplay (The Order, Uncharted), or CG trailers.

Microsoft spent more time on the games, but again had a lot of CG trailers.

Nintendo at the very least showed actual gameplay footage for all of their games except Zelda. For myself, as someone who cares about playing video games, they absolutely won.

zelda was also gameplay
 

phanphare

Banned
How can you have even slight thought about Nintendo "winning" E3, guys?? It's like I talked to everyone I know - from hardcore gamers to the ones casually buying one game once a few months - no one knows ANY game that was presented by Nintendo on E3. Even Zelda. Only one of my friends was like "whhhat they presented a new Zelda???"

for me personally?

they had the best games, the best format to show those games, and they showed the most gameplay of their games by a significant margin

also the smash tourney was hype as fuck
 

Game Guru

Member
It was long and it made me want to fall asleep. The same problem kinda hurt sony's conference last year,but it was even worse last year.MS did pretty good last year.The only thing that wasn't focused on games for MS was there xbox one reveal even last year. There e3 focused a lot on games last year.Everyone showed a lot of good games this year, but sony's conference got hurt by the mistakes they made during there conference.

Eh, I think last year's E3 was marred by Microsoft's plan for online DRM and gaining control of the used game market. It didn't really matter what Sony did except in those last few minutes where they announced that they weren't going to restrict used games or have online DRM for their console, and the fact PS4 was both cheaper and more powerful than XB1 was icing on the cake.
 

boiled goose

good with gravy
Just like the 3ds, the wiiu for me has enough content to justify a purchase and yet i have not. Why? My lack of confidence in Nintendo in terms of platform handling is holding me back.

They need to completely solve digital content managing before i confidently jump in.
 

batbeg

Member
How can you have even slight thought about Nintendo "winning" E3, guys?? It's like I talked to everyone I know - from hardcore gamers to the ones casually buying one game once a few months - no one knows ANY game that was presented by Nintendo on E3. Even Zelda. Only one of my friends was like "whhhat they presented a new Zelda???"

Probably because many people here are GAFers and unlike all those people you talked to saw the content and judged it not on whether or not Timurse's friends saw it, but rather on its actual qualities.
 

Principate

Saint Titanfall
I know, but it wasn't direct gameplay, with a HUD and clear control and all that. I didn't put Uncharted 4 as being gameplay, even though it was in-engine, so I'm not putting Zelda down as gameplay either.

Yeah I understand your point. But even then UC4 was a lot less gameplay type thing like than that., since it seems literally like a real time in engine cutscene with little in the way of game mechanics to speak of. It's not just simply the HUD is missing. But that's just me being a bit pedantic.
 
People say that nintendo won e3 because they had the most game focused e3. They even developed multiple new IP's and a lot of the games they showed looked interested. The same kinda applies to MS, but we already kinda knew everything they would announce. Sony also focused on games,but they failed to introduce the new Sony CEA ceo properly. He spent 10+ minutes talking about stats and etc when he could have spent 5 minutes talking. Sony spent another 20 minutes talking about media when they could have spent half of that time on media.

I'd say the most game focused of all of them was Microsoft considering they only talked about games.

But Sony still demonstrated a shit ton of games at E3. Everything else was extraneous.

To me:

Winning E3 =/= having the most exciting press conference. It goes much deeper than that. Especially when the conferences are only scratching the surface of what they have to offer at E3.
 

Terrell

Member
A big story for Nintendo that has been completely overlooked by everyone as far as I can tell is their big online push at E3. They'll have Bayonetta 2 online (and local) co-op, Splatoon online multiplayer, Devil's Third online multiplayer, Smash is online, and of course they already have Mario Kart 8 online with more Wii Sports Club games set to debut this month with online capabilities.

Nintendo has addressed many of the complaints people have had with them at E3 and as big of a deal their lack of a online push has been for people, I'm surprised that this online push has flown under the radar. I expect this to mark the beginning of more 1st party games (not every game but just more in general) having online play of some sort where it makes the most sense.

It's because when people say "online" they mean "Nintendo Network ID issue", primarily.
And when people get what they ask for from Nintendo, it always gets read as "welcome to modern gaming, Nintendo" in the most flippant of ways.

But yes, more online options in their games is an exciting thing.

having been a fan of nintendo through the gamecube and wii and wii u eras, it's interesting to watch perception change. i don't know if maybe it has to do with the average age of the general gaming audience increasing over time, or that the groups i find myself in are just getting older, but i recall vehemence against nintendo's kid-friendly games during the gamecube era. more than that, it was how they were behind the times for not having their own halo or final fantasy or metal gear solid- that they weren't serious video game makers and weren't pushing the industry forward. then when they did push the industry forward with the wii and ds, it turned into how nintendo had stopped making video games and that they didn't care for the traditional audience. that continued into the wii u age until just last week, where the kinds of games nintendo was making during the gamecube era took center stage (complete with a new cel-shaded zelda), and it actually seemed to resonate with people when those same games were unpopular during the gamecube days or ignored when they came out on the wii.

it may have to do with context of course. the gamecube came at a time when the other only-game-maker sega had left the industry and nintendo's fourth major console was beng beaten by yet another newcomer. and the wii was a threat to the status quo. the wii u is about ten years removed from sega's demise, and its library may be seen as a quaint novelty, like something lost in time. and due to its poor sales, it's also not a threat to the status quo.

Well, I always found the attitudes of 3rd-parties towards Nintendo and that perception change to be both more interesting and more frustrating, especially with how it inadvertently mirrors that of consumers, albeit in a more facetious and dishonest way.

And that brings something into the mix that isn't being discussed: if we're likely to see an uptick for Wii U sales following MK8 and potentially a strong E3 from Nintendo, as well as a perception shift from gamers, could that mean some on-the-fence 3rd parties might finally see that renewed confidence to start considering 3rd-party releases? I'm not talking huge numbers of them or anything, but perhaps some smaller 3rd-party projects? I could see a VERY modest uptick in 3rd-party interest if any of this perception change has managed to catch their attention.
 

AniHawk

Member
And that brings something into the mix that isn't being discussed: if we're likely to see an uptick for Wii U sales following MK8 and potentially a strong E3 from Nintendo, as well as a perception shift from gamers, could that mean some on-the-fence 3rd parties might finally see that renewed confidence to start considering 3rd-party releases? I'm not talking huge numbers of them or anything, but perhaps some smaller 3rd-party projects? I could see a VERY modest uptick in 3rd-party interest if any of this perception change has managed to catch their attention.

if anything of the sort happens, i imagine it would be something like getting lego games if wb was about to drop support, or maybe seeing another scribblenauts release. i don't think there are a lot of third-party games that would sell to nintendo's fanbase that don't make their way there, aside from minecraft.
 
But I find it hard to say Nintendo won E3 when the scope of E3 was so much bigger than just Nintendo.

You need to remember it's entirely subjective. One person might claim Sony won E3 while another might claim Microsoft won E3 while another might claim Nintendo won E3. There is no right or wrong answer. Just like the games that appeal to you probably won't appeal to the next guy that posts in this thread.
 

Fdkn

Member
The amusing thing is that Nintendo showed 12 games on their digital event with a half of them dated to 2015 and beyond and nobody complains (which it's ok with me, I understand games take time to make) while sony and ms showed 40 games each on their conferences and every thread is "everything was 2015"

Doublestandards I guess
 
How can you have even slight thought about Nintendo "winning" E3, guys?? It's like I talked to everyone I know - from hardcore gamers to the ones casually buying one game once a few months - no one knows ANY game that was presented by Nintendo on E3. Even Zelda. Only one of my friends was like "whhhat they presented a new Zelda???"

All of my friends said the exact opposite. They thought Nintendo was the clear winner. Interesting how that goes.

If your friends are so focused on Sony and Microsoft that they aren't aware a new Zelda was shown ar E3, I don't know what to tell you. That information was NOT hard to find, even if you didn't watch the digital event.
 

Cuburt

Member
It's because when people say "online" they mean "Nintendo Network ID issue", primarily.
And when people get what they ask for from Nintendo, it always gets read as "welcome to modern gaming, Nintendo" in the most flippant of ways.

But yes, more online options in their games is an exciting thing.

Well, I realize that the account issue is the more pressing and pertinent to many gamers in the list of complaints when concerning online, but I'm referring to the criticisms leveled against them with the things they still hadn't addressed with their online presentation since the Wii/Nintendo Wifi Connection days. People still bring up how they choose local multiplayer for a game like SM3DW over making it online. They bring up that Nintendo doesn't create a FPS or invest in moneyhatting an existing one like COD to show people that they care about shooters/online multiplayer. Even things that are now possible on the Wii U but weren't possible on the Wii are reasons people cited for not wanting to touch COD at launch for the Wii U and neither Nintendo nor Activision really made a significant effort to dispell any misconceptions.

Basically, the burden was on Nintendo to somehow show that parity in online gaming on the Wii U is not only possible now, but something that Nintendo themselves are pursuing rather than just waiting for 3rd parties to make a compelling case for their system. Nintendo has shown initiative on that front and that should make the desirability for developing on the platform increase if they show that people are buying games on the system to play online.
 

gngf123

Member
The amusing thing is that Nintendo showed 12 games on their digital event with a half of them dated to 2015 and beyond and nobody complains (which it's ok with me, I understand games take time to make) while sony and ms showed 40 games each on their conferences and every thread is "everything was 2015"

Doublestandards I guess
I've seen a few people complain that Nintendo's games are all 2015. There is no double standard. Also I'm pretty sure your game totals are off by quite a lot.
 

phanphare

Banned
I've seen a few people complain that Nintendo's games are all 2015. There is no double standard. Also I'm pretty sure your game totals are off by quite a lot.

I think it includes sizzle reel stuff from Sony and is only including games from the Digital Event for Nintendo
 

Fdkn

Member
The count is from the main event only. There were more games for every console behind the scenes and on livestreams as well as treehouse
 

Mr-Joker

Banned
How can you have even slight thought about Nintendo "winning" E3, guys?? It's like I talked to everyone I know - from hardcore gamers to the ones casually buying one game once a few months - no one knows ANY game that was presented by Nintendo on E3. Even Zelda. Only one of my friends was like "whhhat they presented a new Zelda???"

1. The people you talked to doesn't represent everyone.

2. News media aka gaming site do recap everything that Nintendo announced as they did for Microsoft and Sony the fact you friend wasn't aware of the new Zelda would because they failed to catch up on news.

3. They had the Nintendo Treehouse where they showed pretty all the game showed during the event barring Zelda U and I think Pokémon Omega Ruby and Alpha Sapphire.
 

Superflat

Member
I think Nintendo did a terrific job, and I haven't owned a "home" Nintendo console in the past couple generations. Got by with a DS lite and 3DS.

By next year at the latest I think I'm gonna be picking a Wii U up.
 

Terrell

Member
if anything of the sort happens, i imagine it would be something like getting lego games if wb was about to drop support, or maybe seeing another scribblenauts release. i don't think there are a lot of third-party games that would sell to nintendo's fanbase that don't make their way there, aside from minecraft.

I'd take it outside of the western scope.

If the near-absolute drought of Japanese content for PS4 is anything to go by, Japanese developers have been looking for a viable alternative for their more "auteur" or "niche" projects that they were once known and heralded for, since the Wii was not a proper home for them due to motion control dominating the conversation on games for that platform (at least according to 3rd-parties) and the PS3 did them no favors in trying to promote such titles since they generally aren't the biggest and flashiest nor blatantly chase the Western market dollars. And then there's iOS, but simply put, if the game can't be Skinner Box'd, iOS won't ever see it, either.

Coupled with Sony's presentation basically saying "Japan? What about them?" and I think there's an opportunity there that Nintendo can finally present to those developers. Quirky games with ingenuity is kind of the thing that Nintendo gamers go for. Look at the reaction to Splatoon, for instance.

And then we have all these "dead" projects that may finally see the light of day, with the largest and best-known already on board with Nintendo. As well as IPs that can be given a fair shake again like Fatal Frame.

Nintendo is finally in a position to frame themselves as a "Japanese" console, in a time when Sony is scared shitless of doing so, despite there being a market that is no longer being addressed that hungers for that, both in Japan and in the West.

I see an opportunity there, I just wonder if Japanese 3rd-parties will take it.

The amusing thing is that Nintendo showed 12 games on their digital event with a half of them dated to 2015 and beyond and nobody complains (which it's ok with me, I understand games take time to make) while sony and ms showed 40 games each on their conferences and every thread is "everything was 2015"

Doublestandards I guess

Different expectations. And I think a difference being the volume of gameplay shown in Nintendo's 2015 works compared to a few others being an important difference to consider. There's that chart that /v/ made that highlights this problem.
 

schuelma

Wastes hours checking old Famitsu software data, but that's why we love him.
I

Nintendo is finally in a position to frame themselves as a "Japanese" console, in a time when Sony is scared shitless of doing so, despite there being a market that is no longer being addressed that hungers for that, both in Japan and in the West.

I see an opportunity there, I just wonder if Japanese 3rd-parties will take it.

Too late. This should have been done in 2011, not 2014.
 

Usobuko

Banned
This is the best E3 Microsoft has in years yet the press still favours Sony while Nintendo stole the limelight from everyone.
 

?oe?oe

Member
Can't say Eurogamer is wrong. I barely even remember anything from Sony and Microsoft offerings. Something about guns and zombies.
 

VariantX

Member
How can you have even slight thought about Nintendo "winning" E3, guys?? It's like I talked to everyone I know - from hardcore gamers to the ones casually buying one game once a few months - no one knows ANY game that was presented by Nintendo on E3. Even Zelda. Only one of my friends was like "whhhat they presented a new Zelda???"

There's plenty of information on all the companies out there. If your friends didn't find out anything about what Nintendo was doing, it's because they weren't looking for it in the first place. Theres 20+ hours of footage out there from Nintendo and more from other news outlets. How difficult is it really to Google something along the lines of " Nintendo E3 2014" ? There is no difference between how the info was delivered because everyone was streaming it at a set time announced beforehand other than Nintendo was a day later than everyone else.
 
sony and ms conference where okay , but nintendo did won e3 for me smash zelda wii u kirby captain toad mario party bayonneta and devil third hell im playing more of my wii u than my ps4 lately
 

StevieP

Banned
This is the best E3 Microsoft has in years yet the press still favours Sony while Nintendo stole the limelight from everyone.

Microsofts e3 show was better than Sony's last year As well in terms of pacing. This year it was also more focused. Only reason Sony's dominated that conversation last year was the toxic drm following MS, where Sony said "hey we are not changing our policies" (except for charging for online play) which was greeted with elation.

Last year's Nintendo direct was nowhere near as focused and successful as this year though. They really got the format down between that and the live coverage afterward in what I expect e3 will look like in half a decades time. I won't miss the shills clapping in the audience that's for sure. It was even more embarrassing this ear
 

axisofweevils

Holy crap! Today's real megaton is that more than two people can have the same first name.
The amusing thing is that Nintendo showed 12 games on their digital event with a half of them dated to 2015 and beyond and nobody complains (which it's ok with me, I understand games take time to make) while sony and ms showed 40 games each on their conferences and every thread is "everything was 2015"

Doublestandards I guess

Well, the situations are different. For Nintendo, games for Wii U in 2015 can actually be perceived as a good thing because it counteracts the myth that Nintendo would abandon the console and stop making games for it.
 
Nintendo had a great showing and while it probably won't "save" the Wii U in terms of the console wars, it did something far more important: restored faith in Nintendo's core fan base. We're essentially looking at another Gamecube, but it will keep fans happy while Nintendo reloads it's cannons and tries again in a couple years. As a Wii U owner, I was very concerned about the systems future prospects, content wise; but it's clear Nintendo isn't putting any less in this console than any other they've had.
 

Sayter

Member
I'd take it outside of the western scope.

If the near-absolute drought of Japanese content for PS4 is anything to go by, Japanese developers have been looking for a viable alternative for their more "auteur" or "niche" projects that they were once known and heralded for, since the Wii was not a proper home for them due to motion control dominating the conversation on games for that platform (at least according to 3rd-parties) and the PS3 did them no favors in trying to promote such titles since they generally aren't the biggest and flashiest nor blatantly chase the Western market dollars. And then there's iOS, but simply put, if the game can't be Skinner Box'd, iOS won't ever see it, either.

Coupled with Sony's presentation basically saying "Japan? What about them?" and I think there's an opportunity there that Nintendo can finally present to those developers. Quirky games with ingenuity is kind of the thing that Nintendo gamers go for. Look at the reaction to Splatoon, for instance.

And then we have all these "dead" projects that may finally see the light of day, with the largest and best-known already on board with Nintendo. As well as IPs that can be given a fair shake again like Fatal Frame.

Nintendo is finally in a position to frame themselves as a "Japanese" console, in a time when Sony is scared shitless of doing so, despite there being a market that is no longer being addressed that hungers for that, both in Japan and in the West.

I see an opportunity there, I just wonder if Japanese 3rd-parties will take it?

I dont know. But, with Bayonetta 1&2 coming out in Japanese you may me onto something.
 

AniHawk

Member
I'd take it outside of the western scope.

If the near-absolute drought of Japanese content for PS4 is anything to go by, Japanese developers have been looking for a viable alternative for their more "auteur" or "niche" projects that they were once known and heralded for, since the Wii was not a proper home for them due to motion control dominating the conversation on games for that platform (at least according to 3rd-parties) and the PS3 did them no favors in trying to promote such titles since they generally aren't the biggest and flashiest nor blatantly chase the Western market dollars. And then there's iOS, but simply put, if the game can't be Skinner Box'd, iOS won't ever see it, either.

Coupled with Sony's presentation basically saying "Japan? What about them?" and I think there's an opportunity there that Nintendo can finally present to those developers. Quirky games with ingenuity is kind of the thing that Nintendo gamers go for. Look at the reaction to Splatoon, for instance.

And then we have all these "dead" projects that may finally see the light of day, with the largest and best-known already on board with Nintendo. As well as IPs that can be given a fair shake again like Fatal Frame.

Nintendo is finally in a position to frame themselves as a "Japanese" console, in a time when Sony is scared shitless of doing so, despite there being a market that is no longer being addressed that hungers for that, both in Japan and in the West.

I see an opportunity there, I just wonder if Japanese 3rd-parties will take it.

i suppose so. however i don't know how likely that will be when most of these companies seem to be making more western games than before. the biggest indication will be where dragon quest will go. i think it's a real 50/50 on whether it comes out for the wii u or ps4 at this point.

smaller publishers who have backed sony through the ps3 era may continue to do so. i'm talking about mages, idea factory, and nis.
 

Lothars

Member
Too late. This should have been done in 2011, not 2014.
Exacrtly, It's to little to late for third parties because they are not going to get anything positive for doing it either and that's a big failing on Nintendo's part IMO.

How is it too late exactly? The PS3 recovery in Japan shows me it's never too late for anything.
It's not worth it for them to support the WiiU especially when Nintendo doesn't seem to have any interest in third parties and continously drop the ball in that area.

There's a huge difference between the PS3 and the WiiU at this time in it's life cycle. The PS3 had at least 2x times the sales at this time compared to the WiiU, I still would be shocked if the WiiU lifetime sales would beat the Gamecube in lifetime sales.

The WIIU can still recover to a certain degree and hopefully at least sell decently because some of the biggest games will or have been released this year.
 

DrWong

Member
So, how will Nintendo play its cards for Japan now? E3 is for the West and we know Nintendo usually do its big thing around the TGS...
 

Mr-Joker

Banned
So, how will Nintendo play its cards for Japan now? E3 is for the West and we know Nintendo usually do its big thing around the TGS...

By showing the other games that they're still keeping a secret. Though I don't think Nintendo goes to TGS, unless I am wrong.
 

Neff

Member
By showing the other games that they're still keeping a secret. Though I don't think Nintendo goes to TGS, unless I am wrong.

They don't.

They used to have E3 and Space World. They cancelled Space World so now it's just E3.
 
By showing the other games that they're still keeping a secret. Though I don't think Nintendo goes to TGS, unless I am wrong.

Fatal Frame and SMT X FE seem like a better idea for a Japanese focused event or Direct for example. As does Seaman, if it indeed exists.
 

TSM

Member
I think that if you are a fan of Nintendo software, they did fantastic this year. Some good stuff this year with more next year. Their marketing this year was laser focused at Nintendo fans and was wildly successful in that respect. If you aren't into Nintendo software it was a complete flop. Nintendo's E3 was an absolute goose egg where compelling mainstream 3rd party content is concerned.

And that brings something into the mix that isn't being discussed: if we're likely to see an uptick for Wii U sales following MK8 and potentially a strong E3 from Nintendo, as well as a perception shift from gamers, could that mean some on-the-fence 3rd parties might finally see that renewed confidence to start considering 3rd-party releases? I'm not talking huge numbers of them or anything, but perhaps some smaller 3rd-party projects? I could see a VERY modest uptick in 3rd-party interest if any of this perception change has managed to catch their attention.

The problem is that 3rd party software sales numbers haven't just been lackluster, they have been tragic. The only way anything will happen with third parties is if something third party sells big, and then you are probably only looking at software in the genre that happens to succeed.
 

wsippel

Banned
The most important thing is that Nintendo's show did a lot to fix the Wii U's terrible image and restore confidence. The system was on the front page pretty much everywhere, Zelda was the E3 top story on quite a few websites, Splatoon got a ton of positive buzz, and for some reason, hardly anybody really gave a fuck about the near total absence of third party titles. Which struck me as odd and funny. Don't think 3rd parties were amused, though.
 

Tookay

Member
What is their "vision" of gaming? If all you saw were FPS and open world shooters then you clearly went in with blinders on.

Both systems are growing a pretty diverse library of games.

Agreed. There's plenty of diversity to be had on these systems and it's only the first E3 with the consoles actually on the market.

I already described their vision of gaming: more inclusive to children, women, and families. I'm not seeing that emphasized on PS4 or Xbox One. That's not to say that there isn't some diversity, but it's certainly not what they're predominantly focused on. And I think that will be to their detriment eventually, because I don't think the (possibly shrinking) hardcore gamer demographic is enough to sustain ever-increasingly development costs.

You call it blinders; I call it reading the pulse of both corporations. Sony specifically, like a poster above said, was evoking early 360-era Microsoft in their attempt to appeal to western males. MS was a little more diverse, and I give credit to them for that, but I'll be honest: it still felt like lip-service. I don't think their hearts are in nurturing the kind of broader audience that Nintendo is; they're still stuck on power fantasies and badass kills. I feel like I'm over that.

And, I know what I just said must sound totally dismissive to anyone who still likes that stuff and I'm obviously generalizing to the EXTREME, but I don't think less of anybody for being into it. It's just that I'm personally pretty over EA/Ubisoft/MS/Sony's emphasis on a particular vision of gaming right now. And I think eventually others are going to feel the same way (some already are).

Really your all on the mobile and free to play bandwagon? That is where the industry is headed.

I see less Angry Birds, Farmville, and Candy Crush Saga from Nintendo's lineup and more stuff akin to Minecraft, TF2, Dota 2, LoL, and 'Indie-esque' games. Looking at what new franchises Nintendo has, Splatoon and Codename: STEAM take more design cues from games currently popular on PC than they do from either traditional AAA Titles or mobile titles. The feel of both the Digitial Event, Treehouse Live, and the Smash Invitational is something that I would have expected from a company like Valve. This year, Nintendo feels more akin to a company like Valve than they have in years past. To me, it feels like Nintendo is the first big publisher (I mean big publisher as in Activision, EA, Ubisoft, Take-Two, Sony, Microsoft, and Nintendo whose games make up the majority of major releases) to actually understand the indie movement and make games that are influenced by that.

Well said.
 

LiquidMetal14

hide your water-based mammals
The most important thing is that Nintendo's show did a lot to fix the Wii U's terrible image and restore confidence. The system was on the front page pretty much everywhere, Zelda was the E3 top story on quite a few websites, Splatoon got a ton of positive buzz, and for some reason, hardly anybody really gave a fuck about the near total absence of third party titles. Which struck me as odd and funny. Don't think 3rd parties were amused, though.

Like almost every cycle since SNES, it's not party time for 3rd parties. And while I loved Zelda, that brief footage didn't say anything relevant. The Witcher 3 or even Dragon Age Inquisition did more at E3. Drive Club showed better at E3. After the inertia of a field and some horseback riding and a cool looking boss wears, it did little else.

I already said a lot earlier but you can't realistically win E3 with what they had. It's a slap in the face to systems with not only great games but vastly superior in quantity and quality.
 
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