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If PlayStation1 Never Happened....

If the Playstation never happened Sony would have stayed on the CD-I train and the 3DO (Which already sold decently with a crap ton of games for a failed console) probably would have been the new Playstation.
 
Personally it's undeniable that the 3Do would have been the new Playstation. ony started off on the CD-I train, and then took that tech and tried to do a deal with nintendo before making their own machine. Sony would have stayed with CD-I and MAYBE jumped on the 3DO train.

When the 3DO came out it crushed everything including the theoretically more powerful Jaguar and is the one that really started the 3D age. The reason contrary to popular belief that the 3Do did not sell more was, not only from later competition and price issues, but because people forget the 3Do was a console focusing on games first coming in but was pushed as a multimedia device, which ended up failing. The reason the 3Do sold the 2-5 million it sodl was because of the games and the 3Do did not try and turn that around until after the new competition started taking advantage of their mistake.

Without playstation its undeniable the 3Do would have killed, especially with its vast support, and almost all its games would have been exclusive (PC multiplats like Star control 2 excluded)

Because of this, 3DO would have ended up taking over, and then the 3DO 2nd would have been the PS2, which would have still led to the Xbox, even more so because 3DO had PC multiplats on it.
 
Without playstation its undeniable the 3Do would have killed, especially with its vast support, and almost all its games would have been exclusive (PC multiplats like Star control 2 excluded)
These are the 3DO sales before PS1 came out in US.

3DO sale data

18K in US in 1993
120K until mid 1994 (Panasonic)

July 1995 3Do statement "more than 700K" WW

August 1995

Panasonic announced 950K WW
Sanyo 20K
Goldstar ?
 
These are the 3DO sales before PS1 came out in US.

3DO sale data

18K in US in 1993
120K until mid 1994 (Panasonic)

July 1995 3Do statement "more than 700K" WW

August 1995

Panasonic announced 950K WW
Sanyo 20K
Goldstar ?


Your figures are wrong, and the competition did not come out until 1995. The 3Do sold 2-5 million depending on what source you believe and what Pr statements you believe (including both panasonics, the japanese exclusive sanyo, and gold star) but no one is debating lower than 2 million. In 3 years.

Most of the sales started after the first price drop (Granted Trip claims that some stores sold it at $100 less at launch but whatever)

3DO sales stopped due to a lack of focus on being the multi media player it was claiming to be and instead only being a games console. By the time they turned to realize that multi-media won't work, it was already too late as the competition had taken the pie.

If there was no playstation, the 3DO would have taken its place. Because it would have been at the PS1's, actually less than the ps1's entry price, would have had 8x more games than the competition, and technically would only have been surpassed by the N64 (I am going to assume the Jaguar was going to get crushed by the 3Do regardless.)
 
If the Playstation didn't happen, it is possible that Sony would have stuck with Nintendo and the N64 ends up with a CD drive. That would likely prevent Square from jumping ship and the N64 would have ended up with FFVII.

Its more likely Sony would have stayed with CD-I.
 
Your figures are wrong, and the competition did not come out until 1995. The 3Do sold 2-5 million depending on what source you believe and what Pr statements you believe (including both panasonics, the japanese exclusive sanyo, and gold star) but no one is debating lower than 2 million. In 3 years.
I believe on the PR statement of the manufacturer (shipping figures).

I don't believe in a notoriously bad and fallacious GamePro article.
 
I believe on the PR statement of the manufacturer (shipping figures).

I don't believe in a notoriously bad and fallacious GamePro article.

I get my information from PR statements and data sheets, not random websites like wiki you do. In fact when you go after me thinking I am getting info from a article I never mentioned you already lost.
 
-Microsoft would not have entered the console race
-Dreamcast 2 might have been a thing
-The Gamecube would have been mega popular


Microsoft would have entered when 3DO or some other company was the next big thing. Only in a reality where PC gaming was dominant would then Microsoft not join.

Dreamcast 2 would still may not have happened. In fact, without Playstation that's really hard to predict.

Gamecube would have still had the same image people got whe they first saw it. it may have sold a bit more at best.
 
Cool can you share?

Can you share? I'm just saying, instantly attacking me on a gamepro article I never used you must have some money. Ok, let's move past that now.

I get mine from official reports in news articles as well as well as supporting interviews. Some of it is free, but the more important articles sadly, they want to charge you for. So if you don't mind throwing a couple dollars around, I can point you to here: http://nl.newsbank.com/

It's the only way to get accurate numbers for things before 2003 sadly. But if you want concrete interviews and PR statements that are usually hidden from the publci you have no choice.
 
Someone else would have filled Sony's void. I doubt it would have been Microsoft, as they were only interested in competing with Sony. But someone else would have stepped in, it wouldn't still just be Nintendo and Sega.
 
Sega would have grew the "mature" audience but not as well as Sony did. I think gaming as a whole would be a smaller business these days.
 
Can you share? I'm just saying, instantly attacking me on a gamepro article I never used you must have some money. Ok, let's move past that now.

I get mine from official reports in news articles as well as well as supporting interviews. Some of it is free, but the more important articles sadly, they want to charge you for. So if you don't mind throwing a couple dollars around, I can point you to here: http://nl.newsbank.com/

It's the only way to get accurate numbers for things before 2003 sadly. But if you want concrete interviews and PR statements that are usually hidden from the publci you have no choice.
Thank you for the head up, I'll give a try.
This is the PR statement I've read before (700K WW by mid 1995):

3DO SAYS SALES 700,00
By Susan Moran

PALO ALTO, Calif. (Reuter) - 3DO Co president and chief executive Trip
Hawkins said about 700,000 units of the company's CD-based game machine
have sold worldwide, up from roughly 500,000 a few months ago.

And the Multiplayer system is now sold in more than 10,000 retail
stores in the United States, up from less than 4,000 a year ago, Hawkins
said. ``We've got a pretty healthy installed base,'' he said in an
interview.

But 3DO's bottom line looks far less healthy. Earlier today, the
company reported a loss of $7.9 million or $0.32 a share, for its fiscal
first quarter ended June 30.

That is a slimmer loss than the $16.1 million, or $0.78 a share, 3DO
lost in the year-ago quarter. And it's modestly better than the Wall
Street consensus estimate of minus $0.37 per share, according to Zack's
Investment Research. Analysts' forecasts ranged from minus $0.78 to minus
$0.17.

Founded in 1991, 3DO has yet to turn a profit. Hawkins declined to
project when the company might do so. ``There's no timetable that I would
discuss publicly.''

Analysts have generally expected 3DO to become profitable sometime
during the fiscal year ending March 1997.

Nintendo Co Ltd, which along with Sega rules the video-game player
market, plans to introduce next April its next-generation Ultra64 system
in the United States.

3DO has cut the price of its system to stay competitive. The first
version, made by Matsushita Electric Industrial Co Ltd under its Panasonic
brand name rolled out in October 1993 for a hefty $699, reflecting a
business model Hawkins himself has conceded was misguided.

Hawkins said that with the $16.6 million 3DO raised in equity during
the June quarter, ``our cash needs are probably met right now for the
forseeable future.''

Reuter/Variety

Reut20:00 08-08-95

https://groups.google.com/forum/#!searchin/rec.games.video.advocacy/3do$20sales/rec.games.video.advocacy/g9EVXMG7jRc/0BBSwg0cVpsJ
 
Thank you for the head up, I'll give a try.
This is the PR statement I've read before (700K WW by mid 1995):



https://groups.google.com/forum/#!searchin/rec.games.video.advocacy/3do$20sales/rec.games.video.advocacy/g9EVXMG7jRc/0BBSwg0cVpsJ

This article is odd, because Over that number had confirmed to sell in just japan alone. Maybe he was only talking about north America because that's the only way this makes sense unless they got a magical super boost. But yeah give it a try, you can find some Atari stuff on there two, although Wikipedia, won't take correct info so i gave up on that place. It's amazing how much the 2600 sold in 1985, and how close the 7800 and the NES were before 1988.
 
This article is odd, because Over that number had confirmed to sell in just japan alone. Maybe he was only talking about north America because that's the only way this makes sense unless they got a magical super boost.
I know, 3DO sold more than that in Japan in the end (Panasonic: 720K; Sanyo:40K; probably 3DO strongest market).
My usual stance about 3DO total sales worldwide is "more than 1M and less than 2M".
No way it sold 5M.
 
without the PS1 there would be a couple of years of intense competition to see who would dominate.

Saturn, Jaguar, Nintendo (either N64 or some disc based system) 3DO, Amiga CD32 or even something completely new.

One of the reasons Saturn failed was because Electronic Arts refused to publish their sports franchises.
Without Sony they might have supported it though.

3DO, Jaguar and Amiga may have survived few years more.
 
May I ask what innovations are you referring to?
You do know that the current layout for controller's 4 triggers, dual analog sticks are based on the Dualshock 1.
In order of evolution of the control pad it's
NES>SNES>N64>Dualshock>everything to date minus the Wiimote
 
I know, 3DO sold more than that in Japan in the end (Panasonic: 700K; Sanyo:20K; probably 3DO strongest market).
My usual stance about 3DO total sales worldwide is "more than 1M and less than 2M".
No way it sold 5M.

I think 3-4 sounds more plausible. Russia was a large fanbase for the 3DO. as well as Ukraine. Japan is often considered 3DO's strongest market but U.S. sales figures for games conflict with that because Japan was not buying Gex, Fifa, etc. However, the U.S. was. I think a million or near a million in the 900,000 range is good for the U.S., keeping maybe slightly over 720,000 for Japan, and maybe around the same numbers for the rest of the world I can easily see 2.7-4. Most free public sources don't include late 1996, and 1997 which was selling off remaining inventory and that was when the firesale prices really started.

I would be baffled if it sold beyond the 2.7-4 million range. I'm still looking through articles slowly to get some accurate sales data for it and a few other consoles.
 
You do know that the current layout for controller's 4 triggers, dual analog sticks are based on the Dualshock 1.
In order of evolution of the control pad it's
NES>SNES>N64>Dualshock>everything to date minus the Wiimote

If you replace NES with Vectrex the evolution would make more sense.
 
without the PS1 there would be a couple of years of intense competition to see who would dominate.

Saturn, Jaguar, Nintendo (either N64 or some disc based system) 3DO, Amiga CD32 or even something completely new.

One of the reasons Saturn failed was because Electronic Arts refused to publish their sports franchises.
Without Sony they might have supported it though.

3DO, Jaguar and Amiga may have survived few years more.

No there wouldn't, The Jaguar would have released the same way no matter if Playstation was around or not. Jack would have been replace by Sam, they cancelled panther, rushed out the Jaguar, had a dev make dev kits at the last second, no one starts tapping into its power for 2 years other than like 2 games, 3DO crushes it.

Amiga still does not leave canada to the U.S. because it's basically an enhanced CD-I with better games. Meaning, that it would only compete with SNES and GENESIS.

Saturn would have still released at the same price when you can get a 3DO with 8x the library for cheaper. N64 would have still been delayed and only sold in one country very well, The U.S.

3Do 2nd comes out, Microsoft still joins, even more so because unlike the Ps1, the 3Do had tons of PC multiplats, some superior. Dreamcast still dies, Gamecube still loses to Xbox, 3DO4 and Xbox One come out near a decade later. Only difference is both leading companies are american.
 
Personally it's undeniable that the 3Do would have been the new Playstation. ony started off on the CD-I train, and then took that tech and tried to do a deal with nintendo before making their own machine. Sony would have stayed with CD-I and MAYBE jumped on the 3DO train.

When the 3DO came out it crushed everything including the theoretically more powerful Jaguar and is the one that really started the 3D age. The reason contrary to popular belief that the 3Do did not sell more was, not only from later competition and price issues, but because people forget the 3Do was a console focusing on games first coming in but was pushed as a multimedia device, which ended up failing. The reason the 3Do sold the 2-5 million it sodl was because of the games and the 3Do did not try and turn that around until after the new competition started taking advantage of their mistake.

Without playstation its undeniable the 3Do would have killed, especially with its vast support, and almost all its games would have been exclusive (PC multiplats like Star control 2 excluded)

Because of this, 3DO would have ended up taking over, and then the 3DO 2nd would have been the PS2, which would have still led to the Xbox, even more so because 3DO had PC multiplats on it.
3DO was destined to fail because of its ridiculous price and shitty business model.

You do know that the current layout for controller's 4 triggers, dual analog sticks are based on the Dualshock 1.
In order of evolution of the control pad it's
NES>SNES>N64>Dualshock>everything to date minus the Wiimote
Analog triggers were introduced by SEGA.
 
3DO was destined to fail because of its ridiculous price and shitty business model.


Analog triggers were introduced by SEGA.

The 3DO price dropped rather quickly and its business model was genius for 3DO Co. but bad for the other 3 manufacturers. In fact, technically, the models had little to do with failure. It was introductory price partially but not fully (although trip debates this but the public perception was that it was around $700 regardless of whether most stores sold it $100 less), followed by lack of advertising and a continued push for the console to be a multi media system wasting money on things that never came out. 3DO had everything else. If 3DO came out as a game system the first time started it at around $400-$500 history would have been different.
 
All 3 platforms come with motion controls built in. Also, LOL at this comment when VR is right around the corner. There is more research being done into positional tracking right now than there has ever been in the history of humanity.

90's VR was controlled with a motion tracked wand that had buttons and joysticks chief. VR has been popularly depicted for over 30 years with motion tracking, wand, and power glove interfaces. The Wiimote was itself no doubt inspired by the dreams and preceding interfaces of VR, with the goal placing the player in the game.
 
Sega would still be the underdog, because instead of innovation like the would be PlayStation, Sega would just copy Nintendo and played follow the leader.

Wat? Are you ignoring the fact Saturn was in a lot of ways the first (semi) successful multimedia machine? First w/ any form of movie playback (VCD), first with internet (well technically beaten by Sega Channel, but still, Sega), same-time with analog controls, first with CD (compared to Nintendo and Sony), and even first with motion controls (Dreamcast)? To me aside from the directional pad, shoulder buttons (don't quote me on that) and cartridge chips, Nintendo was always a step behind Sega when it came to innovation, at least post-NES days. Not to mention Sega had the best engineers in the industry if you count their arcade division; consoles barely got any games near Model-2 levels of quality for most of the 32/64-bit gen, and that board came out in 1993.

Nintendo stopped leading in console innovation (the whole way) after the NES era. They were always late (Wii U is the only home console they released ahead of their competitors) and outside of controller innovations they have always lacked in other console hardware features compared to competitors, and that includes Sega. It took them until 2006 to make a system with a full-sized disc drive.......and it still couldn't play DVD movies!

I do give Nintendo props for Satelliview however.
 
Wat? Are you ignoring the fact Saturn was in a lot of ways the first (semi) successful multimedia machine? First w/ any form of movie playback (VCD), first with internet (well technically beaten by Sega Channel, but still, Sega), same-time with analog controls, first with CD (compared to Nintendo and Sony), and even first with motion controls (Dreamcast)? To me aside from the directional pad, shoulder buttons (don't quote me on that) and cartridge chips, Nintendo was always a step behind Sega when it came to innovation, at least post-NES days. Not to mention Sega had the best engineers in the industry if you count their arcade division; consoles barely got any games near Model-2 levels of quality for most of the 32/64-bit gen, and that board came out in 1993.

Nintendo stopped leading in console innovation (the whole way) after the NES era. They were always late (Wii U is the only home console they released ahead of their competitors) and outside of controller innovations they have always lacked in other console hardware features compared to competitors, and that includes Sega. It took them until 2006 to make a system with a full-sized disc drive.......and it still couldn't play DVD movies!

I do give Nintendo props for Satelliview however.

Lol what? no that would be 3DO. Also it wasn't Semi-successful at all. it also was not the first with movie playvack, that predates even the 3DO. Next I take it the Dreamcast made online gaming?

I will say i agree that Sega did a few more innovations and Nintendo got credited for innovating things by copying someone else.
 
We'd still have Nintendo, Sega, and maybe someone else. I'm confident of that.

But Kutaragi's genius within the PSX, and Sony's inspired move of partnering with Namco for System 11 development, and their superb marketing, can't be overlooked. Sony did absolutely everything right at exactly the right time.
 
It's really hard to say.

Initially, I like the idea. The Saturn had better sound capabilities, onboard memory in addition to the expansion cartridge slot, a far superior main system screen, and superior 2d. The 3d, while it's generally considered inferior, actually had a few advantages. Textures were smoother, I can't remember if that's because it had a Z buffer or not, or if it was simply because they were rendered in quads. There were some multiplatform games looked better on Saturn, like DOA, Tomb Raider, possibly Wipeout (I can't remember), Thunder Force 4, etc. It had a better controller...

It would have been cool to get a lot of those third party games, such as Final Fantasy, mixed in with the sort of elite underground artiste library that constitutes the Saturn. I get little nerd goosebumps thinking of it juxtaposed on the shelf at Babbages with Panzer Dragoon, Shining Force, etc. Toshinden and Tekken would have had a harder time getting people's attention if they had to compete directly with Virtua Fighter 2 (or VF Remix). ;)

Yeah, like someone on the first page said, the world probably would have been a better place. It's hilarious, but quite plausible.
 
Another weird thought. That Saturn version of Shenmue could have happened if it was able to hang on a bit longer.
 
Well, considering the Sony PlayStation was the result of Nintendo cutting ties with Sony, I guess the real question her is what would happen if the SNES PlayStation was something?

My guess is that both Sony and Nintendo would be making games and the huge tittles that landed on PlayStation (Metal Gear Solid, FFVII-IX, Crash Bandicoot, Spyro the Dragon, ect) would have been on this N64/PS1 hybird :l. It might of had specs similar to the N64 but closer to the PS1 architecture (so the 'time-to-tingle' estiment would have been similar or the same as it was on PS1). This system would (of course) had disk support and since Nintendo would still have a monopoly on the gaming world (Sony working with them and Sega just....struggling with the Saturn sadly X(; great system held back by some really bull-headed moves :l), they would have still be top dog.

For the PS2/Xbox/GC era, Sony/Nintendo would still make another system together but a lot of third party would be running to support Microsoft (since Nintendo had REALLY stupid restrictions for the developers), making the Xbox a bigger hit then it was back then. The Nintendo PlayStation 2 would have still been successful but I don't think it would have been nearly as huge as the PS2 of now was :l.

I also expect Sony to be the hardware designers of Nintendo's systems moving forward too; the GBA would be VERY different then it was then (I guess....a Pocket PS1?) and the Nintendo PS2 would have been weaker then the GC.

With the PS3/360/Wii Era, I think things would have been VERY different. Sony would gain some guidance from Nintendo (giving Kaz the message that "Don't be frekken stupid! We need to make this system easy for other to use dammit! Heck, WE can't even use the thing X(" or something like that...), ensuring that the PS3 would have been much easier for developers to use and that it would kick off stronger then it did back in 2006 (I think it might of come out sooner in this bizzario world :D). Nintendo's game would be....amazing man :D; Mario Galaxy would be downright jaw dropping, Zelda TP would be huge, Metroid Prime 3 would have kept it intital vision, and Sony's own games would have been MUCH better at launch (Genji would have been better, Untold Legends would have been more next-gen, 3rd party game would run better, ect).

The online system might suffer due to Nintendo's interference with Sony's plans (as the Wii was a clear indication they really don't get how online works sadly :(), but it would be solid enough :). The Nintendo PS3 would be a hit with people :D.

As for right now....I guess the Nintendo PS4 would be the best system EVER right now :D! Between Nintendo filling in the support for Sony (as their teams don't have games ready yet, as clearly shown with the anemic first party line-up so far outside of Infamous and Killzone) and Sony really pulling all the stops to ensure they are above Microsoft (the whole DRM/Always-online-stuff would still be an issue as it was in 2013) making the system an even bigger hit then it is now :D.
 
Well, considering the Sony PlayStation was the result of Nintendo cutting ties with Sony, I guess the real question her is what would happen if the SNES PlayStation was something?

My guess is that both Sony and Nintendo would be making games and the huge tittles that landed on PlayStation (Metal Gear Solid, FFVII-IX, Crash Bandicoot, Spyro the Dragon, ect) would have been on this N64/PS1 hybird :l. It might of had specs similar to the N64 but closer to the PS1 architecture (so the 'time-to-tingle' estiment would have been similar or the same as it was on PS1). This system would (of course) had disk support and since Nintendo would still have a monopoly on the gaming world (Sony working with them and Sega just....struggling with the Saturn sadly X(; great system held back by some really bull-headed moves :l), they would have still be top dog.

For the PS2/Xbox/GC era, Sony/Nintendo would still make another system together but a lot of third party would be running to support Microsoft (since Nintendo had REALLY stupid restrictions for the developers), making the Xbox a bigger hit then it was back then. The Nintendo PlayStation 2 would have still been successful but I don't think it would have been nearly as huge as the PS2 of now was :l.

I also expect Sony to be the hardware designers of Nintendo's systems moving forward too; the GBA would be VERY different then it was then (I guess....a Pocket PS1?) and the Nintendo PS2 would have been weaker then the GC.

With the PS3/360/Wii Era, I think things would have been VERY different. Sony would gain some guidance from Nintendo (giving Kaz the message that "Don't be frekken stupid! We need to make this system easy for other to use dammit! Heck, WE can't even use the thing X(" or something like that...), ensuring that the PS3 would have been much easier for developers to use and that it would kick off stronger then it did back in 2006 (I think it might of come out sooner in this bizzario world :D). Nintendo's game would be....amazing man :D; Mario Galaxy would be downright jaw dropping, Zelda TP would be huge, Metroid Prime 3 would have kept it intital vision, and Sony's own games would have been MUCH better at launch (Genji would have been better, Untold Legends would have been more next-gen, 3rd party game would run better, ect).

The online system might suffer due to Nintendo's interference with Sony's plans (as the Wii was a clear indication they really don't get how online works sadly :(), but it would be solid enough :). The Nintendo PS3 would be a hit with people :D.

As for right now....I guess the Nintendo PS4 would be the best system EVER right now :D! Between Nintendo filling in the support for Sony (as their teams don't have games ready yet, as clearly shown with the anemic first party line-up so far outside of Infamous and Killzone) and Sony really pulling all the stops to ensure they are above Microsoft (the whole DRM/Always-online-stuff would still be an issue as it was in 2013) making the system an even bigger hit then it is now :D.

This goes back to the SNES and PSX deal. The deal broke off and Sony made Playstation as a result of that, CD-I failure/experience. Playstation or not, the Nintend deal was going to break. Period. So Sony may have jumped on 3DO or tried to ump on CD-I again or just nothing in general.

Not to mention, even if your theory was true, the success of the Nintendo/Sony console would be limited, because the Genesis won NA and NA was starting to get hyped on anything 3D at the time. Adding a CD attachment, even if bundled, to what is basically an SNES would probably not have had a large effect.

The only way your deal would have worked is if all the competition screwed up so badly the SNES CD basically added another 5 years to the SNES life cycle, or if they decided to release a stand alone earlier, but the latter would have caused problems with keeping up.
 
It's really hard to say.

Initially, I like the idea. The Saturn had better sound capabilities, onboard memory in addition to the expansion cartridge slot, a far superior main system screen, and superior 2d. The 3d, while it's generally considered inferior, actually had a few advantages. Textures were smoother, I can't remember if that's because it had a Z buffer or not, or if it was simply because they were rendered in quads. There were some multiplatform games looked better on Saturn, like DOA, Tomb Raider, possibly Wipeout (I can't remember), Thunder Force 4, etc. It had a better controller...

It would have been cool to get a lot of those third party games, such as Final Fantasy, mixed in with the sort of elite underground artiste library that constitutes the Saturn. I get little nerd goosebumps thinking of it juxtaposed on the shelf at Babbages with Panzer Dragoon, Shining Force, etc. Toshinden and Tekken would have had a harder time getting people's attention if they had to compete directly with Virtua Fighter 2 (or VF Remix). ;)

Yeah, like someone on the first page said, the world probably would have been a better place. It's hilarious, but quite plausible.

The Saturn that you described would not have existed were it not for the PSone. This is a quote from Next Generation

Sega has spent the last nine months or so playing catch-up with Sony after a publisher-friend tipped Sega off about the power of PlayStation. New specs and development tools only recently arrived with third parties, superseding Sega's original description of the project. The main difference between them is apparently the addition of more dedicated processors taking work away from the two CPUs.

And what makes you think that the Saturn was going to get Final Fantasy? Did they ever show any interest in working with Sega? And Yoshida mentioned in G4's History of Playstation that Square was one of the developers that they were specific targeting to get support from.
 
The Saturn that you described would not have existed were it not for the PSone. This is a quote from Next Generation



And what makes you think that the Saturn was going to get Final Fantasy? Did they ever show any interest in working with Sega? And Yoshida mentioned in G4's History of Playstation that Square was one of the developers that they were specific targeting to get support from.

Despite popular belief, it wasn't just the Playstation that had the saturn throw in 3D support at the last second. There was research being done on in with the 3DO and the "announcement" of the ultra 64. Playstation just made them throw it on quicker before fixing all the issues.
 
For those asking about the 3DO/Metal Gear Solid history, if you just use your favorite search engine you can find lots of stuff about it, including scans of promo material from Policenauts.

Or, you could just read Metal Gear Solid's Wikipedia article :)

I've also heard that there were essentially totally finished 3DO ports of both Rayman and Mortal Kombat 3 that never got released. Bummer, that.
 
The Saturn that you described would not have existed were it not for the PSone. This is a quote from Next Generation



And what makes you think that the Saturn was going to get Final Fantasy? Did they ever show any interest in working with Sega? And Yoshida mentioned in G4's History of Playstation that Square was one of the developers that they were specific targeting to get support from.

I think the #1 thing they realized is that they were going to need the vast amount of space that disk media afforded by comparison to the cartridge.

Historically, I don't think there was ever any animosity between Sega and Square. It was purely incidental that Sega's hardware had just never been compatible with their priorities as a studio, whether it was market share (MS vs NES, and Genesis presence in Japan) or hardware specs. You could argue that they very clearly wanted the SNES for the higher color palette, which benefited Yoshitaka Amano's illustrations and other graphical elements of 16-bit Final Fantasy.

All of that goes out the window when we're talking about the Saturn, where its competition, hardware-wise, would have come from the N64. It was already selling well in Japan; if it had sold well in America, the choice would have been obvious in terms of the one thing Sega had been missing (market share).
 
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I'd argue this was the world the PlayStation created when it entered the game. They opened the industry to a wider audience on both sides: the developers and the gamers.
 
For those asking about the 3DO/Metal Gear Solid history, if you just use your favorite search engine you can find lots of stuff about it, including scans of promo material from Policenauts.

Or, you could just read Metal Gear Solid's Wikipedia article :)

I've also heard that there were essentially totally finished 3DO ports of both Rayman and Mortal Kombat 3 that never got released. Bummer, that.

Policenauts did come out on the 3DO. In japan. But then again, 3Do is region free (Goldstar compatibility excluded)
 
I guess N64 would have been disc based ?
We also probably would have seen Shenmue 3 by now :)

But ultimatly it would have been worst in some ways. Cause competion got to be good for gamers.
 
PS1 always seemed as significant to growing console gaming in Europe as the NES was to North America. Without it, who is to say Nintendo or Sega were expanding far beyond its existing audience. There are too many variables to consider. In this scenario where there's no Playstation, would its overwhelming third party support be divided up between the N64 and Saturn? or would those games never exist without the ecosystem to foster them?
 
PS1 always seemed as significant to growing console gaming in Europe as the NES was to North America. Without it, who is to say Nintendo or Sega were expanding far beyond its existing audience. There are too many variables to consider. In this scenario where there's no Playstation, would its overwhelming third party support be divided up between the N64 and Saturn? or would those games never exist without the ecosystem to foster them?

NES didn't really grow console gaming but keep in mind that the expansion of the industry was already moving past the SNES and Genesis. PC was rising up again, You had multimedia consoles trying to grab different audiences. etc.
 
..the world would be a better place.

Indeed. A good example:

Final Fantasy VII and CG cut scenes would not have become a thing.

No Advent Children, One Wing Angel, Sephiroth fan girls, none of that.

Game systems that can be turned on without a game in them wouldn't have happened as early as it did.

No Crash Bandicoot.

No Metal Gear Solid.


I think I was one of the few kids that got very upset when developers began to work on terrible looking polygons instead of the beautiful sprites of the past.
 
I think the #1 thing they realized is that they were going to need the vast amount of space that disk media afforded by comparison to the cartridge.

Historically, I don't think there was ever any animosity between Sega and Square. It was purely incidental that Sega's hardware had just never been compatible with their priorities as a studio, whether it was market share (MS vs NES, and Genesis presence in Japan) or hardware specs. You could argue that they very clearly wanted the SNES for the higher color palette, which benefited Yoshitaka Amano's illustrations and other graphical elements of 16-bit Final Fantasy.

All of that goes out the window when we're talking about the Saturn, where its competition, hardware-wise, would have come from the N64. It was already selling well in Japan; if it had sold well in America, the choice would have been obvious in terms of the one thing Sega had been missing (market share).
This is how I see it, too. I'm just stumped that people think Square would've stuck w/ Nintendo if they kept N64 the same, and disregard Saturn out of spite.

It's pretty clear where Square's priorities were at that gen; they wanted FMV and they wanted mass storage. Saturn had that for them, (and I'm not sure FFVII would've been impossible on Saturn at all; it's got better-looking 3D games than that, no offense).

Lol what? no that would be 3DO. Also it wasn't Semi-successful at all. it also was not the first with movie playvack, that predates even the 3DO. Next I take it the Dreamcast made online gaming?
I left 3DO out of that for a reason; that was framed between Sega and Nintendo, in response to another poster's post (which was directly about those two).

And altho 3DO may've done some of that first, they would not be mass-market with it the way Sega was/could've been.
 
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