SmokedMeat
Gamer™
We'd still have Nintendo, Sega, and maybe someone else. I'm confident of that.
Sega's only had one hit system out of seven. I seriously doubt they'd be around.
We'd still have Nintendo, Sega, and maybe someone else. I'm confident of that.
Despite popular belief, it wasn't just the Playstation that had the saturn throw in 3D support at the last second. There was research being done on in with the 3DO and the "announcement" of the ultra 64. Playstation just made them throw it on quicker before fixing all the issues.
But it seemed like Sega was particularly concerned about the PSone, and for good reason. They could look at the 3DO and see it was selling terribly, so it was likely never a real threat, and they were going to have a headstart of more than a year on the N64. So the PSone was their real concern because they were going to head to head with it for the most part.
I'm mostly pointing that out because of how ridiculous the idea is of the industry being better had Sony never entered it. I think that mostly comes from some people wanting to believe that Sega would still be around were it not for the PSone. But the Saturn was still a mess of a console. It was a pain in the ass to develop for at a time when many developers were just starting to work with 3D. That would've been a shitty combination for gamers and developers.
This is how I see it, too. I'm just stumped that people think Square would've stuck w/ Nintendo if they kept N64 the same, and disregard Saturn out of spite.
It's pretty clear where Square's priorities were at that gen; they wanted FMV and they wanted mass storage. Saturn had that for them, (and I'm not sure FFVII would've been impossible on Saturn at all; it's got better-looking 3D games than that, no offense).
I left 3DO out of that for a reason; that was framed between Sega and Nintendo, in response to another poster's post (which was directly about those two).
And altho 3DO may've done some of that first, they would not be mass-market with it the way Sega was/could've been.
Indeed. A good example:
I think I was one of the few kids that got very upset when developers began to work on terrible looking polygons instead of the beautiful sprites of the past.
Sega's only had one hit system out of seven. I seriously doubt they'd be around.
You're saying Square would've preferred getting less money b/c of tighter licensing fees, paying for cartridges, and gimping out on FMV and having to rely on blurry 3D given N64 was not a 2D powerhouse and FFVII used lots of pre-rendered 3D backgrounds as 2D backdrops?No yes they would have. Sega was going to have the same issues regardless..
No-PS1 Sega might've been better equipped to transition arcade dev resources to the console side, one can only hope.The arcade scene was also on the decline. They were going to die at one point.
Well it's not like N64 would've been much better. In fact I'm under the impression N64 was even more difficult to develop for than Saturn, it just happens N64 had better hardware to compensate.But the Saturn was still a mess of a console. It was a pain in the ass to develop for at a time when many developers were just starting to work with 3D. That would've been a shitty combination for gamers and developers.
You're saying Square would've preferred getting less money b/c of tighter licensing fees, paying for cartridges, and gimping out on FMV and having to rely on blurry 3D given N64 was not a 2D powerhouse and FFVII used lots of pre-rendered 3D backgrounds as 2D backdrops?
I don't think they'd be that bull-headed. Enix would've cleaned them out in Japan for certain, b/c Enix would've definitely went with Saturn if PS1 wasn't a thing. You're also ignoring that w/o PS1, there would've been no surprise launch, and that would've helped Saturn a lot in the West.
No-PS1 Sega might've been better equipped to transition arcade dev resources to the console side, one can only hope.
Well it's not like N64 would've been much better. In fact I'm under the impression N64 was even more difficult to develop for than Saturn, it just happens N64 had better hardware to compensate.
Sega was not known to have made Saturn intentionally difficult to program for, something Nintendo outright boasted about w/ N64 at some point (there's a quote somewhere about it, I'd have to find it some time).
All those CD games would have been put on here instead.
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Honestly, I have a RE-HE-EEALY hard time believing that.In fact, without Playstation 3Do would have probably bested Saturn inits home country.
3dfx was founded in 1994, and Voodoo came out in 1996. I presume that without the cheap PlayStation PC gaming would have completely dominated that era.
Well, considering the Sony PlayStation was the result of Nintendo cutting ties with Sony, I guess the real question her is what would happen if the SNES PlayStation was something?
My guess is that both Sony and Nintendo would be making games and the huge tittles that landed on PlayStation (Metal Gear Solid, FFVII-IX, Crash Bandicoot, Spyro the Dragon, ect) would have been on this N64/PS1 hybird
Sega's only had one hit system out of seven. I seriously doubt they'd be around.
Sega's only had one hit system out of seven. I seriously doubt they'd be around.
The business model was genius for 3DO company?The 3DO price dropped rather quickly and its business model was genius for 3DO Co. but bad for the other 3 manufacturers.
3DO had some traits in common with PS1 and Saturn but it could never replace the role PS1 had even if Sony never release its system.I never said the industry would be better if Sony entered it, but it would be different because like it or not the 3DO was in the same position with similar advantages even when it screwed up before PSone took its place in terms of 3D consoles.
N64 could have been disc based but the disc would have looked this way:I guess N64 would have been disc based ?
Source?Saturn would have been a lot more successful in Japan since Dragon Quest VII was originally in development for it.
Honestly, I have a RE-HE-EEALY hard time believing that.
The business model was genius for 3DO company?
3DO lost money every year until they sold the M2 project to Panasonic and exited the hardware market!
3DO had some traits in common with PS1 and Saturn but it could never replace the role PS1 had even if Sony never release its system.
What's really impressive about how PS1 unfolded is that not only the plan was smart and undermined what were the rules for gaming companies like Nintendo and Sega (something3DO tried to do but with a failed business model) but
for the first time an electronic conglomerate really put its full weight behind a console and believed in it (although even inside Sony not every managers were confided in PS1 success).
That's Ken Kutaragi (with the help of Ohga) decisive contribution IMO.
Sure Panasonic and NEC tried their hand with console but never achieve anything comparable to Sony (although NEC's PC Engine was widely popular in Japan and was the CD base console of reference until PS1 and Saturn were released).
3DO could never had that leisure simply because with the business model adopted by the 3DO company there were no incentive for hardware manufacturer to really push the system in the same way Sony did.
Panasonic understood it and bought M2 project but then Matsushita had a change in corporate structure and was worry about competition after N64 launched a few months before thus cancelled the system before the launch.
N64 could have been disc based but the disc would have looked this way:
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The adoption of the cartridges for N64 was dictated to Nintendo by economics reasons and to a lesser extent gameplay reason (loading time).
Nintendo wanted to have the full control on the media the games were print on (and by ditching the CD system they cut the cost of the N64).
Source?
I've heard this rumor before but never seen proof of it.
largely agree.
Most of the large CD based games would've went to the Saturn. Some of the games would've ended up on the N64 instead though.
Developers that wanted large games & to not pay the fees to get cartridges manufactured, would've went to the Saturn instead. Without the easy to program for PS1 as an alternative, if they still wanted large scale games they would've had to learn how to code for Saturn's multiple CPUs.
So yeah. If Playstation 1 never happened, I think Sega would still be in the console business, and Microsoft would not have made... at least not in 2001 made the Xbox.
I also don't understand how one would ignore all other consoles and immediately assume the Saturn would have succeeded. The Saturn was screwing up before the PS1 even caused concern for them, so the screw ups even in the alternate time line would have been the same. There would have been a chance that the 3D Cpu that was thrown on may not have been put in until later, which means most games just would have released on the 3DO or finished releasing on the 3DO if there was no Playstation.
No i am saying is in an event of no playstation the solution was the 3DO. In fact, without Playstation 3Do would have probably bested Saturn inits home country.
Ok, I don't understand how it works.You don't understand how this works, 3Do stayed a float because they were making 4x the revenue, the business model was only really bad for the manufacturers.
3DO could have easily replace the PS1, it had strong following in mutliple countries already numbers excluded by the time Saturn already showed signs of screwing up, this was before the PS1 dropped the mic. If Ps1 was not there to take 3Do's thunder, to the point that even multiplats better on the 3DO sold more on the PSX, the 3Do would have entered with a large library filled with support and it would have just increased, 3Do's price was already the better value compared to the saturn during the Saturn launch let alone a year after it. A lot of PS1 games that were canned for the 3DO went to the PS1. Almost every game taking advantage of the PS1 over the N64 would have been on the 3DO.
Or blind faith.Seems easy to believe looking at trends and sales data.
And yes Square would've stayed with Nintendo! They NEVER supported Sega ever, yet some think they would switch suddenly? No, don't think so. They didn't want any of that Genesis money, so they sure as shit wouldn't want Saturn.
Speaking of Sega, in the same interview:The Dreamcast would have survived and SEGA might have even released a successor. Without the PlayStation, Sony wouldn't have cemented themselves in the industry and allow the PS2 to become an instant-hit worldwide. SEGA would have been competing with Microsoft and Nintendo, one company that had no mindshare at all with console gamers and another that was losing mainstream fans with each year.
Sony marketing machine likely would not have existed and yet Nintendo's console likely would have dominated just as had the SNES before it.
I have to dispel this narrative for a second: Nintendo did not "dominate" 4th gen. They dominated Japan, yes, and I think Japan was still a bigger market than Europe at that time, but Sega was dominating the NA and European markets throughout most of that gen. It wasn't until holiday 1994 the SNES even began to overtake Genesis in NA. Don't think that ever happened in Europe.
Nintendo
92(03) 93(03) (Diff)
Famicom 17.39m 18.13m (+0.74m)
Super Famicom 4.49m 8.64m (+4.15m)
Game Boy 7.16m 8.97m (+1.81m)
NES (Worldwide) 39.01m 41.80m (+2.79m)
NES (America) 30.14m 33.29m (+3.15m)
Game Boy (International) 15.49m 21.48m (+5.99m)
Game Boy (America) 7.39m 11.12m (+3.73m)
Game Boy (Other) 8.10m 10.36m (+2.26m)
Super NES 3.35m 8.96m (+5.61m)
Super Nintendo 0.19m 3.46m (+3.27m)
Sega
Mega Drive 2.60m 3.00m (+0.40m)
Game Gear 0.60m 0.90m (+0.30m)
Mega CD 0.20m 0.28m (+0.08m)
Genesis 3.00m 7.00m (+4.00m)
Mega Drive (Europe) 1.20m 5.40m (+4.20m)
Master System 3.50m 6.20m (+2.70m)
Game Gear (America) 0.60m 1.40m (+0.80m)
Game Gear (Europe) 0.70m 2.10m (+1.40m)
NEC
CD·ROM (Duo included?) 1.00m 1.50m (+0.50m)
PC Engine (Hu card only models?) 3.65m 3.82m (+0.17m)
PC Engine Duo 0.30m 0.60m (+0.30m)
Ok, I understand how it works.
Let's read someone who should have and who explained what went wrong:
Enter Trip Hawkins, mastermind behind the 3DO.
[Note: "both" refers to Sega and Sony]
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Read carefully the last part of the Sony answer, that's exactly why 3DO could never be a PS1.
Here more on the same subject.
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At least they realized their business model was broken early on.
Even before Saturn and PS1 were launched in US.
![]()
So was "the business model genius for 3DO co"? [Note: "$100M deal" refers to the deal Matsushita struck with 3DO to buy M2 hardware for console purpose]
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Yep, all the 3DO Company got from 3DO business were losses.
Source: Next Generation 22 (October 1996)
Or blind faith.
Ok, I don't understand how it works.
Let's read someone who should have and who explained what went wrong:
Enter Trip Hawkins, mastermind behind the 3DO.
[Note: "both" refers to Sega and Sony]
![]()
![]()
Read carefully the last part of the Sony answer, that's exactly why 3DO could never be a PS1.
Here more on the same subject.
![]()
![]()
At least they realized their business model was broken early on.
Even before Saturn and PS1 were launched in US.
![]()
So was "the business model genius for 3DO co"? [Note: "$100M deal" refers to the deal Matsushita struck with 3DO to buy M2 hardware for console purpose]
![]()
Yep, all the 3DO Company got from 3DO business were losses.
Source: Next Generation 22 (October 1996)
Or blind faith.
Ok, I don't understand how it works.
Let's read someone who should have and who explained what went wrong:
Enter Trip Hawkins, mastermind behind the 3DO.
[Note: "both" refers to Sega and Sony]
![]()
![]()
Read carefully the last part of the Sony answer, that's exactly why 3DO could never be a PS1.
Here more on the same subject.
![]()
![]()
At least they realized their business model was broken early on.
Even before Saturn and PS1 were launched in US.
![]()
So was "the business model genius for 3DO co"? [Note: "$100M deal" refers to the deal Matsushita struck with 3DO to buy M2 hardware for console purpose]
![]()
Yep, all the 3DO Company got from 3DO business were losses.
Source: Next Generation 22 (October 1996)
Or blind faith.
Bwahahahahahaha!! No way could you have been around back then. Saturn might've been a dud, but it was still night and day better than the 3DO.
And yes Square would've stayed with Nintendo! They NEVER supported Sega ever, yet some think they would switch suddenly? No, don't think so. They didn't want any of that Genesis money, so they sure as shit wouldn't want Saturn.
I think a large part of why people are ignoring the other consoles, is simply that we were mostly ignoring them back then too. As that generation was starting up, the discussion between all of my friends was whether to go with a Saturn or a Playstation. None of us were talking about getting a 3DO or a CDi or a Jaguar, these machines pretty much didn't exist to any of us. Eventually most of my friends that were leaning towards the Saturn switched to Playstation primarily because it ran the same games better, and had Tekken. If the other machines were more likely to take over the Playstation's position, then you have to wonder why they didn't perform better than Sega with it existing right?
If the game were more likely to be 3DO bound, then why didn't the 3DO see more of the games that were on Playstation, yet the Saturn did? We don't even really know what the performance of the Saturn would have been if it had been released on its own timeline, and its not like much of its actual software used its dual CPU architecture properly anyway. For all we know the performance delta that Sega feared between the Saturn and Playstation may not have been much bigger than what it ended up being anyway. Based on what was actually released for the 3DO, I'm not at all convinced that it would have been significantly less capable. Besides, if the 3DO's hardware was proving to be that much stronger than the Saturn, then they would have logically spooked Sega into changing the machine rather than Sony. As it was, they weren't at all worried about it.
At the end of the day, the Saturn DID get Tomb Raider, and Resident Evil, and Destruction Derby, and Wipeout, and Toshinden, and pretty much anything of note that the 3DO received too. If the Playstation hadn't been there to lessen the relevance of the Saturn's version of these games, the lineup would have been ridiculous when combined with Sega's own output. Maybe if Sony had joined the 3DO program they would have made it something different, but that requires much more to change than what needs to be adjusted to see the Saturn succeeding imo.
Anecdotal evidence. Many people talked about the 3DO but could not a affird it, but was covered by magazines anyway. People were talking about it all the time, even in other countries. While only a thing in NA Jaguar was all over the country when AVP was out. Sales=/= people ignoring.
As such it's tough to imagine FPS absolutely invading the console space.
We would have less shooters, and colorful mascot platformers would still be flourishing.
EA wouldn't be the giant they are today, nor would Activision. Japanese developers would still dominate the console space.
Thnx for this; it was very useful. Maybe "dominate" wasn't the right word (even if I only meant NA), but it wasn't like SNES was curb-stomping Genesis in the Western markets either. They were pretty well matched given these numbers and Genesis was also available since 1989.Total sales (shipment) divided by region (Japan, America, Europe) until March 1993.
Note:
Mega Drive was called Genesis in America.
Super Famicom was called Super Nintendo in Europe and Super NES in America.
Code:Nintendo 92(03) 93(03) (Diff) Famicom 17.39m 18.13m (+0.74m) Super Famicom 4.49m 8.64m (+4.15m) Game Boy 7.16m 8.97m (+1.81m) NES (Worldwide) 39.01m 41.80m (+2.79m) NES (America) 30.14m 33.29m (+3.15m) Game Boy (International) 15.49m 21.48m (+5.99m) Game Boy (America) 7.39m 11.12m (+3.73m) Game Boy (Other) 8.10m 10.36m (+2.26m) Super NES 3.35m 8.96m (+5.61m) Super Nintendo 0.19m 3.46m (+3.27m) Sega Mega Drive 2.60m 3.00m (+0.40m) Game Gear 0.60m 0.90m (+0.30m) Mega CD 0.20m 0.28m (+0.08m) Genesis 3.00m 7.00m (+4.00m) Mega Drive (Europe) 1.20m 5.40m (+4.20m) Master System 3.50m 6.20m (+2.70m) Game Gear (America) 0.60m 1.40m (+0.80m) Game Gear (Europe) 0.70m 2.10m (+1.40m) NEC CD·ROM (Duo included?) 1.00m 1.50m (+0.50m) PC Engine (Hu card only models?) 3.65m 3.82m (+0.17m) PC Engine Duo 0.30m 0.60m (+0.30m)
Source: Famitsu
I think it's likely that it would've still taken off. That genre just needed better hardware and neither the 32 or 64bit consoles were really suited for it. So things would've been ready once that next cycle it. Of course there's a question of whether or not dual analog controllers would've happened that next cycle, as they're also critical in that genre working on consoles.
I enjoyed my PS1 and PS2 greatly but man.. the fanboy circle jerk in here is kind of scary. Anyway:
1) Mature gaming was already happening on PC way before than in consoles, in fact there are some obscure/dark/mature games on the snes
2) N64 was a flop not because Nintendo was banning mature games on the platform, it was a flop because Nintendo stubborn decision to keep cartridges around (extremely expensive storage solution at the time)
3) Someone else would have filled the Mature gaming market, because money.