Destiny is Destiny
Destiny is not Borderlands or WoW or Diablo or PSO or any other game that you think or feel it's trying to shoehorn itself into
Yes it borrows elements that feel like the game plays exactly like the games I mentioned before but some really try to force the opinion that it's a carbon copy/knock-off version of said game
The game tries to incorporate different features and molds them to make them stand out on their own merits and if you see these features in other games down the line, it will trigger the opinion of "Hey Destiny did that".
First the weapons
We in the BETA have only got to play with roughly 5% of the armory
Common (White) and Uncommon (Green) versions
Uncommons lets us try to level up our guns and pick and choose the upgrades that fit your play-style
Borderlands trademark of "Bajillion of Guns" is just 8-10 versions of guns of certain types with color swaps and the stats which make it multiply thousand fold
Destiny on the other hand squeezes out all the trash that BL gun generator would create, by offering you guns at tier levels, with a few abilities that you would chase after
Getting a Cydonia Common from a Uncommon has different stats (DUH!), but when you get upgraded into the Uncommon tier, it's not over. Do you want the ability the gun offers or do you chase down another one and hope it fits your play-style
You could have 3 Cydonia Uncommons, the base stats and upgrade stats might all be the same, it's the ability of what the bonus that gun offers might have a long lasting affect
Do you want Cydonia that gives you faster reload after getting a precision kill or the bottom half of the gun clip does more damage or 1 bullet in the chamber does excessive damage or a head-shot reduces your cool-down for your grenade.
Enemies from the Alpha to the Beta have been overhauled
In the Alpha a lot of the enemies felt brain-dead, just waiting to be killed with the occasional one going "Oh Shit a Guardian I should find cover and not die".
In the Beta, if you get near them they all try to scatter and find cover and try to out maneuver you by flanking or lobbing grenades to push you out of cover
If you try to be a pick off the enemies from afar, sooner or later your ammo will deplete and venturing out will be a necessity
If you try to kill a few, move towards their cover and force them to adjust, you can keep killing them and earn ammo to keep the firefight going
The constant respawning is needed, cause when you are in area, it's not only you
There maybe other Guardians who might need them for their bounties/missions (objective)/grinding (getting drops)
The game does feel a little more alive with the constant respawns, if you killed a group and they spawned on 5-7 minutes intervals, the game would be barren as fuck
Rocket Yard where a lot of Guardians dwell due to the Strike mission starting point and Glimmer farming players, if given the 5-7 respawn rate, the game would be a wait-a-thon of enemies to reappear to be killed
Old Russia we as players have experienced in the Beta is just a little morsel we got to play around in
There are areas locked off by high level enemies that wreck you with a few hits to let you know you aren't suppose to be here
Some Guardians go #YOLO and bypass this and see what is on the other side
Some areas are locked off (some Guardian used their magic to venture to these areas already) to keep them secret until retail so you don't feel Old Russia has been played to death by the the time retail hits
The Moon alone revitalized a lot of players hope and turned down the fears of it being a copy/paste job through the different planets (Zones)
You could go do the story and quickly get it over with, but Destiny players who will be playing this for awhile, love the Exploring aspect more than anything
This is what I did, before even triggering the first aspect of the story mission
GraveRobberX said:
Oh hey look a Wizard on the moon!:
Hellmouth:
Dead Moon Captain: (Palette Swap!)
New Item to Salvage:
New Version:
What is this Chain attached too? or is keeping from unbinding:
Lower level of Chain:
New Area of the Moon Zone: (Damn Straight World's Grave, now I can properly rob here!)
Ogre!: (Got my Revenge, killed like 5 of them to feel at peace from all those ?? Hallowed Ogres)
Shrieker: (Killed this fucker, than the purple orbs start chasing you and explode trying to kill you, Auto Chase/Lock-on Martyrdom =/)
What's behind this Door?:
So for all of you that finished that mission in 5 minutes (which is such a bullshit exaggeration), it took me 90 minutes, 75 minutes was me just exploring the new area, then getting lost on how to get back, going back to orbit, starting the mission again and finishing it in 15 minutes
We don't know how the other planets will shape out to be, if the Earth and Moon so far has shown us that, we really have only seen 15% of the game
Content speaking the BETA to some feel played out
If you played since Alpha of course it would be
This is not a final product, this is not all there is to this game, I do get some of the complaints and understand some of your frustrations, but some of you really are hanging onto a single comment or stuff from years back and holding a grudge for that reason
This game what it tried to set itself up for some has paid it off in spades for others not
The game would be more open if it was only X1 and PS4, but with the large playerbase that the 360/PS3, plans changed and they system requirements the old gen has attached to it has changed the scope of the game
PC players also get the game and they will have access hopefully to mods and other tricks and will really make the game sing on their platform
For me Destiny is a great new way to play a FPS. It offers me PvE (grinding, loot, most likely pattern learning with Strike missions, and Raid bosses), PvP (Changing up the basic format of certain types and shifting them around to make them feel fresh), Co-Op (you and 2 of your buddies can go have fun in many ways) and Exploration (which not a lot of FPS's do).
Before I had roughly 20+ GAFfers on my PSN friends list, now I have over 100+
The social aspect really has made me appreciate how everyday I get invites to join up and go play
That is what Destiny really is, Explore the frontier, absorb the environment your in and be a Legenadry badass while doing it