• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Destiny's raids will not support online matchmaking with random players.

Kssio_Aug

Member
Also everything else has matchmaking. So you don't need to look for anyone. In fact normal missions can just be done alone.

Raids are dungeons but really hard and long ones. Most MMOs don't have many of them when they launch. WoW only had a handful when they came out a lot of people don't even play them.

Well, if theres plenty of other fun end-game stuff then that may not be a big of a deal.

But I acutally understand why a Raid would be so hard on a MMORPG since they usually give you a tremenduous ammount of skills that requires to be used on the right time, with a tanker enmiting enemies and a healer keeping him alive. On Destiny theres no healer, the skills tree is much more limited and there will be no tanker holding out entire mobs. That said I cant see, by a FPS with auto regen perspective, why such would be so impossible with good random fps players. I may be wrong though.
 
destiny has just been sounding more disappointing since the beta, I was hoping some of the problems I had with it, like lack of matchmaking (along with limited voice chat) would be fixed. I'm probably never picking this up then, other co-op games like Uncharted 2, Resistance 2, and Warframe have no problem with random matchmaking and there is no reason this shouldn't have it.
 
Yeah, I don't know why the thread focused on no online matchmaking on Raids.
Probably so that people won't whine out of ignorance
destiny has just been sounding more disappointing since the beta, I was hoping some of the problems I had with it, like lack of matchmaking would be fixed. I'm probably never picking this up then, other co-op games like Uncharted 2, Resistance 2, and Warframe have no problem with random matchmaking and there is no reason this shouldn't have it.
Destiny HAS random-matchmaking
Just not on Raids
 

Temidien

Neo Member
If anyone is looking to expand their PS4 friends list for raiding/strikes, feel free to add me!

PSN: Temidien
(Please include a message simply stating "GAF")
 
Exactly. It's like people think that people will select matchmaking on Raids without understanding what they are. People aren't going to go into a public raid with the intention to leave in 15 minutes or something.

Yes they will. This already happens regularly in MMORPGS. Games whose players are already quite knowledged on how long the content takes. Destiny will bring in a lot of players who are not aware of the time commitment and trial and error nature of attempting to clear something like a Raid, so it would happen a lot more here.

I'm quite sure we see feedback from players who complain about the timesink that Raids require once the game is live.
 

Homeboyd

Member
Because maybe you meet an awesome group of randoms who actually want to do some teamwork? I have plenty of psn friends but it could be fun. Why not offer the option?
Why couldn't you invite them to your fireteam and run the raid with them?
 

gatti-man

Member
Bad idea. There needs to be a light mode and hard mode. Don't lock out content to casuals. I love this idea for me personally but hate it as a business move.
 

FtHTiny

Member
I think anyone complaining about this doesn't have a ton of experience at Raiding in MMOs (I know Destiny is not an MMO blah blah blah, raids are an MMO concept)

A few points:

1.) There are very few things as satisfying in gaming as defeating a Raid with your friends that is extremely challenging and requires everyone performing at the top of their game to succeed. I was not in a top tier WoW, but I was able to do Onyxia +2 and half of ICC hard bosses when they were new content and it is some of my fondest gaming memories.

2.) As WoW has made raiding easier and easier to accommodate people who want to play with randoms a few things has happened. Raiding became way less fun. Communities on servers were hurt because people were not looking for groups in chat any more. WoW became a much less interesting and satisfying game to play.

I am very glad Bungie is starting with the mindset of WoW around the ned Wrath of the Lich King (peak WoW IMO). You can do all of the endgame except Raids with a matchmade group and the content is tuned for that, but the hardest challenges require coordination and teamwork at a level that a matchmade group would not be successful. This is the perfect balance.

The bosses and raids where still hard even after they released lfr raid.
It took nothing away from the experience you described.
 

DNAbro

Member
destiny has just been sounding more disappointing since the beta, I was hoping some of the problems I had with it, like lack of matchmaking (along with limited voice chat) would be fixed. I'm probably never picking this up then, other co-op games like Uncharted 2, Resistance 2, and Warframe have no problem with random matchmaking and there is no reason this shouldn't have it.

Maybe I'm forgetting cause it's been a long time but uncharted 2 had co op?
 
In 2014, it's stupid to assume gamers can't figure out Raiding unless they are good friends with the people they are playing with.

Bungie should give us a little more credit.

It's not like this game is Dark Souls or even World of Warcraft.

There are no TANKS or HEALERS.

We're all RANGED DPS classes! How freaking hard can it be?

1. Shoot your weapon at the baddies.
2. Kill trash mobs.
3. Save your special powers for when the "weakness" is available to exploit.
4. DON'T STAND STILL IN THE OPEN.
5. DON'T STAND IN THE FIRE/CIRCLE OF DEATH/LIGHTNING/ETC...
6. Gather AMMO from the fallen trash mobs.
7. Rotate your cooldown abilities with your team members.
8. Rinse Repeat

And how hard is it to watch a Twitch Stream or Youtube Walkthrough to learn the mechanics?

Sheesh - give us some credit. Just put in Matchmaking.
 

BeEatNU

WORLDSTAAAAAAR
So, you wouldn't play with randoms even if you could, right? How would allowing matchmaking affect anything then?

Then don't join up for a random raid? This would not have affected you at all.

Fine, so use your fixed group. But maybe let others also play raids, who have no fixed group or not so many friends who play the game. Maybe that would be neat, please?

It's like people have never heard of a "private game."

I was going to mass quote alot more, but yeah I've heard pf private games and yeah peoples choice and all that jazz.

I personally (you know an opinion) feel that match making is not 100% needed in this case. The game is built around being social, so I take it doesn't hurt to meet a random player to group up with if they are at your level of skill and you want to be matched up with them. Coming from a MMO world, most match making, you always get those people who jet out when things are not working as plans or you guys wipe THEN you have to do the shit all over.

In MP, I totally agree with match making though. The objective is to just win.
 

Pastry

Banned
Why couldn't you invite them to your fireteam and run the raid with them?

How are you going to meet them to invite them to the raid?

You can't talk to them. The only option then is to randomly invite people to your fireteam and hope they want to raid. In that case there mind as well be a matchmaking system.
 

Bessy67

Member
Bad idea. There needs to be a light mode and hard mode. Don't lock out content to casuals. I love this idea for me personally but hate it as a business move.
I don't think they need to dumb down the content, just let me decide if I want to play the hard content with a group of random players. Chances are each raid will have a normal and hard variant to it anyways, like the missions in the beta.
 
Yeah, I don't know why the thread focused on no online matchmaking on Raids.

Because that's what the topic focused on. I understand completely why people are having the reactions they're having and it's due in no small part to the topic being laser focused on a lack of matchmaking.
 
Let me just say this:

I have NEVER been in a successful pick-up group raid in Borderlands 2, and I played that game a lot. Every single non-friend pick-up raid ended in death for me. Others may have a different experience, but without friends, I have never had success. And ultimately, it felt like a waste of time and player-cash as you're stripped of 10% of it each death.

You all do know you if they did have random matchmaking you would all still have the option to only do raids with friends right? They are not mutually exclusive. The only difference is this allows people that cant find 5 other people to drop everything they are doing for hours to play a video game with you to still be able to play the mode on their time.
 

Gorillaz

Member
I'd rather do that than join a clan.
At times? Thst is really how I feel

Other then with friends and a gaf game here and there I really don't feel like doing literally everything in this game in some sort of planned clan thing


I would like to drop in and out of things, when I come home from work I dont honestly feel like having to rally a group of people and just for something like a raid.
 
Yes they will. This already happens regularly in MMORPGS. Games whose players are already quite knowledged on how long the content takes. Destiny will bring in a lot of players who are not aware of the time commitment and trial and error nature of attempting to clear something like a Raid, so it would happen a lot more here.

I'm quite sure we see feedback from players who complain about the timesink that Raids require once the game is live.

So you would rather people not play your game at all than play it in a way that might make them grumpy?
 

Duxxy3

Member
This is exactly how it should be, and bodes well for how good the raids might end up being. The last thing we need is more lowest common denominator content that can be finished by several random silent people.

If you don't understand why this is, read up on some of the endgame content in various MMOs. Matching with randoms would be a disaster.

This is a console game, not a PC game. A console FPS at that.

The people that play console FPS's are NOT the same people that raid in MMO's.


Destiny raids are going to be a failure. Essentially locked content designed for a small minority of destiny players.
 

RoKKeR

Member
Wait, so you MUST have 5 people with you? That seems way too limiting. And the time limit seems ridiculously padded, who on earth has that much time for one activity... (I'm sure there are plenty but not me haha)
 

GhaleonEB

Member
My concern is gathering up enough friends for raids if you have a different schedule than most of them. I am on the west coast and only get on to play after my kids are in bed, so I'm generally playing much later than most of my friends. So that could limit my raiding quite a bit; despite having a friends list stocked with Halo players I spent ~80% of my time in MP without a party for this reason. But given the horrible experiences I've had with co-op play in Halo games (matchmaking in Firefight was a nightmare), it might be for the best.

That said, I understand the logic behind this. Matchmade high-challenge, extended play session games would be a clusterfuck. Bungie's solution is to brute force it: try to make the raids the best they can be, and stock them with great loot, and hope that's enough of a draw to bring friends together. If it works, it will be amazing. If not, lots of folks get locked out of the end-game content.

Lots of other interesting stuff in the article I wasn't aware of. Strike playlists, the fact that 20 is not the level cap but the entry point for the endgame....sounds like very long legs under the Destiny story.
 

patapuf

Member
I was going to mass quote alot more, but yeah I've heard pf private games and yeah peoples choice and all that jazz.

I personally (you know an opinion) feel that match making is not 100% needed in this case. The game is built around being social, so I take it doesn't hurt to meet a random player to group up with if they are at your level of skill and you want to be matched up with them. Coming from a MMO world, most match making, you always get those people who jet out when things are not working as plans or you guys wipe THEN you have to do the shit all over.

In MP, I totally agree with match making though. The objective is to just win.

That's going to be quite challenging since apparently, you can't talk with strangers in the first place. Makes "meeting" people pretty difficult
 

gatti-man

Member
In 2014, it's stupid to assume gamers can't figure out Raiding unless they are good friends with the people they are playing with.

Bungie should give us a little more credit.

It's not like this game is Dark Souls or even World of Warcraft.

There are no TANKS or HEALERS.

We're all RANGED DPS classes! How freaking hard can it be?

1. Shoot your weapon at the baddies.
2. Kill trash mobs.
3. Save your special powers for when the "weakness" is available to exploit.
4. DON'T STAND STILL IN THE OPEN.
5. DON'T STAND IN THE FIRE/CIRCLE OF DEATH/LIGHTNING/ETC...
6. Gather AMMO from the fallen trash mobs.
7. Rotate your cooldown abilities with your team members.
8. Rinse Repeat

And how hard is it to watch a Twitch Stream or Youtube Walkthrough to learn the mechanics?

Sheesh - give us some credit. Just put in Matchmaking.

Did you look at the later level abilities? There is certainly a tank in this game.
 

Homeboyd

Member
How are you going to meet them to invite them to the raid?

You can't talk to them. The only option then is to randomly invite people to your fireteam and hope they want to raid. In that case there mind as well be a matchmaking system.
Yeah chat needs to be addressed. I'm talking about meeting these awesome people in other parts of the game and inviting them.

Because the option to get matched up with them never existed in the first place?
See above. The only place to meet people isn't Raid matchmaking.
 
In 2014, it's stupid to assume gamers can't figure out Raiding unless they are good friends with the people they are playing with.

Bungie should give us a little more credit.

It's not like this game is Dark Souls or even World of Warcraft.

There are no TANKS or HEALERS.

We're all RANGED DPS classes! How freaking hard can it be?

1. Shoot your weapon at the baddies.
2. Kill trash mobs.
3. Save your special powers for when the "weakness" is available to exploit.
4. DON'T STAND STILL IN THE OPEN.
5. DON'T STAND IN THE FIRE/CIRCLE OF DEATH/LIGHTNING/ETC...
6. Gather AMMO from the fallen trash mobs.
7. Rotate your cooldown abilities with your team members.
8. Rinse Repeat

And how hard is it to watch a Twitch Stream or Youtube Walkthrough to learn the mechanics?

Sheesh - give us some credit. Just put in Matchmaking.

Again.. Bungie has said they invited a top clan to test the Raid. That clan put in a total of 16 hours in attempt to clear and could not. If this is true, then it's more difficult than pretty much anything we've seen in an FPS before.
 

aaronobst

Neo Member
Oh dear.

I only keep friends I know IRL on my friends list and seeing as most of them are casuals this'll be a problem.
 

BigDug13

Member
You all do know you if they did have random matchmaking you would all still have the option to only do raids with friends right? They are not mutually exclusive. The only difference is this allows people that cant find 5 other people to drop everything they are doing for hours to play a video game with you to still be able to play the mode on their time.

Yeah and I'm not saying anything one way or the other as far as Bungie's policies. Just saying that I personally feel that your gamer time should not be wasted in a pick-up raid because I feel that you will most likely be upset at the wasted time you invested with players of unknown experience and unknown agenda.

In other words, even if Bungie allowed pick-up groups to raid, I wouldn't advise anyone here to try doing that. Better to try to get into the GAF clan or something where you can have a better idea of who you're grouping with. Complete random groups for raids usually end very poorly and have an extremely small success rate.
 

DarkJC

Member
Kind of a disappointing decision, given that Blizzard is able to make challenging raid content work but still provide a matchmaking system of lesser difficulty for those who would like to experience the content but don't have the time for a dedicated raiding guild.
 

Mattdaddy

Gold Member
Considering none of my friends play video games and my friends list is an empty black hole... It's now time to make some new friends. Cause I ain't missing out.
 

markom58

Neo Member
Super lame by Bungie. Blizzard did it right with Raid Finder on WoW. Option to do a raid with randoms on a less difficulty settings with rewards lower than a normal raid. In fact WoW has tons of options to experience raiding and scaling rewards.

1) Raid Finder (25 with randoms)
2) Scaleable (10-25) premade
3) Normal 25 man premade
4) Heroic 25 man premade
 

FtHTiny

Member
LFR raid bosses are facerolling easy compared to the previous raiding model.

And you didn´t have to do them with your guild if you didn´t want to/needed to.
It didn´t take anything away from it but gave others a chance to see it as well, i don´t see anything wrong with that.
 
Yeah and I'm not saying anything one way or the other as far as Bungie's policies. Just saying that I personally feel that your gamer time should not be wasted in a pick-up raid because I feel that you will most likely be upset at the wasted time you invested with players of unknown experience and unknown agenda.

In other words, even if Bungie allowed pick-up groups to raid, I wouldn't advise anyone here to try doing that. Better to try to get into the GAF clan or something where you can have a better idea of who you're grouping with. Complete random groups for raids usually end very poorly and have an extremely small success rate.

Right I get that but this notion that me picking 5 random people from gaf is somehow different from 5 random people from matchmaking is kind of funny. Sure we are in a hardcore gaming community so it is safe to assume people from gaf know what they are doing. That is probably so but its still mostly random. I don't know most of you, you don't know me, we are basically random strangers that so happen to visit the same site.

The ideal is having 5 actual friends you have played games with before and if you have that available to you all the time than awesome. Of course do that. Many people don't have that.
 
So you would rather people not play your game at all than play it in a way that might make them grumpy?

People who get upset at the game tend to become the loudest voices in social media/forums/etc... It can definitely be detrimental to the game as a whole if people feel like it's overtuned/unfair/imbalanced. Remember that Zipper was closed off of the terrible reception to Socom 4 (which wasn't an awful game by general standards). Never underestimate the power of negative opinion in this age.

Even if you don't agree with me on that point... Bungie would more likely just add in Matchmaking if it proves to be completely disliked without it. But they're willing to launch with it as is to give it a chance.
 
To quote IGN: "Raids are “extremely crafted,” six-player, friends-only gauntlet runs that might best be described as gut-checks. Yes, they will be difficult, and they will absolutely require communication and cooperation. That’s why Bungie isn’t supporting matchmaking for them; the developers don’t want them to be played by disparate groups of strangers."

Yay sounds like more than one raid!!.. but wait...

Quoting Bungie: "The activity is going to take you and your group of five buddies into a place that you’ve never been,” Smith explains. “A place that you will return to frequently. And [it will] demand of you things you’ve never even really been asked to do in a shooter before.”

Yuuup.. sounds like one.
at release anyway
 
Top Bottom