LSauchelli
Member
Warner should hire you. Yes, please.#CallKamiya
Warner should hire you. Yes, please.#CallKamiya
Because he's Superman.
If you make him God mode, the game is boring.
If you don't make him God mode, the game isn't faithful to canon.
Damned if you do, damned if you don't.
This used to be said about Batman, no? Just needs the right idea and the right developer.
This used to be said about Batman, no? Just needs the right idea and the right developer.
This used to be said about Batman, no? Just needs the right idea and the right developer.
Because Superman sucks
I hate that people always claim that Superman is "too powerful" to make a good videogame. It's utter nonsense.
You can artificially limit his power and few people will give a shit if it's a good game. Nobody cares that Catwoman or Batgirl can beat up Superman in Injustice. Wolverine gets the crap kicked out of him all the time in videogames and nobody cares that his uber-healing abilities are largely disregarded by the game.
Alternatively, you can come up with some dumb plot device ("A Kryptonite dirty bomb went off!") that limits his power and abilities. Or you can set alternate failure conditions that don't rely on Superman being beaten up by goons and thugs ("Must save hostages in 4 minutes").
The real reason that Superman games are bad is because the IP has never fallen into the hands of a competent developer. That's all.
The best Superman stories are ones where he's up against a threat he can't win against just by hitting it hard enough. But in video games, your ability to interact with the world is usually limited to press X to hit things.
Take his powers away and add an RPG-esque XP/Challenege based unlock system to get them back. That solves the OP part, now to make it actually fun.
I might play this. An Octodad-esque game where Superman has to pretend to be a bumbling idiot reporter, not sending shopping karts into orbit when he tries to push them down the aisle at the grocery store. Has promise.
Lois Lane dating minigame, choose the right dialogue options.
COME ON PEOPLE I CAN DESIGN THIS SHIT.
That's kind of how Returns was. Superman didn't have a health bar; but Metropolis did. It made for an interesting mechanic, but it still wasn't a very good game.I don't understand why it's so difficult. Superman is about protecting people so you'd lose by letting people die.
Other questions:
Why don't we have a DMC style character action game starring Wonder Woman?
Why don't we have a full open world action adventure game starring the Flash?
Why? Why, Sway?
Pretty much, yeah. Except the stakes are for an entire city/the world, and you can fly.The Papers, Please of Superman games.
Just make a story where he is trapped in a planet/galaxy where there are aliens who are at least on par with supes so he doesn't need nerfing. Either that or take him to a place where there's no star so he doesn't power up.
I think the reason is the same why the movies and comics suck as well (in my opinion). He's too damn powerful. He can basically do anything. You know at some point some bad guy is going to do something with kryptonite and he's going to struggle. Then he's going to overcome that struggle and kick ass. There's no change. There's no threat. It's boring as hell.
Because he's Superman.
If you make him God mode, the game is boring.
If you don't make him God mode, the game isn't faithful to canon.
Damned if you do, damned if you don't.
Because a good developer hasn't had a crack at it and actually tried to make something worthwhile. Maybe it's because they simply don't care enough and there hasn't been any real interest in making a proper game about him. I'm sure if there ever is someone passionate about making a game for him, and it's someone talented enough, they'd be able to pull it off well. Ideas aren't hard to come by, it's about the execution and getting the right team behind the game. Superman just hasn't had that.
He flies, he's super strong, he's super fast, and shoots lasers from his eyes. The gameplay alone would be good enough to hide other potential flaws. Sky's the limit and all that.
For people who say, 'He's too strong. You can't make a good game out of that.' Just shut up. Please stop embarrassing the human race just because you don't have a creative cell in your body and are incapable.
Superman is too powerful and has too many interesting abilities. Developers have no limits with the character and don't know what to focus on. Restrictions breed creativity and Superman has too few.
That's true, it really had a ton of potential, I had a bit of fun with Superman Returns actually.Superman Returns had potential. Had it not been a tie in game and actually gotten the dev time and talent it needed, it could have been something.
Superman is OP, and to make a fun game out of that, they have to nerf the fuck out of him. Doing that kinda takes away the fun of being superman in a game.
Superman has got to be one of the most boring superheros ever.
Because Superman is bad. Its hard to make a good game around a character who has one weakness that happens to be an incredibly rare resource.
Superman is too powerful and has too many interesting abilities. Developers have no limits with the character and don't know what to focus on. Restrictions breed creativity and Superman has too few.
He's a boring character.
He's practically invincible, so a game is basically you running around either ridiculously strong and beating everything or every henchman, minor villain and boss has some kyrptonite based weapon to make him "vulnerable" and thus defeats the point of the game in the first place.
*begins to post villains and challenges that could adequately challenge Superman and make for a fun game; realizes I won't convince anyone and decides against it*
Isn't Superman's lack of restrictions a restriction in itself? Superman Returns had the right idea. Superman was invincible, but Metropolis was the one with the health bar. You had to juggle threats and keep the city "alive", so to speak. That's Superman's dilemma, really-- if you have all this power, which problem do you solve?
Sigh.
The same old same old. Things never change.
Are people serious when they say they enjoyed the arcade game?! How? It was absolute garbage.
EA's Returns was the closest we've ever gotten to a good Superman game and that was nothing special either.
It's just too difficult to do. I would imagine something like Asura's Wrath, where there's a focus on Superman performing ridiculous feats in frenzied button mashing gameplay. Lots of QTE stuff with a very heavy "arcade" feel to it.
Reminded me that a similar thread to this one happened before and I gave a similar response hahaPretty much, yeah. Except the stakes are for an entire city/the world, and you can fly.
A time management game where you are shown all of the millions of problems happening at the moment on a map of the world and you have to decide which ones Superman deals with. Every time you save the day more problems arise and ones you didn't pick take place. Superman starts getting depressed that he can't save everyone. Then Darkseid invades.
So true. You just cannot win with a Superman game.
I could think of a hundred games I'd want made before I'd want to push for a Superman game. That excuse just irritates the hell out of me. I see it repeated often in various ways with various mediums. And it's the last kind of crappy excuse I expect to find in a thread where I expected to read some interesting responses.Go on then develop us a great Superman game.
I can't remember when. There were good Batman games back in the SNES days.This used to be said about Batman, no? Just needs the right idea and the right developer.
You know, it's a good point with Darkseid there. You have a Superman that day after day saves those he can, but cant save everyone. That has to be hard for him.Reminded me that a similar thread to this one happened before and I gave a similar response haha
It could be structured in a similar fashion to how his powers & abilities have increased throughout his 75 year comic book history. Start Superman off with him only able to leap tall buildings in a single bound, limited strength, etc. But as you progress through the game, you'll engage in challenges & foes throughout Superman's history, leading up to the modern day where Superman fights off against Brainiac or Darkseid as the final challenge.