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Media Create Sales: Week 34, 2014 (Aug 18 - Aug 24)

Yeah, maybe there are way too many multi releases, but 2015 seems to be good for PS4, in terms of releases both size and quality. Too bad for the end of this year, though.

MGSV will surely come next year. And FF should be out, though since its square it might not.
 

BadWolf

Member
I don't think Sony is holding a conference at TGS. Third parties are free to announce whatever they want, and I wouldn't be surprised if Sony stealth announces more first/second party games on the show floor.

Oh, the thread for the conference mention pre-show so I figured there would be more.
 
Still a bunch of cross gen/cross Vita games. They still have yet to show they have anyway to pull PS4 out of the dumps for an extended period. Also I don't see how this Dragon Quest being on PS4 means that 11 will be on PS4.

They are building an install base, and perhaps more importantly, art assets.
 

Nirolak

Mrgrgr
Okay I think the platform splits for games on PS4 was as follows. Please do say if I got anything wrong.

Only PS4:
Disgaea 5 - PS4
Earth Defense Force 4.1: The Shadow of New Despair - PS4
Gundam - PS4
Bladestorm - PS4 (remake)
Bloodborne - PS4 (first party)
Hot Shots Golf - PS4 (first party)

Multiplatform/Cross-gen:
Seran Kagura: Estival Versus - PS4/Vita
God Eater 2: Rage Burst - PS4/Vita
Ys - PS4/Vita
Resident Evil: Revelations 2 - PS4/PS3/XB1/360/PC
Persona 5 - PS3/PS4
DOA 5 Last Round - PS4/XB1 (port)
Dragon Ball Z: XenoVerse - PS4/XB1/PS3/360
One Piece: Pirate Warriors 3 - PS4/PS3/PSV
Dragon Quest Heroes - PS4/PS3
Yakuza Zero: PS4/PS3
Tekken Team Presents: High School Girl VR - PS4 w/ Oculus Rift
 
So what titles does the PS4 have now?

2014:
God Eater 2 Burst (PS4/Vita)


2015:
Bloodborne (Feb 2015)
Senran Kagura Estival Versus (PS4/Vita - March 2015)
Dragon Quest Heroes/Warriors?
Persona 5 (PS3/PS4)
Ys (PS4/Vita)
Disgaea 5
Sony's golf game?
RE: Revelations 2
Yakuza 0

I guess we'll get an updated Road to TGS, but just curious. Anything else I'm missing?

FF Type-0 HD should be 2015 title too even though it was absent from conference.
 

Aostia

El Capitan Todd
Okay I think the platform splits for games on PS4 was as follows. Please do say if I got anything wrong.

Only PS4:
Disgaea 5 - PS4
Earth Defense Force 4.1: The Shadow of New Despair - PS4
Gundam - PS4
Bladestorm - PS4 (remake)
Bloodborne - PS4 (first party)
Hot Shots Golf - PS4 (first party)

Multiplatform/Cross-gen:
Seran Kagura: Estival Versus - PS4/Vita
God Eater 2: Rage Burst - PS4/Vita
Ys - PS4/Vita
Resident Evil: Revelations 2 - PS4/PS3/XB1/360/PC
Persona 5 - PS3/PS4
DOA 5 Last Round - PS4/XB1 (port)
Dragon Ball Z: XenoVerse - PS4/XB1/PS3/360
One Piece: Pirate Warriors 3 - PS4/PS3/PSV
Dragon Quest Heroes - PS4/PS3
Yakuza Zero: PS4/PS3
Tekken Team Presents: High School Girl VR - PS4 w/ Oculus Rift


Probably this lineup will not change the "Japanese market" (I mean: mobile - portable - home console "order"), but I firmly believe that Sony just had a very good and strong Conference. For all their platforms.

PS3: an old hardware, still able to sell software in a positive way. I believe that DQ Heroes could become one of its best selling game next year.

Vita: far away from the nightmarish debut, it's now receive constant support with various games. Probably nothing could be seen as a milion seller or a system seller (tons of sequels, I think) but it should be able to keep its actual pace (that's not incredible but way better than the first 18 months on the market)

PS4: getting a good amount of very important games (Persona, MGSV, One Piece, DQ) from very important IPs. Still multi with other consoles, but (considering how the Xbone is a no-factor in Japan) we could say that even the multi are all "in-house" easing the shifting from PS3/Vita to PS4. I believe that as far as we knoe, we can now foresee a 2015 YTD higher than Wii U for PS4 (unlinke now in terms of weekly pace)
 

Takao

Banned
I believe this is all of the new game announcements:

Way of the Samurai (working title - Vita)
Luminous Arc Infinity (Vita)
Uta no Prince-sama (working title - Vita)
Neo Romance (working title - Vita)
Hot Shots Golf (working title - PS4)
God Eater 2: Rage Burst (Vita/PS4)
Ys (working title - Vita/PS4)
Senran Kagura: Estival Versus (Vita/PS4)
One Piece: Pirate Warriors 3 (PS3/PSV/PS4)
Bladestorm Nightmare: The Hundred Years' War (PS4)
Summer Lesson (PS4/Morpheus)
Mobile Suit Gundam (working title - PS4)
Resident Evil: Revelations 2 (PS4 - probably on 360/XB1/PS3 based on past info)
Earth Defense Force 4.1: The Shadow of Despair (PS4)
Fairy Fencer F: Advent Dark Force (PS4)
Disgaea 5 (PS4)
Touhou Project Game (working title - PS4)
Persona 5 (PS3/PS4)
Dragon Quest Heroes (PS3/PS4)
 
I believe this is all of the new game announcements:

Way of the Samurai (working title - Vita)
Luminous Arc Infinity (Vita)
Uta no Prince-sama (working title - Vita)
Neo Romance (working title - Vita)
Hot Shots Golf (working title - PS4)
God Eater 2: Rage Burst (Vita/PS4)
Ys (working title - Vita/PS4)
Senran Kagura: Estival Versus (Vita/PS4)
One Piece: Pirate Warriors 3 (PS3/PSV/PS4)
Summer Lesson (PS4/Morpheus)
Mobile Suit Gundam (working title - PS4)
Resident Evil: Revelations 2 (PS4 - probably on 360/XB1/PS3 based on past info)
Earth Defense Force 4.1: The Shadow of Despair (PS4)
Fairy Fencer F: Advent Dark Force (PS4)
Disgaea 5 (PS4)
Touhou Project Game (working title - PS4)
Persona 5 (PS3/PS4)
Dragon Quest Heroes (PS3/PS4)

How quickly ps4's outlook changed.
 

duckroll

Member
It would still be a huge title

How huge? MGS games directed by Kojima tend to do 700-800k in Japan. Ground Zeroes sold almost 400k and the split between PS3/PS4 was 250k/140k. I can see MGSV doing 500k on PS3 and 200k on PS4, but would that really be "huge" for the PS4?

Yakuza 0 and DQ Heroes should be PS4 exclusives.

Most third parties clearly have no confidence in going PS4 yet. Especially the bigger players.
 
How huge? MGS games directed by Kojima tend to do 700-800k in Japan. Ground Zeroes sold almost 400k and the split between PS3/PS4 was 250k/140k. I can see MGSV doing 500k on PS3 and 200k on PS4, but would that really be "huge" for the PS4?

I think your totals are right but that the split will be in favor of ps4. By the time it releases the ps4 will have a much higher install base then when ground zeroes release. Plus the ps3 will continue to fade and MGS is the type of series where graphics and performance will be a draw.
 
How huge? MGS games directed by Kojima tend to do 700-800k in Japan. Ground Zeroes sold almost 400k and the split between PS3/PS4 was 250k/140k. I can see MGSV doing 500k on PS3 and 200k on PS4, but would that really be "huge" for the PS4?



Most third parties clearly have no confidence in going PS4 yet. Especially the bigger players.

It will be a more than year since Ground Zeroes when MGSV will launch. Even in Japan PS3s active userbase should decrease (just like in rest of the world) so I think it will be at least 50-50 for PS3 and PS4 versions when it comes to MGSV sales. Still it would have been nice if it has been PS4 exclusive obviously.
 

Arzehn

Member
I believe this is all of the new game announcements:

Way of the Samurai (working title - Vita)
Luminous Arc Infinity (Vita)
Uta no Prince-sama (working title - Vita)
Neo Romance (working title - Vita)
Hot Shots Golf (working title - PS4)
God Eater 2: Rage Burst (Vita/PS4)
Ys (working title - Vita/PS4)
Senran Kagura: Estival Versus (Vita/PS4)
One Piece: Pirate Warriors 3 (PS3/PSV/PS4)
Bladestorm Nightmare: The Hundred Years' War (PS4)
Summer Lesson (PS4/Morpheus)
Mobile Suit Gundam (working title - PS4)
Resident Evil: Revelations 2 (PS4 - probably on 360/XB1/PS3 based on past info)
Earth Defense Force 4.1: The Shadow of Despair (PS4)
Fairy Fencer F: Advent Dark Force (PS4)
Disgaea 5 (PS4)
Touhou Project Game (working title - PS4)
Persona 5 (PS3/PS4)
Dragon Quest Heroes (PS3/PS4)

PS4's 2015 looks pretty solid now, the rest of this year will hurt though. I thought they would be farther along on HSG and release this year. GE2 will help, but the main userbase will probably stick with Vita.
 

Aostia

El Capitan Todd
I don't know about that. Outside of HSG, the games exclusive to PS4 on that list are smaller sellers. They'll help, but that's largely because of how poorly PS4 is doing.

what about Bloodborne? Is that a small seller? Just asking.
Btw, I thknk that the amount (good) of games and the strenght (huge) of the IPs are very relevant to increase PS4 weekly sales for 2015.
 

Takao

Banned
what about Bloodborne? Is that a small seller? Just asking.
Btw, I thknk that the amount (good) of games and the strenght (huge) of the IPs are very relevant to increase PS4 weekly sales for 2015.

Well, I was referring to today's announcements. Obviously Bloodborne will help things.
 

Sayad

Member
DOA 5 Last Round - PS4/XB1 (port)
DOA5 Last Round is a new update for the game, not just a port. It's also coming to PS3 and 360 according to Tecmo-Koei representative at Summer Jam 8(fighting game tournament)... That still technical make it a port though. ;p
 

Nirolak

Mrgrgr
Probably this lineup will not change the "Japanese market" (I mean: mobile - portable - home console "order"), but I firmly believe that Sony just had a very good and strong Conference. For all their platforms.

PS3: an old hardware, still able to sell software in a positive way. I believe that DQ Heroes could become one of its best selling game next year.

Vita: far away from the nightmarish debut, it's now receive constant support with various games. Probably nothing could be seen as a milion seller or a system seller (tons of sequels, I think) but it should be able to keep its actual pace (that's not incredible but way better than the first 18 months on the market)

PS4: getting a good amount of very important games (Persona, MGSV, One Piece, DQ) from very important IPs. Still multi with other consoles, but (considering how the Xbone is a no-factor in Japan) we could say that even the multi are all "in-house" easing the shifting from PS3/Vita to PS4. I believe that as far as we knoe, we can now foresee a 2015 YTD higher than Wii U for PS4 (unlinke now in terms of weekly pace)

I think looking at the title slate as a whole shows a good line-up, but it's kind of hard to figure out what will actually sell where and how much it will help each platform.

Like they've clearly managed to attract good content to their ecosystem, but I'm not entirely sure of each individual component of that ecosystem if that makes sense.
 
That's a problem, they need a bigger install base to sell the major titles, but with this cross gen games, PS4 will grow slowly.

Sony should do PS4 bundle with every bigger cross gen release and include the game for free. That could push a few people over from PS3 userbase.
 

duckroll

Member
I think your totals are right but that the split will be in favor of ps4. By the time it releases the ps4 will have a much higher install base then when ground zeroes release. Plus the ps3 will continue to fade and MGS is the type of series where graphics and performance will be a draw.

It's going to be a bit hard to see that happening when the PS4 is currently selling worse than the WiiU and everyone still has a PS3. Games continue to be made for the PS3, and as long as the majority of PS4 titles are available on the PS3 or Vita, it makes it harder to convince people to jump onto a new system. Considering how Japan is the one place where the MGS fanbase remained consistently faithful even when it was visually downgraded from PS3 to PSP, I don't really think the improved specs of the PS4 version will be a huge draw.

Right now Bloodborne is literally the only core title which I think has a good chance of convincing core gamers to jump onto the PS4. Feb is a pretty good date for it, because that would be right before a wave of other core cross-gen games we can expect in Japan in 2015. Post-Bloodborne, it'll be interesting to see what the split is like for Yakuza 0, Persona 5, One Piece Musou 3, and Dragon Quest Heroes. I expect MGSV to launch late 2015, so the performance of titles before it will be a good indication.
 

Aostia

El Capitan Todd
I think looking at the title slate as a whole shows a good line-up, but it's kind of hard to figure out what will actually sell where and how much it will help each platform.

Like they've clearly managed to attract good content to their ecosystem, but I'm not entirely sure of each individual component of that ecosystem if that makes sense.

I agree with you. But let's say that: the "ecosystem" is a good concept, for me, in the market as it is (fragmented) today (due to new non traditional "platforms"). Plus, PS3 has done its job, Vita clearly confirms to have enough contents to sustain its "new" pace (comapred to its horrible first 18 months on the market) while PS4 will obviously benefit the more from this renewed ecosystem (because of how poorly it is performing right now)

it is a transition dirty work, but they are doing it right
Do you guys think all major software for next year has been announced? We didn't get any 2016 titles iirc (Silent Hill prob)


probably not
 

duckroll

Member
Do you guys think all major software for next year has been announced? We didn't get any 2016 titles iirc (Silent Hill prob)

Not even close. There will be a good chunk of major software for 2015 which won't be announced until early 2015. The announcement->release cycle can be pretty short in Japan, even for big announcements.
 

Nirolak

Mrgrgr
I agree with you. But let's say that: the "ecosystem" is a good concept, for me, in the market as it is (fragmented) today (due to new non traditional "platforms"). Plus, PS3 has done its job, Vita clearly confirms to have enough contents to sustain its "new" pace (comapred to its horrible first 18 months on the market) while PS4 will obviously benefit the more from this renewed ecosystem (because of how poorly it is performing right now)

it is a transition dirty work, but they are doing it right

Yeah, I mean on a basic level I think this is about as good of a job as they could have done given the circumstances.

It reminds me of last year's Vita conference where they had a bunch of cross-gen PSP/PSV games and PS3/PSV games.

Not even close. There will be a good chunk of major software for 2015 which won't be announced until early 2015. The announcement->release cycle can be pretty short in Japan, even for big announcements.

This would even be true in the West. A lot of the Fall titles are announced in the early months of the new year.
 

duckroll

Member
You make good points but I think it will be far harder to see MGSV ps4 only doing 200k.

Why though? As long as the Japanese market continues to see the PS3 as the "main" platform, is it really that surprising? 200k isn't bad for "dead" systems, which is basically where the PS4 is right now, with the WiiU and Vita. Is it really that hard to accept the possibility that new systems are really unable to take off in the market?
 
I agree with you. But let's say that: the "ecosystem" is a good concept, for me, in the market as it is (fragmented) today (due to new non traditional "platforms"). Plus, PS3 has done its job, Vita clearly confirms to have enough contents to sustain its "new" pace (comapred to its horrible first 18 months on the market) while PS4 will obviously benefit the more from this renewed ecosystem (because of how poorly it is performing right now)

The ecosystem as was presented today will not be able to push the hardware outside the die-hard userbase, though. PS4 has also some big AAA title, so that would be a different story than PSV.
 

Shengar

Member
Okay I think the platform splits for games on PS4 was as follows. Please do say if I got anything wrong.

Only PS4:
Disgaea 5 - PS4
Earth Defense Force 4.1: The Shadow of New Despair - PS4
Gundam - PS4
Bladestorm - PS4 (remake)
Bloodborne - PS4 (first party)
Hot Shots Golf - PS4 (first party)

Wait, Bladestorm is a remake?
 

Aostia

El Capitan Todd
Why though? As long as the Japanese market continues to see the PS3 as the "main" platform, is it really that surprising? 200k isn't bad for "dead" systems, which is basically where the PS4 is right now, with the WiiU and Vita. Is it really that hard to accept the possibility that new systems are really unable to take off in the market?

Which is the best selling game on PS4 right now?
I think that if Ground Zero was able to sell 140k and Yakuza Ishin was able to sell aroudn the same (right?), it's not so crazy to think that MGSV could do better: because the total sales will be higher, and because the transition from PS3 will be at a slighlty advanced status.
How much better? I think that your 200k mark is the "starting point", while 300K could be the higher mark
 
Why though? As long as the Japanese market continues to see the PS3 as the "main" platform, is it really that surprising? 200k isn't bad for "dead" systems, which is basically where the PS4 is right now, with the WiiU and Vita. Is it really that hard to accept the possibility that new systems are really unable to take off in the market?

Well, ground zeroes did 140k for starters. And that was very shortly after it released, MGSV will be at the end of a solid lineup of software throughout the year that will boost ps4 sales and userbase, and the ps3 will fade. Japan will be slow to adopt ps4 and it will never be a huge success but 200k is laughably low bar to get over.
 

allan-bh

Member
Which is the best selling game on PS4 right now?
I think that if Ground Zero was able to sell 140k and Yakuza Ishin was able to sell aroudn the same (right?), it's not so crazy to think that MGSV could do better: because the total sales will be higher, and because the transition from PS3 will be at a slighlty advanced status.
How much better? I think that your 200k mark is the "starting point", while 300K could be the higher mark

Outside Knack (bundle), is Ground Zeroes (~151k). Yakuza Ishin sold ~128k

This LTDs are a bit old.
 

duckroll

Member
Which is the best selling game on PS4 right now?
I think that if Ground Zero was able to sell 140k and Yakuza Ishin was able to sell aroudn the same (right?), it's not so crazy to think that MGSV could do better: because the total sales will be higher, and because the transition from PS3 will be at a slighlty advanced status.
How much better? I think that your 200k mark is the "starting point", while 300K could be the higher mark

Currently the big "winner" is Knack the pack-in game, which "sold" 400k. Other than that, the biggest titles are Ground Zeries (136k) and Ishin (122k). My point is less about the specific numbers than the split. I think that as long as the PS3 remains the dominant console, the split will hurt the PS4. I can see MGSV on PS4 doing 300k, sure, but in that scenario I still see the PS3 doing much better - 400-500k. Unless there's a huge change in the market in 2015, I don't think we'll be seeing the PS3/PS4 split for big titles swapping places.
 

zeromcd73

Member
Nico Nico results from the live broadcast were very mixed:
320c7398-s.png

32.2% It was very good
26.5% It was good
19.1% It was ordinary
10.6% It was bad
11.5% It was terrible

Compared to the 3DS direct on friday:

83.5% It was very good
8.7% It was good
2.7% It was ordinary
1.4% It was bad
3.7% It was terrible
 
I agree with you. But let's say that: the "ecosystem" is a good concept, for me, in the market as it is (fragmented) today (due to new non traditional "platforms"). Plus, PS3 has done its job, Vita clearly confirms to have enough contents to sustain its "new" pace (comapred to its horrible first 18 months on the market) while PS4 will obviously benefit the more from this renewed ecosystem (because of how poorly it is performing right now)

it is a transition dirty work, but they are doing it right



probably not

Not even close. There will be a good chunk of major software for 2015 which won't be announced until early 2015. The announcement->release cycle can be pretty short in Japan, even for big announcements.

Right, but I get the feeling that MGSV/ DQ Heroes are going to be the big titles for that year. I don't see another game in that magnitude being announced for next year since RE has revelations coming out, FF has type 0 coming out and KH3 is MIA. I guess GT7.

Also isn't the PS3/PS4 multiplat thing reminding anyone of PS3/V strategy Sony used. Difference is the latter has less chances of audience over lap.
 
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