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Persona 5 also launching on PS4, releasing 2015 ["waifu"/"husbando" crap = ban]

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Nesther

Member
I hate Evokers because Persona 3, for whatever reason, wanted to come across as grimdark as possible.

That whole fluke with the intro where that girl (forget her name...the one who uses the bow and is in pink) was in the bathroom with the gun, looking like she was about to commit suicide.

That shit was disgusting. Yeah, I got used to it as I played through the game, but at no point did I see anything narratively needing them to have items that looked like guns to be pointed at their heads, pulling the triggers, to summon their personas.

P3 almost fetishizes the act. It's gross. I chalk up the decision to have the character shoot themselves in the head repeatedly was because Atlus had little awareness of the actual age demographic they wanted to portray.

I understand it looks cool, but considering folks actually shoot themselves in the head, kids and adults both, I strongly disagree with Evokers being used in P3 as being good or even anything close to being praised. To gamify such an act without taking into consideration the gravity behind why people actually shoot themselves in the head, IMO, is a serious lapse of judgement from the creators of P3 who, again, made a game to portray youth of a certain age demographic.

*steps off soapbox*

Looks like the whole evoker thing flew right over your head.
 

Afrocious

Member
The entire overarching theme of the game is facing the inevitability of your own death.

So what? It focused on death, but none of the game ever brought up suicide and discussed it in a relevant, prevalent manner considering your characters are shooting themselves in the head for 80 hours.
 
Seriously. Evokers are vastly superior.

I loved the Evokers. Not as much as I loved hearing "Mass Destruction," though.
leuhkikcskn4.gif
 

Shahadan

Member
I hate Evokers because Persona 3, for whatever reason, wanted to come across as grimdark as possible.

That whole fluke with the intro where that girl (forget her name...the one who uses the bow and is in pink) was in the bathroom with the gun, looking like she was about to commit suicide.

That shit was disgusting. Yeah, I got used to it as I played through the game, but at no point did I see anything narratively needing them to have items that looked like guns to be pointed at their heads, pulling the triggers, to summon their personas.

P3 almost fetishizes the act. It's gross. I chalk up the decision to have the character shoot themselves in the head repeatedly was because Atlus had little awareness of the actual age demographic they wanted to portray.

I understand it looks cool, but considering folks actually shoot themselves in the head, kids and adults both, I strongly disagree with Evokers being used in P3 as being good or even anything close to being praised. To gamify such an act without taking into consideration the gravity behind why people actually shoot themselves in the head, IMO, is a serious lapse of judgement from the creators of P3 who, again, made a game to portray youth of a certain age demographic.

*steps off soapbox*

I hate this day and age when people constantly believe things are done "without reason" and to " look cool/dark". This is not a 14 year old making a youtube video, or a game made by Bioware.
 

Guess Who

Banned
So what? It focused on death, but none of the game ever brought up suicide and discussed it in a relevant, prevalent manner considering your characters are shooting themselves in the head for 80 hours.

It's not about suicide, per se, but it's about looking death in the face and overcoming it. It's about not being afraid to pull the trigger.
The final boss is literally the Greek goddess of death. You die at the end. The whole crux of the Social Link and calendar system as implemented in Persona 3 is that you only have so much time to live and you have to make the most of it by building the closest friendships and making as many memories as you can before it's over.
 

Nesther

Member
Explain it then, instead of being a smartass.

It disgusts me to my core that folks would like such a thing.

Guess Who just put it nicely. I've always loved the evokers for that kind of symbolism that it evokes. Also the willingness to go into battle, even if it kills you.
 

Evilmaus

Member
I nearly just screamed at work. Best news I've heard in a long time. The delay in release doesn't even bother me. I'm happy to wait.
 

Shahadan

Member
Guess Who just put it nicely. I've always loved the evokers for that kind of symbolism that it evokes. Also the willingness to go into battle, even if it kills you.

Also awakening your personas (which are named like this for a reason) by shooting yourself in the head and thus symbolically killing yourself to call your true self, always seemed rather clever and making sense to me.
 

Afrocious

Member
It's not about suicide, per se, but it's about looking death in the face and overcoming it. It's about not being afraid to pull the trigger.
The final boss is literally the Greek goddess of death. You die at the end. The whole crux of the Social Link and calendar system as implemented in Persona 3 is that you only have so much time to live and you have to make the most of it by building the closest friendships and making as many memories as you can before it's over.

For a game that's about living your life while not being held back by the fear of death, the fact the characters point a gun to their head and pull the triggers contradicts the crux of the story. I understand how it makes sense ultimately, where one shouldn't be afraid of dying, but I fail to see how by having Evokers look like guns enforces this point.

Yes, the characters pull the triggers to show they aren't afraid of death. To me, this is tasteless since people do this already and they sure aren't summoning Personas.

Yes, this is a work of fiction. Yes, P3 is a fun game. Yes, it handled its themes well for the most part, but goddamn telling someone its okay to acknowledge death while having a gun (or in this case, a gun-like object) to their head is fucking awful.
 

A-V-B

Member
I kinda feel like the protag's subdued understated design is very much intentional due to the game's supposed themes of restraint and emancipation. I imagine that breaking free from the shackles of modern society and finding one's identity will play a major role in the story.

Yup. I expect he'll have a different look by the end of the game.
 
but goddamn telling someone its okay to acknowledge death while having a gun (or in this case, a gun-like object) to their head is fucking awful.

Yeah...that was kind of the point as well.

It seems to me you understand it all well enough, but have just been thinking a bit too hard about it in completely the wrong way.
 

Nesther

Member
For a game that's about living your life while not being held back by the fear of death, the fact the characters point a gun to their head and pull the triggers contradicts the crux of the story. I understand how it makes sense ultimately, where one shouldn't be afraid of dying, but I fail to see how by having Evokers look like guns enforces this point.

Yes, the characters pull the triggers to show they aren't afraid of death. To me, this is tasteless since people do this already and they sure aren't summoning Personas.

Yes, this is a work of fiction. Yes, P3 is a fun game. Yes, it handled its themes well for the most part, but goddamn telling someone its okay to acknowledge death while having a gun (or in this case, a gun-like object) to their head is fucking awful.

Yeah, Atlus should've been more sensitive when it came to this subject matter. Maybe they'll replace the evokers with wrist-slitting in Persona 3 The Platinum?
 

Afrocious

Member
Yeah, Atlus should've been more sensitive when it came to this subject matter. Maybe they'll replace the evokers with wrist-slitting in Persona 3 The Platinum?

That is not funny. Dunno if you've ever attempted to commit suicide and this is you coping through humor, but that shit is not funny in the slightest.
 

galvenize

Member
6 Months? Is it far fetched to think that the localization could happen within a shorter time frame with a simultaneous EU/US release? I mean, Persona is becoming really BIG. Or am I overrating its popularity?
 

Nesther

Member
That is not funny. Dunno if you've ever attempted to commit suicide and this is you coping through humor, but that shit is not funny in the slightest.

I'm sorry that someone close to you tried to commit suicide or whatever and it took its obvious toll on you, but the symbolism is clearly there and you're just taking this way too personal.

The evokers are justified and a lot of people seem to enjoy them.
 

Zareka

Member
simultaneous EU/US release

lol

I do think they could get the localisation out quicker considering the Persona boom in the past year or two. 6 months may be a little too long for it.

World wide simultaneous release would be perfect but I'm not counting on that happening. :(
 

TheChaos0

Member
Best news from the conference. Really is. Now there's nothing stopping me from buying a PS4. I suppose I'll still wait till Bloodborne comes out.
 

li bur

Member
Is it possible atlus/sega would show more P5 during the conference? My hype level is to already in the point where it can't be contained. I need to know more about the game's story, companions, battle etc. Hopefully by picking shibuya, they'd get rid of those dungeon system.
 

Afrocious

Member
I'm sorry that someone close to you tried to commit suicide or whatever and it took its obvious toll on you, but the symbolism is clearly there and you're just taking this way too personal.

The evokers are justified and a lot of people seem to enjoy them.

I'm willing to concede that the evokers have their symbolism, though handled in a piss poor fashion narratively that again showed how Atlus didn't/doesn't have a complete enough grasp on their audience. I have to go with the present tense considering how Naoto was handled in Vanilla P4 and that one waitress character in Catherine.

Also, that bit you posted? That logic? That's the kind of enabling, complacent, subtle, insidious mindset folks hate in gaming culture.

No, I don't have tumblr, so I'm not that far down the SJW rabbit hole, but that joke you made about slitting wrists as if to belittle the act of suicide? You can honestly stuff that.
 

Hyunashi

Member
Yes I was hoping for this so much. I am so hype, gonna have to go in a shell to avoid spoiling it for myself while I wait!
 
why stop with suicide... activision and bungie should be held accountable for promoting mass murdering with as many different weapons as possible. so many games deal with killing... but you're fixated on just one game. If you're taking video games that serious, you should stop playing.
 

artsi

Member
I have no problems importing this, but I hope Atlus makes use of BD space and includes dual audio to the game. It's located in Japan anyway and many people want to hear the original voice track.
 
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