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Middle-earth: Shadow of Mordor PC Performance Thread

Wag

Member
The Witcher 3 will probably have SLI support at launch because they're working closely with Nvidia, kind of a bummer this game won't. I hope having 3 Titans doesn't effect my performance much.
 
It will run on older cards if you tone down the settings like the PS4.
That video you're referring to was also showing the benchmark. Those tend to be more stressing than regular gameplay benchmarks because they've been purposefully tailored to stress hardware more. But I don't see how 73 (and that's an average too) is just over 60.

We don't know the PS4 settings and framerate yet and the bolded statement is not true, many of those benchmarks run better than the games (which is unfortunate). I don't consider an average framerate of 73 good on a card that just came out and has a multitude of PS4's power.

I'll be keeping an eye on this thread to see how things turn out though.
 

demolitio

Member
Thanks, I am kind of a newbie to this kind of stuff.

Yea, that card really sucks and you should get a new one. I'll be generous and take that one off your hands for 100 bucks. You're welcome. :p

You should definitely be fine although I guess we'll find out for sure soon. I ended up caving in and going for the PS4 version after fearing my 6970 might not handle it as well as I wanted, but that's to be expected at some point.
 

hengyu

Member
It will run on older cards if you tone down the settings like the PS4.
That video you're referring to was also showing the benchmark. Those tend to be more stressing than regular gameplay benchmarks because they've been purposefully tailored to stress hardware more. But I don't see how 73 (and that's an average too) is just over 60.

Can confirm, ran Rome II's benchmark, house caught fire
 

UnrealEck

Member
We don't know the PS4 settings and framerate yet and the bolded statement is not true, many of those benchmarks run better than the games (which is unfortunate). I don't consider an average framerate of 73 good on a card that just came out and has a multitude of PS4's power.

I'll be keeping an eye on this thread to see how things turn out though.

You keep comparing the GTX 970 to the PS4 in the context of SoM's benchmark and above, right after you've acknowledged you don't know the graphics settings the PS4 version is set at. For a start just glancing at the settings menu, I can see things that I doubt are even in the PS4 version, like tesselation. If it's anything like AC4 too, it'll be tesselating a lot of things.
And yes, benchmarks do tend to be more stressing than general gameplay. That's why they're benchmarks. Thief is a good example of this being more noticeable than usual where regular gameplay performs much better than the benchmark. I'm not saying this is concrete but it's a pretty safe bet. As soon as I saw the benchmarks I said to myself there's more stuff going on there than I've seen in any other regular gameplay video.
And again, 73 average is not just over 60.
Not to mention the PS4 isn't even necessarily 60 average. All we know is that there's dips.

I think a lot of people also tend to pay too much attention to things like 'High' and 'Ultra'. If you're told a PS4 version of a game runs on 'High' settings and the PC has an 'Ultra' setting, people tend to use that to guage hardware. Just because 'Ultra' is one notch above 'High' doesn't mean it's easy to guage. Plus it's one notch in multiple settings, many of which have a large impact on performance. AC4's highest environment setting and shadows are good examples of this.
 

Vitor711

Member
You keep comparing the GTX 970 to the PS4 in the context of SoM's benchmark and above, right after you've acknowledged you don't know the graphics settings the PS4 version is set at. For a start just glancing at the settings menu, I can see things that I doubt are even in the PS4 version, like tesselation. If it's anything like AC4 too, it'll be tesselating a lot of things.
And yes, benchmarks do tend to be more stressing than general gameplay. That's why they're benchmarks. Thief is a good example of this being more noticeable than usual where regular gameplay performs much better than the benchmark. I'm not saying this is concrete but it's a pretty safe bet. As soon as I saw the benchmarks I said to myself there's more stuff going on there than I've seen in any other regular gameplay video.
And again, 73 average is not just over 60.
Not to mention the PS4 isn't even necessarily 60 average. All we know is that there's dips.

I think a lot of people also tend to pay too much attention to things like 'High' and 'Ultra'. If you're told a PS4 version of a game runs on 'High' settings and the PC has an 'Ultra' setting, people tend to use that to guage hardware. Just because 'Ultra' is one notch above 'High' doesn't mean it's easy to guage. Plus it's one notch in multiple settings, many of which have a large impact on performance. AC4's highest environment setting and shadows are good examples of this.

Pretty much. I was surprised to see even Maldo claiming a poorly optimised engine when this bench video was released.

Maybe tesselation, or reflections, or one of the other settings is a massive system hog. It's happened before. The 970 might be capable of 100FPS if they turned down just one setting. We don't know for sure yet. Not until other people with different systems start testing things out tomorrow.

Variables like this exist so it's tough to write off the game for now, based on a single video.
 
You keep comparing the GTX 970 to the PS4 in the context of SoM's benchmark and above, right after you've acknowledged you don't know the graphics settings the PS4 version is set at. For a start just glancing at the settings menu, I can see things that I doubt are even in the PS4 version, like tesselation. If it's anything like AC4 too, it'll be tesselating a lot of things.
And yes, benchmarks do tend to be more stressing than general gameplay. That's why they're benchmarks. Thief is a good example of this being more noticeable than usual where regular gameplay performs much better than the benchmark. I'm not saying this is concrete but it's a pretty safe bet. As soon as I saw the benchmarks I said to myself there's more stuff going on there than I've seen in any other regular gameplay video.
And again, 73 average is not just over 60.
Not to mention the PS4 isn't even necessarily 60 average. All we know is that there's dips.

I think a lot of people also tend to pay too much attention to things like 'High' and 'Ultra'. If you're told a PS4 version of a game runs on 'High' settings and the PC has an 'Ultra' setting, people tend to use that to guage hardware. Just because 'Ultra' is one notch above 'High' doesn't mean it's easy to guage. Plus it's one notch in multiple settings, many of which have a large impact on performance. AC4's highest environment setting and shadows are good examples of this.

I know the definition of a benchmark, but in a lot of cases "game benchmarks" are not proper replications of in-game scenarios (Tomb Raider, GTAIV, etc. run better than the game). In any case we will have to wait and see. 73fps is barely 20% over 60fps and I have my doubts that this will be enough for a locked 60 experience. Anyway, done with this argument till we have more impressions.
 

Smash88

Banned
i7 4770K @ 4.2GHZ - 16GB DDR3 2133MHz - GTX TITAN SC -- Everything maxed out @ 1440p

ZneuryIl.jpg


Looks like it's time to overclock, and this isn't even with Ultra Quality textures.
 

bbd23

Member
min and max values are messed

from watching the benchmark and having fraps the lowest was 29 and highest was maybe 53?

3570k, 7870 , 8 GB RAM



time to see if it actually plays like that now. might just use the FPS cap of 30
 

nbthedude

Member
Wait some games don't support SLI at launch?

I just bought two 970s so this is my first time with SLI :(
This is the biggest weakness of dual card setups. Doesn't mean you can't play. Just means it won't be taking advantage of both cards until they get some profiles up.
 

Levyne

Banned
Okay, this is bizarre. I can't select my native monitor resolution. "100%" goes to my highest custom resolution in the nvidia control panel.
 

Levyne

Banned
So I guess I have to get rid of my 2560x1600 custom resolution if I just want to run this at 1920x1200 because otherwise I can only do odd percentages of the former. I think?
 

Bunta

Fujiwara Tofu Shop
With an i7 920@ 2.67ghz, GTX 570, and 8gb ram:

I averaged 62.9fps on the benchmark with settings at:
Resolution:1680x1050
Lighting: High
Mesh: Medium
Motion Blur: None
Shadows: Medium
Texture Filtering: Ultra
Texture Quality: High
Ambient Occlusion: High
Vegetation Range: High
Tessellation On
 

Smokey

Member
i7 4930 @ 3.9ghz, Titan Black Superclock, 16GB RAM - 4k resolution

Only 1/3 of my Titans were used so yes...no SLI profile. Here are my results:


VRAM on my Titan was at 6000+ MB

Where's my SLI profile Nvidia ;_;
 

Smash88

Banned
I have a laptop with i7, 16GB RAM, and 7970M GPU. Also have a PS4. Is the PS4 going to give me better performance?

Depends on your resolution and settings. Laptops are weaker than a desktop setup, while you do have nice specs, it won't translate to what we are getting. If you are wary and want to be safe, go with PS4. Otherwise be ready to play with settings. You could potentially have luck and play with medium - high combinations (depending on your resolution as well). It is really to hard to say. Whereas the other laptop user had dual gtx 750m's, which were never going to cut it unless he was willing to play at low-medium settings.

Ultra textures download wont start for me..

Go to the DLC tab and check it off. If that doesn't work, restart Steam.
 
With an i7 920@ 2.67ghz, GTX 570, and 8gb ram:

I averaged 62.9fps on the benchmark with settings at:
Resolution:1680x1050
Lighting: High
Mesh: Medium
Motion Blur: None
Shadows: Medium
Texture Filtering: Ultra
Texture Quality: High
Ambient Occlusion: High
Vegetation Range: High
Tessellation On

That sounds pretty damn good for a 2010 PC.
 
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