thechristoph
Sir!
FFXII International Zodiac Job System
That's a good one.
FFXII International Zodiac Job System
Xenosaga trilogy remaster.
FFXII International Zodiac Job System
all 3 valkyria chronicles games as one package remastered
Demons Souls HD
Dark Cloud 1/2 HD
Killer7. You would have to do barely any work. Slap a ton of anti-aliasing on it. It would look amazing.
Killer7. You would have to do barely any work. Slap a ton of anti-aliasing on it. It would look amazing.
KOTOR 1 + 2
* on the Vita
Semajer said:Fire Emblem: Tales of the Blue Flame HD Collection. A HD remaster of both Path of Radiance, and Radiant Dawn. It would consolidate the different versions of each game, and improve on them to end up with something like:
Path of Radiance:
16:9 support, like Radiant Dawn.
Japanese Maniac Mode.
USA/PAL Easy Mode.
Complete artwork galleries for FE6, FE7, and FE8.
Artwork gallery for FE9.
Movie gallery for FE9.
Support Conversation viewer.
Boss Conversation viewer.
Records page.
In game saves, like Radiant Dawn.
Faster animation skips, like Radiant Dawn.
In battle animation speed ups, like Awakening.
Revamped skill system like Radiant Dawn, where you can remove and reassign skills.
Radiant Dawn:
Actual support conversations.
Additional difficulties.
Trial maps.
Trial map characters.
Artwork gallery for FE10.
Movie gallery for FE10.
Support Conversation viewer.
Boss Conversation viewer (including battle and recruitment quotes from opposing team members).
Records page.
In battle animation speed ups, like Awakening.
The full script is translated this time instead of just the shortened version.
Bonus points for an option to kill Michiah at some point.
Basically the idea is to take the localised versions, add in the missing, or altered content from the Japanese versions, and then rebalance the games to better suit everyone.
So you could have all the localised systems (no forge points to make weapons, experience for promotions) still apply for Easy and Normal modes, but the original Japanese systems (forge points, items for promotion) apply for Hard and Maniac. Similar to how they made same-turn movement for enemy reinforcements only on the higher difficulties in Awakening, when previously localised games cut them out altogether.
Both games would be together, so you would be able to carry your data straight over to Radiant Dawn once you've finished Path of Radiance. They could also add a records page (like in Advance Wars, and Smash Bros.) to see how well you play. This could be used to compare your stats with your friends. I'd also like an online mode where you can use your endgame teams to battle against friends/randoms. Maybe with online leaderboards for trial map, or campaign performance.
Then they could have the option to disable in-game saves, and enemy movement data across all the difficulties to emulate Radiant Dawn's hard mode for people that want more of achallenge. In addition they could add officially balanced special conditions to the game, such as girls-only, and no stats on level up, to add more replayablility.mundane and tedious
F-Zero GX