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Sunset Overdrive Coming To PC?

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GnawtyDog

Banned
I own the 3 major consoles, and a gaming PC. Do prefer the xbone ecosystem, not hiding anything.

NP, lets just not call others confirmation bias sinners when we open up with such a grand statement to boot. I am sinner too from time to time...happens to all of us at some point. All I hope is that people call me out on it - cause it's a bad argumentative flaw to have.
 

Skyzard

Banned
NP, lets just not call others confirmation bias sinners when we open up with such a grand statement to boot. I am sinner too from time to time...happens to all of us at some point. All I hope is that people call me out on it - cause it's a bad argumentative flaw to have.

For shame.
 

REV 09

Member
When you're console is inferior in almost every way (gaming wise at least), I'd say that exclusives are truly the only thing that would get people to choose yours over the competitor. So in this case, for X1, they really do matter. If the perception of "all Xbox games go to PC" continues to strengthen, it'll just be another blow that they really don't need. MS needs to get a hold on things and keep more than just Halo and Forza on Xbox only.
If you use the xb1 for media then it's one of the best devices for the living room, if not the best. Even gaming wise it isn't that inferior when you factor in the ui and online experience. Many games have the same specs.

To stay on topic, I think this ad is a simple error and that SO isn't likely to go to pc.
 
Miles is killing me in this thread :lol That insider post might have legs.

By the way, Cassidy isn't an Xbox fanboy. The guy has a dual Titan setup, something ridiculous like that. He makes a valid point... this game shouldn't come to any other platforms if MS wants Xbox One to succeed for the long term. It doesn't matter if it's a year later and how that might not "damage" XB1 as much since it's much later because the perception that every XB1 exclusive makes its way to PC will continue to grow, which would definitely damage their platform. Terrible move porting this over, even a year later.
 

VinFTW

Member

1.) Nobody should have to deal with their username being tarnished because some 3rd party in a conversation doesn't understand the context, that's not your fault IMO.

2/3.) I highlighted what I thought was port-begging, IMO, you're complaining you want to support the dev out of loyalty but won't do anything to actually support the dev (all the while down-play their next R&C efforts). The latter I'm not the only one calling you out on, btw. Me and a lot of others are very excited for their next R&C game. I don't think they're throwing us a "bone" or making a lazy movie tie-in game... Now if you JUST focused on the person saying "here's a bone, now shut up about SO" without adding in your personal history of loyalty then I would say I was wrong, and I apologize, but that's not the case.

4.) You can be an Insomniac fan anywhere you want on any platform you want, but please don't get upset when you can't support them but refuse to buy the platform they are currently pouring their heart and soul into.

Regardless, it's clear either of us don't want to argue, so let's move on and forget about it. Apologies if you think I was being hostile, but I won't let someone try and tarnish my user-name because like you said, he doesn't understand the context.

Cheers
 
Miles is killing me in this thread :lol That insider post might have legs.

By the way, Cassidy isn't an Xbox fanboy. The guy has a dual Titan setup, something ridiculous like that. He makes a valid point... this game shouldn't come to any other platforms if MS wants Xbox One to succeed for the long term. It doesn't matter if it's a year later and how that might not "damage" XB1 as much since it's much later because the perception that every XB1 exclusive makes its way to PC will continue to grow, which would definitely damage their platform. Terrible move porting this over, even a year later.

Do you care about games? Or console manufactures?
 

Tegernako

Banned
sure

dr3g9qyv.jpg


http://www.totalxbox.com/60879/dead...t-a-timed-exclusive-for-xbox-one-says-capcom/

ryes36odz.jpg


http://n4g.com/news/1384052/ryse-so...-down-the-line-will-not-have-a-demo-at-launch
Dead Rising 3 IP is owned by Capcom and they said it wouldn't, clearly they changed their mind. Nothing to do with Microsoft likely.

Crytek went to utter shit after it's financial troubles, so that probably explains the PC port.

Contracts can change if certain sales figures aren't met or if the parties involved rework the details later on down the road. It's not the end of the XB1 anymore then the driveclub fiasco is the end of the PS4.
 

Skyzard

Banned
Miles is killing me in this thread :lol That insider post might have legs.

By the way, Cassidy isn't an Xbox fanboy. The guy has a dual Titan setup, something ridiculous like that. He makes a valid point... this game shouldn't come to any other platforms if MS wants Xbox One to succeed for the long term. It doesn't matter if it's a year later and how that might not "damage" XB1 as much since it's much later because the perception that every XB1 exclusive makes its way to PC will continue to grow, which would definitely damage their platform. Terrible move porting this over, even a year later.

Would it really damage their platform?

Console fans avoid PC for many reasons. It's still not on the rival console. It may just be missed revenue.

They already focus on timed exclusivity. Maybe they can actually push it to full blown parity if they go the cross-buy route. You get the most interest close to release.
 

-MD-

Member
Dead Rising 3 IP is owned by Capcom and they said it wouldn't, clearly they changed their mind. Nothing to do with Microsoft likely.

Crytek went to utter shit after it's financial troubles, so that probably explains the PC port.

Wonder what Insomniac's reason will be.
 
Do you care about games? Or console manufactures?
Use some critical thinking and maybe you'll understand why that question is silly. Or should I explain it? Console manufacturers are responsible for the vast majority of AAA gaming. Without them, there would be no GTA, AC, CoD, Battlefield, Borderlands, Bioshock, Mass Effect, Dragon Age, the Souls games, in their current forms, could go on and on. What does this mean? It means we should all want these console platforms to do exceedingly well, to have healthy install bases. Porting over every other XB1 exclusive to PC hurts the XB1 platform.
 

Sydle

Member
Are you suggesting PC Cross-buy?

Because that would be insane and wonderful.

You've now implanted a fantastic idea in my head that MS SHOULD do, and will most likely not happen.

If Sunset Overdrive does come to PC, I'm gonna be in this strange position where when this gen started I wanted to have all 3 systems (I didn't have a 360 last gen), and now I'm actually losing reasons to get an XBone because I have a PC I built.

It's the direction I'm assuming they go based on what their CEO has said about the Xbox brand being an opportunity to take advantage of mobile gaming, what he's done opening up their other products (Office on any OS, Azure increasingly playing well with just about everything), and the Windows 10 strategy of Universal App development. He has recently clarified that mobile-first to him means mobility of the user, not the device.

There's also the rumor that streaming 360 games from Azure has made significant progress.

Personally, I'll be really surprised if the official release of Windows 10 comes and goes without some Xbox One games going universal. It would be a pretty nice perk for consumers and it would no doubt net larger game communities and digital purchases for MS. The only people who lose out are console warriors, and who really gives a fuck about them?
 
Use some critical thinking and maybe you'll understand why that question is silly. Or should I explain it? Console manufacturers are responsible for the vast majority of AAA gaming. Without them, there would be no GTA, AC, CoD, Battlefield, Borderlands, Bioshock, Mass Effect, Dragon Age, the Souls games, could go on and on. What does this mean? It means we should all want these console platforms to do exceedingly well, to have healthy install bases. Porting over every other XB1 exclusive to PC hurts the XB1 platform.

You are assuming that good games dont exist without console exclusivity or something. I think that is pretty easily able to be ignored in light of all the great multuplatform games and indie games. We should not care about the "XB1 Platform" We should care how games are developed and that the games are good.
 
You are assuming that good games dont exist without console exclusivity or something. I think that is pretty easily able to be ignored in light of all the great multuplatform games and indie games. We should not care about the "XB1 Platform" We should care how games are developed and that the games are good.
There will be less and less incentive to buy consoles if every exclusive on them had a PC version. The PC can't hold up AAA gaming by itself when PC versions of games sell, at most, 15% of the console versions.

Did you miss jstevenson's post?
I actually did, what page is it on? I only read the first 6 and this last one.
 
There will be less and less incentive to buy consoles if every exclusive on them had a PC version. The PC can't hold up AAA gaming by itself when PC versions of games sell, at most, 15% of the console versions.

AAA gaming? PC games? Why are you talking about that?

I am talking about good games. WHich says nothing of their budget, platform, or production style.

Confilating good games with AAA, the publisher model, and exclusivity based upon money hatting is exactly what the litanies of fanboyism teach us. There is no reason to care about the huge faceless companies which are in this for the money. Why not just care about the actual developers?
 

Synth

Member
Use some critical thinking and maybe you'll understand why that question is silly. Or should I explain it? Console manufacturers are responsible for the vast majority of AAA gaming. Without them, there would be no GTA, AC, CoD, Battlefield, Borderlands, Bioshock, Mass Effect, Dragon Age, the Souls games, could go on and on. What does this mean? It means we should all want these console platforms to do exceedingly well, to have healthy install bases. Porting over every other XB1 exclusive to PC hurts the XB1 platform.

To be fair... without them there'd be enough additional PC gamers for games like GTA to still be viable. It'd just be more like the old Atari ST, Amiga days where PC would simply function as consoles for many people. It's the Forza's, Uncharted's and such you'd need to worry about. Games that are created specifically to make the hardware more appealing, or to combat a popular title on a competing platform.

Also... that's an awful list...

Call of Duty was a PC franchise in the frst place.
So was Battlefield.
Bioshock kinda was too (System Shock).
Mass Effect and Dragon Age are from Bioware, who were initially a PC focused studio.
 

keit4

Banned
Very happy to see a lot of people interested in SO all of a sudden. Hopefully a lot of them will buy the game next week.
 

Grief.exe

Member
Dead Rising 3 IP is owned by Capcom and they said it wouldn't, clearly they changed their mind. Nothing to do with Microsoft likely.

Crytek went to utter shit after it's financial troubles, so that probably explains the PC port.

Contracts can change if certain sales figures aren't met or if the parties involved rework the details later on down the road. It's not the end of the XB1 anymore then the driveclub fiasco is the end of the PS4.

You can continually move the goal posts, but denying the existence of the PC version is a fairly universal PR response.
 

Dmented

Banned
There will be less and less incentive to buy consoles if every exclusive on them had a PC version. The PC can't hold up AAA gaming by itself when PC versions of games sell, at most, 15% of the console versions.


I actually did, what page is it on? I only read the first 6 and this last one.

But that makes no sense. I have to assume by there being less incentive to buy console versions of a game then people must be buying them on PC, correct? Then how can it not "hold up" AAA titles if the previous console customers are now on PC?
 
AAA gaming? PC games? Why are you talking about that?

I am talking about good games. WHich says nothing of their budget, platform, or production style.

Confilating good games with AAA, the publisher model, and exclusivity based upon money hatting is exactly what the litanies of fanboyism teach us. There is no reason to care about the huge faceless companies which are in this for the money. Why not just care about the actual developers?
You're putting words in my mouth. I never said anything remotely close to "good games are AAA". I think you're misunderstanding my posts.

To be fair... without them there'd be enough additional PC gamers for games like GTA to still be viable. It'd just be more like the old Atari ST, Amiga days where PC would simply function as consoles for many people. It's the Forza's, Uncharted's and such you'd need to worry about. Games that are created specifically to make the hardware more appealing, or to combat a popular title on a competing platform.

Also... that's an awful list...

Call of Duty was a PC franchise in the frst place.
So was Battlefield.
Bioshock kinda was too (System Shock).
Mass Effect and Dragon Age are from Bioware, who were initially a PC based studio.
Your first point: No, there wouldn't be enough additional PC gamers to make GTA still viable. That's laughable. The people who buy GTA on consoles aren't going to buy gaming PCs if consoles ceased to exist. This is just common sense.

Second point: I'm aware they were PC franchises. The point is that they wouldn't have the production values and scope they have now if consoles weren't around. These games cost anywhere from 40-100 million dollars to develop and market. GTA was like 200 mil.


But that makes no sense. I have to assume by there being less incentive to buy console versions of a game then people must be buying them on PC, correct? Then how can it not "hold up" AAA titles if the previous console customers are now on PC?
See above. Those gamers aren't going to get gaming PCs, the vast majority won't at least. Common sense.
 

Tegernako

Banned
You can continually move the goal posts, but denying the existence of the PC version is a fairly universal PR response.
First of all, when it actually happens then you can try being smug with me.

Second of all, I never said it was impossible. I explained the situation around those other games about why it happened for them. So don't make up things I never said.
 
You're putting words in my mouth. I never said anything remotely close to "good games are AAA". I think you're misunderstanding my posts

1.Your first post mentions that exclusivity is responsible for x console games (you mention souls, ME, whatever). You imply these games are good, inherently, and what we want.

2.Your second post starts talking about how if they come over to PC, this hurts the xb1 sales or some consle they are exclusive to. Then that the PC cannot support AAA gaming on its own.

3. Putting two and two together...

What else am I supposed to assume you are getting at? You are stating that AAA games are good, this style of game is then propped up by exclusivity, and mutliplatform games or porting games to PC endangers the future development of these games.

--------

Seriously, what else could you possibly be talking about?
 

Dmented

Banned
You're putting words in my mouth. I never said anything remotely close to "good games are AAA". I think you're misunderstanding my posts.


Your first point: No, there wouldn't be enough additional PC gamers to make GTA still viable. That's laughable. The people who buy GTA on consoles aren't going to buy gaming PCs if consoles ceased to exist. This is just common sense.

Second point: I'm aware they were PC franchises. The point is that they wouldn't have the production values and scope they have now if consoles weren't around. These games cost anywhere from 40-100 million dollars to develop and market. GTA was like 200 mil.



See above. Those gamers aren't going to get gaming PCs, the vast majority won't at least. Common sense.

So now you're saying if there were no consoles, gamers would all the sudden stop being gamers? Let's assume the PC market is as it is now, the consoles all the sudden go away, would those gamers just stop gaming even though there's an alternative?
 

orochi91

Member
Of course, even a mistake about it coming to PC makes EVERYONE interested in the game. Sad

There's a possibility of getting access to the game without having to put money down for an XB1.

That alone warrants the interest you're seeing.

Of course people are going to be more interested in a game if they have reason to believe it's coming to a platform they already own.

Precisely.
 

Synth

Member
You're putting words in my mouth. I never said anything remotely close to "good games are AAA". I think you're misunderstanding my posts.


Your first point: No, there wouldn't be enough additional PC gamers to make GTA still viable. That's laughable. The people who buy GTA on consoles aren't going to buy gaming PCs if consoles ceased to exist. This is just common sense.

Second point: I'm aware they were PC franchises. The point is that they wouldn't have the production values and scope they have now if consoles weren't around. These games cost anywhere from 40-100 million dollars to develop and market. GTA was like 200 mil.

See above. Those gamers aren't going to get gaming PCs, the vast majority won't at least. Common sense.

A game like GTA would be viable without selling anyway near as much as GTA does. $200m? It did 4 times that in revenue within 24 hours of launch.

Many people won't bother with PC's simply because there are consoles to play these games on. In the absence of console, some would simply not game at all sure... but I'm not convinced it'd be as many as you seem to expect. If anything I'd imagine something like the Steam Machines would simply be a lot more popular and serve as a console for many people.
 
1.Your first post mentions that exclusivity is responsible for x console games (you mention souls, ME, whatever). You imply these games are good, inherently, and what we want.

2.Your second post starts talking about how if they come over to PC, this hurts the xb1 sales or some consle they are exclusive to. Then that the PC cannot support AAA gaming on its own.

3. Putting two and two together...

What else am I supposed to assume you are getting at? You are stating that AAA games are good, this style of game is then propped up by exclusivity, and mutliplatform games or porting games to PC endangers the future development of these games.

--------

Seriously, what else could you possibly be talking about?
So what exactly are you refuting? What's your point here?

"and mutliplatform games or porting games to PC endangers the future development of these games."

No, not multi-platform games, just exclusives.


So now you're saying if there were no consoles, gamers would all the sudden stop being gamers? Let's assume the PC market is as it is now, the consoles all the sudden go away, would those gamers just stop gaming even though there's an alternative?
Use some common sense and think about the types of gamers that buy GTA in droves and tell me you honestly think they'd migrate over to gaming PCs. Without consoles, all of those games I mentioned would either not be made or be a shell of what they currently are.
 

impact

Banned
Of course, even a mistake about it coming to PC makes EVERYONE interested in the game. Sad

You are going to see this throughout the whole span of the generation for XB1 games. Lots of people want to play a certain game or two but no interest in the console otherwise.
 
So what exactly are you refuting? What's your point here?

"and mutliplatform games or porting games to PC endangers the future development of these games."

No, not multi-platform games, just exclusives.



Use some common sense and think about the types of gamers that buy GTA in droves and tell me you honestly think they'd migrate over to gaming PCs. Without consoles, all of those games I mentioned would either not be made or be a shell of what they currently are.

I came in questioning the value of exclusives, you brought up a all of those games, the problem of AAA exclusively on PC, and the AAA model.

I am questioning YOUR logic to your statement.

To get back to the first rock. Why do you care about exclusives or console manufacturers so much?
 
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